Commit Graph

200 Commits

Author SHA1 Message Date
Perttu Ahola
103173fc9b Add InvRef and InvStack (currently untested and unusable) 2012-01-02 01:49:38 +02:00
Kahrl
ceaf8edade Use plain IBillboardSceneNode instead of MyBillboardSceneNode (improves
Irrlicht 1.8 compat); also find dungeon master's fireball texture
again; add /spawnentity command
2011-12-04 13:27:30 +02:00
Kahrl
392485aa45 inventorycube: use all three specified textures; also moved mesh creation / modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube 2011-12-03 11:47:37 +02:00
Perttu Ahola
2f4a92d701 Better mod loading error handling 2011-12-03 03:23:14 +02:00
Perttu Ahola
b9e8e20c9c Script-defined creative inventory 2011-12-02 12:43:57 +02:00
Perttu Ahola
5344dec760 Move ServerRemotePlayer to a separate file 2011-12-02 10:44:20 +02:00
Perttu Ahola
bc48cf076d Remove content_inventory.{h,cpp} 2011-11-29 19:13:59 +02:00
Kahrl
d6b30dd3a5 CraftItem rework and Lua interface 2011-11-29 19:13:58 +02:00
Perttu Ahola
c910ead4db Fix CMake install data path 2011-11-29 19:13:57 +02:00
Perttu Ahola
a91eb36277 Update installation in CMakeLists.txt 2011-11-29 19:13:57 +02:00
Perttu Ahola
842eb5da28 Replace old active block random node modifying things with actual ActiveBlockModifiers 2011-11-29 19:13:56 +02:00
Perttu Ahola
9d5b458479 Crafting definition in scripts 2011-11-29 19:13:48 +02:00
Perttu Ahola
c0f6395cf0 Node definition names 2011-11-29 19:13:46 +02:00
Perttu Ahola
9e1c4533b8 Move tool definitions to script 2011-11-29 19:13:43 +02:00
Perttu Ahola
c6fd2986d4 GameDef compiles 2011-11-29 19:13:42 +02:00
Perttu Ahola
abceeee92f Create framework for getting rid of global definitions of node/tool/item/whatever types 2011-11-29 19:13:41 +02:00
Perttu Ahola
5fc791ac9a Move tool stuff to tool.{h,cpp} 2011-11-29 19:13:41 +02:00
Perttu Ahola
64996422c0 Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff 2011-11-29 19:13:40 +02:00
Perttu Ahola
dcedfdacd1 Scripting WIP 2011-11-29 19:13:39 +02:00
Perttu Ahola
bfc68d3151 Scripting WIP 2011-11-29 19:13:38 +02:00
Perttu Ahola
ee8b6d3444 Move images to data/textures and fix some path stuff; hope that installation still works 2011-11-29 19:11:04 +02:00
Perttu Ahola
d1a5e97a7f Add Lua 2011-11-29 19:11:04 +02:00
Perttu Ahola
4846846a2d Initially add small and tight logging facility 2011-10-16 12:45:00 +03:00
Perttu Ahola
fd6452749e Resource file handling for exe icon for MinGW 2011-10-15 17:05:16 +03:00
Perttu Ahola
74febd5c31 Handle death and respawn better 2011-10-15 14:46:59 +03:00
Perttu Ahola
43a28f04fa mobv2 2011-10-15 02:28:57 +03:00
Perttu Ahola
853a78681e In CMake scripts: New version number, fix MSVC stuff 2011-10-14 09:55:39 +03:00
Perttu Ahola
9e46cbf7ea Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00
Perttu Ahola
061d4b4202 Merge branch 'view_bobbing_and_vielded_tool' 2011-09-26 15:10:02 +03:00
Perttu Ahola
789c88509c Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros 2011-09-23 08:48:58 +03:00
Kahrl
40707e3c5b SQLite needs to be linked with -ldl on some Linux distros. 2011-09-16 19:06:45 +03:00
Kahrl
baf7da9d4a Collected and moved existing camera infrastructure from game.cpp to camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. 2011-09-08 01:08:47 +02:00
Constantin Wenger
5784c14ab7 added ipban support
commands:
/#ipban <nick>
/#ipunban <ip>
2011-08-12 03:37:18 +02:00
Perttu Ahola
69fca4f3cb Merged some FreeBSD fixes 2011-08-11 12:32:36 +03:00
q66
f6ed45fc20 Proper placement of binary files. 2011-08-11 11:19:33 +02:00
Giuseppe Bilotta
805564dcf2 Clang doesn't like -Wno-unused-but-set-variable
The release versions of CMake don't yet properly support flag checking
in Clang, so we need to exclude it explicitly for the time being.
2011-08-11 10:08:58 +02:00
Giuseppe Bilotta
76fb792544 Project uses C++, so use CHECK_CXX_COMPILER_FLAG
Although this doesn't change much for our specific case, it can make a
difference for some flags, so use the appropriate macro.
2011-08-11 10:06:48 +02:00
Dmitry Marakasov
318a730c45 Check whether -Wno-unused-but-set-variable is supported before using
it. It seems to only be available on recent (>=4.6) versions of gcc.
2011-08-01 22:17:32 +04:00
Perttu Ahola
64a6da3e45 merged delta and c55 2011-08-05 11:22:13 +03:00
Nils Dagsson Moskopp
7ece67727d Merge remote-tracking branch 'origin/upstream' 2011-07-31 20:04:04 +02:00
Perttu Ahola
149875607c updated CMakeList.txts a bit 2011-07-31 00:51:18 +03:00
Perttu Ahola
05d0eaf5fc added windows icon 2011-07-31 00:39:43 +03:00
Giuseppe Bilotta
e034f8a2a3 Sanitize GETTEXT usage macros
Now the user-level option is called ENABLE_GETTEXT, and USE_GETTEXT is
only set to true if gettext was enabled and found. This simplifies all
check to USE_GETTEXT only rather than the double checks for it being
enabled and found.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta
47381bde3b Bring po update out of cmake again
This solves two issues at once:
* CMake would delete po files during ‘make clean’ because it thought
  they were autogenerated and not just managed
* the only gettext tools readily available in Windows are so old they
  don't support options like --package-name

The change also moves minetest.pot down one level, so we don't need to
special case ‘en’ anymore.

The downside is of course that you need some sane POSIX shell to update
the po files.
2011-07-24 16:52:59 +02:00
Giuseppe Bilotta
5aa2679be7 Do not package en translation, since we don't build it 2011-07-24 09:19:25 +02:00
Giuseppe Bilotta
d4e7faca21 Gettext domain should match the project name
This partially reverts 023cc0d37776976b4b192b7363f73a5d2debdef6, goes
back to using PROJECT_NAME for the filename and also uses PROJECT_NAME
as text domain in the source code.
2011-07-24 09:19:25 +02:00
Constantin Wenger
f6d9bcc9bb updated cmakerules to autodetect if gettext can be used
fixed error if gettext is disabled
2011-07-23 22:36:11 +02:00
Perttu Ahola
96fedb5cb0 removed -delta namings 2011-07-23 19:33:49 +03:00
Constantin Wenger
fb4c3ab4fb fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Constantin Wenger
a12229f271 fixed some problems with filenames of the translations 2011-07-22 20:40:47 +02:00
Giuseppe Bilotta
7d9dd352cf Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Giuseppe Bilotta
9653522873 Declare USE_GETTEXT option 2011-07-22 14:42:04 +02:00
Giuseppe Bilotta
d78e5e7329 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta
aaa165f985 updatepo cmake rule
Get rid of the system-specific updatelocales.sh and introduce an
updatepo cmake rule. po files are also updated before creating the mo
files, and we now keep the .pot file (in the po/en directory). To
stabilize the po file creation, file contents are sorted by source
filename.

Update po files in the process.
2011-07-22 12:40:29 +02:00
Giuseppe Bilotta
e61b2f99c1 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
8f2409a1b4 Static naming of po file
The po file should not be named c55 if we're in ∆. But since it is not
exposed at installation time, we don't actually need its name to be
based on the project name at all, so just call it minetest.po
2011-07-22 09:58:02 +02:00
Giuseppe Bilotta
d386f02893 Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
0ec749317c Refactor mo creation/installation 2011-07-22 09:36:17 +02:00
Giuseppe Bilotta
5a3218e535 Use project name for mo files 2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
bc05bd8b59 Use project name for mo files 2011-07-22 08:33:08 +02:00
Giuseppe Bilotta
02653573d2 Merge remote-tracking branch 'erlehmann/master'
Conflicts (from the introduction of fr translations):
	src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Giuseppe Bilotta
7c1ea34baf Merge remote-tracking branch 'erlehmann/master'
Conflicts (from the introduction of fr translations):
	src/CMakeLists.txt
2011-07-22 07:48:22 +02:00
Cyriaque Skrapits
6875ead7cf Added french translation. 2011-07-21 16:09:57 +02:00
Cyriaque Skrapits
8048961cc5 Added french translation. 2011-07-21 16:09:57 +02:00
Giuseppe Bilotta
02b14090c2 Reorganize cmake gettext message output to ease debugging 2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
767280577b Reorganize cmake gettext message output to ease debugging 2011-07-21 15:16:59 +02:00
Giuseppe Bilotta
9fa4b72a47 Find correct library for MSVC vs MingW in Winows 2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
02695bebc6 Find correct library for MSVC vs MingW in Winows 2011-07-21 14:50:15 +02:00
Giuseppe Bilotta
3e78b29cae Only install locale files if using gettext 2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
7b93fb59cf Only install locale files if using gettext 2011-07-21 14:46:23 +02:00
Giuseppe Bilotta
d63c160bd6 Uppercase DEFINED or cmake 2.8.4 complains 2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
adb7181969 Uppercase DEFINED or cmake 2.8.4 complains 2011-07-21 13:59:50 +02:00
Giuseppe Bilotta
1340da7b54 Refactor and clean up gettext management 2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
b99174cb0c Refactor and clean up gettext management 2011-07-21 12:33:29 +02:00
Giuseppe Bilotta
89af509d10 Make gettext optional 2011-07-21 09:03:41 +02:00
Giuseppe Bilotta
fd70bbd367 Make gettext optional 2011-07-21 09:03:41 +02:00
Weedy
89b8b792c1 Tweak makefiles to add -delta suffix. 2011-07-21 09:03:20 +02:00
Weedy
36d8f91f1a Tweak makefiles to add -delta suffix. 2011-07-21 09:03:20 +02:00
Weedy
a19491dbd2 Fix win32 MSVC compile. (screw gettext) 2011-07-21 09:03:17 +02:00
Weedy
9cb5f70be5 Fix win32 MSVC compile. (screw gettext) 2011-07-21 09:03:17 +02:00
Giuseppe Bilotta
e7beaac6f5 Move package search out of conditional
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Giuseppe Bilotta
29aae3dcb5 Move package search out of conditional
This unbreaks the Windows build which would otherwise have problems at
the jthread level.
2011-07-20 23:09:28 +02:00
Giuseppe Bilotta
cd45ae3d0f Use system sqlite3/jthread libs if available 2011-07-20 17:59:48 +02:00
Giuseppe Bilotta
3321edae77 Use system sqlite3/jthread libs if available 2011-07-20 17:59:48 +02:00
Constantin Wenger
052bb24c7f added gettext support
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Constantin Wenger
6a8328de79 added gettext support
german translation file
and bashscript to update translations
2011-07-20 16:51:19 +02:00
Nils Dagsson Moskopp
af05e4b2de Merge branch 'upstream/master'
Conflicts:
	data/oerkki1.png
	src/client.cpp
2011-07-14 22:43:28 +02:00
Nils Dagsson Moskopp
3560f0de08 Merge branch 'upstream/master'
Conflicts:
	data/oerkki1.png
	src/client.cpp
2011-07-14 22:43:28 +02:00
Perttu Ahola
91cfbe2891 reorganized a lot of stuff and modified mapgen and objects slightly while doing it 2011-06-26 15:48:56 +03:00
Sebastian Rühl
033ae0dcae Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Sebastian Rühl
9d09103e48 Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into upstream_merge
Conflicts:
	.gitignore
	CMakeLists.txt
	data/heart.png
	src/CMakeLists.txt
	src/game.cpp
	src/guiMainMenu.cpp
	src/inventory.cpp
	src/map.cpp
	src/mapblock.cpp
	src/mapnode.cpp
	src/mapnode.h
	src/materials.cpp
	src/server.cpp

Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26 12:24:32 +02:00
Perttu Ahola
2915bd5518 more reorganizing of map code 2011-06-26 01:31:43 +03:00
Perttu Ahola
cb130d9158 cleaned map stuff 2011-06-26 00:03:58 +03:00
Perttu Ahola
f2c26e2014 moved map generator to separate source files 2011-06-25 18:12:41 +03:00
Perttu Ahola
7538b4c620 New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo) 2011-06-25 04:25:14 +03:00
Perttu Ahola
534287892d merged Mac OSX build fix from minetest-delta 2011-06-18 03:14:13 +03:00
Perttu Ahola
c391bcee16 removed furnace menu because it is not needed anymore 2011-06-18 02:32:34 +03:00
Perttu Ahola
cced6aaf8d separated inventory-related game content to content_inventory.{h,cpp} 2011-06-18 02:30:33 +03:00
Perttu Ahola
da692355e8 Created and moved stuff to content_nodemeta.{h,cpp} 2011-06-18 00:46:50 +03:00
Perttu Ahola
682c9d8e7d Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp} 2011-06-17 23:20:31 +03:00