mirror of
https://github.com/mt-mods/pipeworks.git
synced 2024-11-09 17:03:58 +01:00
default_settings.lua: line wrap length fixes for pressure logic toggle documentation
This commit is contained in:
parent
d4b32d5fa3
commit
86fa342d85
@ -29,9 +29,10 @@ local settings = {
|
||||
delete_item_on_clearobject = true,
|
||||
}
|
||||
|
||||
-- documentation for toggles controlling pressure logic features
|
||||
-- do not edit this;
|
||||
-- instead, copy the uncommented lines into pipeworks_settings.txt in your world directory.
|
||||
-- documentation for toggles controlling pressure logic features.
|
||||
-- do not edit this file directly;
|
||||
-- instead, create pipeworks_settings.txt in your world directory,
|
||||
-- and copy the uncommented lines from the block comment below into it.
|
||||
--[[
|
||||
-- enable pressure logic mode instead of "classic" mode.
|
||||
-- WARNING: this changes a few things, most noticeably how pumps work.
|
||||
@ -40,11 +41,15 @@ pipeworks.toggles.pressure_logic = true
|
||||
|
||||
-- force-enable finite water handling mode.
|
||||
-- this changes the way that water node placement is handled;
|
||||
-- volume will always be preserved, and water is assumed to move itself downwards.
|
||||
-- nil (the default) means autodetect from installed finite liquid mods, true is force-on, false is force-off.
|
||||
-- note that you should NOT normally explicitly set this to either true or false,
|
||||
-- unless the mod you want this for is not covered by autodetect-finite-water.lua.
|
||||
-- please file an issue if you need to use this for a finite water mod exists not covered there.
|
||||
-- volume will always be preserved,
|
||||
-- and water is assumed to move itself downwards.
|
||||
-- nil (the default) means autodetect from installed finite liquid mods,
|
||||
-- true is force-on, false is force-off.
|
||||
-- note that you should NOT normally explicitly set this to true/false,
|
||||
-- unless the mod you want this for is not covered by auto-detection
|
||||
-- (please see autodetect-finite-water.lua).
|
||||
-- please file an issue if you have a finite water mod not covered there,
|
||||
-- and feel it necessary to explicitly set this toggle
|
||||
pipeworks.toggles.finite_water = nil
|
||||
]]
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user