minetest/src/mapgen
2021-01-22 15:09:26 +00:00
..
cavegen.cpp Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
cavegen.h Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
CMakeLists.txt Move files to subdirectories (#6599) 2017-11-08 23:56:20 +01:00
dungeongen.cpp Dungeons: Remove non-functional 'projecting dungeons' setting (#8897) 2019-09-08 17:51:34 +01:00
dungeongen.h Dungeons: Clean up parameters, improve structure variety (#8918) 2019-09-14 23:02:07 +01:00
mapgen_carpathian.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_carpathian.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_flat.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_flat.h Mapgen Flat: Add caverns, disabled by default (#9913) 2020-08-05 05:00:00 +01:00
mapgen_fractal.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_fractal.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_singlenode.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_singlenode.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_v5.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_v5.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen_v6.cpp Remove dead code (#10845) 2021-01-22 15:09:26 +00:00
mapgen_v6.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
mapgen_v7.cpp Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
mapgen_v7.h Move Mapgen V7 river generation into the main generation loop (#10639) 2020-11-20 16:11:19 +00:00
mapgen_valleys.cpp Avoid generating the same chunk more than once with multiple emerge threads. 2020-11-26 20:31:20 -08:00
mapgen_valleys.h Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy 2020-05-05 19:26:59 +02:00
mapgen.cpp Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00
mapgen.h Removed some obsolete code (#10562) 2021-01-21 18:17:09 +00:00
mg_biome.cpp Fix thread safety of PcgRandom use in BiomeGen 2020-05-05 19:26:59 +02:00
mg_biome.h Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
mg_decoration.cpp Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
mg_decoration.h Allow more than 255 biomes, document new maximum (#9855) 2020-05-20 22:16:14 +01:00
mg_ore.cpp Fix warnings about an unused variables and implicit conversion (#10586) 2020-11-12 21:05:47 +01:00
mg_ore.h MgOre: Fix invalid field polymorphism (#10846) 2021-01-21 19:08:06 +00:00
mg_schematic.cpp Allow configuring block disk and net compression. Change default disk level. 2020-12-15 10:15:25 -08:00
mg_schematic.h Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
treegen.cpp Fix some minor code issues all over the place 2020-12-24 13:44:54 +01:00
treegen.h Remove unused functions reported by cppcheck (#10463) 2020-10-05 09:07:33 +02:00