Zelow79
d7380a9243
Sleeve crime kills add to numPeopleKilled ( #413 )
2023-03-07 19:35:01 -05:00
omuretsu
b9ffb9e42e
Add triggers for faction invite check
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Manually check for faction invites whenever a server is backdoored, and whenever the player uses ns.singularity.checkFactionInvites
2023-03-07 19:31:54 -05:00
Snarling
401bfe9f31
Sleeve work type changes ( #412 )
2023-03-07 18:03:13 -05:00
Snarling
51bf0d1904
Stanek performance boost + bonus time rework ( #410 )
2023-03-07 14:45:22 -05:00
Zelow79
701f063642
Blade Contracts/Operations now reduce count on fails. ( #411 )
2023-03-07 14:45:05 -05:00
omuretsu
c2cd5845b2
Refactor ls
2023-03-07 08:04:08 -05:00
omuretsu
0442f3d5e9
Rework roughlyIs internal function
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Now named missingKey, is much faster (approx 4x faster based on testing), and provides better error info when it fails (which property was missing from the provided object).
2023-03-07 06:33:24 -05:00
Snarling
e74dfe9b79
NETSCRIPTSLEEVE: Add cyclesWorked to ns.sleeve.getTask return ( #409 )
2023-03-07 05:30:15 -05:00
omuretsu
4ebfdcc4a8
Changelog + misc minor changes
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Recovery textarea no longer spellchecks, fixed some "as" type assertions that were not necessary.
2023-03-06 11:45:36 -05:00
Snarling
759f86d6e5
NETSCRIPT: Rework script ram updates ( #408 )
2023-03-05 22:39:42 -05:00
zerbosh
14aafbe0a3
SLEEVES: fix typo in MoneySourceTracker call ( #405 )
2023-03-03 01:03:09 -05:00
Tyasuh
a01da24c10
Complete partial revert of infinite loop detection ( #406 )
2023-03-03 01:02:45 -05:00
Snarling
ea8ee743cc
NETSCRIPT: Revert infinite loop detection ( #404 )
2023-03-02 17:29:18 -05:00
Snarling
59389b164a
Update electronbuild.yaml
2023-03-01 01:00:35 -05:00
Snarling
89baa19bbf
Update package-electron.sh
2023-03-01 00:50:53 -05:00
Snarling
26c7556091
Create test workflow for linux electron build
2023-03-01 00:45:52 -05:00
omuretsu
75481aa195
Fix growthAnalyzeSecurity doc
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Also a format fix from a previous sloppy commit
2023-02-28 09:57:02 -05:00
omuretsu
f16246f939
Fix Math Expressions contract
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Previously player could submit as many wrong answers in the solution as they wanted, as long as all correct answers were included. Fixed by ensuring length matches actual answer.
2023-02-28 09:14:12 -05:00
omuretsu
45ca94b1dc
Fix hackAnalyzeThreads
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It was previously returning infinity any time a single thread was calculated to hack less than $1, due to an improper use of Math.floor.
2023-02-28 09:02:14 -05:00
Aditya Hegde
2f4c29fdf0
Clarifying that netscript ports are across servers ( #268 )
2023-02-28 06:59:37 -05:00
Snarling
ee3c412933
SETTINGS: Add infinite loop detection setting ( #402 )
2023-02-28 06:54:01 -05:00
lucebac
ae92ea0f94
ns.scp: strip leading slashes from filenames if file is in root ( #263 )
2023-02-28 06:53:42 -05:00
David Walker
f1793b187b
SOURCEFILE: Fix calculation of decMult ( #385 )
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Changed SF1 to apply a 1/incMult multiplier to hacknet costs to match how NFG, SF12, etc. handle it. Previously was calculated as a %reduction.
Changed wording on SF9 to include a %reduction in hacknet costs.
Buffed SF9 effect to 12% base from 8%, to make up for weaker hacknet cost mults from SF1.
2023-02-27 20:41:42 -05:00
T.J. Eckman
33f0150d25
BUGFIX: Memory Leak in NetscriptPorts ( #399 )
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Co-authored-by: Snarling <84951833+Snarling@users.noreply.github.com>
2023-02-27 19:54:04 -05:00
Mughur
9d504b0dfb
updated node starting messages actually show up ( #397 )
2023-02-27 21:46:01 +02:00
CJ Bok
5cef60cd21
Fixed the year for v2.2.2 ( #398 )
2023-02-26 19:20:04 -05:00
omuretsu
93939431e9
Remove some unused electron code
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Verified that steam exits the game even when a link has been opened, no need for utils.openExternal or tracking app_playerOpenedExternalLink.
Also removed some unneeded eslint override comments
2023-02-26 19:18:54 -05:00
Snarling
b9b5a62105
Fix electron link handling ( #396 )
2023-02-25 17:42:26 -05:00
LiamGeorge1999
3d9993215c
Fix double percentage sign in product creation ( #395 )
2023-02-25 08:20:59 -05:00
LiamGeorge1999
b1af58d6a6
Fixed speechmarks not making numeric terminal arguments into strings ( #391 )
2023-02-25 08:17:01 -05:00
quacksouls
f50b731846
Fix doc typo for "Sanitize Parentheses in Expression" contract ( #389 )
2023-02-24 22:31:10 -05:00
quacksouls
18eeb7c4e1
Fix doc typo for ns.stock.getPosition
( #390 )
2023-02-24 22:27:55 -05:00
Snarling
4166c09bd4
More script editor options ( #386 )
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* Options are responsive again (fix from previous changes)
* Better height control on the monaco container using flexbox.
* Added options for tab size, auto-detect indentation per-file, font family, and font ligatures.
2023-02-24 07:37:29 -05:00
Mughur
ee3b220858
fix typo ( #388 )
2023-02-24 14:10:57 +02:00
Mughur
6839a456ac
doc function updates and additions ( #387 )
2023-02-24 13:57:17 +02:00
Snarling
71051cde9c
Upgrade monaco and bump game version to 2.3.0dev ( #369 )
2023-02-23 21:43:29 -05:00
omuretsu
211e2bcb95
Fix Electron API server
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VSCode integration fix for Electron version
2023-02-23 21:18:29 -05:00
Mughur
57302c953f
Merge pull request #376 from Zelow79/BN9-buff
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BN9: QoL improvements.
2023-02-23 17:29:52 +02:00
omuretsu
37d2f57e53
Fix atExit loop
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atExit clears itself from the WorkerScript before being executed.
2023-02-23 08:39:47 -05:00
Zelow79
eb7b00a688
Update BitNode.tsx
2023-02-22 15:50:29 -05:00
Zelow79
3fde3a1a22
Update BitNode.tsx
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Removed PI from BN modifiers and set them back to base/original values as per Mughur request.
2023-02-22 15:47:32 -05:00
Mughur
3c7b0622a5
Merge pull request #375 from Tyasuh/Int-Shock-Recovery-Buff
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MISC: Sleeve Int applies to active/passive shock recovery
2023-02-22 14:40:51 +02:00
Snarling
d3f9554a6e
2.2.2 Release ( #378 )
v2.2.2
2023-02-21 09:44:18 -05:00
tyasuh.taeragan@gmail.com
7963158470
Requested Correction
2023-02-20 21:40:47 -05:00
omuretsu
bba6b26ac1
Fix ram<1GB display bug
2023-02-20 06:31:52 -05:00
Zelow79
f573092090
Update Prestige.ts
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updated comment to be a little more clear
2023-02-19 21:51:06 -05:00
Zelow79
b950c6540f
bn9 QoL improvements
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Increased BN multipliers for HacknetNodeMoney and WorldDaemonDifficulty to PI (3.14159...). This brings WD required hack to 9424.77796076938 (now the 2nd highest ^-^).
Bn9 now starts with the same node bn9.3 rewards (the idea here is it helps showcase the BNs new feature and just speeds up a lot of what made it so slow early on)
2023-02-19 21:14:22 -05:00
omuretsu
6b8ae1b351
Change high% display to mult form
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Also includes some documentation updates from a previous PR (sleeve.setToIdle)
2023-02-19 15:24:27 -05:00
tyasuh.taeragan@gmail.com
b6433786e3
formatter
2023-02-19 05:27:09 -05:00
tyasuh.taeragan@gmail.com
012c5d4f86
Int Buff to shock recovery speed
2023-02-19 01:43:38 -05:00