Perttu Ahola
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f9da2c9507
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Immediate smoke puff when a normal entity is punched to death
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2012-03-10 11:28:14 +02:00 |
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Perttu Ahola
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989aba1966
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Fix and tune things, add tool "recharge" animation, add dummyball
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2012-03-10 11:28:14 +02:00 |
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Perttu Ahola
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6b7d6c27ee
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Set proper armor group for experimental:tnt
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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8db89b8136
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LuaEntity armor groups
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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b7fd3c8669
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Add minetest.get_worldpath() for getting location for custom data
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2012-02-28 20:41:26 +02:00 |
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Perttu Ahola
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2e8e9ee7f5
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Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()
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2012-01-24 12:01:59 +02:00 |
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Kahrl
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0a426f3592
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Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp: drops -> drop
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2012-01-22 17:31:20 +02:00 |
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Kahrl
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6a76c226e1
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The huge item definition and item namespace unification patch (itemdef), see http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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2012-01-12 06:10:39 +01:00 |
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Perttu Ahola
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6be5441176
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Working implementation of experimental:luafurnace
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2012-01-02 02:59:14 +02:00 |
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Perttu Ahola
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d5ba7ebaf0
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Random fixes to InvRef related stuff and a broken luafurnace
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2012-01-02 02:59:14 +02:00 |
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Perttu Ahola
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1c15f53318
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Add EnvRef:get_objects_inside_radius(pos, radius)
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2011-12-28 18:18:08 +02:00 |
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Perttu Ahola
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7937813c98
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Add get_look_dir(), get_look_pitch() and get_look_yaw() for players
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2011-12-28 17:34:07 +02:00 |
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Perttu Ahola
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bd21f00f0a
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Add minetest.get_modpath(modname)
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2011-12-11 16:49:40 +02:00 |
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Perttu Ahola
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012bcbcb48
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add_luaentity->add_entity in mods/experimental
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2011-12-11 01:52:37 +02:00 |
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Perttu Ahola
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e8539d4dae
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Add experimental TNT's old name as an alias
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2011-12-04 02:16:23 +02:00 |
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Perttu Ahola
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03074cd23e
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Rename lump_of_* to *_lump
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2011-12-03 22:31:12 +02:00 |
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Perttu Ahola
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2620e8eada
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Fix the previous commit
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2011-12-03 21:31:39 +02:00 |
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Perttu Ahola
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9b5e676ffa
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Clean and fix mods/experimental/init.lua
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2011-12-03 21:30:54 +02:00 |
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Perttu Ahola
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66f90a6101
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Make global names in default mod use good naming convention and move backwards-compatibility definitions to mods/legacy
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2011-12-03 20:25:21 +02:00 |
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Kahrl
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392485aa45
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inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
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2011-12-03 11:47:37 +02:00 |
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Perttu Ahola
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760416b81f
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Change naming convention to be modname:* instead of modname_* (sorry modders!)
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2011-12-03 11:41:52 +02:00 |
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Perttu Ahola
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d96cd236f3
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Enforced mod global naming convention and better error reporting
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2011-12-03 02:45:55 +02:00 |
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Perttu Ahola
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69bc9224db
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Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft"
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2011-12-02 12:12:07 +02:00 |
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Perttu Ahola
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103d4793f0
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Create the necessary API for /giveme and /give and implement those commands; also sort out the scripts a bit
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2011-11-29 21:30:22 +02:00 |
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Perttu Ahola
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9d35e4fa6e
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Reorganize mods
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2011-11-29 19:13:58 +02:00 |
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