..
tests
Unittest: Add inventory callback tests
2024-03-16 20:14:05 +01:00
async.lua
Async environment for mods to do concurrent tasks ( #11131 )
2022-05-02 20:56:06 +02:00
auth.lua
Fix revoke callbacks being run for false
values passed to set_privileges
2024-01-22 22:24:32 +01:00
chat.lua
Say /setpassword is insecure
2023-02-18 00:04:52 +01:00
constants.lua
Fix breath_bar scaling; delay breath_bar hiding by one second ( #8271 )
2020-04-28 19:30:57 +02:00
deprecated.lua
Removed some obsolete code ( #10562 )
2021-01-21 18:17:09 +00:00
detached_inventory.lua
Hide internal detached inventory functions ( #14594 )
2024-04-28 00:07:45 +02:00
falling.lua
Fix liquid falling if in "float" group ( #13789 )
2024-02-12 23:24:54 +01:00
features.lua
Allow optional actor ObjectRef value in node interaction calls ( #14505 )
2024-04-05 13:00:50 +02:00
forceloading.lua
Let mods choose a forceload limit ( #13002 )
2022-12-03 10:41:34 -05:00
hud.lua
Fix crash when player leaves before breath removal job
2024-04-24 22:32:07 +02:00
init.lua
Refactor builtin HUD ( #14346 )
2024-04-10 11:43:15 +02:00
item_entity.lua
Set item description as infotext for item entities ( #13728 )
2023-08-24 12:00:18 +07:00
item.lua
Implement get_node with a get_node_raw ( #14384 )
2024-03-03 15:53:23 +01:00
knockback.lua
Allow nil
puncher in object:punch
( #14319 )
2024-04-28 17:55:04 +02:00
misc_s.lua
Optimize pushing collision data for entity on_step
2024-05-03 16:28:29 +02:00
misc.lua
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
privileges.lua
Get rid of basic_debug
last minute
2022-01-30 21:32:49 +01:00
register.lua
Move core.run_callbacks and related to common folder
2023-06-23 09:05:26 +02:00
static_spawn.lua
Builtin: Replace deprecated function calls ( #7561 )
2018-07-17 20:17:54 +02:00
voxelarea.lua
Add VoxelArea() constructor ( #12886 )
2022-10-22 08:05:45 -04:00