stujones11
e03bd4e600
Simplify attachment updates
...
Refreshes the wield attachment on every update step. This should
ensure that other players joining after the initial attachment do
not need to wait until the next rotation change to see the object.
Note: This will not work well in 3rd-person view mode without
Minetest PR: #8342
2019-04-09 20:24:00 +01:00
stujones11
668ea2682a
Fix stale entity clean-up and disable static saving
2019-04-09 20:21:00 +01:00
stujones11
e6a6e59b5c
Update screenshot and bump version to 0.5.1
version-0.5.1
2019-04-08 19:52:16 +01:00
stujones11
469c0a09e4
Improve docs and minor code optimisations
2019-04-08 19:40:08 +01:00
stujones11
cc34741dde
Create LICENSE
...
Add MIT license template
2019-04-08 18:30:48 +01:00
stujones11
e64e235e4b
Add license header to location.lua
2019-04-08 18:24:00 +01:00
stujones11
5e7516c5f2
Improve wielditem verification
2019-04-08 18:20:34 +01:00
stujones11
a0a04ffcec
Fix more copy-pasta nonsense :/
2019-04-07 23:09:36 +01:00
stujones11
7fd5eb5818
Fix bug in wield_scale config
2019-04-07 22:09:11 +01:00
stujones11
ae3f8ec408
Remove default dependency from README.md
2019-04-07 21:44:04 +01:00
stujones11
bae74061b4
Remove depends.txt and fix typo
version-0.5.0
2019-04-07 21:03:38 +01:00
stujones11
300f1bfe0d
Make default wielditem scale a config option
2019-04-07 20:44:32 +01:00
stujones11
a11586e718
Code refactor for minetest 5.0.x
2019-04-07 20:37:02 +01:00
Isidor Zeuner
fbffa818ab
replace deprecated function calls
2019-04-06 19:23:08 +01:00
stujones11
1603e09b1e
Use base pack blank.png as transparency
2017-01-14 16:06:02 +00:00
stujones11
5008b84312
Add mod.conf and update .gitignore
2017-01-14 16:00:06 +00:00
stujones11
1c74b0f69b
Do not detach wield entity on rotation change
2016-12-02 19:31:37 +00:00
stujones11
81618d564d
Add ability to override visual scale, closes #1
2016-11-27 19:58:32 +00:00
stujones11
aa6405f636
Bump version to 0.4.0
version-0.4.0
2016-11-26 20:21:52 +00:00
stujones11
52f2b73f64
Update attachment locations and code refactor
2016-11-26 19:50:11 +00:00
stujones11
3800812c0a
Add support for mod managers and update gitignore
version-0.3.0
2016-03-20 20:21:31 +00:00
stujones11
4a5014cb14
Bump version to 0.3.0
2015-11-21 18:25:10 +00:00
stujones11
a53dee98ca
Add support for wieldview mod
2015-11-21 17:01:10 +00:00
stujones11
b0a20fbcf3
Remove redundant 3d model and tweak attachment positions
2015-11-21 16:46:30 +00:00
stujones11
5e3092ca60
Add config options
2014-05-15 21:17:32 +01:00
stujones11
42b6abd669
Fix attachment location overrides
2014-05-15 21:08:05 +01:00
stujones11
d918855e07
Add Blitz 3D player model and some code optimization
2014-05-13 22:40:10 +01:00
stujones11
ec8e765638
Bugfix, Invalid vector error
2013-11-07 20:25:56 +00:00
stujones11
9cf2cb9164
Rework entity attachment and character model
2013-11-06 20:33:52 +00:00
stujones11
d2e49ec072
Check for nil position on joinplayer and log attachment error
2013-10-02 22:37:49 +01:00
stujones11
e15fc23ac3
Increase delay on joinplayer to ensure entity attachment
2013-07-03 21:07:33 +01:00
stujones11
41d447b640
Add rotation for vessels
2013-07-03 20:45:51 +01:00
stujones11
2bacfe165b
Fix wielding unknown object when joining empty handed
2013-07-03 20:32:19 +01:00
stujones11
6d2c60a54d
Fix mirrored skin UVs
2013-07-03 20:09:23 +01:00
stujones11
4cfd5acfb2
Code tidy, improve github codeview
2013-06-30 21:49:33 +01:00
stujones11
462d21cc7a
Initial Commit
2013-06-30 21:17:16 +01:00
stujones11
245414e852
Initial commit
2013-06-30 13:05:30 -07:00