ANAND
16d6ca3937
LocalPlayer: Fix code-style
2019-09-14 20:16:55 +02:00
ANAND
e2d6445f2a
Fix LocalPlayer::isDead always returning false if player is immortal
2019-09-14 20:16:55 +02:00
ANAND
3c395d908f
Disable autoforward if player is dead
2019-08-20 18:48:28 +02:00
Jozef Behran
86d7f84b89
Merge pull request #8776 from osjc/FixGetNode
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Finish getNode cleanup
2019-08-10 19:45:44 +02:00
sfan5
cf64054390
Implement adding velocity to player from Lua
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The intended usecase is knockback, but there's potential for more.
2019-08-10 19:44:27 +02:00
SmallJoker
e40be619f2
Add disable_jump to liquids and ladders ( #7688 )
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Remove second nodedef check by improving the colliding node detection
Also remove the 2nd check in old_move, correct standing node a bit
2019-06-10 13:00:35 +02:00
DS
9d09c87f13
Make autoforward simulate the 'up' key ( #8249 )
2019-05-21 19:50:00 +01:00
SmallJoker
ba5a9f2b36
Slippery: Do not apply when swimming ( #8198 )
2019-02-10 17:04:04 +01:00
SmallJoker
6d6a813614
Autojump: Disable in fly mode, support continuous forward ( #8200 )
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Correctly disable in fly mode (issue #8199 )
Also autojump in continuous forward mode (issue #8201 )
2019-02-09 21:44:04 +01:00
random-geek
aa5ec2ec02
Extend pitch fly mode to swimming ( #7943 )
2018-12-31 00:07:30 +00:00
Gaël C
327bad2eaf
Added pitch fly mode ( #7817 )
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In pitch fly mode, you fly to the exact direction you are pointing at, using the forward key. Other move directions are also pitched accordingly.
It allows smoother and more complex movements.
Can be enabled/disabled by L key by default (set keymap_pitchfly in minetest.conf)
2018-12-01 10:01:32 +01:00
Quentin Bazin
5f1cd555cd
Move client-specific files to 'src/client' ( #7902 )
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Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00