David Gumberg
26165453d2
Compress textures
2013-06-18 19:48:04 +00:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00
khonkhortisan
1586cdac53
unkn own block -> unkn own node
2013-04-05 15:57:39 +02:00
Perttu Ahola
983e45ae92
Improve inventory callbacks a bit
2012-07-25 15:39:39 +03:00
Perttu Ahola
9eaf93d41d
Detached inventory callbacks and reworked node metadata callbacks
2012-07-25 02:36:54 +03:00
Perttu Ahola
2ac20982e0
Detached inventories
2012-07-24 20:57:17 +03:00
Perttu Ahola
717ae67995
Add node timer test in minimal/experimental
2012-07-24 14:51:13 +03:00
Perttu Ahola
6dfefaf229
Formspec button_exit[] and image_button_exit[]
2012-07-22 17:40:48 +03:00
Perttu Ahola
acf3a43095
Add /test1 command to minimal for testing a more complicated player inventory form
2012-07-22 17:40:48 +03:00
Perttu Ahola
0b61253931
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
2012-07-21 21:23:15 +03:00
Perttu Ahola
16ad10e62f
Allow defining player's inventory form in Lua
2012-07-19 14:09:16 +03:00
Perttu Ahola
f7147d9c0a
Add experimental_tester_tool_1.png to minimal game (was accidentally left out)
2012-06-08 16:46:02 +03:00
Perttu Ahola
a435cfcd82
Allow groups in crafting recipes
2012-06-06 23:39:17 +03:00
Perttu Ahola
3a0562bebc
Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
2012-06-05 23:51:37 +03:00
Perttu Ahola
c3658e7c79
place_node, dig_node and punch_node; an in-game tester tool; remove old code
2012-06-05 23:10:07 +03:00
Perttu Ahola
20c377ca65
experimental:soundblock dig_immediate=3
2012-04-06 11:20:51 +03:00
Perttu Ahola
4107390337
Make the minimal development test somewhat playable by adding ore generation and removing the player visual switch test
2012-04-05 21:42:33 +03:00
Perttu Ahola
a869d23451
Fix sound direction and add experimental:soundblock alias sb in minimal for testing
2012-04-04 13:32:08 +03:00
Perttu Ahola
dc70f50b59
initial_properties field in entity definition
2012-03-31 13:50:25 +03:00
Perttu Ahola
80a64341f0
Add minetest.get_connected_players()
2012-03-30 13:45:51 +03:00
Perttu Ahola
3241ad3ae8
ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on players too!
2012-03-30 13:34:21 +03:00
Perttu Ahola
37b64ff616
Add minetest.after(time, func)
2012-03-27 00:37:31 +03:00
Perttu Ahola
862d76b617
Move games/minetest to games/minimal and update README.txt
2012-03-26 23:28:19 +03:00