danielyxie
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e714f1e6cd
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Rename ContractTypes -> CodingCOntractTypes. Begin Contract Generation code
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2018-10-01 19:51:32 -05:00 |
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danielyxie
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420fd0c5ad
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write()/read() now work for script files. You can now use angled brackets in tprint() (and create DOM elements). Added CodingContract implementation
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2018-10-01 19:51:32 -05:00 |
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Steven Evans
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b66c3c6fc4
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[chore] Fixing import casing to actually match file casing
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2018-10-01 19:51:32 -05:00 |
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Steven Evans
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c87621edd9
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[chore] fixing the ability to run dev-server
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2018-10-01 19:51:32 -05:00 |
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Steven Evans
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a98dd66e45
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[bug] Fixing the timestamp in Bladeburner logs.
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2018-10-01 19:51:32 -05:00 |
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danielyxie
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6cb7704eed
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Move all Theme color settings to FconfSettings rather than Settings. Add setting for default/classic main menu style
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2018-10-01 19:51:32 -05:00 |
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danielyxie
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7ef6f6896e
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Added css for a 'classic' main menu
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2018-10-01 19:51:32 -05:00 |
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danielyxie
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0fc06c3323
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Merge pull request #462 from danielyxie/dev
Fixed bug with Player.workForFaction() calling the wrong 'finish' fun…
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2018-09-16 14:49:36 -05:00 |
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danielyxie
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94739129de
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Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)
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2018-09-16 14:48:36 -05:00 |
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danielyxie
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e425bcfe6b
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Merge pull request #459 from danielyxie/dev
v0.40.3
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2018-09-15 12:05:30 -05:00 |
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danielyxie
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ae4eb2f30e
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Added v0.40.3 Build
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2018-09-15 12:04:49 -05:00 |
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danielyxie
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f016736603
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Updated changelog and version. Added build distribution files
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2018-09-12 11:34:18 -05:00 |
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danielyxie
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a18a2e8e70
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Fixed linting errors
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2018-09-12 11:29:02 -05:00 |
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danielyxie
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d50c5abb66
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Refactored all code that uses the numeral library to use a wrapper class. Implemented configurable locale setting through this wrapper class
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2018-09-12 11:29:02 -05:00 |
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danielyxie
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5635b51659
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Locale setting implemented. Has numeral error when switching locales
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2018-09-12 11:29:02 -05:00 |
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danielyxie
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0229eda9ce
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Slightly randomized endgame server parameters. Amount of RAM on servers is now also randomized
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2018-09-11 21:56:11 -05:00 |
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danielyxie
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56b2f581d8
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Added donateToFaction(), isLogEnabled(), and getScriptLogs() Netscript functions. Added optional hacking/int level parameters to getHackTime/getGrowTime/etc functions
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2018-09-11 13:56:23 -05:00 |
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danielyxie
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93d2a09aab
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Migrating hydroflame's killall loading screen changes to new build files
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2018-09-10 16:38:18 -05:00 |
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danielyxie
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0e4df90804
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Merge branch 'hydroflame-loading-redirect' into dev
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2018-09-10 15:01:25 -05:00 |
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danielyxie
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afd7f53132
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Fixed merge conflicts with hydroflame-loading-redirect
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2018-09-10 15:01:12 -05:00 |
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danielyxie
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93db9c513a
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Merge pull request #455 from kopelli/lint-violations
Lint violations
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2018-09-10 14:27:46 -05:00 |
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danielyxie
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d3d842cec7
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Merge pull request #451 from kopelli/server-expansion
Server Randomization
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2018-09-10 14:25:21 -05:00 |
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danielyxie
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c24b7bce5f
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Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
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2018-09-10 13:52:38 -05:00 |
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danielyxie
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752e13c354
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Merge branch 'Kline--numeral-updates' into dev
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2018-09-10 13:51:44 -05:00 |
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danielyxie
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ba469f49c5
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Fixed merge conflicts in Kline--numeral-updates
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2018-09-10 13:51:21 -05:00 |
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Steven Evans
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9a4867785e
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[style] Fixing TSLint violations
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2018-09-10 11:24:23 -04:00 |
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Steven Evans
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a681fc5577
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[chore] Disabling a couple ESLint violations
These should really be refactored and fixed, but the end-to-end testing
will take a bit more effort. It can be tackled later.
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2018-09-10 10:59:07 -04:00 |
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Steven Evans
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a85f956a9d
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[style] Cleaning up Stylelint violations
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2018-09-10 10:41:48 -04:00 |
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danielyxie
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4b9b3f9002
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Merge pull request #452 from danielyxie/wget
Wget
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2018-09-09 17:34:52 -05:00 |
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danielyxie
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93c1d603c5
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Fixed issue with prompt color
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2018-09-07 21:53:10 -05:00 |
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danielyxie
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b36855fe52
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Merged from dev. Fixed merge conflicts. Updated terminal documentation for wget
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2018-09-07 21:21:23 -05:00 |
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danielyxie
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98598b103d
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Implemented wget Terminal command
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2018-09-07 20:53:11 -05:00 |
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Steven Evans
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3d52ed5990
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[feat] Let server RAM be a range instead of static
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2018-09-07 08:39:33 -04:00 |
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Steven Evans
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babbf00029
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[refactor] Server RAM is exponent instead of concrete value
This will let us randomize the value down the line.
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2018-09-07 08:39:16 -04:00 |
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Steven Evans
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625734d326
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[feat] Network server layers can be randomized
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2018-09-07 08:39:01 -04:00 |
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Steven Evans
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319b45ead5
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[refactor] Network servers are created via metadata
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2018-09-07 08:37:47 -04:00 |
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danielyxie
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28b83b778f
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Merge pull request #450 from danielyxie/stock-market-and-bladeburner-rebalancing
Stock market and bladeburner rebalancing
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2018-09-06 17:18:47 -05:00 |
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danielyxie
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e9b6683cfb
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Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing
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2018-09-06 13:42:58 -05:00 |
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danielyxie
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ba72ad338e
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Merge pull request #448 from danielyxie/v0.40.3-patch-2
V0.40.3 patch 2
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2018-09-06 13:41:20 -05:00 |
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danielyxie
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053bb9fcaf
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Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing
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2018-09-06 11:54:21 -05:00 |
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danielyxie
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7906bf1478
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Merge pull request #446 from mat-jaworski/dev
More UI updates
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2018-09-06 11:10:42 -05:00 |
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danielyxie
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26fa9cfe82
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Rebalanced Stock Market and Bladeburner. Refactored Stock class to Typescript
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2018-09-06 11:07:59 -05:00 |
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Mat Jaworski
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f721e21622
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More minor font colour and Infiltration details updates
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2018-09-07 00:15:36 +10:00 |
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Mat Jaworski
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0cc6d81309
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Updated the src/index.html as per my previous PR updates in ./index
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2018-09-06 21:58:27 +10:00 |
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Mat Jaworski
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fe47df1ade
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Merge branch 'dev' into dev
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2018-09-06 21:44:44 +10:00 |
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danielyxie
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f0151db5d1
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Merge branch 'v0.40.3-patch-2' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing
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2018-09-05 16:38:19 -05:00 |
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danielyxie
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14e04f51ef
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Merge pull request #443 from danielyxie/v0.40.3-patch-1
V0.40.3 patch 1
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2018-09-05 16:11:01 -05:00 |
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danielyxie
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9f1626c0a3
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Updated changelog
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2018-09-05 16:10:34 -05:00 |
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danielyxie
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3c2ffc05e1
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Merge pull request #442 from kopelli/html-webpack
Html Webpack
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2018-09-05 16:09:11 -05:00 |
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danielyxie
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423ecea95f
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Finished refactoring Player code to continuously give exp when doing a working action (rather than giving it all when the action is finished)
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2018-09-05 15:36:18 -05:00 |
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