Commit Graph

19 Commits

Author SHA1 Message Date
Linus Jahn
62b5fa51ae
Large drawer controller refactoring 2020-06-09 20:06:16 +02:00
ShihanAlma
c13238541a
Increase object search radius to avoid recreation of visuals (#44)
Fixes #43.
2020-05-16 14:54:08 +02:00
Thomas Rudin
516b99e50c Prevent z-fighting on certain coordinates by increasing the vector.multiply factor on the visuals (#36)
Co-authored-by: naturefreshmilk <naturefreshmilk@users.noreply.github.com>
2020-01-06 15:17:46 +01:00
Linus Jahn
3a12b831a0
Fix deprecated obj:setyaw() 2019-05-18 23:00:57 +02:00
Alex
d972c830fc Increase entity check radius by 0.03 and add automatic drawer check (#29) 2019-04-21 10:37:27 +01:00
LNJ
f3dafb5b6a Add Drawer Upgrades
Yey, they're finally there! :)
This will add steel, gold, obsidian and diamond upgrades for MTG
and iron, gold, obsidian, diamond and emerald upgrades for MCL2.

You can add them to a drawer by rightclicking it and adding them to
the new drawer's upgrade inventory.
2017-06-03 17:06:12 +02:00
LNJ
4260e1fc89
Fix inventory cubes; using fitting tiles now 2017-04-14 18:59:42 +02:00
LNJ
753b31d74f
Add drawers in all wood types
This is still fully MineClone 2 compatible; there are different
drawers in MCL2 than MTG and they have different textures.

If you combine different wood types in the crafting field, the
default drawer (oak/wooden) will be crafted. If you use the same
wood, a drawer of this wood will be crafted.
2017-04-14 16:08:59 +02:00
LNJ
cde5c46e44
Add i18n support using intllib 2017-04-11 13:02:31 +02:00
LNJ
cb616b0df9
Use blank.png instead of own drawers_empty.png 2017-04-10 17:42:51 +02:00
FaceDeer
8009743d8d
Fix "uninitialized global variable" warnings 2017-04-10 13:30:10 +02:00
LNJ
dd97f22586
Add 1x2 drawers, Add crafting recipes for 1x2 and 2x2 2017-04-05 14:53:17 +02:00
LNJ
768edb4d09
Adjust restore visual lbm, Add new drawers.remove_visuals 2017-04-05 14:53:16 +02:00
LNJ
a53dac2929
Randomize drop pos 2017-04-05 14:53:16 +02:00
LNJ
d3d29fb497
Add basic 2x2 Drawers
They're still missing some functionality as pipeworks and drops after dug.
This will be done in the next commit(s).
2017-04-05 14:53:16 +02:00
LNJ
0acdd1a48a
Fix infotext is displaying "0 Empty (0% full)" 2017-04-01 22:30:07 +02:00
LNJ
ff11d6a518
New infotext format with percent 2017-04-01 20:24:32 +02:00
LNJ
eaec8f7478
Add support for pipeworks 2017-04-01 19:13:09 +02:00
LNJ
65e1ef85f3 Split up source code into multiple files 2017-04-01 16:28:03 +02:00