.. |
jthread
|
Temporary commit; lots of test code and stuff
|
2011-02-21 00:45:14 +02:00 |
lua
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
sqlite
|
Update to SQLite 3.7.7.1
|
2011-09-01 18:27:30 -04:00 |
util
|
Define M_PI on MSVC
|
2012-07-21 03:36:34 +03:00 |
activeobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
ban.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
ban.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
base64.cpp
|
Fix signedness warning in base64.cpp
|
2012-07-21 22:10:29 +03:00 |
base64.h
|
Check password hash validity
|
2012-06-03 20:32:44 +03:00 |
camera.cpp
|
Define M_PI on MSVC
|
2012-07-21 03:36:34 +03:00 |
camera.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
chat.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
chat.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
client.cpp
|
Detached inventories
|
2012-07-24 20:57:17 +03:00 |
client.h
|
Detached inventories
|
2012-07-24 20:57:17 +03:00 |
clientmap.cpp
|
Define M_PI on MSVC
|
2012-07-21 03:36:34 +03:00 |
clientmap.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
clientobject.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
clientobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
clientserver.h
|
Detached inventories
|
2012-07-24 20:57:17 +03:00 |
clientsimpleobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
clouds.cpp
|
Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left
|
2012-06-05 18:54:42 +03:00 |
clouds.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
cmake_config.h.in
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
CMakeLists.txt
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
collision.cpp
|
Custom boxy nodes (stairs, slabs) and collision changes
|
2012-06-17 16:34:39 +03:00 |
collision.h
|
Custom boxy nodes (stairs, slabs) and collision changes
|
2012-06-17 16:34:39 +03:00 |
config.h
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
connection.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
connection.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
constants.h
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
content_abm.cpp
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
content_abm.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
content_cao.cpp
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
content_cao.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
content_cso.cpp
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
content_cso.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
content_mapblock.cpp
|
Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
|
2012-07-21 20:23:32 +03:00 |
content_mapblock.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
content_mapnode.cpp
|
Fix map deserialization and remove old serialization code
|
2012-07-23 08:18:39 +03:00 |
content_mapnode.h
|
Fix map deserialization and remove old serialization code
|
2012-07-23 08:18:39 +03:00 |
content_nodemeta.cpp
|
Implement formspec
|
2012-07-22 17:40:41 +03:00 |
content_nodemeta.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
content_object.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
content_sao.cpp
|
Remove special handling of creative mode
|
2012-07-25 14:07:45 +03:00 |
content_sao.h
|
Remove special handling of creative mode
|
2012-07-25 14:07:45 +03:00 |
craftdef.cpp
|
Working group-shapeless and multigroup recipes
|
2012-07-26 13:49:13 +03:00 |
craftdef.h
|
Add minetest.get_craft_recipe()
|
2012-07-21 02:33:22 +03:00 |
daynightratio.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
debug.cpp
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
debug.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
defaultsettings.cpp
|
Add enable_rollback_recording setting, defaulting to false
|
2012-07-28 03:08:09 +03:00 |
defaultsettings.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
environment.cpp
|
fix node timers so on_timer gets the correct position
|
2012-08-12 15:28:31 +03:00 |
environment.h
|
ABM and liquid overload skip
|
2012-07-27 13:45:49 +03:00 |
event_manager.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
event.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
exceptions.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
farmesh.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
farmesh.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
filecache.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
filecache.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
filesys.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
filesys.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
game.cpp
|
Fix building on top of (pointable && buildable_to) nodes
|
2012-07-23 20:42:08 +03:00 |
game.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
gamedef.h
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
genericobject.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
genericobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
gettext.h
|
Clean up log messages everywhere
|
2012-03-11 04:15:45 +02:00 |
gettime.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiChatConsole.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiChatConsole.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiConfirmMenu.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiConfirmMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiCreateWorld.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
guiCreateWorld.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiDeathScreen.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiDeathScreen.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiFormSpecMenu.cpp
|
Restore focus to formspec menu when pressing a button
|
2012-07-25 18:28:40 +03:00 |
guiFormSpecMenu.h
|
Detached inventories
|
2012-07-24 20:57:17 +03:00 |
guiKeyChangeMenu.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiKeyChangeMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiMainMenu.cpp
|
Add a random-ish contributor list to credit screen
|
2012-07-21 03:14:58 +03:00 |
guiMainMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiMessageMenu.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiMessageMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiPasswordChange.cpp
|
Header file tweaking; mainly for speed
|
2011-10-12 13:53:38 +03:00 |
guiPasswordChange.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiPauseMenu.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
guiPauseMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
guiTextInputMenu.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
guiTextInputMenu.h
|
Implement formspec
|
2012-07-22 17:40:41 +03:00 |
hex.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
inventory.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
inventory.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
inventorymanager.cpp
|
Fix wrong amount of nodes being dropped from inventory
|
2012-08-12 15:49:23 +03:00 |
inventorymanager.h
|
Detached inventories
|
2012-07-24 20:57:17 +03:00 |
irr_aabb3d.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
irr_v2d.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
irr_v3d.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
irrlichttypes_bloated.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
irrlichttypes_extrabloated.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
irrlichttypes.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
itemdef.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
itemdef.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
itemgroup.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
keycode.cpp
|
Fix wctomb use
|
2012-07-21 22:09:17 +03:00 |
keycode.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
light.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
light.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
localplayer.cpp
|
Fix hovering after mining a block underneath you while sneaking
|
2012-07-21 20:56:56 +03:00 |
localplayer.h
|
Fix hovering after mining a block underneath you while sneaking
|
2012-07-21 20:56:56 +03:00 |
log.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
log.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
logoutputbuffer.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
luaentity_common.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
main.cpp
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
main.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mainmenumanager.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
map.cpp
|
Tweak rollback and liquids
|
2012-07-27 15:46:51 +03:00 |
map.h
|
Experimental-ish rollback functionality
|
2012-07-27 02:27:18 +03:00 |
mapblock_mesh.cpp
|
Rotate facedir-rotated top and bottom textures too, and re-implement nodebox side rotation
|
2012-07-21 20:23:32 +03:00 |
mapblock_mesh.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
mapblock.cpp
|
Improve node timer format (map format version 25) and update mapformat.txt
|
2012-07-24 15:03:46 +03:00 |
mapblock.h
|
Fix map deserialization and remove old serialization code
|
2012-07-23 08:18:39 +03:00 |
mapchunk.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mapgen.cpp
|
Remove trenches from map generator (cyisfor) (glitches: read below)
|
2012-07-21 02:32:04 +03:00 |
mapgen.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
mapnode.cpp
|
darkrose should work at a nuclear power plant.
|
2012-07-24 16:36:50 +03:00 |
mapnode.h
|
Fix map deserialization and remove old serialization code
|
2012-07-23 08:18:39 +03:00 |
mapsector.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mapsector.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
mesh.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mesh.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
modalMenu.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
modifiedstate.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mods.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
mods.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
nameidmapping.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
nameidmapping.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
nodedef.cpp
|
Fix map deserialization and remove old serialization code
|
2012-07-23 08:18:39 +03:00 |
nodedef.h
|
Custom boxy nodes (stairs, slabs) and collision changes
|
2012-06-17 16:34:39 +03:00 |
nodemetadata.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
nodemetadata.h
|
Implement formspec
|
2012-07-22 17:40:41 +03:00 |
nodetimer.cpp
|
Improve node timer format (map format version 25) and update mapformat.txt
|
2012-07-24 15:03:46 +03:00 |
nodetimer.h
|
Improve node timer format (map format version 25) and update mapformat.txt
|
2012-07-24 15:03:46 +03:00 |
noise.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
noise.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
object_properties.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
object_properties.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
player.cpp
|
minetest.register_on_player_receive_fields()
|
2012-07-22 17:40:48 +03:00 |
player.h
|
Remove special handling of creative mode
|
2012-07-25 14:07:45 +03:00 |
porting.cpp
|
Improve build configuration options
|
2012-07-23 15:23:33 +03:00 |
porting.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
profiler.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
quicktune_shortcutter.h
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
quicktune.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
quicktune.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
rollback_interface.cpp
|
Make the rollback system VERY FUCKING GOD DAMN POWERFUL
|
2012-07-27 13:24:28 +03:00 |
rollback_interface.h
|
Tweak rollback and liquids
|
2012-07-27 15:46:51 +03:00 |
rollback.cpp
|
Tweak rollback and liquids
|
2012-07-27 15:46:51 +03:00 |
rollback.h
|
Tweak rollback and liquids
|
2012-07-27 15:46:51 +03:00 |
script.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
script.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
scriptapi.cpp
|
Allow digging of unknown nodes
|
2012-08-12 16:04:18 +03:00 |
scriptapi.h
|
Improve inventory callbacks a bit
|
2012-07-25 15:39:39 +03:00 |
serialization.cpp
|
Fix compressZlib()
|
2012-07-22 20:29:09 +03:00 |
serialization.h
|
Improve node timer format (map format version 25) and update mapformat.txt
|
2012-07-24 15:03:46 +03:00 |
server.cpp
|
Remove trailing comma after player list in server status string
|
2012-08-12 16:44:54 +03:00 |
server.h
|
Add enable_rollback_recording setting, defaulting to false
|
2012-07-28 03:08:09 +03:00 |
servercommand.cpp
|
Message cleanups (consistency) and prevent /me when not allowed to shout
|
2012-07-21 02:27:58 +03:00 |
servercommand.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
serverobject.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
serverobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
settings.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
sha1.cpp
|
Passwords - a few corrections to the previous commit
|
2011-05-20 21:37:13 +01:00 |
sha1.h
|
Passwords - a few corrections to the previous commit
|
2011-05-20 21:37:13 +01:00 |
sky.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
sky.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
socket.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
socket.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
sound_openal.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
sound_openal.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
sound.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
sound.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
staticobject.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
strfnd.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
subgame.cpp
|
Initially split utility.h to multiple files in util/
|
2012-06-17 01:29:13 +03:00 |
subgame.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
test.cpp
|
Fix terrible grammar in comment!
|
2012-07-22 20:36:06 +03:00 |
test.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
threads.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
tile.cpp
|
Fix random glitches in transparent animations
|
2012-06-18 00:21:23 +03:00 |
tile.h
|
Custom boxy nodes (stairs, slabs) and collision changes
|
2012-06-17 16:34:39 +03:00 |
tool.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
tool.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
voxel.cpp
|
Properly and efficiently use split utility headers
|
2012-06-17 02:40:36 +03:00 |
voxel.h
|
Optimize headers
|
2012-06-17 04:03:39 +03:00 |
voxelalgorithms.cpp
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |
voxelalgorithms.h
|
Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors
|
2012-06-05 18:54:07 +03:00 |