minetest/builtin
paramat 2bd1a31239 Advanced settings: Make 'controls', 'graphics', 'sound' more accessible
Move client 'controls', 'graphics' and 'sound' into the first level to be
immediately visible to players who may not realise these come under 'client'.
These are the settings that new players or players on a server are likely to
want to access while not having understanding of what comes under 'client'.

Leave client 'network' and 'advanced' under 'client' as these are more
advanced.

Move 'show entity selection boxes' from the bizarre location in
'client'>'network' to 'graphics'>'in game'>'advanced'.
2017-08-28 20:57:22 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"" 2017-07-15 09:28:10 +02:00
common Add '@n' escape sequences and some documentation on translated strings. 2017-08-26 09:43:08 +02:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Lua API: Add function to deregister single biomes (#5445) 2017-08-27 18:39:47 +02:00
mainmenu Make world creation menu automatically generate a random world name (#6257) 2017-08-18 19:39:44 +02:00
profiler Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
settingtypes.txt Advanced settings: Make 'controls', 'graphics', 'sound' more accessible 2017-08-28 20:57:22 +01:00