Compare commits
69 Commits
2017.03.05
...
numzero-fi
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@ -22,9 +22,9 @@ OK, I want in.
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--------------
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Go get it!
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[DOWNLOAD IT NOW](https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip)
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[DOWNLOAD IT NOW](https://github.com/minetest-mods/mesecons/archive/master.zip)
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](http://wiki.minetest.com/wiki/Mods) over at the Minetest Wiki. For your convenience, here's a quick summary:
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Now go ahead and install it like any other Minetest mod. Don't know how? Check out [the wonderful page about it](https://wiki.minetest.net/Mods) over at the official Minetest Wiki. For your convenience, here's a quick summary:
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1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
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2. Make sure that when you open the folder, you can directly find `README.md` in the listing. If you just see another folder, move that folder up one level and delete the old one.
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@ -43,9 +43,11 @@ Or maybe a [comprehensive reference](http://mesecons.net/items.html) is your sty
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An overview for the very newest of new beginners? How does [this one](http://uberi.mesecons.net/projects/MeseconsBasics/index.html) look?
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There is also a [wiki page](https://wiki.minetest.net/Mods/Mesecons) dedicated to this mod.
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Want to get more into building? Why not check out the [Mesecons Laboratory](http://uberi.mesecons.net/), a website dedicated to advanced Mesecons builders?
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/Jeija/minetest-mod-mesecons)!
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Want to contribute to Mesecons itself? Check out the [source code](https://github.com/minetest-mods/mesecons)!
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Who wrote it anyways?
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---------------------
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12
bower.json
Normal file
@ -0,0 +1,12 @@
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{
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"name": "mesecons",
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"description": "Mesecons is a mod for Minetest that implements items related to digital circuitry: wires, buttons, lights, and programmable controllers.",
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"homepage": "http://mesecons.net",
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"authors": "Jeija",
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"license": "LGPL-3.0+",
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"keywords": [
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"mesecons",
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"minetest",
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"mod"
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]
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}
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@ -548,52 +548,3 @@ function mesecon.is_powered(pos, rule)
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if (#sourcepos == 0) then return false
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else return sourcepos end
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end
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--Rules rotation Functions:
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function mesecon.rotate_rules_right(rules)
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local nr = {}
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for i, rule in ipairs(rules) do
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table.insert(nr, {
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x = -rule.z,
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y = rule.y,
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z = rule.x,
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name = rule.name})
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end
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return nr
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end
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function mesecon.rotate_rules_left(rules)
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local nr = {}
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for i, rule in ipairs(rules) do
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table.insert(nr, {
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x = rule.z,
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y = rule.y,
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z = -rule.x,
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name = rule.name})
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end
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return nr
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end
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function mesecon.rotate_rules_down(rules)
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local nr = {}
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for i, rule in ipairs(rules) do
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table.insert(nr, {
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x = -rule.y,
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y = rule.x,
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z = rule.z,
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name = rule.name})
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end
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return nr
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end
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function mesecon.rotate_rules_up(rules)
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local nr = {}
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for i, rule in ipairs(rules) do
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table.insert(nr, {
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x = rule.y,
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y = -rule.x,
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z = rule.z,
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name = rule.name})
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end
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return nr
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end
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@ -4,7 +4,7 @@ minetest.register_node("mesecons:mesecon_off", {
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inventory_image = "jeija_mesecon_off.png",
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wield_image = "jeija_mesecon_off.png",
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paramtype = "light",
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is_ground_content = true,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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@ -22,7 +22,7 @@ minetest.register_node("mesecons:mesecon_on", {
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drawtype = "raillike",
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tiles = {"jeija_mesecon_on.png", "jeija_mesecon_curved_on.png", "jeija_mesecon_t_junction_on.png", "jeija_mesecon_crossing_on.png"},
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paramtype = "light",
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is_ground_content = true,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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@ -30,7 +30,7 @@ minetest.register_node("mesecons:mesecon_on", {
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},
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groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
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drop = "mesecons:mesecon_off 1",
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light_source = default.LIGHT_MAX-11,
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light_source = minetest.LIGHT_MAX-11,
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mesecons = {conductor={
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state = mesecon.state.on,
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offstate = "mesecons:mesecon_off"
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@ -1,61 +1,85 @@
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mesecon.rules = {}
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mesecon.state = {}
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mesecon.rules.default =
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{{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=-1, z=-1}}
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mesecon.rules.default = {
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{x = 0, y = 0, z = -1},
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 1, y = 1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = -1, y = 1, z = 0},
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{x = -1, y = -1, z = 0},
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{x = 0, y = 1, z = 1},
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{x = 0, y = -1, z = 1},
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{x = 0, y = 1, z = -1},
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{x = 0, y = -1, z = -1},
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}
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mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.default, {{x=0, y=-2, z=0}})
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mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
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mesecon.rules.buttonlike =
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{{x = 1, y = 0, z = 0},
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{x = 1, y = 1, z = 0},
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{x = 1, y =-1, z = 0},
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{x = 1, y =-1, z = 1},
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{x = 1, y =-1, z =-1},
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{x = 2, y = 0, z = 0}}
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mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
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mesecon.rules.flat =
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{{x = 1, y = 0, z = 0},
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{x =-1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z =-1}}
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mesecon.rules.buttonlike = {
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{x = 1, y = 0, z = 0},
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{x = 1, y = 1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = 1, y = -1, z = 1},
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{x = 1, y = -1, z = -1},
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{x = 2, y = 0, z = 0},
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}
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mesecon.rules.alldirs =
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{{x= 1, y= 0, z= 0},
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{x=-1, y= 0, z= 0},
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{x= 0, y= 1, z= 0},
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{x= 0, y=-1, z= 0},
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{x= 0, y= 0, z= 1},
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{x= 0, y= 0, z=-1}}
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mesecon.rules.flat = {
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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}
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mesecon.rules.alldirs = {
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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}
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local rules_wallmounted = {
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xp = mesecon.rotate_rules_down(mesecon.rules.floor),
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xn = mesecon.rotate_rules_up(mesecon.rules.floor),
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yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
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yn = mesecon.rules.floor,
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zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
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zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
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}
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local rules_buttonlike = {
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xp = mesecon.rules.buttonlike,
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xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
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yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
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yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
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zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
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zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
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}
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local function rules_from_dir(ruleset, dir)
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if dir.x == 1 then return ruleset.xp end
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if dir.y == 1 then return ruleset.yp end
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if dir.z == 1 then return ruleset.zp end
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if dir.x == -1 then return ruleset.xn end
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if dir.y == -1 then return ruleset.yn end
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if dir.z == -1 then return ruleset.zn end
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end
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mesecon.rules.wallmounted_get = function(node)
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local dir = minetest.wallmounted_to_dir(node.param2)
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return rules_from_dir(rules_wallmounted, dir)
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end
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mesecon.rules.buttonlike_get = function(node)
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local rules = mesecon.rules.buttonlike
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local dir = minetest.facedir_to_dir(node.param2)
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if dir.x == 1 then
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-- No action needed
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elseif dir.z == -1 then
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rules=mesecon.rotate_rules_left(rules)
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elseif dir.x == -1 then
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rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
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elseif dir.z == 1 then
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rules=mesecon.rotate_rules_right(rules)
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elseif dir.y == -1 then
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rules=mesecon.rotate_rules_up(rules)
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elseif dir.y == 1 then
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rules=mesecon.rotate_rules_down(rules)
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end
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return rules
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return rules_from_dir(rules_buttonlike, dir)
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end
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mesecon.state.on = "on"
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@ -21,7 +21,8 @@ mesecon.on_placenode = function(pos, node)
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end
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--mesecon.receptor_on (pos, mesecon.conductor_get_rules(node))
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elseif mesecon.is_conductor_on(node) then
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minetest.swap_node(pos, {name = mesecon.get_conductor_off(node)})
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node.name = mesecon.get_conductor_off(node)
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minetest.swap_node(pos, node)
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end
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end
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@ -62,34 +63,74 @@ mesecon.on_dignode = function(pos, node)
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mesecon.execute_autoconnect_hooks_queue(pos, node)
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end
|
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|
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function mesecon.on_blastnode(pos, intensity)
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local node = minetest.get_node(pos)
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minetest.remove_node(pos)
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mesecon.on_dignode(pos, node)
|
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return minetest.get_node_drops(node.name, "")
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end
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minetest.register_on_placenode(mesecon.on_placenode)
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minetest.register_on_dignode(mesecon.on_dignode)
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-- Overheating service for fast circuits
|
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local OVERHEAT_MAX = mesecon.setting("overheat_max", 20)
|
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local COOLDOWN_TIME = mesecon.setting("cooldown_time", 2.0)
|
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local COOLDOWN_STEP = mesecon.setting("cooldown_granularity", 0.5)
|
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local COOLDOWN_MULTIPLIER = OVERHEAT_MAX / COOLDOWN_TIME
|
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local cooldown_timer = 0.0
|
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local object_heat = {}
|
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|
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-- returns true if heat is too high
|
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mesecon.do_overheat = function(pos)
|
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local meta = minetest.get_meta(pos)
|
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local heat = meta:get_int("heat") or 0
|
||||
|
||||
heat = heat + 1
|
||||
meta:set_int("heat", heat)
|
||||
|
||||
if heat < mesecon.setting("overheat_max", 20) then
|
||||
mesecon.queue:add_action(pos, "cooldown", {}, 1, nil, 0)
|
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else
|
||||
function mesecon.do_overheat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
local heat = (object_heat[id] or 0) + 1
|
||||
object_heat[id] = heat
|
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if heat >= OVERHEAT_MAX then
|
||||
minetest.log("action", "Node overheats at " .. minetest.pos_to_string(pos))
|
||||
object_heat[id] = nil
|
||||
return true
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function mesecon.do_cooldown(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
object_heat[id] = nil
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("cooldown", function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local heat = meta:get_int("heat")
|
||||
function mesecon.get_heat(pos)
|
||||
local id = minetest.hash_node_position(pos)
|
||||
return object_heat[id] or 0
|
||||
end
|
||||
|
||||
if (heat > 0) then
|
||||
meta:set_int("heat", heat - 1)
|
||||
function mesecon.move_hot_nodes(moved_nodes)
|
||||
local new_heat = {}
|
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for _, n in ipairs(moved_nodes) do
|
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local old_id = minetest.hash_node_position(n.oldpos)
|
||||
local new_id = minetest.hash_node_position(n.pos)
|
||||
new_heat[new_id] = object_heat[old_id]
|
||||
object_heat[old_id] = nil
|
||||
end
|
||||
end)
|
||||
for id, heat in pairs(new_heat) do
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
|
||||
local function global_cooldown(dtime)
|
||||
cooldown_timer = cooldown_timer + dtime
|
||||
if cooldown_timer < COOLDOWN_STEP then
|
||||
return -- don't overload the CPU
|
||||
end
|
||||
local cooldown = COOLDOWN_MULTIPLIER * cooldown_timer
|
||||
cooldown_timer = 0
|
||||
for id, heat in pairs(object_heat) do
|
||||
heat = heat - cooldown
|
||||
if heat <= 0 then
|
||||
object_heat[id] = nil -- free some RAM
|
||||
else
|
||||
object_heat[id] = heat
|
||||
end
|
||||
end
|
||||
end
|
||||
minetest.register_globalstep(global_cooldown)
|
||||
|
@ -1,15 +1,15 @@
|
||||
-- SETTINGS
|
||||
function mesecon.setting(setting, default)
|
||||
if type(default) == "boolean" then
|
||||
local read = minetest.setting_getbool("mesecon."..setting)
|
||||
local read = minetest.settings:get_bool("mesecon."..setting)
|
||||
if read == nil then
|
||||
return default
|
||||
else
|
||||
return read
|
||||
end
|
||||
elseif type(default) == "string" then
|
||||
return minetest.setting_get("mesecon."..setting) or default
|
||||
return minetest.settings:get("mesecon."..setting) or default
|
||||
elseif type(default) == "number" then
|
||||
return tonumber(minetest.setting_get("mesecon."..setting) or default)
|
||||
return tonumber(minetest.settings:get("mesecon."..setting) or default)
|
||||
end
|
||||
end
|
||||
|
Before ![]() (image error) Size: 323 B After ![]() (image error) Size: 191 B ![]() ![]() |
Before ![]() (image error) Size: 1.2 KiB After ![]() (image error) Size: 844 B ![]() ![]() |
Before ![]() (image error) Size: 1.2 KiB After ![]() (image error) Size: 838 B ![]() ![]() |
Before ![]() (image error) Size: 1.2 KiB After ![]() (image error) Size: 851 B ![]() ![]() |
Before ![]() (image error) Size: 1.2 KiB After ![]() (image error) Size: 846 B ![]() ![]() |
Before ![]() (image error) Size: 550 B After ![]() (image error) Size: 222 B ![]() ![]() |
Before ![]() (image error) Size: 613 B After ![]() (image error) Size: 504 B ![]() ![]() |
Before ![]() (image error) Size: 204 B After ![]() (image error) Size: 144 B ![]() ![]() |
Before ![]() (image error) Size: 465 B After ![]() (image error) Size: 377 B ![]() ![]() |
Before ![]() (image error) Size: 464 B After ![]() (image error) Size: 362 B ![]() ![]() |
@ -6,6 +6,56 @@ function mesecon.move_node(pos, newpos)
|
||||
minetest.get_meta(pos):from_table(meta)
|
||||
end
|
||||
|
||||
-- Rules rotation Functions:
|
||||
function mesecon.rotate_rules_right(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.z,
|
||||
y = rule.y,
|
||||
z = rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon.rotate_rules_left(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.z,
|
||||
y = rule.y,
|
||||
z = -rule.x,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon.rotate_rules_down(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = -rule.y,
|
||||
y = rule.x,
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
|
||||
function mesecon.rotate_rules_up(rules)
|
||||
local nr = {}
|
||||
for i, rule in ipairs(rules) do
|
||||
table.insert(nr, {
|
||||
x = rule.y,
|
||||
y = -rule.x,
|
||||
z = rule.z,
|
||||
name = rule.name})
|
||||
end
|
||||
return nr
|
||||
end
|
||||
--
|
||||
|
||||
function mesecon.flattenrules(allrules)
|
||||
--[[
|
||||
{
|
||||
@ -136,19 +186,11 @@ function mesecon.invertRule(r)
|
||||
return vector.multiply(r, -1)
|
||||
end
|
||||
|
||||
function mesecon.tablecopy(table) -- deep table copy
|
||||
if type(table) ~= "table" then return table end -- no need to copy
|
||||
local newtable = {}
|
||||
|
||||
for idx, item in pairs(table) do
|
||||
if type(item) == "table" then
|
||||
newtable[idx] = mesecon.tablecopy(item)
|
||||
else
|
||||
newtable[idx] = item
|
||||
end
|
||||
function mesecon.tablecopy(obj) -- deep copy
|
||||
if type(obj) == "table" then
|
||||
return table.copy(obj)
|
||||
end
|
||||
|
||||
return newtable
|
||||
return obj
|
||||
end
|
||||
|
||||
function mesecon.cmpAny(t1, t2)
|
||||
@ -178,6 +220,7 @@ end
|
||||
|
||||
function mesecon.register_node(name, spec_common, spec_off, spec_on)
|
||||
spec_common.drop = spec_common.drop or name .. "_off"
|
||||
spec_common.on_blast = spec_common.on_blast or mesecon.on_blastnode
|
||||
spec_common.__mesecon_basename = name
|
||||
spec_on.__mesecon_state = "on"
|
||||
spec_off.__mesecon_state = "off"
|
||||
|
@ -1 +1,2 @@
|
||||
The blinky plants toggles between on and off state every three seconds. Can be used to make clocks. Also works after having restarted the game.
|
||||
It stops blinking in an inactive block, then starts again when the block becomes active.
|
||||
|
BIN
mesecons_blinkyplant/doc/blinkyplant/preview.png
Executable file → Normal file
Before ![]() (image error) Size: 65 KiB After ![]() (image error) Size: 54 KiB ![]() ![]() |
Before ![]() (image error) Size: 2.9 KiB After ![]() (image error) Size: 1.7 KiB ![]() ![]() |
@ -24,6 +24,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
|
||||
drawtype = "plantlike",
|
||||
inventory_image = "jeija_blinky_plant_off.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
|
Before ![]() (image error) Size: 454 B After ![]() (image error) Size: 367 B ![]() ![]() |
Before ![]() (image error) Size: 463 B After ![]() (image error) Size: 394 B ![]() ![]() |
Before ![]() (image error) Size: 78 KiB After ![]() (image error) Size: 68 KiB ![]() ![]() |
Before ![]() (image error) Size: 7.8 KiB After ![]() (image error) Size: 4.3 KiB ![]() ![]() |
@ -4,12 +4,13 @@
|
||||
|
||||
mesecon.button_turnoff = function (pos)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name=="mesecons_button:button_on" then --has not been dug
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2=node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos=pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon.receptor_off(pos, rules)
|
||||
if node.name ~= "mesecons_button:button_on" then -- has been dug
|
||||
return
|
||||
end
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_off", param2 = node.param2})
|
||||
minetest.sound_play("mesecons_button_pop", {pos = pos})
|
||||
local rules = mesecon.rules.buttonlike_get(node)
|
||||
mesecon.receptor_off(pos, rules)
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_button:button_off", {
|
||||
@ -24,6 +25,7 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = mesecon.buttonlike_onrotate,
|
||||
@ -45,13 +47,14 @@ minetest.register_node("mesecons_button:button_off", {
|
||||
minetest.swap_node(pos, {name = "mesecons_button:button_on", param2=node.param2})
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
minetest.sound_play("mesecons_button_push", {pos=pos})
|
||||
minetest.after(1, mesecon.button_turnoff, pos)
|
||||
minetest.get_node_timer(pos):start(1)
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.buttonlike_get
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_button:button_on", {
|
||||
@ -66,10 +69,11 @@ minetest.register_node("mesecons_button:button_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
legacy_wallmounted = true,
|
||||
walkable = false,
|
||||
on_rotate = false,
|
||||
light_source = default.LIGHT_MAX-7,
|
||||
light_source = minetest.LIGHT_MAX-7,
|
||||
sunlight_propagates = true,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -89,7 +93,9 @@ minetest.register_node("mesecons_button:button_on", {
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = mesecon.rules.buttonlike_get
|
||||
}}
|
||||
}},
|
||||
on_timer = mesecon.button_turnoff,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
Before ![]() (image error) Size: 411 B After ![]() (image error) Size: 371 B ![]() ![]() |
Before ![]() (image error) Size: 449 B After ![]() (image error) Size: 409 B ![]() ![]() |
Before ![]() (image error) Size: 434 B After ![]() (image error) Size: 220 B ![]() ![]() |
@ -1 +1,2 @@
|
||||
There is no crafting recipe as this should only be available for server admins. Quite similar to the Minecraft counterpart. Executes server commands.
|
||||
It works in inactive blocks.
|
||||
|
Before ![]() (image error) Size: 36 KiB After ![]() (image error) Size: 33 KiB ![]() ![]() |
@ -181,6 +181,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
description = "Command Block",
|
||||
tiles = {"jeija_commandblock_off.png"},
|
||||
inventory_image = minetest.inventorycube("jeija_commandblock_off.png"),
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2, mesecon_effector_off=1},
|
||||
on_construct = construct,
|
||||
after_place_node = after_place,
|
||||
@ -189,11 +190,13 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_on = commandblock_action_on
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||
tiles = {"jeija_commandblock_on.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky=2, mesecon_effector_on=1, not_in_creative_inventory=1},
|
||||
light_source = 10,
|
||||
drop = "mesecons_commandblock:commandblock_off",
|
||||
@ -204,5 +207,6 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {effector = {
|
||||
action_off = commandblock_action_off
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
Before ![]() (image error) Size: 282 B After ![]() (image error) Size: 183 B ![]() ![]() |
Before ![]() (image error) Size: 278 B After ![]() (image error) Size: 183 B ![]() ![]() |
@ -1 +1 @@
|
||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock.
|
||||
The delayer delays the signal from the input for a determined time. The time can be set by punching the delayer. Possible delays are: 0.1 seconds, 0.3 seconds, 0.5 seconds and 1 second. You may try to use it for creating songs with the noteblock. It works in unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 61 KiB After ![]() (image error) Size: 50 KiB ![]() ![]() |
Before ![]() (image error) Size: 8.3 KiB After ![]() (image error) Size: 4.2 KiB ![]() ![]() |
@ -87,7 +87,7 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_punch = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_off_1" then
|
||||
@ -114,7 +114,8 @@ minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
|
||||
rules = delayer_get_input_rules,
|
||||
action_on = delayer_activate
|
||||
}
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
|
||||
@ -142,7 +143,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
is_ground_content = false,
|
||||
drop = 'mesecons_delayer:delayer_off_1',
|
||||
on_punch = function (pos, node)
|
||||
if node.name=="mesecons_delayer:delayer_on_1" then
|
||||
@ -157,6 +158,7 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
end,
|
||||
delayer_time = delaytime,
|
||||
delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
mesecons = {
|
||||
receptor =
|
||||
{
|
||||
@ -168,7 +170,8 @@ minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
|
||||
rules = delayer_get_input_rules,
|
||||
action_off = delayer_deactivate
|
||||
}
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
end
|
||||
|
||||
|
Before ![]() (image error) Size: 438 B After ![]() (image error) Size: 221 B ![]() ![]() |
Before ![]() (image error) Size: 226 B After ![]() (image error) Size: 176 B ![]() ![]() |
Before ![]() (image error) Size: 228 B After ![]() (image error) Size: 187 B ![]() ![]() |
Before ![]() (image error) Size: 562 B After ![]() (image error) Size: 448 B ![]() ![]() |
Before ![]() (image error) Size: 558 B After ![]() (image error) Size: 449 B ![]() ![]() |
Before ![]() (image error) Size: 561 B After ![]() (image error) Size: 448 B ![]() ![]() |
Before ![]() (image error) Size: 556 B After ![]() (image error) Size: 446 B ![]() ![]() |
Before ![]() (image error) Size: 635 B After ![]() (image error) Size: 541 B ![]() ![]() |
Before ![]() (image error) Size: 632 B After ![]() (image error) Size: 541 B ![]() ![]() |
Before ![]() (image error) Size: 635 B After ![]() (image error) Size: 541 B ![]() ![]() |
Before ![]() (image error) Size: 630 B After ![]() (image error) Size: 538 B ![]() ![]() |
Before ![]() (image error) Size: 229 B After ![]() (image error) Size: 173 B ![]() ![]() |
Before ![]() (image error) Size: 234 B After ![]() (image error) Size: 181 B ![]() ![]() |
@ -1,6 +1,11 @@
|
||||
The node detector is a receptor. It changes its state when either any node
|
||||
or a specific node is detected. Right-click it to set a nodename to scan for.
|
||||
It can also receive digiline signals. You can either send "GET" and it will
|
||||
respond with the detected nodename or you can send any other string and it will
|
||||
set this string as the node to scan for.
|
||||
It can also receive digiline signals. For example, you can send
|
||||
<code>{distance=4, scanname="default:dirt"}</code>
|
||||
to set distance to 4 and scan for dirt. You can omit either parameter.
|
||||
There is also a command parameter: <code>{command="get"}</code> will respond
|
||||
with the detected nodename and <code>{command="scan"}</code> will respond with
|
||||
a boolean using the distance and nodename of the detector.
|
||||
Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt.
|
||||
The distance parameter specifies how many blocks are between the node detector and the node to detect.
|
||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
||||
|
Before ![]() (image error) Size: 48 KiB After ![]() (image error) Size: 43 KiB ![]() ![]() |
Before ![]() (image error) Size: 9.8 KiB After ![]() (image error) Size: 7.3 KiB ![]() ![]() |
@ -1,3 +1,5 @@
|
||||
The object detector is a receptor. It changes its state when a player approaches.
|
||||
Right-click it to set a name to scan for.
|
||||
You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found.
|
||||
It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu.
|
||||
Automatic scanning with Mesecons output only works when the detector is in an active block, but Digilines queries always work.
|
||||
|
Before ![]() (image error) Size: 84 KiB After ![]() (image error) Size: 78 KiB ![]() ![]() |
Before ![]() (image error) Size: 9.6 KiB After ![]() (image error) Size: 7.1 KiB ![]() ![]() |
@ -5,15 +5,18 @@ local GET_COMMAND = "GET"
|
||||
-- The radius can be specified in mesecons/settings.lua
|
||||
|
||||
local function object_detector_make_formspec(pos)
|
||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function object_detector_on_receive_fields(pos, _, fields)
|
||||
local function object_detector_on_receive_fields(pos, formname, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||
@ -28,14 +31,17 @@ local function object_detector_scan(pos)
|
||||
if next(objs) == nil then return false end
|
||||
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
local scan_for = {}
|
||||
for _, str in pairs(string.split(scanname:gsub(" ", ""), ",")) do
|
||||
scan_for[str] = true
|
||||
end
|
||||
|
||||
local every_player = scanname == ""
|
||||
for _, obj in pairs(objs) do
|
||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
||||
local foundname = obj:get_player_name()
|
||||
|
||||
if foundname ~= "" then
|
||||
-- return true if scanning for any player or if specific playername was detected
|
||||
if scanname == "" or foundname == scanname then
|
||||
if every_player or scan_for[foundname] then
|
||||
return true
|
||||
end
|
||||
end
|
||||
@ -60,6 +66,7 @@ local object_detector_digiline = {
|
||||
minetest.register_node("mesecons_detector:object_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Player Detector",
|
||||
@ -70,12 +77,14 @@ minetest.register_node("mesecons_detector:object_detector_off", {
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = object_detector_digiline
|
||||
digiline = object_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_detector:object_detector_on", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:object_detector_off',
|
||||
@ -86,7 +95,8 @@ minetest.register_node("mesecons_detector:object_detector_on", {
|
||||
on_construct = object_detector_make_formspec,
|
||||
on_receive_fields = object_detector_on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = object_detector_digiline
|
||||
digiline = object_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -98,6 +108,15 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:object_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:object_detector_off"},
|
||||
interval = 1,
|
||||
@ -128,17 +147,23 @@ minetest.register_abm({
|
||||
-- Detects the node in front of it
|
||||
|
||||
local function node_detector_make_formspec(pos)
|
||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_string("distance") == "" then meta:set_string("distance", "0") end
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of node to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"field[0.3,1.5;2.5,2;distance;Distance (0-"..mesecon.setting("node_detector_distance_max", 10).."):;${distance}]"..
|
||||
"field[3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
local function node_detector_on_receive_fields(pos, _, fields)
|
||||
local function node_detector_on_receive_fields(pos, fieldname, fields, sender)
|
||||
if not fields.scanname or not fields.digiline_channel then return end
|
||||
|
||||
if minetest.is_protected(pos, sender:get_player_name()) then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("scanname", fields.scanname)
|
||||
meta:set_string("distance", fields.distance or "0")
|
||||
meta:set_string("digiline_channel", fields.digiline_channel)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
@ -148,31 +173,65 @@ local function node_detector_scan(pos)
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if not node then return end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
local distance = meta:get_int("distance")
|
||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
||||
if distance < 0 then distance = 0 end
|
||||
if distance > distance_max then distance = distance_max end
|
||||
|
||||
local frontname = minetest.get_node(
|
||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
||||
).name
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
local scanname = meta:get_string("scanname")
|
||||
|
||||
return (frontname == scanname) or
|
||||
(frontname ~= "air" and frontname ~= "ignore" and scanname == "")
|
||||
end
|
||||
|
||||
local function node_detector_send_node_name(pos, node, channel, meta)
|
||||
local distance = meta:get_int("distance")
|
||||
local distance_max = mesecon.setting("node_detector_distance_max", 10)
|
||||
if distance < 0 then distance = 0 end
|
||||
if distance > distance_max then distance = distance_max end
|
||||
local nodename = minetest.get_node(
|
||||
vector.subtract(pos, vector.multiply(minetest.facedir_to_dir(node.param2), distance + 1))
|
||||
).name
|
||||
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local node_detector_digiline = {
|
||||
effector = {
|
||||
action = function(pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
|
||||
if channel ~= meta:get_string("digiline_channel") then return end
|
||||
|
||||
if msg == GET_COMMAND then
|
||||
local nodename = minetest.get_node(
|
||||
vector.subtract(pos, minetest.facedir_to_dir(node.param2))
|
||||
).name
|
||||
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, nodename)
|
||||
if type(msg) == "table" then
|
||||
if msg.distance or msg.scanname then
|
||||
if msg.distance then
|
||||
meta:set_string("distance", msg.distance)
|
||||
end
|
||||
if msg.scanname then
|
||||
meta:set_string("scanname", msg.scanname)
|
||||
end
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
if msg.command == "get" then
|
||||
node_detector_send_node_name(pos, node, channel, meta)
|
||||
elseif msg.command == "scan" then
|
||||
local result = node_detector_scan(pos)
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, result)
|
||||
end
|
||||
else
|
||||
meta:set_string("scanname", msg)
|
||||
node_detector_make_formspec(pos)
|
||||
if msg == GET_COMMAND then
|
||||
node_detector_send_node_name(pos, node, channel, meta)
|
||||
else
|
||||
meta:set_string("scanname", msg)
|
||||
node_detector_make_formspec(pos)
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
@ -200,6 +259,7 @@ minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3},
|
||||
description="Node Detector",
|
||||
@ -208,15 +268,16 @@ minetest.register_node("mesecons_detector:node_detector_off", {
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = after_place_node_detector,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
digiline = node_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_detector:node_detector_on", {
|
||||
tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = true,
|
||||
groups = {cracky=3,not_in_creative_inventory=1},
|
||||
drop = 'mesecons_detector:node_detector_off',
|
||||
@ -225,9 +286,9 @@ minetest.register_node("mesecons_detector:node_detector_on", {
|
||||
}},
|
||||
on_construct = node_detector_make_formspec,
|
||||
on_receive_fields = node_detector_on_receive_fields,
|
||||
after_place_node = after_place_node_detector,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
digiline = node_detector_digiline
|
||||
digiline = node_detector_digiline,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
@ -239,6 +300,15 @@ minetest.register_craft({
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_detector:node_detector_off',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"mesecons_detector:node_detector_off"},
|
||||
interval = 1,
|
||||
|
Before ![]() (image error) Size: 717 B After ![]() (image error) Size: 640 B ![]() ![]() |
Before ![]() (image error) Size: 727 B After ![]() (image error) Size: 687 B ![]() ![]() |
Before ![]() (image error) Size: 712 B After ![]() (image error) Size: 655 B ![]() ![]() |
Before ![]() (image error) Size: 735 B After ![]() (image error) Size: 693 B ![]() ![]() |
@ -1,12 +1,15 @@
|
||||
local screwdriver_exists = minetest.global_exists("screwdriver")
|
||||
|
||||
local corner_nodebox = {
|
||||
type = "fixed",
|
||||
-- ±0.001 is to prevent z-fighting
|
||||
fixed = {{ -16/32-0.001, -17/32, -3/32, 0, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, 3/32}}
|
||||
}
|
||||
|
||||
local corner_selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -16/32-0.001, -18/32, -16/32, 5/32, -12/32, 5/32 },
|
||||
fixed = { -16/32, -16/32, -16/32, 5/32, -12/32, 5/32 },
|
||||
}
|
||||
|
||||
local corner_get_rules = function (node)
|
||||
@ -33,18 +36,22 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:corner_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = corner_get_rules,
|
||||
offstate = "mesecons_extrawires:corner_off"
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
@ -60,17 +67,21 @@ minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules = corner_get_rules,
|
||||
onstate = "mesecons_extrawires:corner_on"
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -29,16 +29,19 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
groups = {dig_immediate=3, mesecon=3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
@ -53,16 +56,19 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
"jeija_insulated_wire_ends_off.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
@ -77,16 +83,19 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
@ -101,16 +110,19 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
|
||||
"jeija_insulated_wire_ends_on.png"
|
||||
},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
stack_max = 99,
|
||||
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
|
||||
selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
rules = crossover_get_rules(),
|
||||
}
|
||||
},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -1,2 +1,3 @@
|
||||
default
|
||||
mesecons
|
||||
screwdriver?
|
||||
|
@ -1 +1 @@
|
||||
Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision.
|
||||
Insulated corners are conductors that only conduct between the inputs (also not up or down). When placing they always point to the left in direction of your vision. Like uninsulated wires, they work through unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 41 KiB After ![]() (image error) Size: 36 KiB ![]() ![]() |
Before ![]() (image error) Size: 3.8 KiB After ![]() (image error) Size: 1.9 KiB ![]() ![]() |
@ -1 +1 @@
|
||||
Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other.
|
||||
Insulated crossing are conductors that conduct two signals between the opposing sides, the signals are insulated to each other. Like uninsulated wires, they work through unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 61 KiB After ![]() (image error) Size: 58 KiB ![]() ![]() |
Before ![]() (image error) Size: 3.7 KiB After ![]() (image error) Size: 1.7 KiB ![]() ![]() |
@ -1 +1 @@
|
||||
The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the <a href="http://wiki.minetest.net/Mese">Minetest Wiki</a> for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward
|
||||
The basic prerequesite for mesecons, can be crafted into wires and other stuff. Have a look at the <a href="http://wiki.minetest.net/Mese">Minetest Wiki</a> for more information. Mese is a conductor. It conducts in all six directions: Up/Down/Left/Right/Forward/Backward. Like horizontal wires, Mese conduction works through unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 30 KiB After ![]() (image error) Size: 28 KiB ![]() ![]() |
Before ![]() (image error) Size: 6.1 KiB After ![]() (image error) Size: 2.5 KiB ![]() ![]() |
@ -1 +1 @@
|
||||
Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down).
|
||||
Insulated T-Junctions are conductors that only conduct between the inputs (also not up or down). Like uninsulated wires, they work through unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 54 KiB After ![]() (image error) Size: 47 KiB ![]() ![]() |
Before ![]() (image error) Size: 3.9 KiB After ![]() (image error) Size: 1.9 KiB ![]() ![]() |
@ -1 +1 @@
|
||||
Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side.
|
||||
Vertical Mesecons only conduct up and down. Plates appear at the ends, at that place they also conduct to the side. Like horizontal wires, they work through unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 14 KiB After ![]() (image error) Size: 11 KiB ![]() ![]() |
Before ![]() (image error) Size: 3.0 KiB After ![]() (image error) Size: 1.9 KiB ![]() ![]() |
@ -26,7 +26,8 @@ local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"]
|
||||
offstate = "default:mese",
|
||||
rules = mesewire_rules
|
||||
}},
|
||||
groups = {cracky = 1, not_in_creative_inventory = 1}
|
||||
groups = {cracky = 1, not_in_creative_inventory = 1},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
for i, v in pairs(powered_def.tiles) do
|
||||
|
@ -1,12 +1,15 @@
|
||||
local screwdriver_exists = minetest.global_exists("screwdriver")
|
||||
|
||||
local tjunction_nodebox = {
|
||||
type = "fixed",
|
||||
-- ±0.001 is to prevent z-fighting
|
||||
fixed = {{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
|
||||
{ -3/32, -17/32, -16/32+0.001, 3/32, -13/32, -3/32},}
|
||||
}
|
||||
|
||||
local tjunction_selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -16/32-0.001, -18/32, -16/32, 16/32+0.001, -12/32, 7/32 },
|
||||
fixed = { -16/32, -16/32, -16/32, 16/32, -12/32, 7/32 },
|
||||
}
|
||||
|
||||
local tjunction_get_rules = function (node)
|
||||
@ -34,18 +37,22 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = tjunction_get_rules,
|
||||
offstate = "mesecons_extrawires:tjunction_off"
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
})
|
||||
|
||||
minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
@ -61,17 +68,21 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
rules = tjunction_get_rules,
|
||||
onstate = "mesecons_extrawires:tjunction_on"
|
||||
}}
|
||||
}},
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = screwdriver_exists and screwdriver.rotate_simple,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
|
@ -77,17 +77,19 @@ end
|
||||
|
||||
-- Vertical wire
|
||||
mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
description = "Vertical mesecon",
|
||||
description = "Vertical Mesecon",
|
||||
drawtype = "nodebox",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
selection_box = vertical_box,
|
||||
node_box = vertical_box,
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
@ -112,6 +114,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
drawtype = "nodebox",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
@ -119,7 +122,8 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
@ -142,6 +146,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
drawtype = "nodebox",
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
@ -149,7 +154,8 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
is_vertical_conductor = true,
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
|
@ -1 +1,2 @@
|
||||
mesecons
|
||||
screwdriver?
|
||||
|
@ -1,5 +1,6 @@
|
||||
FPGAs can be used to chain multiple logic gates together in a compact manner.
|
||||
They come with 4 I/O ports and 10 internal registers,
|
||||
which can then be connected with eachother to form logic circuits.<br />
|
||||
which can then be connected with each other to form logic circuits.
|
||||
They work fine in unloaded blocks.<br />
|
||||
Supported gate types: <b>AND</b>, <b>OR</b>, <b>NOT</b>, <b>XOR</b>, <b>NAND</b>, <b>XNOR</b>, <b>Buffer</b> (=)<br />
|
||||
I/O ports: <b>A B C D</b>; Registers: numbered <b>0</b> to <b>9</b>
|
||||
|
Before ![]() (image error) Size: 21 KiB After ![]() (image error) Size: 20 KiB ![]() ![]() |
Before ![]() (image error) Size: 3.1 KiB After ![]() (image error) Size: 2.9 KiB ![]() ![]() |
Before ![]() (image error) Size: 598 B After ![]() (image error) Size: 519 B ![]() ![]() |
Before ![]() (image error) Size: 1.9 KiB After ![]() (image error) Size: 1.7 KiB ![]() ![]() |
@ -69,10 +69,11 @@ plg.register_nodes({
|
||||
"jeija_fpga_sides.png"
|
||||
},
|
||||
inventory_image = "", -- replaced later
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = true,
|
||||
groups = {dig_immediate = 2, mesecon = 3},
|
||||
groups = {dig_immediate = 2, mesecon = 3, overheat = 1},
|
||||
drop = "mesecons_fpga:fpga0000",
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
@ -116,6 +117,45 @@ plg.register_nodes({
|
||||
after_dig_node = function(pos, node)
|
||||
mesecon.receptor_off(pos, plg.rules[node.name])
|
||||
end,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
on_rotate = function(pos, node, user, mode)
|
||||
local abcd1 = {"A", "B", "C", "D"}
|
||||
local abcd2 = {A = 1, B = 2, C = 3, D = 4}
|
||||
local ops = {"op1", "op2", "dst"}
|
||||
local dir = 0
|
||||
if mode == screwdriver.ROTATE_FACE then -- clock-wise
|
||||
dir = 1
|
||||
if user and user:is_player() then
|
||||
minetest.chat_send_player(user:get_player_name(),
|
||||
"FPGA ports have been rotated clockwise.")
|
||||
end
|
||||
elseif mode == screwdriver.ROTATE_AXIS then -- counter-clockwise
|
||||
dir = -1
|
||||
if user and user:is_player() then
|
||||
minetest.chat_send_player(user:get_player_name(),
|
||||
"FPGA ports have been rotated counter-clockwise.")
|
||||
end
|
||||
end
|
||||
|
||||
local meta = minetest.get_meta(pos)
|
||||
local instr = lcore.deserialize(meta:get_string("instr"))
|
||||
for i = 1, #instr do
|
||||
for _, op in ipairs(ops) do
|
||||
local o = instr[i][op]
|
||||
if o and o.type == "io" then
|
||||
local num = abcd2[o.port]
|
||||
num = num + dir
|
||||
if num > 4 then num = 1
|
||||
elseif num < 1 then num = 4 end
|
||||
instr[i][op].port = abcd1[num]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
meta:set_string("instr", lcore.serialize(instr))
|
||||
plg.update_formspec(pos, instr)
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -270,6 +310,11 @@ plg.update = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("valid") ~= 1 then
|
||||
return
|
||||
elseif mesecon.do_overheat(pos) then
|
||||
plg.setports(pos, false, false, false, false)
|
||||
meta:set_int("valid", 0)
|
||||
meta:set_string("infotext", "FPGA (overheated)")
|
||||
return
|
||||
end
|
||||
|
||||
local is = lcore.deserialize(meta:get_string("instr"))
|
||||
|
Before ![]() (image error) Size: 311 B After ![]() (image error) Size: 256 B ![]() ![]() |
Before ![]() (image error) Size: 536 B After ![]() (image error) Size: 480 B ![]() ![]() |
Before ![]() (image error) Size: 816 B After ![]() (image error) Size: 760 B ![]() ![]() |
@ -1 +1,2 @@
|
||||
And gates power their output if both inputs (from left and right) are powered.
|
||||
AND gates power their output if both inputs (from left and right) are powered.
|
||||
They work in unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 68 KiB After ![]() (image error) Size: 52 KiB ![]() ![]() |
Before ![]() (image error) Size: 2.7 KiB After ![]() (image error) Size: 1.7 KiB ![]() ![]() |
@ -1 +1,2 @@
|
||||
Mesecon diodes, just like real ones, only transfer power (signals) in one direction only.
|
||||
Diodes conduct signals in one direction only.
|
||||
They work in unloaded blocks.
|
||||
|
Before ![]() (image error) Size: 71 KiB After ![]() (image error) Size: 54 KiB ![]() ![]() |
Before ![]() (image error) Size: 2.0 KiB After ![]() (image error) Size: 1.3 KiB ![]() ![]() |