..
CMakeLists.txt
Add Lua interface to HTTPFetchRequest
2016-02-22 15:39:41 +01:00
l_areastore.cpp
Add AreaStore custom ID API
2016-03-07 16:33:20 -05:00
l_areastore.h
Implement AreaStore serialization
2016-03-07 16:33:20 -05:00
l_base.cpp
Use numeric indices and raw table access with LUA_REGISTRYINDEX
2015-08-27 01:56:06 +02:00
l_base.h
Document for api functions that rely on current_modname, that it doesn't work when not loading mods
2015-04-08 23:05:26 +02:00
l_craft.cpp
Fix minetest.get_(all)_craft_recipe(s) regression
2015-07-25 17:33:41 +02:00
l_craft.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_env.cpp
Change internal type for seeds to s32
2016-06-04 01:51:44 -04:00
l_env.h
Add consistent monotonic day counter - get_day_count()
2016-03-09 01:45:23 +01:00
l_http.cpp
Require minetest.request_http_api to be called from the mod's main scope
2016-03-03 22:42:00 +01:00
l_http.h
Add Lua interface to HTTPFetchRequest
2016-02-22 15:39:41 +01:00
l_internal.h
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_inventory.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_inventory.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_item.cpp
Make ItemStack:set_count(0) clear the item stack
2016-01-15 13:44:45 +01:00
l_item.h
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
l_mainmenu.cpp
Mapgen: Refactor mapgen creation and management
2016-07-03 14:04:11 -04:00
l_mainmenu.h
l_mainmenu.h: remove unused l_get_dirlist function
2015-08-30 01:17:03 +02:00
l_mapgen.cpp
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
l_mapgen.h
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
l_nodemeta.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_nodemeta.h
Fixed potential NULL pointer and leak when setting node metadata
2013-11-29 23:35:16 -05:00
l_nodetimer.cpp
Make node timers more efficient
2016-06-11 23:35:17 +01:00
l_nodetimer.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_noise.cpp
Change internal type for seeds to s32
2016-06-04 01:51:44 -04:00
l_noise.h
Change internal type for seeds to s32
2016-06-04 01:51:44 -04:00
l_object.cpp
Player: New get_look, set_look API
2016-06-24 02:13:09 +01:00
l_object.h
Player: New get_look, set_look API
2016-06-24 02:13:09 +01:00
l_particles.cpp
Particles: Add option to remove particles on collision
2016-05-28 00:08:23 -04:00
l_particles.h
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
l_rollback.cpp
SAPI: Mark all Lua API functions requiring envlock
2015-10-25 23:06:48 -04:00
l_rollback.h
Rollback fixes and get_node_actions
2013-11-27 18:13:06 -05:00
l_server.cpp
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
l_server.h
Add server side ncurses terminal
2015-11-06 08:51:14 +01:00
l_settings.cpp
Add mod security
2015-05-16 18:32:31 -04:00
l_settings.h
Add Settings interface for Lua
2013-09-10 18:31:38 +02:00
l_util.cpp
Add minetest.check_password_entry callback
2016-05-30 23:28:08 +10:00
l_util.h
Add minetest.check_password_entry callback
2016-05-30 23:28:08 +10:00
l_vmanip.cpp
Add MapSettingsManager and new mapgen setting script API functions
2016-07-03 15:38:36 -04:00
l_vmanip.h
Shorten ManualMapVoxelManipulator to MMVManip
2015-01-05 02:42:27 -05:00