2011-11-17 01:28:46 +01:00
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/*
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2013-02-24 18:40:43 +01:00
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Minetest
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2013-02-24 19:38:45 +01:00
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2011-11-17 01:28:46 +01:00
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This program is free software; you can redistribute it and/or modify
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2012-06-05 16:56:56 +02:00
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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2011-11-17 01:28:46 +01:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2012-06-05 16:56:56 +02:00
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GNU Lesser General Public License for more details.
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2011-11-17 01:28:46 +01:00
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2012-06-05 16:56:56 +02:00
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You should have received a copy of the GNU Lesser General Public License along
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2011-11-17 01:28:46 +01:00
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2017-08-17 22:19:39 +02:00
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#pragma once
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2011-11-17 01:28:46 +01:00
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#include <string>
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#include <iostream>
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#include <vector>
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2012-01-12 06:10:39 +01:00
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#include <utility>
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#include "gamedef.h"
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#include "inventory.h"
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2011-11-17 01:28:46 +01:00
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2012-01-12 06:10:39 +01:00
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/*
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Crafting methods.
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The crafting method depends on the inventory list
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that the crafting input comes from.
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*/
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enum CraftMethod
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{
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// Crafting grid
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CRAFT_METHOD_NORMAL,
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// Cooking something in a furnace
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CRAFT_METHOD_COOKING,
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// Using something as fuel for a furnace
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CRAFT_METHOD_FUEL,
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};
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2015-04-04 01:33:34 +02:00
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/*
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The type a hash can be. The earlier a type is mentioned in this enum,
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the earlier it is tried at crafting, and the less likely is a collision.
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Changing order causes changes in behaviour, so know what you do.
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*/
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enum CraftHashType
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{
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// Hashes the normalized names of the recipe's elements.
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// Only recipes without group usage can be found here,
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// because groups can't be guessed efficiently.
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CRAFT_HASH_TYPE_ITEM_NAMES,
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// Counts the non-empty slots.
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CRAFT_HASH_TYPE_COUNT,
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// This layer both spares an extra variable, and helps to retain (albeit rarely used) functionality. Maps to 0.
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// Before hashes are "initialized", all hashes reside here, after initialisation, none are.
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CRAFT_HASH_TYPE_UNHASHED
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};
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const int craft_hash_type_max = (int) CRAFT_HASH_TYPE_UNHASHED;
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2012-01-12 06:10:39 +01:00
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/*
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Input: The contents of the crafting slots, arranged in matrix form
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*/
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struct CraftInput
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2011-11-17 01:28:46 +01:00
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{
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2017-06-16 11:25:52 +02:00
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CraftMethod method = CRAFT_METHOD_NORMAL;
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unsigned int width = 0;
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2012-01-12 06:10:39 +01:00
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std::vector<ItemStack> items;
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2011-11-17 01:28:46 +01:00
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2017-08-17 23:02:50 +02:00
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CraftInput() = default;
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2017-06-16 11:25:52 +02:00
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2012-01-12 06:10:39 +01:00
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CraftInput(CraftMethod method_, unsigned int width_,
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const std::vector<ItemStack> &items_):
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method(method_), width(width_), items(items_)
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2011-11-17 01:28:46 +01:00
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{}
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2017-06-16 11:25:52 +02:00
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2012-01-12 06:10:39 +01:00
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std::string dump() const;
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2011-11-17 01:28:46 +01:00
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};
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2012-01-12 06:10:39 +01:00
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/*
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Output: Result of crafting operation
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*/
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struct CraftOutput
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2011-11-17 01:28:46 +01:00
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{
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2012-01-12 06:10:39 +01:00
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// Used for normal crafting and cooking, itemstring
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2017-06-16 11:25:52 +02:00
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std::string item = "";
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2012-01-12 06:10:39 +01:00
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// Used for cooking (cook time) and fuel (burn time), seconds
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2017-06-16 11:25:52 +02:00
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float time = 0.0f;
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2017-08-17 23:02:50 +02:00
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CraftOutput() = default;
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2011-11-17 01:28:46 +01:00
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2017-04-19 23:02:07 +02:00
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CraftOutput(const std::string &item_, float time_):
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2012-01-12 06:10:39 +01:00
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item(item_), time(time_)
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2011-11-17 01:28:46 +01:00
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{}
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std::string dump() const;
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};
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2012-01-12 06:10:39 +01:00
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/*
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A list of replacements. A replacement indicates that a specific
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input item should not be deleted (when crafting) but replaced with
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a different item. Each replacements is a pair (itemstring to remove,
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itemstring to replace with)
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Example: If ("bucket:bucket_water", "bucket:bucket_empty") is a
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replacement pair, the crafting input slot that contained a water
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bucket will contain an empty bucket after crafting.
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Note: replacements only work correctly when stack_max of the item
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to be replaced is 1. It is up to the mod writer to ensure this.
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*/
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struct CraftReplacements
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2011-11-17 01:28:46 +01:00
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{
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2012-01-12 06:10:39 +01:00
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// List of replacements
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std::vector<std::pair<std::string, std::string> > pairs;
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2011-11-17 01:28:46 +01:00
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2017-08-17 23:02:50 +02:00
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CraftReplacements() = default;
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2017-04-19 23:02:07 +02:00
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CraftReplacements(const std::vector<std::pair<std::string, std::string> > &pairs_):
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2012-01-12 06:10:39 +01:00
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pairs(pairs_)
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2011-11-17 01:28:46 +01:00
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{}
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std::string dump() const;
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2012-01-12 06:10:39 +01:00
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};
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/*
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Crafting definition base class
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*/
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class CraftDefinition
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{
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public:
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2019-04-03 13:46:11 +02:00
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/*
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Craft recipe priorities, from low to high
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Recipes are searched from latest to first.
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If a recipe with higher priority than a previous found one is
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encountered, it is selected instead.
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*/
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enum RecipePriority
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{
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NO_RECIPE,
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TOOLREPAIR,
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SHAPELESS_AND_GROUPS,
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SHAPELESS,
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SHAPED_AND_GROUPS,
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SHAPED,
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};
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2017-08-17 23:02:50 +02:00
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CraftDefinition() = default;
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virtual ~CraftDefinition() = default;
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2012-01-12 06:10:39 +01:00
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// Returns type of crafting definition
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virtual std::string getName() const=0;
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// Checks whether the recipe is applicable
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virtual bool check(const CraftInput &input, IGameDef *gamedef) const=0;
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2019-04-03 13:46:11 +02:00
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RecipePriority getPriority() const
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{
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return priority;
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}
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2012-01-12 06:10:39 +01:00
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// Returns the output structure, meaning depends on crafting method
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// The implementation can assume that check(input) returns true
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virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const=0;
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2012-07-11 20:46:10 +02:00
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// the inverse of the above
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virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const=0;
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2012-01-12 06:10:39 +01:00
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// Decreases count of every input item
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2015-06-02 20:30:04 +02:00
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const=0;
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2012-01-12 06:10:39 +01:00
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2019-04-03 13:59:42 +02:00
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CraftHashType getHashType() const
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{
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return hash_type;
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}
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2015-04-04 01:33:34 +02:00
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virtual u64 getHash(CraftHashType type) const = 0;
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// to be called after all mods are loaded, so that we catch all aliases
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virtual void initHash(IGameDef *gamedef) = 0;
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2012-01-12 06:10:39 +01:00
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2015-04-04 01:33:34 +02:00
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virtual std::string dump() const=0;
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2019-04-03 13:59:42 +02:00
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protected:
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CraftHashType hash_type;
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2019-04-03 13:46:11 +02:00
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RecipePriority priority;
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2012-01-12 06:10:39 +01:00
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};
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/*
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A plain-jane (shaped) crafting definition
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Supported crafting method: CRAFT_METHOD_NORMAL.
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Requires the input items to be arranged exactly like in the recipe.
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*/
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class CraftDefinitionShaped: public CraftDefinition
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{
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public:
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2017-08-17 23:02:50 +02:00
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CraftDefinitionShaped() = delete;
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2012-01-12 06:10:39 +01:00
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CraftDefinitionShaped(
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2019-07-22 07:15:50 +02:00
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const std::string &output_,
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unsigned int width_,
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const std::vector<std::string> &recipe_,
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const CraftReplacements &replacements_);
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2017-08-17 23:02:50 +02:00
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virtual ~CraftDefinitionShaped() = default;
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2012-01-12 06:10:39 +01:00
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virtual std::string getName() const;
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virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
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virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
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2012-07-11 20:46:10 +02:00
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virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
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2015-06-02 20:30:04 +02:00
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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2012-01-12 06:10:39 +01:00
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2015-04-04 01:33:34 +02:00
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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2012-01-12 06:10:39 +01:00
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virtual std::string dump() const;
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private:
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// Output itemstring
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2017-06-16 11:25:52 +02:00
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std::string output = "";
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2012-01-12 06:10:39 +01:00
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// Width of recipe
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2017-06-16 11:25:52 +02:00
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unsigned int width = 1;
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2012-01-12 06:10:39 +01:00
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// Recipe matrix (itemstrings)
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std::vector<std::string> recipe;
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2015-04-04 01:33:34 +02:00
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// Recipe matrix (item names)
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std::vector<std::string> recipe_names;
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// bool indicating if initHash has been called already
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2017-06-16 11:25:52 +02:00
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bool hash_inited = false;
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2012-01-12 06:10:39 +01:00
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// Replacement items for decrementInput()
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CraftReplacements replacements;
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};
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/*
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A shapeless crafting definition
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Supported crafting method: CRAFT_METHOD_NORMAL.
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Input items can arranged in any way.
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*/
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class CraftDefinitionShapeless: public CraftDefinition
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{
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public:
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2017-08-17 23:02:50 +02:00
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CraftDefinitionShapeless() = delete;
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2012-01-12 06:10:39 +01:00
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CraftDefinitionShapeless(
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2019-07-22 07:15:50 +02:00
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const std::string &output_,
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const std::vector<std::string> &recipe_,
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const CraftReplacements &replacements_);
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2017-08-17 23:02:50 +02:00
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virtual ~CraftDefinitionShapeless() = default;
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2012-01-12 06:10:39 +01:00
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virtual std::string getName() const;
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virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
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virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
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2012-07-11 20:46:10 +02:00
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virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
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2015-06-02 20:30:04 +02:00
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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2012-01-12 06:10:39 +01:00
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2015-04-04 01:33:34 +02:00
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virtual u64 getHash(CraftHashType type) const;
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virtual void initHash(IGameDef *gamedef);
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2012-01-12 06:10:39 +01:00
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virtual std::string dump() const;
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private:
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// Output itemstring
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std::string output;
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// Recipe list (itemstrings)
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std::vector<std::string> recipe;
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2015-04-04 01:33:34 +02:00
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// Recipe list (item names)
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std::vector<std::string> recipe_names;
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// bool indicating if initHash has been called already
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2017-08-17 23:02:50 +02:00
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bool hash_inited = false;
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2012-01-12 06:10:39 +01:00
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// Replacement items for decrementInput()
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CraftReplacements replacements;
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};
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/*
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Tool repair crafting definition
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Supported crafting method: CRAFT_METHOD_NORMAL.
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Put two damaged tools into the crafting grid, get one tool back.
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There should only be one crafting definition of this type.
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*/
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class CraftDefinitionToolRepair: public CraftDefinition
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{
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public:
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2017-08-17 23:02:50 +02:00
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CraftDefinitionToolRepair() = delete;
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2019-07-22 07:15:50 +02:00
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CraftDefinitionToolRepair(float additional_wear_);
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2017-08-17 23:02:50 +02:00
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virtual ~CraftDefinitionToolRepair() = default;
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2012-01-12 06:10:39 +01:00
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virtual std::string getName() const;
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virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
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virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
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2012-07-11 20:46:10 +02:00
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virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
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2015-06-02 20:30:04 +02:00
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virtual void decrementInput(CraftInput &input,
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std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
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2012-01-12 06:10:39 +01:00
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2015-04-04 01:33:34 +02:00
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virtual u64 getHash(CraftHashType type) const { return 2; }
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2019-04-03 13:59:42 +02:00
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virtual void initHash(IGameDef *gamedef)
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{
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hash_type = CRAFT_HASH_TYPE_COUNT;
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}
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2015-04-04 01:33:34 +02:00
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2012-01-12 06:10:39 +01:00
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virtual std::string dump() const;
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private:
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// This is a constant that is added to the wear of the result.
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// May be positive or negative, allowed range [-1,1].
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// 1 = new tool is completely broken
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// 0 = simply add remaining uses of both input tools
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|
|
// -1 = new tool is completely pristine
|
2017-08-17 23:02:50 +02:00
|
|
|
float additional_wear = 0.0f;
|
2012-01-12 06:10:39 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
A cooking (in furnace) definition
|
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|
|
Supported crafting method: CRAFT_METHOD_COOKING.
|
|
|
|
*/
|
|
|
|
class CraftDefinitionCooking: public CraftDefinition
|
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|
|
{
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|
public:
|
2017-08-17 23:02:50 +02:00
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|
CraftDefinitionCooking() = delete;
|
2012-01-12 06:10:39 +01:00
|
|
|
CraftDefinitionCooking(
|
2019-07-22 07:15:50 +02:00
|
|
|
const std::string &output_,
|
|
|
|
const std::string &recipe_,
|
|
|
|
float cooktime_,
|
|
|
|
const CraftReplacements &replacements_);
|
|
|
|
|
2017-08-17 23:02:50 +02:00
|
|
|
virtual ~CraftDefinitionCooking() = default;
|
2012-01-12 06:10:39 +01:00
|
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|
|
|
|
|
virtual std::string getName() const;
|
|
|
|
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
|
|
|
|
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
|
2012-07-11 20:46:10 +02:00
|
|
|
virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
|
2015-06-02 20:30:04 +02:00
|
|
|
virtual void decrementInput(CraftInput &input,
|
|
|
|
std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
2015-04-04 01:33:34 +02:00
|
|
|
virtual u64 getHash(CraftHashType type) const;
|
|
|
|
|
|
|
|
virtual void initHash(IGameDef *gamedef);
|
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
virtual std::string dump() const;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Output itemstring
|
|
|
|
std::string output;
|
|
|
|
// Recipe itemstring
|
|
|
|
std::string recipe;
|
2015-04-04 01:33:34 +02:00
|
|
|
// Recipe item name
|
|
|
|
std::string recipe_name;
|
|
|
|
// bool indicating if initHash has been called already
|
2017-08-17 23:02:50 +02:00
|
|
|
bool hash_inited = false;
|
2012-01-12 06:10:39 +01:00
|
|
|
// Time in seconds
|
|
|
|
float cooktime;
|
2012-02-11 18:10:13 +01:00
|
|
|
// Replacement items for decrementInput()
|
|
|
|
CraftReplacements replacements;
|
2011-11-17 01:28:46 +01:00
|
|
|
};
|
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
/*
|
|
|
|
A fuel (for furnace) definition
|
|
|
|
Supported crafting method: CRAFT_METHOD_FUEL.
|
|
|
|
*/
|
|
|
|
class CraftDefinitionFuel: public CraftDefinition
|
|
|
|
{
|
|
|
|
public:
|
2017-08-17 23:02:50 +02:00
|
|
|
CraftDefinitionFuel() = delete;
|
2019-07-22 07:15:50 +02:00
|
|
|
CraftDefinitionFuel(
|
|
|
|
const std::string &recipe_,
|
|
|
|
float burntime_,
|
|
|
|
const CraftReplacements &replacements_);
|
|
|
|
|
2017-08-17 23:02:50 +02:00
|
|
|
virtual ~CraftDefinitionFuel() = default;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
|
|
|
virtual std::string getName() const;
|
|
|
|
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
|
|
|
|
virtual CraftOutput getOutput(const CraftInput &input, IGameDef *gamedef) const;
|
2012-07-11 20:46:10 +02:00
|
|
|
virtual CraftInput getInput(const CraftOutput &output, IGameDef *gamedef) const;
|
2015-06-02 20:30:04 +02:00
|
|
|
virtual void decrementInput(CraftInput &input,
|
|
|
|
std::vector<ItemStack> &output_replacements, IGameDef *gamedef) const;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
2015-04-04 01:33:34 +02:00
|
|
|
virtual u64 getHash(CraftHashType type) const;
|
|
|
|
|
|
|
|
virtual void initHash(IGameDef *gamedef);
|
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
virtual std::string dump() const;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Recipe itemstring
|
|
|
|
std::string recipe;
|
2015-04-04 01:33:34 +02:00
|
|
|
// Recipe item name
|
|
|
|
std::string recipe_name;
|
|
|
|
// bool indicating if initHash has been called already
|
2017-08-17 23:02:50 +02:00
|
|
|
bool hash_inited = false;
|
2012-01-12 06:10:39 +01:00
|
|
|
// Time in seconds
|
|
|
|
float burntime;
|
2012-02-11 18:10:13 +01:00
|
|
|
// Replacement items for decrementInput()
|
|
|
|
CraftReplacements replacements;
|
2012-01-12 06:10:39 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
Crafting definition manager
|
|
|
|
*/
|
2011-11-17 01:28:46 +01:00
|
|
|
class ICraftDefManager
|
|
|
|
{
|
|
|
|
public:
|
2017-08-17 23:02:50 +02:00
|
|
|
ICraftDefManager() = default;
|
|
|
|
virtual ~ICraftDefManager() = default;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
|
|
|
// The main crafting function
|
|
|
|
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
2015-06-02 20:30:04 +02:00
|
|
|
std::vector<ItemStack> &output_replacements,
|
2012-01-12 06:10:39 +01:00
|
|
|
bool decrementInput, IGameDef *gamedef) const=0;
|
2013-03-04 01:55:16 +01:00
|
|
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
2015-01-26 14:46:55 +01:00
|
|
|
IGameDef *gamedef, unsigned limit=0) const=0;
|
2015-04-21 22:24:45 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
// Print crafting recipes for debugging
|
|
|
|
virtual std::string dump() const=0;
|
2011-11-17 01:28:46 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
class IWritableCraftDefManager : public ICraftDefManager
|
|
|
|
{
|
|
|
|
public:
|
2017-08-17 23:02:50 +02:00
|
|
|
IWritableCraftDefManager() = default;
|
|
|
|
virtual ~IWritableCraftDefManager() = default;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
|
|
|
// The main crafting function
|
|
|
|
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
|
2015-06-02 20:30:04 +02:00
|
|
|
std::vector<ItemStack> &output_replacements,
|
2012-01-12 06:10:39 +01:00
|
|
|
bool decrementInput, IGameDef *gamedef) const=0;
|
2015-04-21 22:24:45 +02:00
|
|
|
virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
|
2015-01-26 14:46:55 +01:00
|
|
|
IGameDef *gamedef, unsigned limit=0) const=0;
|
2012-01-12 06:10:39 +01:00
|
|
|
|
2016-04-25 17:50:10 +02:00
|
|
|
virtual bool clearCraftRecipesByOutput(const CraftOutput &output, IGameDef *gamedef) = 0;
|
|
|
|
virtual bool clearCraftRecipesByInput(CraftMethod craft_method,
|
|
|
|
unsigned int craft_grid_width, const std::vector<std::string> &recipe, IGameDef *gamedef) = 0;
|
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
// Print crafting recipes for debugging
|
|
|
|
virtual std::string dump() const=0;
|
|
|
|
|
|
|
|
// Add a crafting definition.
|
|
|
|
// After calling this, the pointer belongs to the manager.
|
2015-01-26 14:46:55 +01:00
|
|
|
virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef) = 0;
|
2015-04-04 01:33:34 +02:00
|
|
|
|
2012-01-12 06:10:39 +01:00
|
|
|
// Delete all crafting definitions
|
2011-11-17 01:28:46 +01:00
|
|
|
virtual void clear()=0;
|
|
|
|
|
2015-04-04 01:33:34 +02:00
|
|
|
// To be called after all mods are loaded, so that we catch all aliases
|
|
|
|
virtual void initHashes(IGameDef *gamedef) = 0;
|
2011-11-17 01:28:46 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
IWritableCraftDefManager* createCraftDefManager();
|