448 Commits

Author SHA1 Message Date
Martin Fournier
974344545d Move import save functionality into SaveObject
Adds a lot of metadata to be able to easily compare the new save to the
current player.

- Adds lastSaved & identifier to the PlayerObject
- Includes a hash method used to generate an identifier
2022-01-26 03:42:52 -05:00
hydroflame
2f36fb107f Merge pull request #2803 from MartinFournier/feat/github-actions
Adds GitHub workflows to fetch a changelog & to bump the app's version
2022-01-26 00:52:06 -05:00
hydroflame
7a5dfd0e72 Merge pull request #2707 from MartinFournier/feature/theme-browser
Add Theme Browser accessible from GameOptions
2022-01-26 00:46:17 -05:00
Martin Fournier
8a2cad6c4a Reset styles for html changelogs in getUpdateText
Adds an optional sxProps to the DialogBox component.
2022-01-25 10:20:36 -05:00
nickofolas
259071e3d5 Align slider endpoints in settings 2022-01-21 16:32:32 -06:00
smolgumball
90e855053d Merge branch 'dev' into add-ns-getRecentScripts 2022-01-21 13:13:18 -07:00
Martin Fournier
a26b9c8dcf Add theme browser page accessible from game options
Removed the themes buttons that were in the ThemeEditorModal and only
left a "Revert to Default" button along with a link to the ThemeBrowser
page.

Split off the buttons into reusable components since they are now used
in two pages.

Display the themes in big cards with a zoomable screenshot. Applying the
theme now shows a toast with an option to undo the action.

The snackbar now allows ReactNode instead of only strings.

- Add link with details on how to create a new theme in the game.
- Add link to the theme-sharing discord channel.
- Add icons to the theme & style buttons in GameOptions
- Add "Theme Editor" button to ThemeBrowser
- Add "Style Editor" button to ThemeBrowser
- Move Styles related files into Themes folder
- Includes a modal that shows a bigger version of the screenshot.
- Change Snackbar to allow for ReactNode as the message
2022-01-20 18:41:49 -05:00
Martin Fournier
a9e2e35446 Move theme related things into its own subfolder
This will make contributions easier and less prone to conflicts.
2022-01-20 18:41:48 -05:00
Olivier Gagnon
77f525c98c rm blob caching 2022-01-20 16:11:48 -05:00
smolgumball
74e2acfa6f Add ns.getRecentScripts() 2022-01-19 00:04:48 -07:00
Olivier Gagnon
53727f6222 typo 2022-01-18 19:20:16 -05:00
nickofolas
eb7a0ebace Use background primary before #000000 for body 2022-01-18 16:15:36 -06:00
hydroflame
c5089ab82a Merge pull request #2664 from MartinFournier/feature/recovery
Add information to the recovery page
2022-01-17 16:05:00 -05:00
hydroflame
1d83247f8d Merge pull request #2671 from gianfun/fix_ns_tail_behavior
Fix ns.tail() behaviour for multiple calls
2022-01-17 16:01:34 -05:00
Gian P
e38010a9a4 Revert "Logs button reopens log window"
This reverts commit 01efd372e95628d419575ade0e6536a458fd61d2.
2022-01-16 18:21:02 -03:00
Martin Fournier
65964c84b2 Add information to the recovery page
Adds error & environment information to the recovery page when
available. The info will be displayed when the error boundary catches an error only.

Otherwise, does a few minor tweaks to the UI of the page.

- Add DevPage button to throw an uncaught error to go into recovery
- Add "Delete Save" button in recovery from Game Options (refactored into its own
component)
- Use "Soft Reset" button from Game Options (refactored into its own
component)
- The "Soft Reset" & "Delete Save" buttons now have confirmations
- Add tooltip on "Disable Recovery Mode" button
- Add timestamp to the RECOVERY.json filename
- Add textarea containing markdown with the current error details, if
available
  - Error
  - Page
  - Version
  - Environment
  - Platform
  - UserAgent
  - Features
  - Source
  - Stack Trace
- Change GitHub new issue link to contain default body & title, if possible
- Change links to not take the full width (they were clickable by mistake)
- Fix "Disable Recovery Mode" not resetting the ErrorBoundary's state,
making going back to terminal impossible
2022-01-16 09:07:53 -05:00
Cyn
8d7b71c5aa Prevent dragging log window off screen & reset log window position if resized off screen 2022-01-15 20:52:02 -05:00
SlyCedix
c25067c062 bound log box to parent div 2022-01-15 20:52:02 -05:00
hydroflame
a454e21977 Merge branch 'dev' into feature-catch-errors-and-softreset-recovery 2022-01-15 18:00:33 -05:00
hydroflame
0db08c3477 Merge pull request #2476 from nickofolas/reopen-log-windows
Logs button reopens log window
2022-01-15 17:18:59 -05:00
nickofolas
0359229af6 Grid-align buttons in location UIs (and options) 2022-01-15 10:21:45 -06:00
Olivier Gagnon
5126d72742 rm some stuff from netdef to make it work in-game 2022-01-13 14:26:05 -05:00
Martin Fournier
6633c00f5d Clear timers when unmounting CorruptableText
The interval was cleared, but not the setTimeout to replace the character
2022-01-13 09:34:08 -05:00
hydroflame
d274e21a10 Merge pull request #2596 from MartinFournier/feature/ns-ui-styles
Add ns.ui.[getStyles, setStyles, resetStyles]
2022-01-12 19:18:54 -05:00
Martin Fournier
0a2187bdf5 Revert "Add toPreviousPage in router"
This reverts commit b0bc3236fdcd2c9f6cfb9c540010e9520c2cbe01.
2022-01-12 18:49:53 -05:00
Martin Fournier
9b638b911f Add ns.ui.[getStyles, setStyles, resetStyles]
Adds three Netscript functions to manipulate the user's styles like the
player can with theme.
2022-01-12 18:34:05 -05:00
Martin Fournier
9d0a63734d Add details to work in overview
Add a reusable component for the focus section, add a bit of details &
some styling.
2022-01-11 20:46:34 -05:00
nickofolas
a41104f51a Add tooltips to unfocused work 2022-01-11 17:46:59 -06:00
TheMas3212
562d4ee800 Add ErrorBoundary component to catch rendering error and redirect to recovery page
also add softreset button on recovery page
2022-01-12 09:43:58 +11:00
Martin Fournier
b22eb58aba Add option to exclude running scripts from save 2022-01-11 16:48:00 -05:00
Martin Fournier
b0bc3236fd Add toPreviousPage in router
- Allows the WorkInProgress cancel & unfocus to go back to the previous
page instead of a default one.
- Change layout of overview buttons
- Add a back button in the overview, only visible in pages with a
sidebar
- Clear the history on augmentation install & on prestige
2022-01-11 09:38:52 -05:00
Martin Fournier
7ee2612c17 Allow drag on character overview
Makes the character overview (and tutorial) draggable, persisting the
{x, y, opened} in the user's settings.

- Remove margin & padding from html, body and ensure main content is
full height
- Add setting to disable progress bars
- Refactor options to use new OptionSwitch
- Add exclusions to prettierignore
- Specify line ending in prettier & gitattributes
2022-01-10 07:37:01 -05:00
Olivier Gagnon
d8a5f5b03c many fixes 2022-01-09 15:24:32 -05:00
hydroflame
f6bc3b0b5e Merge pull request #2495 from TheMas3212/fix-2163
Clear input field for CodingContractModal after submission
2022-01-09 13:01:34 -05:00
hydroflame
ee07942d3e Merge pull request #2500 from MartinFournier/fix/server-list-alphabetical
Sort server list alphabetically
2022-01-09 12:58:54 -05:00
Martin Fournier
0ede6c4295 Add fontFamily & lineHeight settings 2022-01-09 08:40:57 -05:00
Martin Fournier
d6fa672fac Sort server list alphabetically 2022-01-09 05:43:50 -05:00
TheMas3212
5901312184 Clear input field for CodingContractModal after submission 2022-01-09 15:26:36 +11:00
nickofolas
01efd372e9 Logs button reopens log window 2022-01-08 14:31:58 -06:00
hydroflame
20ca1239df Merge pull request #2229 from FaintSpeaker/update-theme-engine-missing-elements
Update theme engine to cover some themeless elements
2022-01-08 14:13:53 -05:00
hydroflame
8d7bc1755c Merge pull request #2429 from MartinFournier/fix/export-bonus
Fix export bonus not being applied when using options menu
2022-01-08 12:43:28 -05:00
hydroflame
30f5559bdf Merge pull request #2441 from Feodoric/fix-duplicate-messages
fix #2174 - icarus message will no longer stack infinitely
2022-01-08 12:42:19 -05:00
Martin Fournier
2b0a248673 Make toasts appear above tail popups 2022-01-08 10:07:35 -05:00
Russell Stringer
1cb65e3f31 fix #2174 - icarus message will no longer stack an unbounded number of alerts
AlertManager now stores a hash for each incoming alert and compares the
hash of any newly arriving alert against those still in the queue.
2022-01-07 15:19:36 -05:00
Martin Fournier
3562671772 Add SaveTimestamp to saveString, used in import 2022-01-07 09:02:35 -05:00
Martin Fournier
46fe8cc94c Change SuppressSaveToast to only work on auto-save
Before this, this setting also suppressed the toast for the manual clicks.
2022-01-05 14:56:28 -05:00
Olivier Gagnon
4860d6dc83 Merge branch 'dev' of github.com:danielyxie/bitburner into dev 2022-01-04 19:09:38 -05:00
Olivier Gagnon
c59a267437 change sf4 2022-01-04 19:09:34 -05:00
nickofolas
c445df4168 Allow notifications to be dismissed by clicking 2022-01-04 16:25:00 -06:00
Martin Fournier
dfabc0ac11 Fix import save issue with large files
The base64 regex was throwing a maximum stack size exceeded error with
large files.
The whole check was a bit redundant since we already try to parse the
file from base64 just below.
2022-01-03 11:02:29 -05:00