rubenwardy
89dd05fdf3
Fix segfault in deprecation logging due to tail call, log by default ( #10174 )
2020-10-31 18:19:23 +00:00
sfan5
054c5dfaa3
scriptapi: Sort out ServerEnvironment / Environment distinction properly
...
The API implementation is shared between CSM and SSM.
Functions should retrieve a plain env when they do not
need any server-specific functions.
2020-04-11 13:12:51 +02:00
Loïc Blot
921151d97a
C++ modernize: Pragma once ( #6264 )
...
* Migrate cpp headers to pragma once
2017-08-17 22:19:39 +02:00
ShadowNinja
43d1f375d1
Use a settings object for the main settings
...
This unifies the settings APIs.
This also unifies the sync and async registration APIs, since the async
registration API did not support adding non-functions to the API table.
2017-05-06 15:33:19 -04:00
Loïc Blot
0891975ad6
[CSM] Add core.get_timeofday & core.get_day_count env calls ( #5401 )
...
* [CSM] Add core.get_timeofday & core.get_day_count env calls
* [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near
2017-03-17 07:48:29 +01:00
rubenwardy
63c892eedf
Rename ObjectRef methods to be consistent and predictable
2017-01-16 15:34:44 +00:00
kwolekr
54f1267c2c
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
kwolekr
c2d23ff9cc
SAPI: Disable unlockable time profiling
2015-08-18 01:26:11 -04:00
Craig Robbins
9527984dbc
Move globals from main.cpp to more sane locations
...
Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
sapier
2e66aca357
Fix modstore/favourites hang by adding asynchronous lua job support
2013-11-29 22:09:14 +01:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00