Aleksei Bezrodnov
1af01401d9
UI: Correct behavior of "back" button on faction augs page
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Plus router refactoring
2023-06-26 04:24:37 -04:00
Snarling
c2dacedcb3
Fix UI regression for crime in progress ( #621 )
2023-06-16 22:24:32 -04:00
Aleksei Bezrodnov
969f3170f1
fix WorkInProgress component warnings ( #600 )
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Also improves WorkInProgress performance by reducing unnecessary rerenders
2023-06-12 01:04:56 -04:00
Snarling
6732549196
ENUMS: Initial Enum Helper rework + Reorganization ( #596 )
2023-06-12 00:34:20 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps ( #501 )
2023-05-05 03:55:59 -04:00
Snarling
d3f9554a6e
2.2.2 Release ( #378 )
2023-02-21 09:44:18 -05:00
Snarling
6a6043c509
CODEBASE: Add custom useRerender hook ( #359 )
2023-02-11 13:22:55 -05:00
Snarling
b4074328ec
UI: Added new locale-aware and configurable number formatting ( #354 )
2023-02-11 13:18:50 -05:00
Snarling
fb1f95c26e
VARIOUS: Various changes prior to release 2.2 ( #271 )
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See PR #271 description
2022-12-29 20:28:53 -05:00
David Walker
8d793ea271
Internal refactoring of Router ( #241 )
2022-12-04 03:14:06 -05:00
Snarling
65cd14e33b
DOC: Add ns documentation for possible sleeve tasks ( #217 )
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* Add specific types for sleeve tasks
* Moved LocationName enum to overall enums file
* Add LocationName enum to those provided to player
* remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName)
* Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts
* also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
2022-11-20 12:07:22 -05:00
Snarling
88d51e9a7e
MISC: A bunch of enums stuff. ( #212 )
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* Some game enums moved to utils/enums. Others can eventually be moved there as well.
* findEnumMember function for performing fuzzy matching of player input with enum members, without needing separate fuzzy functions for every enum.
* Also used findEnumMember for safely loading save games (allows case changes in enum values)
* Changed capitalization on some enums.
* BREAKING: removed classGains work formulas function
* Split ClassType enum into UniversityClassType and GymType.
* Added universityGains and gymGains work formulas functions
* Provided the new split enums to the player on ns.enums.
2022-11-20 08:37:11 -05:00
Olivier Gagnon
cbb7f58231
Make the main player object an alias, makes it easier to import
2022-10-09 18:42:14 -04:00
Olivier Gagnon
f6f023eeb4
Fix tons of typos
2022-10-09 01:25:31 -04:00
Snarling
38063f62a7
build fix, lint, remove some instanceof checks
2022-09-27 16:09:32 -04:00
Snarling
91a69d7d8f
format & lint
2022-09-27 15:35:40 -04:00
Snarling
83d357e758
commit1
2022-09-27 15:35:40 -04:00
SilverNexus
10a2f180ce
Fix #4106 -- Crime EXP is exactly One Fifth?
2022-09-19 20:23:26 -04:00
Kelenius
e16140fe9c
Improvements to crime work UI
2022-08-26 21:03:30 +03:00
Olivier Gagnon
faa3e212f3
fix a bunch of small v2 related bugs
2022-07-26 08:08:51 -04:00
Olivier Gagnon
26986c2d3e
fix work crashing when installing
2022-07-19 21:42:54 -04:00
Olivier Gagnon
c3a10d5d95
fix more anys
2022-07-19 18:25:06 -04:00
Olivier Gagnon
bb8af88b77
prep v2
2022-07-19 14:21:12 -04:00
Olivier Gagnon
0550bc188c
refactor some stuff
2022-07-14 17:43:08 -04:00
Olivier Gagnon
28956d8fd6
make crime unfocusable
2022-07-14 15:53:42 -04:00
Olivier Gagnon
fac6633347
remove so many fields and values used by the old system
2022-07-12 23:13:40 -04:00
Olivier Gagnon
598e47766e
convert company work to new work system
2022-07-12 22:43:03 -04:00
Olivier Gagnon
2d73f546b0
lint and remove unused var
2022-07-12 01:59:23 -04:00
Olivier Gagnon
f7805c4a51
convert faction work to new work system
2022-07-12 01:54:19 -04:00
Olivier Gagnon
e86a42716c
lint
2022-07-11 15:58:23 -04:00
Olivier Gagnon
606f1bf6c4
create program and grafting done
2022-07-10 01:37:36 -04:00
Olivier Gagnon
647392626e
convert taking class ot new work system
2022-07-07 17:28:23 -04:00
Olivier Gagnon
24b6eb4d56
make workinprogress crime 2 digit precision
2022-07-07 02:03:02 -04:00
Olivier Gagnon
3ee7d593d0
Convert crime to new work model
2022-07-07 02:00:23 -04:00
nickofolas
f45200b25e
Implement ClassType
and FactionWorkType
enums
2022-05-04 14:18:12 -05:00
nickofolas
4a8e99b170
Refactor WorkType
to an enum
2022-05-04 13:42:48 -05:00
nickofolas
cc5e89208e
Convert WIP root to use switch statement
2022-05-04 12:44:48 -05:00
nickofolas
b8cb5f0991
Remove elapsed from crime WIP
2022-05-03 15:27:41 -05:00
nickofolas
e8a08424af
Fix typo
2022-05-02 17:57:50 -05:00
nickofolas
73d08973f9
Render faction money gain conditionally
2022-05-02 17:56:02 -05:00
nickofolas
e859759ebd
First pass on work in progress root
2022-05-02 17:31:40 -05:00
nickofolas
35fa6dcca1
Basic WorkInfo
implementation
2022-05-02 16:34:17 -05:00
nickofolas
8da51b7e0a
Replace references to crafting with grafting
2022-04-11 11:07:15 -05:00
hydroflame
2a0f1ddc98
Merge pull request #3248 from phyzical/bugfix/3244
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recovery screen fix for when augmenting and working
2022-03-30 19:51:28 -04:00
Olivier Gagnon
680081c548
post-grafting changes
2022-03-29 14:09:17 -04:00
nickofolas
2aaf880e27
Fix oversight in WIPRoot
2022-03-27 15:23:35 -04:00
phyzical
2bebb4e228
reroute to terminal instead
2022-03-24 23:20:11 +08:00
phyzical
6ad2f156d7
recovery screen fix for when augmenting and working
2022-03-24 23:13:54 +08:00
nickofolas
3df3e04f9c
Formulas
2022-03-22 17:53:57 -05:00
nickofolas
dfca624e35
Merge branch 'dev' of github.com:danielyxie/bitburner into feature/grafting
2022-03-21 11:08:48 -05:00