Minetest is an open source voxel game engine with easy modding and game creation
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Lars Müller cce4fe5a3f
Fix wrongly documented glTF frame number restriction
The frame numbers can very well be floats since 06907aa
2024-11-09 17:57:37 +01:00
.github Use content.luanti.org (#15360) 2024-11-02 20:40:33 +00:00
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clientmods/preview Rename hud_elem_type to type (#14065) 2023-12-29 21:51:02 +01:00
cmake/Modules Rename to Luanti (#15294) 2024-10-27 14:04:51 +01:00
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lib JsonCPP: restore '1.0.0+' compatibility (#15368) 2024-11-03 15:10:39 +01:00
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src Switch to a more neutral ASCII art banner (#15356) 2024-11-06 20:06:39 +01:00
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util Rename to Luanti (#15294) 2024-10-27 14:04:51 +01:00
worlds Add a worlds_here.txt file in the worlds folder and update .gitignore (#12720) 2022-10-30 16:53:31 +01:00
.clang-tidy Update clang-tidy configuration and scripts 2020-03-12 00:10:09 +01:00
.dockerignore fix: don't send the whole local context to the docker image 2021-04-02 14:40:22 +02:00
.editorconfig Fix .editorconfig mandating tabs for Markdown 2024-08-16 22:13:16 +02:00
.gitattributes Add glTF animation support 2024-10-10 21:39:57 +02:00
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.luacheckrc Add new vector utils (ceil, sign, abs, random_in_area) (#14807) 2024-08-31 11:43:52 +02:00
.mailmap Rename erle in credits (as requested by them) 2024-10-26 10:28:55 +03:00
CMakeLists.txt JsonCPP: restore '1.0.0+' compatibility (#15368) 2024-11-03 15:10:39 +01:00
CMakePresets.json Add documentation for IDE developer setup (#13935) 2024-05-26 14:28:12 +02:00
CNAME Build MkDocs Lua API docs using GitHub CI, deploy to api.minetest.net (#13675) 2023-09-18 19:17:18 +03:00
COPYING.LESSER Added copy of LGPL-2.1 (#12950) 2022-11-16 13:09:53 -05:00
Dockerfile Rename to Luanti (#15294) 2024-10-27 14:04:51 +01:00
LICENSE.txt Improve menu_header.png slightly (#15346) 2024-10-28 16:10:17 +01:00
minetest.conf.example Update minetest.conf.example and settings_translation_file.cpp 2024-10-28 19:57:02 +01:00
README.md Replace occurences of 'forum.minetest.net' with 'forum.luanti.org' (#15372) 2024-11-03 15:10:58 +01:00
shell.nix dev: add shell.nix (#14823) 2024-08-12 11:41:27 +02:00

Luanti (formerly Minetest)

Build Status Translation status License

Luanti is a free open-source voxel game engine with easy modding and game creation.

Copyright (C) 2010-2024 Perttu Ahola celeron55@gmail.com and contributors (see source file comments and the version control log)

Table of Contents

  1. Further Documentation
  2. Default Controls
  3. Paths
  4. Configuration File
  5. Command-line Options
  6. Compiling
  7. Docker
  8. Version Scheme

Further documentation

Default controls

All controls are re-bindable using settings. Some can be changed in the key config dialog in the settings tab.

Button Action
Move mouse Look around
W, A, S, D Move
Space Jump/move up
Shift Sneak/move down
Q Drop itemstack
Shift + Q Drop single item
Left mouse button Dig/punch/use
Right mouse button Place/use
Shift + right mouse button Build (without using)
I Inventory menu
Mouse wheel Select item
0-9 Select item
Z Zoom (needs zoom privilege)
T Chat
/ Command
Esc Pause menu/abort/exit (pauses only singleplayer game)
+ Increase view range
- Decrease view range
K Enable/disable fly mode (needs fly privilege)
J Enable/disable fast mode (needs fast privilege)
H Enable/disable noclip mode (needs noclip privilege)
E Aux1 (Move fast in fast mode. Games may add special features)
C Cycle through camera modes
V Cycle through minimap modes
Shift + V Change minimap orientation
F1 Hide/show HUD
F2 Hide/show chat
F3 Disable/enable fog
F4 Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds)
F5 Cycle through debug information screens
F6 Cycle through profiler info screens
F10 Show/hide console
F12 Take screenshot

Paths

Locations:

  • bin - Compiled binaries
  • share - Distributed read-only data
  • user - User-created modifiable data

Where each location is on each platform:

  • Windows .zip / RUN_IN_PLACE source:
    • bin = bin
    • share = .
    • user = .
  • Windows installed:
    • bin = C:\Program Files\Minetest\bin (Depends on the install location)
    • share = C:\Program Files\Minetest (Depends on the install location)
    • user = %APPDATA%\Minetest or %MINETEST_USER_PATH%
  • Linux installed:
    • bin = /usr/bin
    • share = /usr/share/minetest
    • user = ~/.minetest or $MINETEST_USER_PATH
  • macOS:
    • bin = Contents/MacOS
    • share = Contents/Resources
    • user = Contents/User or ~/Library/Application Support/minetest or $MINETEST_USER_PATH

Worlds can be found as separate folders in: user/worlds/

Configuration file

  • Default location: user/minetest.conf
  • This file is created by closing Luanti for the first time.
  • A specific file can be specified on the command line: --config <path-to-file>
  • A run-in-place build will look for the configuration file in location_of_exe/../minetest.conf and also location_of_exe/../../minetest.conf

Command-line options

  • Use --help

Compiling

Docker

Version scheme

We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor.

  • Major is incremented when the release contains breaking changes, all other numbers are set to 0.
  • Minor is incremented when the release contains new non-breaking features, patch is set to 0.
  • Patch is incremented when the release only contains bugfixes and very minor/trivial features considered necessary.

Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, i.e.: 5.0.0-dev is the development version leading to 5.0.0. Prior to that we used previous_version-dev.