..
auth.lua
Fix unable to join server first time with a password
2012-04-09 11:24:35 +03:00
builtin.lua
Add backtrace to error function
2013-09-04 12:19:26 +02:00
chatcommands.lua
Make sure that coordinates passed to /teleport are actual numbers
2013-07-08 13:33:14 +02:00
deprecated.lua
Fix trailing nils being dropped by deprecated minetest.env handler
2013-08-18 15:15:33 +02:00
detached_inventory.lua
Detached inventory callbacks and reworked node metadata callbacks
2012-07-25 02:36:54 +03:00
falling.lua
Better snow fall, finite liquid transform, leveled nodes api
2013-07-28 17:14:31 +04:00
features.lua
Fix minetest.features
2013-05-01 16:00:58 +02:00
filterlist.lua
Add sanity check to sort function
2013-09-05 01:45:39 +02:00
gamemgr.lua
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
item_entity.lua
Add an option to disable object <-> object collision for Lua entities
2013-07-20 20:43:11 +02:00
item.lua
Add support for different drowning damage and allow drowning in other nodetypes
2013-08-06 17:49:39 +02:00
mainmenu.lua
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
misc_helpers.lua
Add translation for main menu
2013-08-17 16:01:43 +02:00
misc_register.lua
Add minetest.registered_biomes
2013-08-06 13:24:54 +02:00
misc.lua
Fix formspec escaping, add escaping to info.txt for texture packs.
2013-08-15 22:12:51 +02:00
mm_menubar.lua
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
mm_textures.lua
Fix bug: texture pack not overriding default menu textures
2013-09-10 22:51:27 +02:00
modmgr.lua
Use engine.is_yes() in mainmenu
2013-09-10 21:38:50 +02:00
modstore.lua
Change mainmenu texture handling + small misc changes
2013-09-11 00:08:56 +02:00
privileges.lua
Only fly through walls in noclip mode wich requires the noclip privilege
2012-12-11 16:44:13 +01:00
serialize.lua
Use system wide LuaJIT if aviable.
2013-04-08 22:10:00 +02:00
static_spawn.lua
Support static_spawnpoint setting
2012-04-09 23:32:13 +03:00
vector.lua
Handle 0 vectors in vector.normalize()
2013-07-07 02:29:09 -04:00
voxelarea.lua
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
2013-07-11 22:57:26 +02:00