e03bd4e600
Refreshes the wield attachment on every update step. This should ensure that other players joining after the initial attachment do not need to wait until the next rotation change to see the object. Note: This will not work well in 3rd-person view mode without Minetest PR: #8342 |
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README.md | ||
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[mod] 3d wielded items [wield3d]
Mod Version: 0.5.1
Minetest Version: 5.0.0 or later
Decription: Visible 3d wielded items for Minetest
Makes hand wielded items visible to other players.
By default the wielded object is updated at one second intervals,
you can override this by adding wield3d_update_time = 1
(seconds)
to your minetest.conf
Servers can also control how often to verify the wield item of each
individual player by setting wield3d_verify_time = 10
(seconds)
The default wielditem scale can now be specified by including wield3d_scale = 0.25
Known Issues
Items occasionally disappear when viewing in 3rd person. This is a minetest engine bug and not the fault of the mod, turning 3rd person off then back on restores the view.
Wield item switches direction at certain animation key-frames. I have yet to identify the true cause of this issue but a specially adapted version of the player model can be found here that attempts to work around the problem.