Daniel Xie
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b2e952b09c
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Did some more work on Perks
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2017-05-12 16:30:36 -05:00 |
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Daniel Xie
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957b7032b1
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Minor UI improvements
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2017-05-12 15:01:23 -05:00 |
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Daniel Xie
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297cf46e1b
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Added Power Recirculator augmentation
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2017-05-12 14:21:31 -05:00 |
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Daniel Xie
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693e45d98c
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Fixed some bugs. Updated documentation for Netscript
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2017-05-12 13:52:02 -05:00 |
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Daniel Xie
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041f195241
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Added two new factions, Slum Snakes and Tetrads. Added 4 more augmentations for those factions. Fixed some issues with prestiging
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2017-05-12 13:12:32 -05:00 |
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Daniel Xie
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9f9ea73651
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rebalanced RAM cost
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2017-05-12 01:58:01 -05:00 |
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Daniel Xie
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55ded7d60c
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Rebalanced part tiem company position wages
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2017-05-12 00:25:54 -05:00 |
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Daniel Xie
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856105e95f
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more augmentation reblaancing
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2017-05-12 00:14:42 -05:00 |
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Daniel Xie
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c44b514342
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If statements in NetScript should work now
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2017-05-11 23:59:07 -05:00 |
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Daniel Xie
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3ac33cd9e7
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Added commands for port breaking programs in Netscript
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2017-05-10 23:20:17 -05:00 |
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Daniel Xie
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8cf17cf229
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Rebalancing crime exp
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2017-05-10 16:21:45 -05:00 |
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Daniel Xie
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416f3e7b47
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Refactored script RAM usage to be calculated based on commands. Updated RAM on foreign servers to balance. Balnaced company wages
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2017-05-10 16:10:06 -05:00 |
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Daniel Xie
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3808fe5a3f
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Minor UI improvements and bug fixes
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2017-05-10 15:21:15 -05:00 |
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Daniel Xie
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f2287b5696
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Lots of changes, didn't keep track ofthem all
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2017-05-10 12:42:46 -05:00 |
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Daniel Xie
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c35e08b4d5
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Small UI improvements, small bug fix with NeuroFlux cost, added tooltips to Crimes
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2017-05-08 12:40:53 -05:00 |
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Daniel Xie
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94aafba04b
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Added 3 more crimes..home computer no longer reset on prestige
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2017-05-08 11:00:34 -05:00 |
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Daniel Xie
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20d8a40e17
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Playtesting - Rebalancing, UI improvements, added tooltip for programs, home computer no longer reset on prestige
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2017-05-08 09:33:26 -05:00 |
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Daniel Xie
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21f73088f6
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Added neuroflux governor augmentation (the one you can level up
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2017-05-07 05:04:54 -05:00 |
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Daniel Xie
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cc21dd6fc7
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Rebalancing, UI improvements
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2017-05-07 03:22:50 -05:00 |
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Daniel Xie
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315940112c
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UI Improvements
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2017-05-06 17:19:18 -05:00 |
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Daniel Xie
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534f5c1dbe
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Small UI improvements, balancing crime money
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2017-05-06 14:12:45 -05:00 |
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Daniel Xie
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2e55f1d472
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Implemented interactive tutorial!
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2017-05-06 01:24:01 -05:00 |
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Daniel Xie
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e2cbc38920
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Adding Interactive Tutorial files - incomplete
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2017-05-05 16:27:35 -05:00 |
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Daniel Xie
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9f7d6d7bba
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Bug fixes
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2017-05-05 13:13:31 -05:00 |
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Daniel Xie
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acc3b8cf89
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Create Program refactoring, added a notification for it when it comes up
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2017-05-05 11:52:48 -05:00 |
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Daniel Xie
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66e4fa26a2
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Added Dark web. Needs testing
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2017-05-05 10:50:55 -05:00 |
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Daniel Xie
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c749c275f2
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Playtesting - Minor rebalancing, UI improvements, and bug fixes
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2017-05-05 09:21:08 -05:00 |
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Daniel Xie
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cdd51e675d
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Rebalancing crime exp rates, small UI improvements and bug fixes
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2017-05-04 23:54:40 -05:00 |
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danielyxie
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e6ce1bf7e0
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Merge pull request #2 from danielyxie/dev
Dev v0.2
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2017-05-04 20:10:55 -05:00 |
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Daniel Xie
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56ebfaf2bf
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refactored saving/loading by making it into a class. Tested and debugged prestige mechanic
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2017-05-04 20:08:44 -05:00 |
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Daniel Xie
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2c53073f21
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Format numbers to look nice, update info that is displayed on Character page
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2017-05-04 15:50:17 -05:00 |
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Daniel Xie
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c862969198
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Fixed a bug with displaying Augmentations at a faction. More minor rebalancing for Augmentation requirements
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2017-05-04 14:42:27 -05:00 |
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Daniel Xie
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8917284f27
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Removed some console.log statements. Fixed bug with displaying Factions Content
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2017-05-04 14:29:50 -05:00 |
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Daniel Xie
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219373e48e
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Hacknet Node production and Crime rebalancing
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2017-05-04 13:37:57 -05:00 |
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Daniel Xie
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b0bc7ed3c7
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Rebalancing crime exp and small UI improvements
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2017-05-04 02:05:43 -05:00 |
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Daniel Xie
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01f9bf14af
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Rebalancing Create program times, crime exp gains
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2017-05-04 00:27:22 -05:00 |
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Daniel Xie
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a934205d08
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Added crimes mechanic
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2017-05-04 00:05:48 -05:00 |
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Daniel Xie
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97c132418a
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More rebalancing for Augmentations
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2017-05-03 14:25:24 -05:00 |
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Daniel Xie
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b76498b19b
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Rebalancing augmentations
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2017-05-03 13:18:09 -05:00 |
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Daniel Xie
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a92e9c941d
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Added Netburners faction - untested
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2017-05-03 12:58:09 -05:00 |
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Daniel Xie
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86900c0879
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Began implementing Crimes mechanic...plus karma and statistics for it. Readjusted the ciriminal factions requirements acordingly
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2017-05-03 12:52:54 -05:00 |
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Daniel Xie
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3eccf23a41
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Minor UI improvements, fixed job requirements to make them inline with multiplers of 5, rebalancing hacking times
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2017-05-02 23:38:58 -05:00 |
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Daniel Xie
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635ef04967
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Added Augmentations for new Hacknet Node faction and rebalancing company positions so the requirements are in even numbers
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2017-05-02 14:24:24 -05:00 |
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Daniel Xie
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36a261bd2e
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Rebalancing to job wages, hack time, and create program level requirements
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2017-05-02 12:06:46 -05:00 |
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Daniel Xie
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6edd7f1a49
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Added grow() command - it is untested and does not worki n offline yet. Some small rebalancing and UI changes
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2017-05-02 11:28:54 -05:00 |
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Daniel Xie
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097807282d
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Small UI change - HacknetNode production added toFixed(2)
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2017-05-01 22:56:48 -05:00 |
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Daniel Xie
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08f4278474
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Formatting changes - Increase span margin/padding on pop up boxes and disable border highlighting
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2017-05-01 22:26:06 -05:00 |
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Daniel Xie
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c3eaaded70
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Added command history using both up and down keys
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2017-05-01 22:05:26 -05:00 |
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Daniel Xie
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5943590ffb
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Working on tab completion. Almost there, some kinks to work out
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2017-05-01 16:38:49 -05:00 |
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Daniel Xie
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1fa0ef339a
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Added up button history mechanic to terminal..the basics work
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2017-05-01 12:23:20 -05:00 |
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