Commit Graph

12090 Commits

Author SHA1 Message Date
sfan5
c0f852e016 Change NetworkPacket to reserve instead of resize
also make the bool serialization clearer and move the constructor
to the header file
2024-01-27 10:33:32 +01:00
sfan5
397682a5b0 Clean up client and server command sending / tables 2024-01-27 10:33:32 +01:00
grorp
2b99dabdac
Touchscreen: Abort ongoing short taps if touch interaction mode changes (#14305) 2024-01-26 23:19:06 +01:00
Bradley Pierce
df9975f35d
Add markdown admonition extension (#14303) 2024-01-26 22:10:57 +01:00
sfan5
4158759265 Move mtevent.h to src/client/ 2024-01-26 22:10:36 +01:00
sfan5
8927e7caf6 Handle some edge cases in tile images 2024-01-26 22:10:36 +01:00
sfan5
a46fe79939 Reduce code duplication in tile.cpp 2024-01-26 22:10:36 +01:00
lhofhansl
2ef080a51b
Slight simplification of RemoteClient::getNextBlocks(...) (#14302) 2024-01-25 11:32:18 -08:00
Sokomine
4468813d47
Show more lines in chat scrollback buffer (#14290) 2024-01-24 19:41:29 +01:00
Lars Mueller
6a2eb4da07 Restore pointability backwards compatibility 2024-01-23 23:30:28 +01:00
sfan5
731b84d725 Reduce some instances of useless data shuffling 2024-01-23 22:34:36 +01:00
sfan5
362e4505e8 Minor improvements to media request / announce code
I had to throw away the code switching sendRequestedMedia to
a bin packing algorithm because it actually performed worse. :(
2024-01-23 22:34:36 +01:00
sfan5
13013d1b8b Fix client loading not aborting correctly in certain cases 2024-01-23 22:34:36 +01:00
sfan5
6df0de565f Check media requests on the server more carefully 2024-01-23 22:34:36 +01:00
sfan5
89eabb5803 Drop speed tests and some other unused code from clientlauncher.cpp 2024-01-23 22:34:36 +01:00
sfan5
6aa4f14a28 Drop some unneeded MOD_REASONs 2024-01-23 22:34:36 +01:00
sfan5
be7844192b Don't save blocks asap for only lighting updates 2024-01-23 22:34:36 +01:00
sfan5
9e3a11534f
Allow fog color to be overriden properly (#14296) 2024-01-23 22:33:33 +01:00
grorp
a29d3cf074
Save the settings in more cases to avoid losing setting changes (especially on Android) (#14266) 2024-01-23 21:33:27 +01:00
Lars Mueller
f6ecd931dc Minor documentation formatting fixes 2024-01-22 22:41:33 +01:00
Lars Mueller
f0180ad488 Fix revoke callbacks being run for false values passed to set_privileges 2024-01-22 22:24:32 +01:00
Lars Müller
afc48cf224
Address set_player_privs footgun (#14297)
---------

Co-authored-by: grorp <gregor.parzefall@posteo.de>
2024-01-22 20:06:03 +01:00
cx384
5958714309
Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
Lars Mueller
fb461d21a5 Fix waypoint precision wraparound, add bounds check 2024-01-21 21:00:09 +01:00
grorp
404a063fdf
Touchscreen: Allow mods to swap the meaning of short and long taps (punch with single tap) (#14087)
This works through a new field "touch_interaction" in item definitions.
The two most important use cases are:
 - Punching players/entities with short tap instead of long tap (enabled by default)
 - Making items usable that require holding the place button (e.g. bows and shields in MC-like games)
2024-01-21 17:44:08 +01:00
sfan5
8cbd629010
Fix bugs in ModifySafeMap (#14276) 2024-01-20 15:37:30 +01:00
DS
e9233bc169
Fix typo in minimap bumpmapping shader (#14280) 2024-01-20 15:36:53 +01:00
Jaidyn Ann
bec080be8d
Add Esperanto builtin translation (#14215) 2024-01-20 15:36:42 +01:00
David Heidelberg
371b9a7fc2
Move check for strlcpy before config.h generation
Fixes: 225aa107f671 ("Define strlcpy only on platforms where it's not available")
2024-01-19 22:48:43 +01:00
sfan5
699d1bf27c Use newer IrrlichtMt
now with SDL2
2024-01-19 11:54:40 +01:00
David Heidelberg
225aa107f6 Define strlcpy only on platforms where it's not available
Linux musl-libc and recent glibc > 2.38 have it.

Signed-off-by: David Heidelberg <david@ixit.cz>
2024-01-19 11:53:08 +01:00
DS
e416c99419
Fix signed overflow UB in PseudoRandom::next() 2024-01-19 11:52:53 +01:00
Lars
7c9706fdcf Remove unused meshgen_block_cache_size setting 2024-01-19 11:52:39 +01:00
HybridDog
f08e4bb27d
Return to the main menu if a shader compilation fails (#14256)
Before this change, if the shaders are broken, only an error message is shown and the player enters the world nonetheless, where he/she sees broken graphics.
2024-01-19 11:51:46 +01:00
savilli
432988a4ad
Fix multiple password changes in one session 2024-01-19 11:50:55 +01:00
Lars Müller
a8cf10b0b5
Docs: Recommend against using PseudoRandom 2024-01-17 21:48:17 +01:00
sfan5
e985b7a0bf Initialize random with better seed 2024-01-17 20:06:26 +01:00
sfan5
6caa06eaed Remove mistaken exec mode from three files 2024-01-17 20:06:26 +01:00
sfan5
02fa33252a Ignore MSVC unit test failures for now
Spending time to investigate and fix all them was not part of my plan.
2024-01-17 20:06:26 +01:00
sfan5
2211f4f8f7 Run unit tests in MSVC CI job 2024-01-17 20:06:26 +01:00
sfan5
5ceb327e55 Replace SHA256 implementation with one from LibreSSL
They have cleaner code than OpenSSL :)

from here: https://github.com/libressl/openbsd/tree/master/src/lib/libcrypto
and https://github.com/libressl/portable
2024-01-17 20:06:26 +01:00
sfan5
b0f76d82c5 Remove references to SHA1 and SHA512 from SRP code 2024-01-17 20:06:26 +01:00
sfan5
2bcebc4e4e Update mini-gmp to 6.3.0 2024-01-17 20:06:26 +01:00
sfan5
cd55a533e8 Update catch2 copy to 2.13.10 2024-01-17 20:06:26 +01:00
sfan5
021eddac73 Update jsoncpp copy to 1.9.5 2024-01-17 20:06:26 +01:00
sfan5
5756d6262e Minor improvements and fixes in httpfetch.cpp 2024-01-17 20:06:11 +01:00
sfan5
56943bef48 Use modern libcurl poll/wait methods 2024-01-17 20:06:11 +01:00
sfan5
ee727eb65e Migrate UDPSocket to use poll() 2024-01-17 20:06:11 +01:00
sfan5
e8008c1b21 Sanitize lang_code and full_version received from client
fixes #14262
2024-01-17 20:05:57 +01:00
sfan5
bdc124ba41 Require client to consistently use peer ID 2024-01-17 20:05:57 +01:00