Commit Graph

62 Commits

Author SHA1 Message Date
Daniel Xie
e89bb00155 Created functions to display Faction content (for a single faction) and added the corresponding html elements. Created framework for loading content for all pages (world, augmentations, etc.) in Engine.js 2017-01-09 16:14:18 -06:00
Daniel Xie
25bf876f4a Preparing code to create the Factions page 2016-12-22 11:13:00 -06:00
Daniel Xie
8239e94a3a Created servers for some of the Factions. THese factions are joinable when you hack into the servers 2016-12-22 10:19:02 -06:00
Daniel Xie
65ba93190b Added augmentations 2016-12-22 09:56:15 -06:00
Daniel Xie
8dbca029de Factions should save and load properly (not fully tested). Terminal now scrolls to the bottom when something is posted 2016-12-21 12:36:42 -06:00
Daniel Xie
fc3d52b832 Refactored Factions class so that it works with saving/loading. Defined initFactions() function for currently brainstormed factions 2016-12-20 14:31:41 -06:00
Daniel Xie
f1ec376f33 Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab 2016-12-20 14:18:34 -06:00
Daniel Xie
8d87b74eaf Finished implementing Netscript. Not completely tested yet. Find out how to make it multithreaded (Web Workers is the best way according to internet 2016-11-17 16:25:40 -06:00
Daniel Xie
a4f92f7520 Fixed mege conflicts 2016-11-17 09:34:38 -06:00
Daniel Xie
62fbb5452d Added some factions 2016-11-17 09:31:52 -06:00
Daniel Xie
40b0b585e1 Added InputStream, Tokenizer, and Parser(unfinished) class. Changed Newerth to Aevum 2016-11-14 00:42:31 -06:00
Daniel Xie
f311b0b84f Began deining the Faction class 2016-11-03 16:36:01 -05:00