mesecons/mesecons
Jeija c326dc221a Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code
Fix bugs in the Luacontroller (when placing, false input pin values were given) and fix variables
leaking into the global environment in pistons.
2014-11-29 15:08:37 +01:00
..
textures Rewrite mesecon wires. This should increase the efficiency and speed of 2014-11-22 11:40:58 +01:00
actionqueue.lua Re-implement settings system: 2014-11-22 22:09:26 +01:00
depends.txt Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00
init.lua Fix compatibility with not yet updated mods that use mesecon:receptor_* 2014-11-22 20:05:36 +01:00
internal.lua Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code 2014-11-29 15:08:37 +01:00
legacy.lua Merge branch 'improve-luacontroller' of https://github.com/ShadowNinja/minetest-mod-mesecons into ShadowNinja-improve-luacontroller 2014-11-22 23:04:34 +01:00
oldwires.lua Fix all crafting recipes to use modern style 2013-04-28 12:40:08 +02:00
presets.lua Use iterative algorithm for mesecon.find_receptor_on, major performance improvement for large 2014-11-22 17:12:48 +01:00
services.lua Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code 2014-11-29 15:08:37 +01:00
settings.lua Re-implement settings system: 2014-11-22 22:09:26 +01:00
util.lua Rewrite Logic Gates: Makes it super-easy to add new gates and cleans up code 2014-11-29 15:08:37 +01:00
VERSION Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?] 2012-03-05 19:21:26 +01:00
wires.lua Fix #189, clean code and update documentation 2014-11-23 09:43:24 +01:00