Commit Graph

37 Commits

Author SHA1 Message Date
stujones11
e03bd4e600 Simplify attachment updates
Refreshes the wield attachment on every update step. This should
ensure that other players joining after the initial attachment do
not need to wait until the next rotation change to see the object.

Note: This will not work well in 3rd-person view mode without
Minetest PR: #8342
2019-04-09 20:24:00 +01:00
stujones11
668ea2682a Fix stale entity clean-up and disable static saving 2019-04-09 20:21:00 +01:00
stujones11
e6a6e59b5c Update screenshot and bump version to 0.5.1 version-0.5.1 2019-04-08 19:52:16 +01:00
stujones11
469c0a09e4 Improve docs and minor code optimisations 2019-04-08 19:40:08 +01:00
stujones11
cc34741dde Create LICENSE
Add MIT license template
2019-04-08 18:30:48 +01:00
stujones11
e64e235e4b Add license header to location.lua 2019-04-08 18:24:00 +01:00
stujones11
5e7516c5f2 Improve wielditem verification 2019-04-08 18:20:34 +01:00
stujones11
a0a04ffcec Fix more copy-pasta nonsense :/ 2019-04-07 23:09:36 +01:00
stujones11
7fd5eb5818 Fix bug in wield_scale config 2019-04-07 22:09:11 +01:00
stujones11
ae3f8ec408 Remove default dependency from README.md 2019-04-07 21:44:04 +01:00
stujones11
bae74061b4 Remove depends.txt and fix typo version-0.5.0 2019-04-07 21:03:38 +01:00
stujones11
300f1bfe0d Make default wielditem scale a config option 2019-04-07 20:44:32 +01:00
stujones11
a11586e718 Code refactor for minetest 5.0.x 2019-04-07 20:37:02 +01:00
Isidor Zeuner
fbffa818ab replace deprecated function calls 2019-04-06 19:23:08 +01:00
stujones11
1603e09b1e Use base pack blank.png as transparency 2017-01-14 16:06:02 +00:00
stujones11
5008b84312 Add mod.conf and update .gitignore 2017-01-14 16:00:06 +00:00
stujones11
1c74b0f69b Do not detach wield entity on rotation change 2016-12-02 19:31:37 +00:00
stujones11
81618d564d Add ability to override visual scale, closes #1 2016-11-27 19:58:32 +00:00
stujones11
aa6405f636 Bump version to 0.4.0 version-0.4.0 2016-11-26 20:21:52 +00:00
stujones11
52f2b73f64 Update attachment locations and code refactor 2016-11-26 19:50:11 +00:00
stujones11
3800812c0a Add support for mod managers and update gitignore version-0.3.0 2016-03-20 20:21:31 +00:00
stujones11
4a5014cb14 Bump version to 0.3.0 2015-11-21 18:25:10 +00:00
stujones11
a53dee98ca Add support for wieldview mod 2015-11-21 17:01:10 +00:00
stujones11
b0a20fbcf3 Remove redundant 3d model and tweak attachment positions 2015-11-21 16:46:30 +00:00
stujones11
5e3092ca60 Add config options 2014-05-15 21:17:32 +01:00
stujones11
42b6abd669 Fix attachment location overrides 2014-05-15 21:08:05 +01:00
stujones11
d918855e07 Add Blitz 3D player model and some code optimization 2014-05-13 22:40:10 +01:00
stujones11
ec8e765638 Bugfix, Invalid vector error 2013-11-07 20:25:56 +00:00
stujones11
9cf2cb9164 Rework entity attachment and character model 2013-11-06 20:33:52 +00:00
stujones11
d2e49ec072 Check for nil position on joinplayer and log attachment error 2013-10-02 22:37:49 +01:00
stujones11
e15fc23ac3 Increase delay on joinplayer to ensure entity attachment 2013-07-03 21:07:33 +01:00
stujones11
41d447b640 Add rotation for vessels 2013-07-03 20:45:51 +01:00
stujones11
2bacfe165b Fix wielding unknown object when joining empty handed 2013-07-03 20:32:19 +01:00
stujones11
6d2c60a54d Fix mirrored skin UVs 2013-07-03 20:09:23 +01:00
stujones11
4cfd5acfb2 Code tidy, improve github codeview 2013-06-30 21:49:33 +01:00
stujones11
462d21cc7a Initial Commit 2013-06-30 21:17:16 +01:00
stujones11
245414e852 Initial commit 2013-06-30 13:05:30 -07:00