minetest/builtin/game
2018-04-02 17:18:48 +02:00
..
auth.lua Auth handler: Player deletion & Iterator (#6741) 2017-12-06 17:32:49 +01:00
chatcommands.lua /shutdown can't do countdown when using reconnect and/or shutdown message (#7055) 2018-02-19 08:41:44 +01:00
constants.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
deprecated.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua ObjectRef: Add add_velocity() (#3208) 2018-03-31 14:50:17 +02:00
features.lua Optional alpha channel support for entities 2018-03-29 14:53:12 +01:00
forceloading.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
item_entity.lua Item entity: Delete in 'ignore' nodes 2018-02-13 03:48:34 +00:00
item.lua core.rotate_node: Do not trigger after_place_node (#6900) 2018-03-29 21:44:13 +02:00
misc.lua is_area_protected: Rename from intersects_protection (#7073) 2018-02-25 12:25:39 +01:00
privileges.lua Make chat command + privilege help slightly more accurate (#6964) 2018-01-29 23:39:36 +01:00
register.lua Add player inventory callbacks 2018-04-02 17:18:48 +02:00
statbars.lua Customizeable max breath for players (#6411) 2017-09-15 12:18:47 +02:00
static_spawn.lua Abort if static_spawnpoint is an invalid setting instead of just giving an error log 2017-08-12 19:37:53 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00