Daniel Xie
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36eb7608d5
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Added ability to pass arguments into scripts
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2017-06-16 21:53:57 -05:00 |
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Daniel Xie
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69d4af01ff
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Added Options button to top right overview. Script object optimization by deleting server maps when not active. Fixed issue with servers getting negative money
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2017-06-13 10:58:31 -05:00 |
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Daniel Xie
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c55b677bc2
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Added threading capabilities when running manually. Need to add for run(0 and exec() in netscript. Also fixed some bugs
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2017-06-10 20:46:02 -05:00 |
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Daniel Xie
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d3fa9f8c6e
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Slight rebalancing. Added kill() and killall() commands
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2017-06-05 20:34:00 -05:00 |
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Daniel Xie
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0dc3d56e3c
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Added isRunning() Netscript command. Account for new commands in RAM usage
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2017-06-05 12:50:32 -05:00 |
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Daniel Xie
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8fa1eab3c6
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Added fileExists() and getServerRequiredHackingLevel() Netscript commands. Updated Netscript documentation
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2017-06-05 10:31:46 -05:00 |
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Daniel Xie
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d73a11f678
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Rebalancing script RAM Usage. Script base RAM cost is 1.5GB, while common functions were made cheaper
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2017-06-05 09:31:47 -05:00 |
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Daniel Xie
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0d90479097
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Fixed issue with Faction page formatting. Script.reset() now re-updated RAM usage
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2017-06-03 23:56:18 -05:00 |
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Daniel Xie
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a3d45b3cc2
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Script editor now saves state when switching to other tabs. Updated to version 0.19.4
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2017-06-02 12:18:53 -05:00 |
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Daniel Xie
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6ff028b5ea
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Slightly buffed hacknet nodes
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2017-06-01 08:36:49 -05:00 |
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Daniel Xie
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b53abeb280
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Refactored Dialog boxes so that an infinite amount can be opened
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2017-05-31 23:17:50 -05:00 |
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Daniel Xie
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ebeac47d12
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Fixed UI issues. Added offline production for grow(), weaken(), and hack() in Netscript scripts
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2017-05-31 20:57:49 -05:00 |
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Daniel Xie
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d825b25c73
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Added functions for weakening server security and updated docuemtnation
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2017-05-31 12:37:32 -05:00 |
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Daniel Xie
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e70f499f13
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Added exec() command. Initial testing shows that its working ok
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2017-05-31 11:33:54 -05:00 |
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Daniel Xie
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ad6f74a16d
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Lowered cost for NeuroFlux governor. Fixed tab completion for scp command. Fixed bugs with Netscript scp command
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2017-05-29 21:02:41 -05:00 |
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Daniel Xie
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66d311f9d8
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Added RAM cost for getHostname() and hasRootAccess(). Applied hacking grow_mult to server growth)
git p
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2017-05-29 18:12:57 -05:00 |
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Daniel Xie
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af47baf4fa
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Buffed crimes and hacking. Increased growth rate of servers. Added getHostanme command. Added preventDefault() for ctrl+b in script editor. Buffed Neuroflux Governor, which adds 1% to all multipliers, and made it more expensive. Nerfed Hacknet Node base production. Fixed nested for loop issue
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2017-05-29 17:37:38 -05:00 |
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Daniel Xie
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8cd9e8954d
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Refactored Netscript Hacknet Node library. Now an array called hacknetnodes[i] can be used to access hacknet nodes, and they can be upgraded with functions
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2017-05-25 07:18:34 -05:00 |
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Daniel Xie
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9e2344919f
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Small UI changes, adding RAM cost for new script commands.
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2017-05-20 22:45:36 -05:00 |
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Daniel Xie
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4d0ee212be
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UI Improvements. Added two new Netscript functions to purchase Hacknet Nodes
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2017-05-20 04:27:42 -05:00 |
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Daniel Xie
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834a6add82
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Added some unique augmentations for factions
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2017-05-17 23:58:49 -05:00 |
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Daniel Xie
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47e4f5b9dd
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Slight rebalancing on Hacknet Nodes. Added buttons for purchase multipliers. They don't work yet though
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2017-05-16 16:22:54 -05:00 |
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Daniel Xie
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f63cd21bfc
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Refactoring purchase of additional servers UI code, minor rebalancing for hacknet nodes
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2017-05-16 10:55:05 -05:00 |
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Daniel Xie
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b8ccddf256
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Changed tabbing i script editor so that it uses four spaces rather than the tab char"
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2017-05-15 23:37:14 -05:00 |
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Daniel Xie
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f1b7d78ba3
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More rebalancing on hacknet Nodes. Tab in script editor works..not super smooth though. Focus on textarea when script editor opens. code in tututorial now properly ignores all whitespace
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2017-05-15 22:06:25 -05:00 |
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Daniel Xie
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bb73fe1101
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Operators now have RAM cost
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2017-05-15 10:38:17 -05:00 |
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Daniel Xie
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51c8e7a6c6
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Fixed bug with loading game when working on creating program
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2017-05-15 10:28:59 -05:00 |
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Daniel Xie
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3919d3e97a
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Bug fixes for new Netscript commands. Added total Playtime statistics. Minor UI improvements
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2017-05-15 09:15:59 -05:00 |
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Daniel Xie
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31ef48f4a8
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Small UI improvements based on private beta feedback
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2017-05-14 21:21:22 -05:00 |
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Daniel Xie
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708b800e36
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Improved documentation for Netscript. Added a link to Netscript documentation in script editor
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2017-05-14 20:43:10 -05:00 |
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Daniel Xie
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83502831d8
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Removed some log statements. Rebalancing on RAM for home comp
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2017-05-13 13:59:19 -05:00 |
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Daniel Xie
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041f195241
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Added two new factions, Slum Snakes and Tetrads. Added 4 more augmentations for those factions. Fixed some issues with prestiging
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2017-05-12 13:12:32 -05:00 |
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Daniel Xie
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c44b514342
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If statements in NetScript should work now
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2017-05-11 23:59:07 -05:00 |
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Daniel Xie
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3ac33cd9e7
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Added commands for port breaking programs in Netscript
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2017-05-10 23:20:17 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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2e55f1d472
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Implemented interactive tutorial!
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2017-05-06 01:24:01 -05:00 |
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Daniel Xie
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66e4fa26a2
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Added Dark web. Needs testing
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2017-05-05 10:50:55 -05:00 |
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Daniel Xie
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56ebfaf2bf
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refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
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2017-05-04 20:08:44 -05:00 |
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Daniel Xie
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3eccf23a41
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Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times
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2017-05-02 23:38:58 -05:00 |
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Daniel Xie
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d6c094f4de
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Playtesting - Rebalancing
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2017-04-22 21:32:51 -05:00 |
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Daniel Xie
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9b408cb995
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Playtesting - Fixed bugs
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2017-04-19 14:19:33 -05:00 |
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Daniel Xie
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52297268f6
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Addded Perk class, Traveling functionality, fixed bugs with script logging and terminal commands
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2017-04-13 12:33:34 -05:00 |
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Daniel Xie
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14684dd6d5
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Finished Create Program functionality (needs testing) and did work on Tutorial
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2017-03-31 16:47:06 -05:00 |
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Daniel Xie
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d656ee3114
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Implemented control + c functionality to stop running cmds such as hack() and analyze()
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2016-12-21 10:33:00 -06:00 |
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Daniel Xie
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f1ec376f33
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Implemented server growth (might need rebalancing). No wwhen a script is killed it is properly removed from the Active Scripts tab
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2016-12-20 14:18:34 -06:00 |
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Daniel Xie
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e2316e4a1d
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Can now do things such as ctrl+c in Terminal without it auto focusing on the input. Implemented offline exp gain
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2016-12-19 14:59:13 -06:00 |
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Daniel Xie
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962b057ff8
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Implemented basic functionality for the Active Tabs menu. Works for online production
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2016-12-19 12:20:19 -06:00 |
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Daniel Xie
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5f1b58fd86
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Evaluator + Netscript should now properly handle errors in syntax/runtime errors (almost..still have to implement the properly closing down script when an error is thrown. Check file for TODO). Player skill level should now properly be updated
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2016-12-15 16:22:42 -06:00 |
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