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import { Augmentations , Augmentation ,
augmentationExists , installAugmentations } from "./Augmentations.js" ;
import { Companies , Company , CompanyPosition ,
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CompanyPositions , companyExists } from "./Company.js" ;
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import { CONSTANTS } from "./Constants.js" ;
import { Programs } from "./CreateProgram.js" ;
import { parseDarkwebItemPrice , DarkWebItems } from "./DarkWeb.js" ;
import { Factions , Faction , joinFaction ,
factionExists , purchaseAugmentation } from "./Faction.js" ;
import { getCostOfNextHacknetNode ,
purchaseHacknet } from "./HacknetNode.js" ;
import { Locations } from "./Location.js" ;
import { Player } from "./Player.js" ;
import { Script , findRunningScript , RunningScript } from "./Script.js" ;
import { Server , getServer , AddToAllServers ,
AllServers , processSingleServerGrowth ,
GetServerByHostname } from "./Server.js" ;
import { Settings } from "./Settings.js" ;
import { SpecialServerIps } from "./SpecialServerIps.js" ;
import { StockMarket , StockSymbols , SymbolToStockMap , initStockSymbols ,
initStockMarket , initSymbolToStockMap , stockMarketCycle , buyStock ,
sellStock , updateStockPrices , displayStockMarketContent ,
updateStockTicker , updateStockPlayerPosition ,
Stock } from "./StockMarket.js" ;
import { WorkerScript , workerScripts ,
killWorkerScript , NetscriptPorts } from "./NetscriptWorker.js" ;
import { makeRuntimeRejectMsg , netscriptDelay , runScriptFromScript ,
scriptCalculateHackingChance , scriptCalculateHackingTime ,
scriptCalculateExpGain , scriptCalculatePercentMoneyHacked ,
scriptCalculateGrowTime , scriptCalculateWeakenTime } from "./NetscriptEvaluator.js" ;
import { Environment } from "./NetscriptEnvironment.js" ;
import Decimal from '../utils/decimal.js' ;
import { printArray , powerOfTwo } from "../utils/HelperFunctions.js" ;
import { createRandomIp } from "../utils/IPAddress.js" ;
import { formatNumber , isString } from "../utils/StringHelperFunctions.js" ;
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var hasSingularitySF = false ;
var singularitySFLvl = 1 ;
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function initSingularitySFFlags ( ) {
for ( var i = 0 ; i < Player . sourceFiles . length ; ++ i ) {
if ( Player . sourceFiles [ i ] . n === 4 ) {
hasSingularitySF = true ;
singularitySFLvl = Player . sourceFiles [ i ] . lvl ;
}
}
}
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function NetscriptFunctions ( workerScript ) {
return {
hacknetnodes : Player . hacknetNodes ,
scan : function ( ip = workerScript . serverIp ) {
var server = getServer ( ip ) ;
if ( server == null ) {
throw makeRuntimeRejectMsg ( workerScript , 'Invalid IP or hostname passed into scan() command' ) ;
}
var out = [ ] ;
for ( var i = 0 ; i < server . serversOnNetwork . length ; i ++ ) {
var entry = server . getServerOnNetwork ( i ) . hostname ;
if ( entry == null ) {
continue ;
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}
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out . push ( entry ) ;
}
workerScript . scriptRef . log ( 'scan() returned ' + server . serversOnNetwork . length + ' connections for ' + server . hostname ) ;
return out ;
} ,
hack : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Hack() call has incorrect number of arguments. Takes 1 argument" ) ;
}
var threads = workerScript . scriptRef . threads ;
if ( isNaN ( threads ) || threads < 1 ) { threads = 1 ; }
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "hack() error. Invalid IP or hostname passed in: " + ip + ". Stopping..." ) ;
throw makeRuntimeRejectMsg ( workerScript , "hack() error. Invalid IP or hostname passed in: " + ip + ". Stopping..." ) ;
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}
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//Calculate the hacking time
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var hackingTime = scriptCalculateHackingTime ( server ) ; //This is in seconds
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//No root access or skill level too low
if ( server . hasAdminRights == false ) {
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workerScript . scriptRef . log ( "Cannot hack this server (" + server . hostname + ") because user does not have root access" ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot hack this server (" + server . hostname + ") because user does not have root access" ) ;
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}
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if ( server . requiredHackingSkill > Player . hacking _skill ) {
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workerScript . scriptRef . log ( "Cannot hack this server (" + server . hostname + ") because user's hacking skill is not high enough" ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot hack this server (" + server . hostname + ") because user's hacking skill is not high enough" ) ;
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}
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workerScript . scriptRef . log ( "Attempting to hack " + ip + " in " + hackingTime . toFixed ( 3 ) + " seconds (t=" + threads + ")" ) ;
//console.log("Hacking " + server.hostname + " after " + hackingTime.toString() + " seconds (t=" + threads + ")");
return netscriptDelay ( hackingTime * 1000 ) . then ( function ( ) {
if ( workerScript . env . stopFlag ) { return Promise . reject ( workerScript ) ; }
var hackChance = scriptCalculateHackingChance ( server ) ;
var rand = Math . random ( ) ;
var expGainedOnSuccess = scriptCalculateExpGain ( server ) * threads ;
var expGainedOnFailure = ( expGainedOnSuccess / 4 ) ;
if ( rand < hackChance ) { //Success!
var moneyGained = scriptCalculatePercentMoneyHacked ( server ) ;
moneyGained = Math . floor ( server . moneyAvailable * moneyGained ) * threads ;
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//Over-the-top safety checks
if ( moneyGained <= 0 ) {
moneyGained = 0 ;
expGainedOnSuccess = expGainedOnFailure ;
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}
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if ( moneyGained > server . moneyAvailable ) { moneyGained = server . moneyAvailable ; }
server . moneyAvailable -= moneyGained ;
if ( server . moneyAvailable < 0 ) { server . moneyAvailable = 0 ; }
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Player . gainMoney ( moneyGained ) ;
workerScript . scriptRef . onlineMoneyMade += moneyGained ;
workerScript . scriptRef . recordHack ( server . ip , moneyGained , threads ) ;
Player . gainHackingExp ( expGainedOnSuccess ) ;
workerScript . scriptRef . onlineExpGained += expGainedOnSuccess ;
//console.log("Script successfully hacked " + server.hostname + " for $" + formatNumber(moneyGained, 2) + " and " + formatNumber(expGainedOnSuccess, 4) + " exp");
workerScript . scriptRef . log ( "Script SUCCESSFULLY hacked " + server . hostname + " for $" + formatNumber ( moneyGained , 2 ) + " and " + formatNumber ( expGainedOnSuccess , 4 ) + " exp (t=" + threads + ")" ) ;
server . fortify ( CONSTANTS . ServerFortifyAmount * threads ) ;
return Promise . resolve ( true ) ;
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} else {
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//Player only gains 25% exp for failure? TODO Can change this later to balance
Player . gainHackingExp ( expGainedOnFailure ) ;
workerScript . scriptRef . onlineExpGained += expGainedOnFailure ;
//console.log("Script unsuccessful to hack " + server.hostname + ". Gained " + formatNumber(expGainedOnFailure, 4) + " exp");
workerScript . scriptRef . log ( "Script FAILED to hack " + server . hostname + ". Gained " + formatNumber ( expGainedOnFailure , 4 ) + " exp (t=" + threads + ")" ) ;
return Promise . resolve ( false ) ;
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}
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} ) ;
} ,
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sleep : function ( time , log = true ) {
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if ( time === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "sleep() call has incorrect number of arguments. Takes 1 argument" ) ;
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}
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if ( log ) {
workerScript . scriptRef . log ( "Sleeping for " + time + " milliseconds" ) ;
}
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return netscriptDelay ( time ) . then ( function ( ) {
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return Promise . resolve ( true ) ;
} ) ;
} ,
grow : function ( ip ) {
var threads = workerScript . scriptRef . threads ;
if ( isNaN ( threads ) || threads < 1 ) { threads = 1 ; }
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "grow() call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot grow(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot grow(). Invalid IP or hostname passed in: " + ip ) ;
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}
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//No root access or skill level too low
if ( server . hasAdminRights == false ) {
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workerScript . scriptRef . log ( "Cannot grow this server (" + server . hostname + ") because user does not have root access" ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot grow this server (" + server . hostname + ") because user does not have root access" ) ;
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}
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var growTime = scriptCalculateGrowTime ( server ) ;
//console.log("Executing grow() on server " + server.hostname + " in " + formatNumber(growTime/1000, 3) + " seconds")
workerScript . scriptRef . log ( "Executing grow() on server " + server . hostname + " in " + formatNumber ( growTime / 1000 , 3 ) + " seconds (t=" + threads + ")" ) ;
return netscriptDelay ( growTime ) . then ( function ( ) {
if ( workerScript . env . stopFlag ) { return Promise . reject ( workerScript ) ; }
server . moneyAvailable += ( 1 * threads ) ; //It can be grown even if it has no money
var growthPercentage = processSingleServerGrowth ( server , 450 * threads ) ;
workerScript . scriptRef . recordGrow ( server . ip , threads ) ;
var expGain = scriptCalculateExpGain ( server ) * threads ;
if ( growthPercentage == 1 ) {
expGain = 0 ;
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}
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workerScript . scriptRef . log ( "Available money on " + server . hostname + " grown by "
+ formatNumber ( growthPercentage * 100 - 100 , 6 ) + "%. Gained " +
formatNumber ( expGain , 4 ) + " hacking exp (t=" + threads + ")" ) ;
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workerScript . scriptRef . onlineExpGained += expGain ;
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Player . gainHackingExp ( expGain ) ;
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return Promise . resolve ( growthPercentage ) ;
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} ) ;
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} ,
weaken : function ( ip ) {
var threads = workerScript . scriptRef . threads ;
if ( isNaN ( threads ) || threads < 1 ) { threads = 1 ; }
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "weaken() call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot weaken(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot weaken(). Invalid IP or hostname passed in: " + ip ) ;
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}
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//No root access or skill level too low
if ( server . hasAdminRights == false ) {
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workerScript . scriptRef . log ( "Cannot weaken this server (" + server . hostname + ") because user does not have root access" ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot weaken this server (" + server . hostname + ") because user does not have root access" ) ;
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}
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var weakenTime = scriptCalculateWeakenTime ( server ) ;
//console.log("Executing weaken() on server " + server.hostname + " in " + formatNumber(weakenTime/1000, 3) + " seconds")
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workerScript . scriptRef . log ( "Executing weaken() on server " + server . hostname + " in " +
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formatNumber ( weakenTime / 1000 , 3 ) + " seconds (t=" + threads + ")" ) ;
return netscriptDelay ( weakenTime ) . then ( function ( ) {
if ( workerScript . env . stopFlag ) { return Promise . reject ( workerScript ) ; }
server . weaken ( CONSTANTS . ServerWeakenAmount * threads ) ;
workerScript . scriptRef . recordWeaken ( server . ip , threads ) ;
var expGain = scriptCalculateExpGain ( server ) * threads ;
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workerScript . scriptRef . log ( "Server security level on " + server . hostname + " weakened to " + server . hackDifficulty +
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". Gained " + formatNumber ( expGain , 4 ) + " hacking exp (t=" + threads + ")" ) ;
workerScript . scriptRef . onlineExpGained += expGain ;
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Player . gainHackingExp ( expGain ) ;
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return Promise . resolve ( CONSTANTS . ServerWeakenAmount * threads ) ;
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} ) ;
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} ,
print : function ( args ) {
if ( args === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "print() call has incorrect number of arguments. Takes 1 argument" ) ;
}
workerScript . scriptRef . log ( args . toString ( ) ) ;
} ,
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clearLog : function ( ) {
workerScript . scriptRef . clearLog ( ) ;
} ,
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nuke : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call nuke(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call nuke(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . NukeProgram ) ) {
throw makeRuntimeRejectMsg ( workerScript , "You do not have the NUKE.exe virus!" ) ;
}
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if ( server . openPortCount < server . numOpenPortsRequired ) {
throw makeRuntimeRejectMsg ( workerScript , "Not enough ports opened to use NUKE.exe virus" ) ;
}
if ( server . hasAdminRights ) {
workerScript . scriptRef . log ( "Already have root access to " + server . hostname ) ;
} else {
server . hasAdminRights = true ;
workerScript . scriptRef . log ( "Executed NUKE.exe virus on " + server . hostname + " to gain root access" ) ;
}
return true ;
} ,
brutessh : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call brutessh(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call brutessh(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . BruteSSHProgram ) ) {
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workerScript . scriptRef . log ( "You do not have the BruteSSH.exe program!" ) ;
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throw makeRuntimeRejectMsg ( workerScript , "You do not have the BruteSSH.exe program!" ) ;
}
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if ( ! server . sshPortOpen ) {
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workerScript . scriptRef . log ( "Executed BruteSSH.exe on " + server . hostname + " to open SSH port (22)" ) ;
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server . sshPortOpen = true ;
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++ server . openPortCount ;
} else {
workerScript . scriptRef . log ( "SSH Port (22) already opened on " + server . hostname ) ;
}
return true ;
} ,
ftpcrack : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call ftpcrack(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call ftpcrack(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . FTPCrackProgram ) ) {
throw makeRuntimeRejectMsg ( workerScript , "You do not have the FTPCrack.exe program!" ) ;
}
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if ( ! server . ftpPortOpen ) {
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workerScript . scriptRef . log ( "Executed FTPCrack.exe on " + server . hostname + " to open FTP port (21)" ) ;
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server . ftpPortOpen = true ;
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++ server . openPortCount ;
} else {
workerScript . scriptRef . log ( "FTP Port (21) already opened on " + server . hostname ) ;
}
return true ;
} ,
relaysmtp : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call relaysmtp(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call relaysmtp(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . RelaySMTPProgram ) ) {
throw makeRuntimeRejectMsg ( workerScript , "You do not have the relaySMTP.exe program!" ) ;
}
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if ( ! server . smtpPortOpen ) {
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workerScript . scriptRef . log ( "Executed relaySMTP.exe on " + server . hostname + " to open SMTP port (25)" ) ;
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server . smtpPortOpen = true ;
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++ server . openPortCount ;
} else {
workerScript . scriptRef . log ( "SMTP Port (25) already opened on " + server . hostname ) ;
}
return true ;
} ,
httpworm : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call httpworm(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call httpworm(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . HTTPWormProgram ) ) {
throw makeRuntimeRejectMsg ( workerScript , "You do not have the HTTPWorm.exe program!" ) ;
}
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if ( ! server . httpPortOpen ) {
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workerScript . scriptRef . log ( "Executed HTTPWorm.exe on " + server . hostname + " to open HTTP port (80)" ) ;
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server . httpPortOpen = true ;
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++ server . openPortCount ;
} else {
workerScript . scriptRef . log ( "HTTP Port (80) already opened on " + server . hostname ) ;
}
return true ;
} ,
sqlinject : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "Program call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot call sqlinject(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot call sqlinject(). Invalid IP or hostname passed in: " + ip ) ;
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}
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if ( ! Player . hasProgram ( Programs . SQLInjectProgram ) ) {
throw makeRuntimeRejectMsg ( workerScript , "You do not have the SQLInject.exe program!" ) ;
}
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if ( ! server . sqlPortOpen ) {
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workerScript . scriptRef . log ( "Executed SQLInject.exe on " + server . hostname + " to open SQL port (1433)" ) ;
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server . sqlPortOpen = true ;
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++ server . openPortCount ;
} else {
workerScript . scriptRef . log ( "SQL Port (1433) already opened on " + server . hostname ) ;
}
return true ;
} ,
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run : function ( scriptname , threads = 1 ) {
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if ( scriptname === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "run() call has incorrect number of arguments. Usage: run(scriptname, [numThreads], [arg1], [arg2]...)" ) ;
}
if ( isNaN ( threads ) || threads < 1 ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid argument for thread count passed into run(). Must be numeric and greater than 0" ) ;
}
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var argsForNewScript = [ ] ;
for ( var i = 2 ; i < arguments . length ; ++ i ) {
argsForNewScript . push ( arguments [ i ] ) ;
}
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var scriptServer = getServer ( workerScript . serverIp ) ;
if ( scriptServer == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Could not find server. This is a bug in the game. Report to game dev" ) ;
}
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return runScriptFromScript ( scriptServer , scriptname , argsForNewScript , workerScript , threads ) ;
} ,
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exec : function ( scriptname , ip , threads = 1 ) {
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if ( scriptname === undefined || ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "exec() call has incorrect number of arguments. Usage: exec(scriptname, server, [numThreads], [arg1], [arg2]...)" ) ;
}
if ( isNaN ( threads ) || threads < 1 ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid argument for thread count passed into exec(). Must be numeric and greater than 0" ) ;
}
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var argsForNewScript = [ ] ;
for ( var i = 3 ; i < arguments . length ; ++ i ) {
argsForNewScript . push ( arguments [ i ] ) ;
}
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var server = getServer ( ip ) ;
if ( server == null ) {
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throw makeRuntimeRejectMsg ( workerScript , "Invalid hostname/ip passed into exec() command: " + ip ) ;
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}
return runScriptFromScript ( server , scriptname , argsForNewScript , workerScript , threads ) ;
} ,
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kill : function ( filename , ip ) {
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if ( filename === undefined || ip === undefined ) {
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throw makeRuntimeRejectMsg ( workerScript , "kill() call has incorrect number of arguments. Usage: kill(scriptname, server, [arg1], [arg2]...)" ) ;
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}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "kill() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "kill() failed. Invalid IP or hostname passed in: " + ip ) ;
}
var argsForKillTarget = [ ] ;
for ( var i = 2 ; i < arguments . length ; ++ i ) {
argsForKillTarget . push ( arguments [ i ] ) ;
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}
var runningScriptObj = findRunningScript ( filename , argsForKillTarget , server ) ;
if ( runningScriptObj == null ) {
workerScript . scriptRef . log ( "kill() failed. No such script " + filename + " on " + server . hostname + " with args: " + printArray ( argsForKillTarget ) ) ;
return false ;
}
var res = killWorkerScript ( runningScriptObj , server . ip ) ;
if ( res ) {
workerScript . scriptRef . log ( "Killing " + filename + " on " + server . hostname + " with args: " + printArray ( argsForKillTarget ) + ". May take up to a few minutes for the scripts to die..." ) ;
return true ;
} else {
workerScript . scriptRef . log ( "kill() failed. No such script " + filename + " on " + server . hostname + " with args: " + printArray ( argsForKillTarget ) ) ;
return false ;
}
} ,
killall : function ( ip ) {
if ( ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "killall() call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "killall() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "killall() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
for ( var i = server . runningScripts . length - 1 ; i >= 0 ; -- i ) {
killWorkerScript ( server . runningScripts [ i ] , server . ip ) ;
}
workerScript . scriptRef . log ( "killall(): Killing all scripts on " + server . hostname + ". May take a few minutes for the scripts to die" ) ;
return true ;
} ,
scp : function ( scriptname , ip ) {
if ( scriptname === undefined || ip === undefined ) {
throw makeRuntimeRejectMsg ( workerScript , "scp() call has incorrect number of arguments. Takes 2 arguments" ) ;
}
var destServer = getServer ( ip ) ;
if ( destServer == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid hostname/ip passed into scp() command: " + ip ) ;
}
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var currServ = getServer ( workerScript . serverIp ) ;
if ( currServ == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Could not find server ip for this script. This is a bug please contact game developer" ) ;
}
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var sourceScript = null ;
for ( var i = 0 ; i < currServ . scripts . length ; ++ i ) {
if ( scriptname == currServ . scripts [ i ] . filename ) {
sourceScript = currServ . scripts [ i ] ;
break ;
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}
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}
if ( sourceScript == null ) {
workerScript . scriptRef . log ( scriptname + " does not exist. scp() failed" ) ;
return false ;
}
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//Overwrite script if it already exists
for ( var i = 0 ; i < destServer . scripts . length ; ++ i ) {
if ( scriptname == destServer . scripts [ i ] . filename ) {
workerScript . scriptRef . log ( "WARNING: " + scriptname + " already exists on " + destServer . hostname + " and it will be overwritten." ) ;
workerScript . scriptRef . log ( scriptname + " overwritten on " + destServer . hostname ) ;
var oldScript = destServer . scripts [ i ] ;
oldScript . code = sourceScript . code ;
oldScript . ramUsage = sourceScript . ramUsage ;
return true ;
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}
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}
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//Create new script if it does not already exist
var newScript = new Script ( ) ;
newScript . filename = scriptname ;
newScript . code = sourceScript . code ;
newScript . ramUsage = sourceScript . ramUsage ;
newScript . server = destServer . ip ;
destServer . scripts . push ( newScript ) ;
workerScript . scriptRef . log ( scriptname + " copied over to " + destServer . hostname ) ;
return true ;
} ,
hasRootAccess : function ( ip ) {
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if ( ip === undefined ) {
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throw makeRuntimeRejectMsg ( workerScript , "hasRootAccess() call has incorrect number of arguments. Takes 1 argument" ) ;
}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "hasRootAccess() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "hasRootAccess() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
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return server . hasAdminRights ;
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} ,
getHostname : function ( ) {
var scriptServer = getServer ( workerScript . serverIp ) ;
if ( scriptServer == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Could not find server. This is a bug in the game. Report to game dev" ) ;
}
return scriptServer . hostname ;
} ,
getHackingLevel : function ( ) {
Player . updateSkillLevels ( ) ;
workerScript . scriptRef . log ( "getHackingLevel() returned " + Player . hacking _skill ) ;
return Player . hacking _skill ;
} ,
getServerMoneyAvailable : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "Cannot getServerMoneyAvailable(). Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "Cannot getServerMoneyAvailable(). Invalid IP or hostname passed in: " + ip ) ;
}
if ( server . hostname == "home" ) {
//Return player's money
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workerScript . scriptRef . log ( "getServerMoneyAvailable('home') returned player's money: $" + formatNumber ( Player . money . toNumber ( ) , 2 ) ) ;
return Player . money . toNumber ( ) ;
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}
workerScript . scriptRef . log ( "getServerMoneyAvailable() returned " + formatNumber ( server . moneyAvailable , 2 ) + " for " + server . hostname ) ;
return server . moneyAvailable ;
} ,
getServerSecurityLevel : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "getServerSecurityLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerSecurityLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
workerScript . scriptRef . log ( "getServerSecurityLevel() returned " + formatNumber ( server . hackDifficulty , 3 ) + " for " + server . hostname ) ;
return server . hackDifficulty ;
} ,
getServerBaseSecurityLevel : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "getServerBaseSecurityLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerBaseSecurityLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
workerScript . scriptRef . log ( "getServerBaseSecurityLevel() returned " + formatNumber ( server . baseDifficulty , 3 ) + " for " + server . hostname ) ;
return server . baseDifficulty ;
} ,
getServerRequiredHackingLevel : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "getServerRequiredHackingLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerRequiredHackingLevel() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
workerScript . scriptRef . log ( "getServerRequiredHackingLevel returned " + formatNumber ( server . requiredHackingSkill , 0 ) + " for " + server . hostname ) ;
return server . requiredHackingSkill ;
} ,
getServerMaxMoney : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "getServerMaxMoney() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerMaxMoney() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
workerScript . scriptRef . log ( "getServerMaxMoney() returned " + formatNumber ( server . moneyMax , 0 ) + " for " + server . hostname ) ;
return server . moneyMax ;
} ,
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getServerGrowth : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getServerGrowth() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerGrowth() failed. Invalid IP or hostname passed in: " + ip ) ;
}
workerScript . scriptRef . log ( "getServerGrowth() returned " + formatNumber ( server . serverGrowth , 0 ) + " for " + server . hostname ) ;
return server . serverGrowth ;
} ,
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getServerNumPortsRequired : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getServerNumPortsRequired() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerNumPortsRequired() failed. Invalid IP or hostname passed in: " + ip ) ;
}
workerScript . scriptRef . log ( "getServerNumPortsRequired() returned " + formatNumber ( server . numOpenPortsRequired , 0 ) + " for " + server . hostname ) ;
return server . numOpenPortsRequired ;
} ,
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getServerRam : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getServerRam() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getServerRam() failed. Invalid IP or hostname passed in: " + ip ) ;
}
workerScript . scriptRef . log ( "getServerRam() returned [" + formatNumber ( server . maxRam , 2 ) + "GB, " + formatNumber ( server . ramUsed , 2 ) + "GB]" ) ;
return [ server . maxRam , server . ramUsed ] ;
} ,
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fileExists : function ( filename , ip = workerScript . serverIp ) {
if ( filename === undefined ) {
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throw makeRuntimeRejectMsg ( workerScript , "fileExists() call has incorrect number of arguments. Usage: fileExists(scriptname, [server])" ) ;
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}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "fileExists() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "fileExists() failed. Invalid IP or hostname passed in: " + ip ) ;
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}
for ( var i = 0 ; i < server . scripts . length ; ++ i ) {
if ( filename == server . scripts [ i ] . filename ) {
return true ;
}
}
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for ( var i = 0 ; i < server . programs . length ; ++ i ) {
if ( filename . toLowerCase ( ) == server . programs [ i ] . toLowerCase ( ) ) {
return true ;
}
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}
return false ;
} ,
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isRunning : function ( filename , ip ) {
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if ( filename === undefined || ip === undefined ) {
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throw makeRuntimeRejectMsg ( workerScript , "isRunning() call has incorrect number of arguments. Usage: isRunning(scriptname, server, [arg1], [arg2]...)" ) ;
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}
var server = getServer ( ip ) ;
if ( server == null ) {
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workerScript . scriptRef . log ( "isRunning() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "isRunning() failed. Invalid IP or hostname passed in: " + ip ) ;
}
var argsForTargetScript = [ ] ;
for ( var i = 2 ; i < arguments . length ; ++ i ) {
argsForTargetScript . push ( arguments [ i ] ) ;
}
return ( findRunningScript ( filename , argsForTargetScript , server ) != null ) ;
} ,
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getNextHacknetNodeCost : getCostOfNextHacknetNode ,
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purchaseHacknetNode : purchaseHacknet ,
getStockPrice : function ( symbol ) {
if ( ! Player . hasTixApiAccess ) {
throw makeRuntimeRejectMsg ( workerScript , "You don't have TIX API Access! Cannot use getStockPrice()" ) ;
}
var stock = SymbolToStockMap [ symbol ] ;
if ( stock == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid stock symbol passed into getStockPrice()" ) ;
}
return parseFloat ( stock . price . toFixed ( 3 ) ) ;
} ,
getStockPosition : function ( symbol ) {
if ( ! Player . hasTixApiAccess ) {
throw makeRuntimeRejectMsg ( workerScript , "You don't have TIX API Access! Cannot use getStockPosition()" ) ;
}
var stock = SymbolToStockMap [ symbol ] ;
if ( stock == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid stock symbol passed into getStockPrice()" ) ;
}
return [ stock . playerShares , stock . playerAvgPx ] ;
} ,
buyStock : function ( symbol , shares ) {
if ( ! Player . hasTixApiAccess ) {
throw makeRuntimeRejectMsg ( workerScript , "You don't have TIX API Access! Cannot use buyStock()" ) ;
}
var stock = SymbolToStockMap [ symbol ] ;
if ( stock == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid stock symbol passed into getStockPrice()" ) ;
}
if ( shares == 0 ) { return false ; }
if ( stock == null || shares < 0 || isNaN ( shares ) ) {
workerScript . scriptRef . log ( "Error: Invalid 'shares' argument passed to buyStock()" ) ;
return false ;
}
shares = Math . round ( shares ) ;
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var totalPrice = stock . price * shares ;
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if ( Player . money . lt ( totalPrice + CONSTANTS . StockMarketCommission ) ) {
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workerScript . scriptRef . log ( "Not enough money to purchase " + formatNumber ( shares , 0 ) + " shares of " +
symbol + ". Need $" +
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formatNumber ( totalPrice + CONSTANTS . StockMarketCommission , 2 ) . toString ( ) ) ;
return false ;
}
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var origTotal = stock . playerShares * stock . playerAvgPx ;
Player . loseMoney ( totalPrice + CONSTANTS . StockMarketCommission ) ;
var newTotal = origTotal + totalPrice ;
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stock . playerShares += shares ;
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stock . playerAvgPx = newTotal / stock . playerShares ;
if ( Engine . currentPage == Engine . Page . StockMarket ) {
updateStockPlayerPosition ( stock ) ;
}
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workerScript . scriptRef . log ( "Bought " + formatNumber ( shares , 0 ) + " shares of " + stock . symbol + " at $" +
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formatNumber ( stock . price , 2 ) + " per share" ) ;
return true ;
} ,
sellStock : function ( symbol , shares ) {
if ( ! Player . hasTixApiAccess ) {
throw makeRuntimeRejectMsg ( workerScript , "You don't have TIX API Access! Cannot use sellStock()" ) ;
}
var stock = SymbolToStockMap [ symbol ] ;
if ( stock == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Invalid stock symbol passed into getStockPrice()" ) ;
}
if ( shares == 0 ) { return false ; }
if ( stock == null || shares < 0 || isNaN ( shares ) ) {
workerScript . scriptRef . log ( "Error: Invalid 'shares' argument passed to sellStock()" ) ;
return false ;
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}
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if ( shares > stock . playerShares ) { shares = stock . playerShares ; }
if ( shares == 0 ) { return false ; }
var gains = stock . price * shares - CONSTANTS . StockMarketCommission ;
Player . gainMoney ( gains ) ;
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//Calculate net profit and add to script stats
var netProfit = ( ( stock . price - stock . playerAvgPx ) * shares ) - CONSTANTS . StockMarketCommission ;
if ( isNaN ( netProfit ) ) { netProfit = 0 ; }
workerScript . scriptRef . onlineMoneyMade += netProfit ;
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stock . playerShares -= shares ;
if ( stock . playerShares == 0 ) {
stock . playerAvgPx = 0 ;
}
if ( Engine . currentPage == Engine . Page . StockMarket ) {
updateStockPlayerPosition ( stock ) ;
}
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workerScript . scriptRef . log ( "Sold " + formatNumber ( shares , 0 ) + " shares of " + stock . symbol + " at $" +
formatNumber ( stock . price , 2 ) + " per share. Gained " +
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"$" + formatNumber ( gains , 2 ) ) ;
return true ;
} ,
purchaseServer : function ( hostname , ram ) {
var hostnameStr = String ( hostname ) ;
hostnameStr = hostnameStr . replace ( /\s\s+/g , '' ) ;
if ( hostnameStr == "" ) {
workerScript . scriptRef . log ( "Error: Passed empty string for hostname argument of purchaseServer()" ) ;
return "" ;
}
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if ( Player . purchasedServers . length >= CONSTANTS . PurchasedServerLimit ) {
workerScript . scriptRef . log ( "Error: You have reached the maximum limit of " + CONSTANTS . PurchasedServerLimit +
" servers. You cannot purchase any more." ) ;
return "" ;
}
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ram = Math . round ( ram ) ;
if ( isNaN ( ram ) || ! powerOfTwo ( ram ) ) {
workerScript . scriptRef . log ( "Error: Invalid ram argument passed to purchaseServer(). Must be numeric and a power of 2" ) ;
return "" ;
}
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var cost = ram * CONSTANTS . BaseCostFor1GBOfRamServer ;
if ( Player . money . lt ( cost ) ) {
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workerScript . scriptRef . log ( "Error: Not enough money to purchase server. Need $" + formatNumber ( cost , 2 ) ) ;
return "" ;
}
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var newServ = new Server ( createRandomIp ( ) , hostnameStr , "" , false , true , true , ram ) ;
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AddToAllServers ( newServ ) ;
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Player . purchasedServers . push ( newServ . ip ) ;
var homeComputer = Player . getHomeComputer ( ) ;
homeComputer . serversOnNetwork . push ( newServ . ip ) ;
newServ . serversOnNetwork . push ( homeComputer . ip ) ;
Player . loseMoney ( cost ) ;
workerScript . scriptRef . log ( "Purchased new server with hostname " + newServ . hostname + " for $" + formatNumber ( cost , 2 ) ) ;
return newServ . hostname ;
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} ,
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deleteServer : function ( hostname ) {
var hostnameStr = String ( hostname ) ;
hostnameStr = hostnameStr . replace ( /\s\s+/g , '' ) ;
var server = GetServerByHostname ( hostnameStr ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "Error: Could not find server with hostname " + hostnameStr + ". deleteServer() failed" ) ;
return false ;
}
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if ( ! server . purchasedByPlayer || server . hostname == "home" ) {
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workerScript . scriptRef . log ( "Error: Server " + server . hostname + " is not a purchased server. " +
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"Cannot be deleted. deleteServer failed" ) ;
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return false ;
}
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var ip = server . ip ;
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//A server cannot delete itself
if ( ip == workerScript . serverIp ) {
workerScript . scriptRef . log ( "Error: Cannot call deleteServer() on self. Function failed" ) ;
return false ;
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}
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//Delete all scripts running on server
if ( server . runningScripts . length > 0 ) {
workerScript . scriptRef . log ( "Error: Cannot delete server " + server . hostname + " because it still has scripts running." ) ;
return false ;
}
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//Delete from player's purchasedServers array
var found = false ;
for ( var i = 0 ; i < Player . purchasedServers . length ; ++ i ) {
if ( ip == Player . purchasedServers [ i ] ) {
found = true ;
Player . purchasedServers . splice ( i , 1 ) ;
break ;
}
}
if ( ! found ) {
workerScript . scriptRef . log ( "Error: Could not identify server " + server . hostname +
"as a purchased server. This is likely a bug please contact game dev" ) ;
return false ;
}
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//Delete from all servers
delete AllServers [ ip ] ;
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//Delete from home computer
found = false ;
var homeComputer = Player . getHomeComputer ( ) ;
for ( var i = 0 ; i < homeComputer . serversOnNetwork . length ; ++ i ) {
if ( ip == homeComputer . serversOnNetwork [ i ] ) {
homeComputer . serversOnNetwork . splice ( i , 1 ) ;
workerScript . scriptRef . log ( "Deleted server " + hostnameStr ) ;
return true ;
}
}
//Wasn't found on home computer
workerScript . scriptRef . log ( "Error: Could not find server " + server . hostname +
"as a purchased server. This is likely a bug please contact game dev" ) ;
return false ;
} ,
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round : function ( n ) {
if ( isNaN ( n ) ) { return 0 ; }
return Math . round ( n ) ;
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} ,
write : function ( port , data = "" ) {
if ( ! isNaN ( port ) ) {
//Port 1-10
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if ( port < 1 || port > 10 ) {
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throw makeRuntimeRejectMsg ( workerScript , "Trying to write to invalid port: " + port + ". Only ports 1-10 are valid." ) ;
}
var portName = "Port" + String ( port ) ;
var port = NetscriptPorts [ portName ] ;
if ( port == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Could not find port: " + port + ". This is a bug contact the game developer" ) ;
}
port . push ( data ) ;
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if ( port . length > Settings . MaxPortCapacity ) {
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port . shift ( ) ;
return true ;
}
return false ;
} else {
throw makeRuntimeRejectMsg ( workerScript , "Invalid argument passed in for port: " + port + ". Must be a number between 1 and 10" ) ;
}
} ,
read : function ( port ) {
if ( ! isNaN ( port ) ) {
//Port 1-10
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if ( port < 1 || port > 10 ) {
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throw makeRuntimeRejectMsg ( workerScript , "Trying to write to invalid port: " + port + ". Only ports 1-10 are valid." ) ;
}
var portName = "Port" + String ( port ) ;
var port = NetscriptPorts [ portName ] ;
if ( port == null ) {
throw makeRuntimeRejectMsg ( workerScript , "Could not find port: " + port + ". This is a bug contact the game developer" ) ;
}
if ( port . length == 0 ) {
return "NULL PORT DATA" ;
} else {
return port . shift ( ) ;
}
} else {
throw makeRuntimeRejectMsg ( workerScript , "Invalid argument passed in for port: " + port + ". Must be a number between 1 and 10" ) ;
}
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} ,
scriptRunning : function ( scriptname , ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "scriptRunning() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "scriptRunning() failed. Invalid IP or hostname passed in: " + ip ) ;
}
for ( var i = 0 ; i < server . runningScripts . length ; ++ i ) {
if ( server . runningScripts [ i ] . filename == scriptname ) {
return true ;
}
}
return false ;
} ,
scriptKill : function ( scriptname , ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "scriptKill() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "scriptKill() failed. Invalid IP or hostname passed in: " + ip ) ;
}
var suc = false ;
for ( var i = 0 ; i < server . runningScripts . length ; ++ i ) {
if ( server . runningScripts [ i ] . filename == scriptname ) {
killWorkerScript ( server . runningScripts [ i ] , server . ip ) ;
suc = true ;
}
}
return suc ;
} ,
getScriptRam : function ( scriptname , ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getScriptRam() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getScriptRam() failed. Invalid IP or hostname passed in: " + ip ) ;
}
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for ( var i = 0 ; i < server . scripts . length ; ++ i ) {
if ( server . scripts [ i ] . filename == scriptname ) {
return server . scripts [ i ] . ramUsage ;
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}
}
return 0 ;
} ,
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getHackTime : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getHackTime() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getHackTime() failed. Invalid IP or hostname passed in: " + ip ) ;
}
return scriptCalculateHackingTime ( server ) ; //Returns seconds
} ,
getGrowTime : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getGrowTime() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getGrowTime() failed. Invalid IP or hostname passed in: " + ip ) ;
}
return scriptCalculateGrowTime ( server ) / 1000 ; //Returns seconds
} ,
getWeakenTime : function ( ip ) {
var server = getServer ( ip ) ;
if ( server == null ) {
workerScript . scriptRef . log ( "getWeakenTime() failed. Invalid IP or hostname passed in: " + ip ) ;
throw makeRuntimeRejectMsg ( workerScript , "getWeakenTime() failed. Invalid IP or hostname passed in: " + ip ) ;
}
return scriptCalculateWeakenTime ( server ) / 1000 ; //Returns seconds
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} ,
/* Singularity Functions */
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universityCourse ( universityName , className ) {
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if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 1 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run universityCourse(). It is a Singularity Function and requires SourceFile-4 (level 1) to run." ) ;
return false ;
}
}
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if ( Player . isWorking ) {
var txt = Player . singularityStopWork ( ) ;
workerScript . scriptRef . log ( txt ) ;
}
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var costMult , expMult ;
switch ( universityName . toLowerCase ( ) ) {
case Locations . AevumSummitUniversity . toLowerCase ( ) :
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if ( Player . city != Locations . Aevum ) {
workerScript . scriptRef . log ( "ERROR: You cannot study at Summit University because you are not in Aevum. universityCourse() failed" ) ;
return false ;
}
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costMult = 4 ;
expMult = 3 ;
break ;
case Locations . Sector12RothmanUniversity . toLowerCase ( ) :
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if ( Player . city != Locations . Sector12 ) {
workerScript . scriptRef . log ( "ERROR: You cannot study at Rothman University because you are not in Sector-12. universityCourse() failed" ) ;
return false ;
}
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costMult = 3 ;
expMult = 2 ;
break ;
case Locations . VolhavenZBInstituteOfTechnology . toLowerCase ( ) :
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if ( Player . city != Locations . Aevum ) {
workerScript . scriptRef . log ( "ERROR: You cannot study at ZB Institute of Technology because you are not in Volhaven. universityCourse() failed" ) ;
return false ;
}
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costMult = 5 ;
expMult = 4 ;
break ;
default :
workerScript . scriptRef . log ( "Invalid university name: " + universityName + ". universityCourse() failed" ) ;
return false ;
}
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var task ;
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switch ( className . toLowerCase ( ) ) {
case "Study Computer Science" . toLowerCase ( ) :
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task = CONSTANTS . ClassStudyComputerScience ;
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break ;
case "Data Structures" . toLowerCase ( ) :
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task = CONSTANTS . ClassDataStructures ;
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break ;
case "Networks" . toLowerCase ( ) :
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task = CONSTANTS . ClassNetworks ;
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break ;
case "Algorithms" . toLowerCase ( ) :
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task = CONSTANTS . ClassAlgorithms ;
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break ;
case "Management" . toLowerCase ( ) :
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task = CONSTANTS . ClassManagement ;
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break ;
case "Leadership" . toLowerCase ( ) :
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task = CONSTANTS . ClassLeadership ;
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break ;
default :
workerScript . scriptRef . log ( "Invalid class name: " + className + ". universityCourse() failed" ) ;
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return false ;
}
Player . startClass ( costMult , expMult , task ) ;
workerScript . scriptRef . log ( "Started " + task + " at " + universityName ) ;
return true ;
} ,
gymWorkout ( gymName , stat ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 1 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run gymWorkout(). It is a Singularity Function and requires SourceFile-4 (level 1) to run." ) ;
return false ;
}
}
if ( Player . isWorking ) {
var txt = Player . singularityStopWork ( ) ;
workerScript . scriptRef . log ( txt ) ;
}
var costMult , expMult ;
switch ( gymName . toLowerCase ( ) ) {
case Locations . AevumCrushFitnessGym . toLowerCase ( ) :
if ( Player . city != Locations . Aevum ) {
workerScript . scriptRef . log ( "ERROR: You cannot workout at Crush Fitness because you are not in Aevum. gymWorkout() failed" ) ;
return false ;
}
costMult = 2 ;
expMult = 1.5 ;
break ;
case Locations . AevumSnapFitnessGym . toLowerCase ( ) :
if ( Player . city != Locations . Aevum ) {
workerScript . scriptRef . log ( "ERROR: You cannot workout at Snap Fitness because you are not in Aevum. gymWorkout() failed" ) ;
return false ;
}
costMult = 6 ;
expMult = 4 ;
break ;
case Locations . Sector12IronGym . toLowerCase ( ) :
if ( Player . city != Locations . Sector12 ) {
workerScript . scriptRef . log ( "ERROR: You cannot workout at Iron Gym because you are not in Sector-12. gymWorkout() failed" ) ;
return false ;
}
costMult = 1 ;
expMult = 1 ;
break ;
case Locations . Sector12PowerhouseGym . toLowerCase ( ) :
if ( Player . city != Locations . Sector12 ) {
workerScript . scriptRef . log ( "ERROR: You cannot workout at Powerhouse Gym because you are not in Sector-12. gymWorkout() failed" ) ;
return false ;
}
costMult = 10 ;
expMult = 7.5 ;
break ;
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case Locations . VolhavenMilleniumFitnessGym :
if ( Player . city != Locations . Volhaven ) {
workerScript . scriptRef . log ( "ERROR: You cannot workout at Millenium Fitness Gym because you are not in Volhaven. gymWorkout() failed" ) ;
return false ;
}
costMult = 3 ;
expMult = 2.5 ;
break ;
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default :
workerScript . scriptRef . log ( "Invalid gym name: " + gymName + ". gymWorkout() failed" ) ;
return false ;
}
switch ( stat . toLowerCase ( ) ) {
case "strength" . toLowerCase ( ) :
case "str" . toLowerCase ( ) :
Player . startClass ( costMult , expMult , CONSTANTS . ClassGymStrength ) ;
break ;
case "defense" . toLowerCase ( ) :
case "def" . toLowerCase ( ) :
Player . startClass ( costMult , expMult , CONSTANTS . ClassGymDefense ) ;
break ;
case "dexterity" . toLowerCase ( ) :
case "dex" . toLowerCase ( ) :
Player . startClass ( costMult , expMult , CONSTANTS . ClassGymDexterity ) ;
break ;
case "agility" . toLowerCase ( ) :
case "agi" . toLowerCase ( ) :
Player . startClass ( costMult , expMult , CONSTANTS . ClassGymAgility ) ;
break ;
default :
workerScript . scriptRef . log ( "Invalid stat: " + stat + ". gymWorkout() failed" ) ;
return false ;
}
workerScript . scriptRef . log ( "Started training " + stat + " at " + gymName ) ;
return true ;
} ,
travelToCity ( cityname ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 1 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run travelToCity(). It is a Singularity Function and requires SourceFile-4 (level 1) to run." ) ;
return false ;
}
}
switch ( cityname ) {
case Locations . Aevum :
case Locations . Chongqing :
case Locations . Sector12 :
case Locations . NewTokyo :
case Locations . Ishima :
case Locations . Volhaven :
Player . loseMoney ( 200000 ) ;
Player . city = cityname ;
workerScript . scriptRef . log ( "Traveled to " + cityname ) ;
return true ;
default :
workerScript . scriptRef . log ( "ERROR: Invalid city name passed into travelToCity()." ) ;
return false ;
}
} ,
purchaseTor ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 1 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run purchaseTor(). It is a Singularity Function and requires SourceFile-4 (level 1) to run." ) ;
return false ;
}
}
if ( SpecialServerIps [ "Darkweb Server" ] != null ) {
workerScript . scriptRef . log ( "You already have a TOR router! purchaseTor() failed" ) ;
return false ;
}
if ( Player . money . lt ( CONSTANTS . TorRouterCost ) ) {
workerScript . scriptRef . log ( "ERROR: You cannot afford to purchase a Tor router. purchaseTor() failed" ) ;
return false ;
}
Player . loseMoney ( CONSTANTS . TorRouterCost ) ;
var darkweb = new Server ( createRandomIp ( ) , "darkweb" , "" , false , false , false , 1 ) ;
AddToAllServers ( darkweb ) ;
SpecialServerIps . addIp ( "Darkweb Server" , darkweb . ip ) ;
document . getElementById ( "location-purchase-tor" ) . setAttribute ( "class" , "a-link-button-inactive" ) ;
Player . getHomeComputer ( ) . serversOnNetwork . push ( darkweb . ip ) ;
darkweb . serversOnNetwork . push ( Player . getHomeComputer ( ) . ip ) ;
workerScript . scriptRef . log ( "You have purchased a Tor router!" ) ;
return true ;
} ,
purchaseProgram ( programName ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 1 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run purchaseProgram(). It is a Singularity Function and requires SourceFile-4 (level 1) to run." ) ;
return false ;
}
}
if ( SpecialServerIps [ "Darkweb Server" ] == null ) {
workerScript . scriptRef . log ( "ERROR: You do not have TOR router. purchaseProgram() failed." ) ;
return false ;
}
switch ( programName . toLowerCase ( ) ) {
case Programs . BruteSSHProgram . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . BruteSSHProgram ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . BruteSSHProgram ) ;
workerScript . scriptRef . log ( "You have purchased the BruteSSH.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + programName ) ;
}
return true ;
case Programs . FTPCrackProgram . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . FTPCrackProgram ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . FTPCrackProgram ) ;
workerScript . scriptRef . log ( "You have purchased the FTPCrack.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
case Programs . RelaySMTPProgram . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . RelaySMTPProgram ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . RelaySMTPProgram ) ;
workerScript . scriptRef . log ( "You have purchased the relaySMTP.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
case Programs . HTTPWormProgram . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . HTTPWormProgram ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . HTTPWormProgram ) ;
workerScript . scriptRef . log ( "You have purchased the HTTPWorm.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
case Programs . SQLInjectProgram . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . SQLInjectProgram ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . SQLInjectProgram ) ;
workerScript . scriptRef . log ( "You have purchased the SQLInject.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
case Programs . DeepscanV1 . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . DeepScanV1Program ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . DeepscanV1 ) ;
workerScript . scriptRef . log ( "You have purchased the DeepscanV1.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
case Programs . DeepscanV2 . toLowerCase ( ) :
var price = parseDarkwebItemPrice ( DarkWebItems . DeepScanV2Program ) ;
if ( price > 0 && Player . money . gt ( price ) ) {
Player . loseMoney ( price ) ;
Player . getHomeComputer ( ) . programs . push ( Programs . DeepscanV2 ) ;
workerScript . scriptRef . log ( "You have purchased the DeepscanV2.exe program. The new program " +
"can be found on your home computer." ) ;
} else {
workerScript . scriptRef . log ( "Not enough money to purchase " + itemName ) ;
}
return true ;
default :
workerScript . scriptRef . log ( "ERROR: Invalid program passed into purchaseProgram()." ) ;
return false ;
}
return true ;
} ,
upgradeHomeRam ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run upgradeHomeRam(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
//Calculate how many times ram has been upgraded (doubled)
var currentRam = Player . getHomeComputer ( ) . maxRam ;
var numUpgrades = Math . log2 ( currentRam ) ;
//Calculate cost
//Have cost increase by some percentage each time RAM has been upgraded
var cost = currentRam * CONSTANTS . BaseCostFor1GBOfRamHome ;
var mult = Math . pow ( 1.55 , numUpgrades ) ;
cost = cost * mult ;
if ( Player . money . lt ( cost ) ) {
workerScript . scriptRef . log ( "You do not have enough money to purchase additional RAM for your home computer" ) ;
return false ;
}
var homeComputer = Player . getHomeComputer ( ) ;
homeComputer . maxRam *= 2 ;
Player . loseMoney ( cost ) ;
workerScript . scriptRef . log ( "Purchased additional RAM for home computer! It now has " + homeComputer . maxRam + "GB of RAM." ) ;
return true ;
} ,
getUpgradeHomeRamCost ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run getUpgradeHomeRamCost(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
//Calculate how many times ram has been upgraded (doubled)
var currentRam = Player . getHomeComputer ( ) . maxRam ;
var numUpgrades = Math . log2 ( currentRam ) ;
//Calculate cost
//Have cost increase by some percentage each time RAM has been upgraded
var cost = currentRam * CONSTANTS . BaseCostFor1GBOfRamHome ;
var mult = Math . pow ( 1.55 , numUpgrades ) ;
return cost * mult ;
} ,
workForCompany ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run workForCompany(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
if ( Player . companyPosition == "" || ! ( Player . companyPosition instanceof CompanyPosition ) ) {
workerScript . scriptRef . log ( "ERROR: workForCompany() failed because you do not have a job" ) ;
return false ;
}
if ( Player . isWorking ) {
var txt = Player . singularityStopWork ( ) ;
workerScript . scriptRef . log ( txt ) ;
}
if ( Player . companyPosition . isPartTimeJob ( ) ) {
Player . startWorkPartTime ( ) ;
} else {
Player . startWork ( ) ;
}
workerScript . scriptRef . log ( "Began working at " + Player . companyName + " as a " + Player . companyPosition . positionName ) ;
return true ;
} ,
applyToCompany ( companyName , field ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run applyToCompany(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
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if ( ! companyExists ( companyName ) ) {
workerScript . scriptRef . log ( "ERROR: applyToCompany failed because specified company " + companyName + " does not exist." ) ;
return false ;
}
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Player . location = companyName ;
var res ;
switch ( field . toLowerCase ( ) ) {
case "software" :
res = Player . applyForSoftwareJob ( true ) ;
break ;
case "software consultant" :
res = Player . applyForSoftwareConsultantJob ( true ) ;
break ;
case "it" :
res = Player . applyForItJob ( true ) ;
break ;
case "security engineer" :
res = Player . applyForSecurityEngineerJob ( true ) ;
break ;
case "network engineer" :
res = Player . applyForNetworkEngineerJob ( true ) ;
break ;
case "business" :
res = Player . applyForBusinessJob ( true ) ;
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break ;
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case "business consultant" :
res = Player . applyForBusinessConsultantJob ( true ) ;
break ;
case "security" :
res = Player . applyForSecurityJob ( true ) ;
break ;
case "agent" :
res = Player . applyForAgentJob ( true ) ;
break ;
case "employee" :
res = Player . applyForEmployeeJob ( true ) ;
break ;
case "part-time employee" :
res = Player . applyForPartTimeEmployeeJob ( true ) ;
break ;
case "waiter" :
res = Player . applyForWaiterJob ( true ) ;
break ;
case "part-time waiter" :
res = Player . applyForPartTimeWaiterJob ( true ) ;
break ;
default :
workerScript . scriptRef . log ( "ERROR: Invalid job passed into applyToCompany: " + field + ". applyToCompany() failed" ) ;
return false ;
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}
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//The Player object's applyForJob function can return string with special error messages
if ( isString ( res ) ) {
workerScript . scriptRef . log ( res ) ;
return false ;
}
if ( res ) {
workerScript . scriptRef . log ( "You were offered a new job at " + companyName + " as a " + Player . companyPosition . positionName ) ;
} else {
workerScript . scriptRef . log ( "You failed to get a new job/promotion at " + companyName + " in the " + field + " field." ) ;
}
return res ;
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} ,
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getCompanyRep ( companyName ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run getCompanyRep(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
var company = Companies [ companyName ] ;
if ( company === null || ! ( company instanceof Company ) ) {
workerScript . scriptRef . log ( "ERROR: Invalid companyName passed into getCompanyRep(): " + companyName ) ;
return - 1 ;
}
return company . playerReputation ;
} ,
checkFactionInvitations ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run checkFactionInvitations(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
//Make a copy of Player.factionInvitations
return Player . factionInvitations . slice ( ) ;
} ,
joinFaction ( name ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run joinFaction(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
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if ( ! factionExists ( name ) ) {
workerScript . scriptRef . log ( "ERROR: Faction specified in joinFaction() does not exist." ) ;
return false ;
}
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if ( ! Player . factionInvitations . includes ( name ) ) {
workerScript . scriptRef . log ( "ERROR: Cannot join " + name + " Faction because you have not been invited. joinFaction() failed" ) ;
return false ;
}
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var index = Player . factionInvitations . indexOf ( name ) ;
if ( index === - 1 ) {
//Redundant and should never happen...
workerScript . scriptRef . log ( "ERROR: Cannot join " + name + " Faction because you have not been invited. joinFaction() failed" ) ;
return false ;
}
Player . factionInvitations . splice ( index , 1 ) ;
var fac = Factions [ name ] ;
joinFaction ( fac ) ;
workerScript . scriptRef . log ( "Joined the " + name + " faction." ) ;
return true ;
} ,
workForFaction ( name , type ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run workForFaction(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return false ;
}
}
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if ( ! factionExists ( name ) ) {
workerScript . scriptRef . log ( "ERROR: Faction specified in workForFaction() does not exist." ) ;
return false ;
}
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if ( ! Player . factions . includes ( name ) ) {
workerScript . scriptRef . log ( "ERROR: workForFaction() failed because you are not a member of " + name ) ;
return false ;
}
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if ( Player . isWorking ) {
var txt = Player . singularityStopWork ( ) ;
workerScript . scriptRef . log ( txt ) ;
}
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var fac = Factions [ name ] ;
//Arrays listing factions that allow each time of work
var hackAvailable = [ "Illuminati" , "Daedalus" , "The Covenant" , "ECorp" , "MegaCorp" ,
"Bachman & Associates" , "Blade Industries" , "NWO" , "Clarke Incorporated" ,
"OmniTek Incorporated" , "Four Sigma" , "KuaiGong International" ,
"Fulcrum Secret Technologies" , "BitRunners" , "The Black Hand" ,
"NiteSec" , "Chongqing" , "Sector-12" , "New Tokyo" , "Aevum" ,
"Ishima" , "Volhaven" , "Speakers for the Dead" , "The Dark Army" ,
"The Syndicate" , "Silhouette" , "Netburners" , "Tian Di Hui" , "CyberSec" ] ;
var fdWkAvailable = [ "Illuminati" , "Daedalus" , "The Covenant" , "ECorp" , "MegaCorp" ,
"Bachman & Associates" , "Blade Industries" , "NWO" , "Clarke Incorporated" ,
"OmniTek Incorporated" , "Four Sigma" , "KuaiGong International" ,
"The Black Hand" , "Chongqing" , "Sector-12" , "New Tokyo" , "Aevum" ,
"Ishima" , "Volhaven" , "Speakers for the Dead" , "The Dark Army" ,
"The Syndicate" , "Silhouette" , "Tetrads" , "Slum Snakes" ] ;
var scWkAvailable = [ "ECorp" , "MegaCorp" ,
"Bachman & Associates" , "Blade Industries" , "NWO" , "Clarke Incorporated" ,
"OmniTek Incorporated" , "Four Sigma" , "KuaiGong International" ,
"Fulcrum Secret Technologies" , "Chongqing" , "Sector-12" , "New Tokyo" , "Aevum" ,
"Ishima" , "Volhaven" , "Speakers for the Dead" ,
"The Syndicate" , "Tetrads" , "Slum Snakes" , "Tian Di Hui" ] ;
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switch ( type . toLowerCase ( ) ) {
case "hacking" :
case "hacking contracts" :
case "hackingcontracts" :
if ( ! hackAvailable . includes ( fac . name ) ) {
workerScript . scriptRef . log ( "ERROR: Cannot carry out hacking contracts for " + fac . name + ". workForFaction() failed" ) ;
return false ;
}
Player . startFactionHackWork ( fac ) ;
workerScript . scriptRef . log ( "Started carrying out hacking contracts for " + fac . name ) ;
return true ;
case "field" :
case "fieldwork" :
case "field work" :
if ( ! fdWkAvailable . includes ( fac . name ) ) {
workerScript . scriptRef . log ( "ERROR: Cannot carry out field missions for " + fac . name + ". workForFaction() failed" ) ;
return false ;
}
Player . startFactionFieldWork ( fac ) ;
workerScript . scriptRef . log ( "Started carrying out field missions for " + fac . name ) ;
return true ;
case "security" :
case "securitywork" :
case "security work" :
if ( ! scWkAvailable . includes ( fac . name ) ) {
workerScript . scriptRef . log ( "ERROR: Cannot serve as security detail for " + fac . name + ". workForFaction() failed" ) ;
return false ;
}
Player . startFactionSecurityWork ( fac ) ;
workerScript . scriptRef . log ( "Started serving as security details for " + fac . name ) ;
return true ;
default :
workerScript . scriptRef . log ( "ERROR: Invalid work type passed into workForFaction(): " + type ) ;
}
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return true ;
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} ,
getFactionRep ( name ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 2 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run getFactionRep(). It is a Singularity Function and requires SourceFile-4 (level 2) to run." ) ;
return - 1 ;
}
}
if ( ! factionExists ( name ) ) {
workerScript . scriptRef . log ( "ERROR: Faction specified in getFactionRep() does not exist." ) ;
return - 1 ;
}
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return Factions [ name ] . playerReputation ;
} ,
createProgram ( name ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 3 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run createProgram(). It is a Singularity Function and requires SourceFile-4 (level 3) to run." ) ;
return false ;
}
}
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if ( Player . isWorking ) {
var txt = Player . singularityStopWork ( ) ;
workerScript . scriptRef . log ( txt ) ;
}
switch ( name . toLowerCase ( ) ) {
case Programs . NukeProgram . toLowerCase ( ) :
Player . startCreateProgramWork ( Programs . NukeProgram , CONSTANTS . MillisecondsPerFiveMinutes , 1 ) ;
break ;
case Programs . BruteSSHProgram . toLowerCase ( ) :
if ( Player . hacking _skill < 50 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create BruteSSH (level 50 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . BruteSSHProgram , CONSTANTS . MillisecondsPerFiveMinutes * 2 , 50 ) ;
break ;
case Programs . FTPCrackProgram . toLowerCase ( ) :
if ( Player . hacking _skill < 100 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create FTPCrack (level 100 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . FTPCrackProgram , CONSTANTS . MillisecondsPerHalfHour , 100 ) ;
break ;
case Programs . RelaySMTPProgram . toLowerCase ( ) :
if ( Player . hacking _skill < 250 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create relaySMTP (level 250 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . RelaySMTPProgram , CONSTANTS . MillisecondsPer2Hours , 250 ) ;
break ;
case Programs . HTTPWormProgram . toLowerCase ( ) :
if ( Player . hacking _skill < 500 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create HTTPWorm (level 500 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . HTTPWormProgram , CONSTANTS . MillisecondsPer4Hours , 500 ) ;
break ;
case Programs . SQLInjectProgram . toLowerCase ( ) :
if ( Player . hacking _skill < 750 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create SQLInject (level 750 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . SQLInjectProgram , CONSTANTS . MillisecondsPer8Hours , 750 ) ;
break ;
case Programs . DeepscanV1 . toLowerCase ( ) :
if ( Player . hacking _skill < 75 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create DeepscanV1 (level 75 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . DeepscanV1 , CONSTANTS . MillisecondsPerQuarterHour , 75 ) ;
break ;
case Programs . DeepscanV2 . toLowerCase ( ) :
if ( Player . hacking _skill < 400 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create DeepscanV2 (level 400 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . DeepscanV2 , CONSTANTS . MillisecondsPer2Hours , 400 ) ;
break ;
case Programs . ServerProfiler . toLowerCase ( ) :
if ( Player . hacking _skill < 75 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create ServerProfiler (level 75 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . ServerProfiler , CONSTANTS . MillisecondsPerHalfHour , 75 ) ;
break ;
case Programs . AutoLink . toLowerCase ( ) :
if ( Player . hacking _skill < 25 ) {
workerScript . scriptRef . log ( "ERROR: createProgram() failed because hacking level is too low to create AutoLink (level 25 req)" ) ;
return false ;
}
Player . startCreateProgramWork ( Programs . AutoLink , CONSTANTS . MillisecondsPerQuarterHour , 25 ) ;
break ;
default :
workerScript . scriptRef . log ( "ERROR: createProgram() failed because the specified program does not exist: " + name ) ;
return false ;
}
workerScript . scriptRef . log ( "Began creating program: " + name ) ;
return true ;
} ,
getAugmentationCost ( name ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 3 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run getAugmentationCost(). It is a Singularity Function and requires SourceFile-4 (level 3) to run." ) ;
return false ;
}
}
if ( ! augmentationExists ( name ) ) {
workerScript . scriptRef . log ( "ERROR: getAugmentationCost() failed. Invalid Augmentation name passed in (note: this is case-sensitive): " + name ) ;
return [ - 1 , - 1 ] ;
}
var aug = Augmentations [ name ] ;
return [ aug . baseRepRequirement , aug . baseCost ] ;
} ,
purchaseAugmentation ( faction , name ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 3 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run purchaseAugmentation(). It is a Singularity Function and requires SourceFile-4 (level 3) to run." ) ;
return false ;
}
}
var fac = Factions [ faction ] ;
if ( fac === null || ! ( fac instanceof Faction ) ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because of invalid faction name: " + faction ) ;
return false ;
}
if ( ! fac . augmentations . includes ( name ) ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because the faction " + faction + " does not contain the " + name + " augmentation" ) ;
return false ;
}
var aug = Augmentations [ name ] ;
if ( aug === null || ! ( aug instanceof Augmentation ) ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because of invalid augmentation name: " + name ) ;
return false ;
}
for ( var j = 0 ; j < Player . queuedAugmentations . length ; ++ j ) {
if ( Player . queuedAugmentations [ j ] . name === aug . name ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because you already have " + name ) ;
return false ;
}
}
for ( var j = 0 ; j < Player . augmentations . length ; ++ j ) {
if ( Player . augmentations [ j ] . name === aug . name ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because you already have " + name ) ;
return false ;
}
}
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if ( fac . playerReputation < aug . baseRepRequirement ) {
workerScript . scriptRef . log ( "ERROR: purchaseAugmentation() failed because you do not have enough reputation with " + fac . name ) ;
return false ;
}
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var res = purchaseAugmentation ( aug , fac , true ) ;
workerScript . scriptRef . log ( res ) ;
if ( isString ( res ) && res . startsWith ( "You purchased" ) ) {
return true ;
} else {
return false ;
}
} ,
installAugmentations ( ) {
if ( Player . bitNodeN != 4 ) {
if ( ! ( hasSingularitySF && singularitySFLvl >= 3 ) ) {
throw makeRuntimeRejectMsg ( workerScript , "Cannot run installAugmentations(). It is a Singularity Function and requires SourceFile-4 (level 3) to run." ) ;
return false ;
}
}
if ( Player . queuedAugmentations . length === 0 ) {
workerScript . scriptRef . log ( "ERROR: installAugmentations() failed because you do not have any Augmentations to be installed" ) ;
return false ;
}
workerScript . scriptRef . log ( "Installing Augmentations. This will cause this script to be killed" ) ;
installAugmentations ( ) ;
return true ;
}
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}
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}
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export { NetscriptFunctions , initSingularitySFFlags } ;