Perttu Ahola
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7ba72f2763
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Remove a random old comment and a #define from game.cpp
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2012-06-09 13:40:07 +03:00 |
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Perttu Ahola
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037b259197
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Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
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2012-06-05 18:54:07 +03:00 |
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Perttu Ahola
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a09d86dd3c
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Update inventory menu from formspec on-the-fly
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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1709fd854a
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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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7bf446f671
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Reshape inventory menu code
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2012-06-03 22:31:02 +03:00 |
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Perttu Ahola
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d7447cdf9e
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Implement sign using form field protocol
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2012-06-03 22:31:01 +03:00 |
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darkrose
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c4315a7afa
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Strip unneeded variables from NodeMetadata
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2012-06-03 22:31:00 +03:00 |
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Kahrl
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704782c95b
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WIP node metadata, node timers
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2012-06-03 22:31:00 +03:00 |
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Perttu Ahola
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6a57eabb14
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Handle failing openal init properly, add enable_sound and sound_volume settings
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2012-04-06 15:30:36 +03:00 |
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Perttu Ahola
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22a5a1fa43
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Show reported map seed on debug info (F5)
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2012-04-04 22:43:54 +03:00 |
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Perttu Ahola
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a869d23451
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Fix sound direction and add experimental:soundblock alias sb in minimal for testing
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2012-04-04 13:32:08 +03:00 |
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Perttu Ahola
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52122c342d
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Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
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2012-03-31 16:25:02 +03:00 |
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Perttu Ahola
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4fb6c07535
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Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
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2012-03-25 18:51:05 +03:00 |
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Perttu Ahola
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f01c988094
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Some serialization version stuff
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2012-03-25 18:45:27 +03:00 |
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Perttu Ahola
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db0928add3
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Sound loading from memory (by using a quick hack)
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2012-03-25 15:52:43 +03:00 |
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Perttu Ahola
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1cac1de3b2
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Almost support loading sounds from server
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2012-03-25 14:48:22 +03:00 |
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Perttu Ahola
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f801e16b78
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Texture cache -> Media cache WIP
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2012-03-25 11:51:33 +03:00 |
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Perttu Ahola
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06e93f8d95
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Add sound.dig
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2012-03-24 11:10:28 +02:00 |
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Perttu Ahola
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93219e3b9d
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Add sounds, tune things
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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77120a021d
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Digging and placing sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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6c14025b2d
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Add event manager and use it to trigger sounds
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2012-03-24 04:24:26 +02:00 |
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Perttu Ahola
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8c2f3bb378
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c55sound continued
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2012-03-24 04:24:25 +02:00 |
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Perttu Ahola
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c301e3c82a
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celeron55's sound system initial framework
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2012-03-24 04:24:23 +02:00 |
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Perttu Ahola
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c3f2b24a9a
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Remove useless clearing of the Z buffer
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2012-03-22 22:15:38 +02:00 |
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Perttu Ahola
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ef0ec31554
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Goddamn MSVC pow overload ambiguities
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2012-03-21 22:11:15 +02:00 |
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Perttu Ahola
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194258b479
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Add different automatic profiler graph drawing style for relative-ish plots
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2012-03-21 15:06:45 +02:00 |
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Perttu Ahola
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fa416e7116
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Add more graph colors, add mainloop_dtime graph, make statustext fade away faster
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2012-03-21 15:06:44 +02:00 |
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Perttu Ahola
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71b2e0e002
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Modify and clean main loop to allow measuring the proper times
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2012-03-21 15:06:44 +02:00 |
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Perttu Ahola
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7d1ac4d1f6
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Profiler graph
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2012-03-21 15:06:41 +02:00 |
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Perttu Ahola
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2e90ed07ac
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Dynamic sky, fog and cloud colors; sun and moon
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2012-03-18 13:42:18 +02:00 |
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Perttu Ahola
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58bed83d03
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Move ClientMap to clientmap.{h,cpp}
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2012-03-16 00:25:18 +02:00 |
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Perttu Ahola
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54917e3062
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Add Client::getEnv() and remove some unnecessary wrappers
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2012-03-15 23:54:10 +02:00 |
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Kahrl
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807a0d313b
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MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light, removed footprints
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2012-03-15 21:45:44 +02:00 |
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Perttu Ahola
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4aa0f040fb
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Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
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2012-03-15 16:20:21 +02:00 |
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Perttu Ahola
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6298878bfa
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Add "simple singleplayer mode"; Fix a number of GUI things
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2012-03-15 15:20:20 +02:00 |
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Perttu Ahola
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2c9bb06516
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Make finish quicktune and leave it unused (as intended)
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2012-03-12 21:27:29 +02:00 |
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Perttu Ahola
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7f7fb9750d
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command-line/world game selection
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2012-03-11 14:54:23 +02:00 |
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Perttu Ahola
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af33b3b338
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Limit crack update speed
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2012-03-11 12:28:41 +02:00 |
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Perttu Ahola
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a87d19cd7e
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When mouse button is held down in air, show continuous animation
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2012-03-11 12:22:37 +02:00 |
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Perttu Ahola
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8b6cce18cb
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Improve command-line parameters
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2012-03-11 12:06:59 +02:00 |
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Perttu Ahola
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2de8f915f8
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Tune "Connecting to server" and "Waiting content" screens
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2012-03-10 23:28:51 +02:00 |
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Kahrl
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967f25461b
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Chat console, including a number of rebases and modifications.
Defaults modified from original: alpha=200, key=F10
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2012-03-10 20:11:10 +02:00 |
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Perttu Ahola
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0053651814
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Starting the game in the pause menu is lame, don't do it\!
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2012-03-10 18:21:15 +02:00 |
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Perttu Ahola
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c89d1cf072
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Initial directory structure rework
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2012-03-10 17:10:10 +02:00 |
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Perttu Ahola
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989aba1966
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Fix and tune things, add tool "recharge" animation, add dummyball
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2012-03-10 11:28:14 +02:00 |
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Perttu Ahola
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8c01ad8a9d
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ClientActiveObject::debugInfoText()
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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501b8fe743
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Damage groups WIP
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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910186905f
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Don't draw cracks when digging is impossible
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2012-03-10 11:28:13 +02:00 |
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Perttu Ahola
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562ac3bce9
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Digging time groups WIP
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2012-03-10 11:28:12 +02:00 |
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Perttu Ahola
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993821a924
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Tune brightness stuff and fog color
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2012-02-06 17:40:48 +02:00 |
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