stujones11
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300f1bfe0d
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Make default wielditem scale a config option
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2019-04-07 20:44:32 +01:00 |
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stujones11
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a11586e718
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Code refactor for minetest 5.0.x
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2019-04-07 20:37:02 +01:00 |
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Isidor Zeuner
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fbffa818ab
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replace deprecated function calls
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2019-04-06 19:23:08 +01:00 |
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stujones11
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1603e09b1e
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Use base pack blank.png as transparency
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2017-01-14 16:06:02 +00:00 |
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stujones11
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1c74b0f69b
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Do not detach wield entity on rotation change
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2016-12-02 19:31:37 +00:00 |
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stujones11
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81618d564d
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Add ability to override visual scale, closes #1
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2016-11-27 19:58:32 +00:00 |
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stujones11
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52f2b73f64
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Update attachment locations and code refactor
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2016-11-26 19:50:11 +00:00 |
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stujones11
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a53dee98ca
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Add support for wieldview mod
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2015-11-21 17:01:10 +00:00 |
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stujones11
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b0a20fbcf3
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Remove redundant 3d model and tweak attachment positions
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2015-11-21 16:46:30 +00:00 |
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stujones11
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5e3092ca60
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Add config options
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2014-05-15 21:17:32 +01:00 |
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stujones11
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d918855e07
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Add Blitz 3D player model and some code optimization
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2014-05-13 22:40:10 +01:00 |
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stujones11
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ec8e765638
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Bugfix, Invalid vector error
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2013-11-07 20:25:56 +00:00 |
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stujones11
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9cf2cb9164
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Rework entity attachment and character model
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2013-11-06 20:33:52 +00:00 |
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stujones11
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d2e49ec072
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Check for nil position on joinplayer and log attachment error
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2013-10-02 22:37:49 +01:00 |
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stujones11
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e15fc23ac3
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Increase delay on joinplayer to ensure entity attachment
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2013-07-03 21:07:33 +01:00 |
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stujones11
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2bacfe165b
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Fix wielding unknown object when joining empty handed
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2013-07-03 20:32:19 +01:00 |
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stujones11
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4cfd5acfb2
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Code tidy, improve github codeview
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2013-06-30 21:49:33 +01:00 |
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stujones11
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462d21cc7a
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Initial Commit
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2013-06-30 21:17:16 +01:00 |
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