Commit Graph

  • 3d1444b6f8 Add Indonesian translations (#2693) master 5.3.0 Muhammad Rifqi Priyo Susanto 2020-06-29 23:41:50 +0700
  • d7cbf76a0a TNT centre node adheres to protection tenplus1 2020-06-28 14:50:46 +0100
  • 7963340553 Use node particles for TNT explosions (#2695) sfan5 2020-06-02 12:48:56 +0200
  • 52ece86a66 Switch TNT explosions to use add_player_velocity (#2674) sfan5 2020-05-10 14:10:29 +0200
  • b6f17ce9ce Fix crash on TNT explosions if tnt is disabled sfan5 2020-04-06 20:38:17 +0200
  • 329b088d1c Fix TNT mod crash when entities disappear during explosion (#2616) 5.2.0 sfan5 2020-03-06 21:51:19 +0100
  • 0c4c6d79c3 Update Chinese Translation, Add Traditional Chinese Translation (#2596) IFRFSX 2020-03-03 04:53:12 +0800
  • b008c3d819 Convert minetest.sound_play uses to ephemeral sfan5 2020-01-25 23:45:09 +0100
  • 95ebd6ab85 Add zh_CN translation Zaoqi 2020-01-23 02:09:38 +0800
  • aa71d13511 Add Malay translation Muhammad Nur Hidayat Yasuyoshi (MNH48) 2019-12-01 00:31:40 +0800
  • 8e3fc0a7ed Add Swedish translation Aresiel 2019-11-30 17:31:29 +0100
  • bda65b0c4b Add Russian translation (#2525) Andrey2470T 2019-10-24 22:54:20 +0300
  • 16e11918c5 Italian translation (#2491) 5.1.1 5.1.0 Hamlet 2019-10-12 14:30:37 +0200
  • 9f16221ded Spanish Translation (#2505) JDiaz 2019-10-10 21:19:20 +0200
  • 5296521b7f French translation (#2514) DrHackberry 2019-10-10 21:18:25 +0200
  • 8adeea2fb3 Add translation templates and German translation Wuzzy 2019-09-17 17:51:24 +0200
  • e151d018b9 Add support for MT 5 game translation (rebasing ) (#2466) Yves Quemener 2019-09-11 02:09:51 +0900
  • 8b3307cc70 Add new TNT sounds TumeniNodes 2019-08-27 22:06:23 -0400
  • 351a70b530 TNT: Remove unusable sounds, use temporary placeholders Paramat 2019-08-18 19:47:06 +0100
  • eae0d158d7 Switch to mod.conf, delete deprecated depends.txt sfan5 2019-07-16 22:40:21 +0200
  • 3020f6a241 Replace deprecated function calls 5.0.1 5.0.0 SmallJoker 2018-07-01 21:44:03 +0200
  • 2fb332ea52 TNT: Raise cost of TNT by adding a TNT stick crafting stage Paramat 2018-06-01 23:41:45 +0100
  • 65ef859aa0 Prevent divide by zero (#2106) 0.4.17.2 0.4.17.1 0.4.17 sofar 2018-04-08 09:57:00 -0700
  • ee57c08a45 Prevent divide by zero (#2106) sofar 2018-04-08 09:57:00 -0700
  • 1cafe1ed4c TNT: Add tnt.boom defaults tenplus1 2017-09-28 15:18:52 +0100
  • 62d11e01d8 TNT: Add explode_center flag tenplus1 2017-08-26 22:14:44 +0100
  • 3a05cbd1d0 TNT's tnt:boom cleanup (#1868) tenplus1 2017-08-13 12:46:30 +0100
  • 458f6558de TNT: Only burn visually connected powder (#1857) SmallJoker 2017-07-29 18:09:15 +0200
  • 81e4d41ae7 TNT: Track TNT owner in metadata for protection mods Foz 2016-05-06 21:47:22 -0400
  • 840ce2d9d8 TNT: Add tnt.boom defaults tenplus1 2017-09-28 15:18:52 +0100
  • efa74441e3 TNT: Add explode_center flag tenplus1 2017-08-26 22:14:44 +0100
  • b4168ffda4 TNT: Allow a custom explosion sound to be used tenplus1 2017-07-08 21:17:33 +0100
  • ab89213fe0 TNT's tnt:boom cleanup (#1868) tenplus1 2017-08-13 12:46:30 +0100
  • 846e22a06b TNT: Only burn visually connected powder (#1857) SmallJoker 2017-07-29 18:09:15 +0200
  • d035601c36 TNT: Track TNT owner in metadata for protection mods Foz 2016-05-06 21:47:22 -0400
  • b0d3bf0ecd Settings: Use new settings object 0.4.16 paramat 2017-05-22 14:41:17 +0100
  • 1f1a1e81dd TNT: Gunpowder (and tnt.burn) will trigger the on_ignite of nodes Fernando Carmona Varo 2016-11-13 16:08:07 +0100
  • 98c4fc4738 TNT: Clarify new TNT receipe Fixer 2017-03-13 16:29:53 +0200
  • 02ddade1ae TNT: start fire nodetimers for created fire nodes. Auke Kok 2017-03-10 12:48:41 -0800
  • 3fc49d574b Fix some warnings. Diego Martínez 2017-03-05 04:50:25 -0300
  • 66fae9316f TNT: Log explosions and player igniting tnt or gunpowder Auke Kok 2017-01-17 15:21:13 -0800
  • 472a5a6bde Decrease the cost of gunpowder for trails DS-Minetest 2017-01-02 00:41:04 +0100
  • 219c5324bf Update 'nodeupdate()' to 'check_for_falling()' API 0.4.15 paramat 2016-11-22 04:45:31 +0000
  • 3601aac35c Fire / tnt: Make flint-and-steel use node on_ignite functions Fernando Carmona Varo 2016-10-24 22:24:49 +0200
  • 6464db97e7 Tnt: Flammable TNT and gunpowder that activates when burnt Fernando Carmona Varo 2016-10-27 20:16:15 +0200
  • 0ba6681df5 Tnt: Various optimisations tenplus1 2016-10-05 16:15:49 +0100
  • 57c7a4d43f Change WTFPL to MIT (part 3) paramat 2016-09-07 02:52:57 +0100
  • f3e97b9514 Licenses: Change WTFPL to MIT (part 2) paramat 2016-09-05 07:24:18 +0100
  • da54f56951 Licenses: Change WTFPL to MIT (part 1) paramat 2016-09-04 06:31:01 +0100
  • 4294c6e8ac Add labels to ABMs tenplus1 2016-08-08 10:56:13 +0100
  • 520470275f Tnt: Limit blown up dropped stacks to stack_max tenplus1 2016-08-04 10:22:41 +0100
  • 054c814af8 TNT: Fix bug with huge stacks tenplus1 2016-08-03 09:10:09 +0100
  • d4f4156cbe Stop shadowing upvalues and definitions. Tim 2016-06-26 14:46:15 +0200
  • 85f2dae56f Remove unused and clean up missused variable-value assignments. Tim 2016-06-26 13:34:14 +0200
  • 12fae236e3 TNT: Add missing 'then' paramat 2016-07-07 18:56:43 +0100
  • c65b343b58 TNT: When disabled leave some useful functionality enabled tenplus1 2016-06-27 16:45:40 +0200
  • 374895dfdd Tnt: Avoid divide-by-zero errors in calc_velocity() 0.4.14 paramat 2016-05-08 22:26:18 +0100
  • fe246a7161 Tnt: Fix bug in dropped item counting Foz 2016-05-02 22:36:29 -0400
  • aebe7dd1ef TNT: Combine adjacent TNT into the explosion Auke Kok 2016-04-27 00:26:18 -0700
  • 43cf4a4984 TNT: Allow mods to override entity physics. Auke Kok 2016-04-27 20:15:52 -0700
  • b56c7c0703 TNT: Fix multiple explosions erasing drops Auke Kok 2016-04-26 23:08:00 -0700
  • c578b8efcb TNT: make tnt:boom visual a particle, and larger Auke Kok 2016-04-25 17:51:38 -0700
  • 37cd00b05d TNT: lower smoke particle count and speed. Auke Kok 2016-04-22 22:24:19 -0700
  • 7647af14f7 TNT: self-start boom removal timer. Auke Kok 2016-04-17 21:04:50 -0700
  • 180b9ffdc2 TNT: make tnt:burning a falling node. Auke Kok 2016-04-17 20:52:45 -0700
  • 20c0acd431 TNT: randomly vary ejecting velocity Auke Kok 2016-04-16 12:13:13 -0700
  • 075e6da374 TNT: Damage mobs, knock back players Auke Kok 2016-04-16 12:00:17 -0700
  • cd7475454c TNT: Whitespace cleanup Auke Kok 2016-04-16 10:22:37 -0700
  • a715f96818 TNT: Add on_blast to all nodes with an inventory Auke Kok 2016-04-15 19:21:45 -0700
  • 03d6232f10 Call nodeupdate on the entire blast zone Auke Kok 2016-03-31 16:07:15 -0700
  • 1f21db0193 Limit entity speed to 250m/s. Auke Kok 2016-03-29 23:09:47 -0700
  • 9cccff5d2e TNT: Move timer start to on_create() for burning nodes. Auke Kok 2016-03-29 07:39:46 -0700
  • 52dd11fd83 TNT: Fix up nil derefs Auke Kok 2016-03-28 18:20:14 -0700
  • 802bc1edca Restructure code to only check def once. red-001 2016-03-23 11:01:59 +0000
  • c9d4326a85 Calculate blast intensity at all locations. Auke Kok 2016-03-22 22:05:34 -0700
  • bd70e41b1f TNT: Limit amount of stacks ejected. Auke Kok 2016-03-22 21:25:44 -0700
  • 9a4d305a22 TNT: Chain reaction Auke Kok 2016-03-18 23:31:10 -0700
  • f7553240f9 TNT particles: use drops list smartly Auke Kok 2016-03-18 23:07:15 -0700
  • 6cf30bfdc2 TNT: Spacing / codestyle fixes Auke Kok 2016-03-12 22:48:52 -0800
  • e2ff4910b2 Make TNT faster by using VoxelManip() for removing nodes. red-001 2016-01-31 19:42:07 +0000
  • 3c97054b19 Fix TNT mod calculate blast intensity. red-001 2016-01-27 16:33:32 +0000
  • e235decb0e Add TNT API. red-001 2016-01-01 22:49:32 +0000
  • c90df65294 TNT: add some depth to the explosion effect Auke Kok 2016-01-24 23:48:38 -0800
  • 91856fb3fb Make TNT a bit more fun. Auke Kok 2016-01-24 23:27:50 -0800
  • c09ed8b394 Allow the on_blast API to pass an itemstack. Auke Kok 2016-01-25 22:27:15 -0800
  • d96aef50c4 added timer to tnt:tnt_burning for explosions tenplus1 2016-02-09 21:34:03 +0000
  • 14331d4575 Remove log_mods from TNT Craig Davison 2016-02-01 17:16:20 +0000
  • a075fcf2ff Consolidate ABMs paramat 2016-02-13 08:33:58 +0000
  • 7903bc1342 Fix TNT drops being placed inside nodes ShadowNinja 2015-10-18 22:06:53 -0400
  • c2b75f8a68 Rename to Minetest Game paramat 2015-09-30 00:48:09 +0100
  • 7fe9ca538b Fix is_ground_content settings for nodes 0.4.13 paramat 2015-06-14 04:58:54 +0100
  • a2ce7629aa Add gunpowder trails Wuzzy 2015-02-21 01:05:19 +0100
  • a7bf161875 Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here Novatux 2015-05-12 21:03:02 +0200
  • 87fc2aac60 Fix problems with TNT Novatux 2015-05-12 16:53:04 +0200
  • f81820203d Make TNT respect on_blast, implement on_blast for some nodes Wuzzy 2015-03-07 08:32:00 +0100
  • 6aec1811eb Remove weird constants in default 0.4.12 PilzAdam 2014-12-07 15:17:09 +0100
  • 02a033714d Fix TNT init for undefined enable_tnt setting 0.4.11 Gabriel Huber 2014-07-25 19:12:01 +0200
  • 0822a3df13 Rewrite TNT ShadowNinja 2014-07-13 18:08:03 -0400
  • c7330eb153 Add protection to TNT (by @tenplus1) BlockMen 2014-07-13 19:20:20 +0200
  • d0d2f2402b Compress all textures losslessly using optipng and advpng 0.4.10 David Gumberg 2014-05-03 09:55:08 -0700