.. |
auth.lua
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Fix unable to join server first time with a password
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2012-04-09 11:24:35 +03:00 |
builtin.lua
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Add backtrace to error function
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2013-09-04 12:19:26 +02:00 |
chatcommands.lua
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Make sure that coordinates passed to /teleport are actual numbers
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2013-07-08 13:33:14 +02:00 |
deprecated.lua
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Fix trailing nils being dropped by deprecated minetest.env handler
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2013-08-18 15:15:33 +02:00 |
detached_inventory.lua
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Detached inventory callbacks and reworked node metadata callbacks
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2012-07-25 02:36:54 +03:00 |
falling.lua
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Better snow fall, finite liquid transform, leveled nodes api
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2013-07-28 17:14:31 +04:00 |
features.lua
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Fix minetest.features
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2013-05-01 16:00:58 +02:00 |
filterlist.lua
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Add sanity check to sort function
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2013-09-05 01:45:39 +02:00 |
gamemgr.lua
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World config dialog: Use engine determined path for game mods
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2013-08-19 15:49:36 +02:00 |
item_entity.lua
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Add an option to disable object <-> object collision for Lua entities
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2013-07-20 20:43:11 +02:00 |
item.lua
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Add support for different drowning damage and allow drowning in other nodetypes
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2013-08-06 17:49:39 +02:00 |
mainmenu.lua
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Use engine.is_yes() in mainmenu
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2013-09-10 21:38:50 +02:00 |
misc_helpers.lua
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Add translation for main menu
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2013-08-17 16:01:43 +02:00 |
misc_register.lua
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Add minetest.registered_biomes
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2013-08-06 13:24:54 +02:00 |
misc.lua
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Fix formspec escaping, add escaping to info.txt for texture packs.
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2013-08-15 22:12:51 +02:00 |
mm_menubar.lua
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Fix background/overlay/footer/header handling
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2013-07-22 18:10:00 +02:00 |
mm_textures.lua
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Use get_texturepath() instead of get_gamepath()/../textures
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2013-08-16 17:44:39 +02:00 |
modmgr.lua
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Use engine.is_yes() in mainmenu
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2013-09-10 21:38:50 +02:00 |
modstore.lua
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Add translation for main menu
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2013-08-17 16:01:43 +02:00 |
privileges.lua
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Only fly through walls in noclip mode wich requires the noclip privilege
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2012-12-11 16:44:13 +01:00 |
serialize.lua
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Use system wide LuaJIT if aviable.
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2013-04-08 22:10:00 +02:00 |
static_spawn.lua
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Support static_spawnpoint setting
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2012-04-09 23:32:13 +03:00 |
vector.lua
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Handle 0 vectors in vector.normalize()
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2013-07-07 02:29:09 -04:00 |
voxelarea.lua
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Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
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2013-07-11 22:57:26 +02:00 |