danielyxie
eb1a7cf8a0
Fix linting issues
2018-10-01 19:51:32 -05:00
danielyxie
a7592250f3
Finished wget() Netscript fn implementation. Updated documentation
2018-10-01 19:51:32 -05:00
danielyxie
44ce4bc674
Added RAM usage calculations for wget() Netscript fn
2018-10-01 19:51:32 -05:00
danielyxie
427cdb48ba
Initial commit for implemeenting wget and refactoring some Server-related code
2018-10-01 19:51:32 -05:00
Steven Evans
62672a4e2a
[chore] Updating required Node range
...
Doing a query across all the "engine" requirements across all installed
dependencies, the highest minimum is Node 8.*. And the lowest maximum
seems to be 9.*
2018-10-01 19:51:32 -05:00
Steven Evans
9e697a6809
[chore] Script to check the required version of Node & NPM
...
Apparently the "engines" files of package.json is no longer checked
regularly when performing installs. With the changes and different
behaviors across different version of Node & NPM, and having no other
way to ensure everybody contributing is on the same page, this
preinstall check is necessary.
This heavily relies on "SemVer" NPM package, but in order to actually
check this prior to the first set of packages installed the code needs
to be there. So this is a slimmed down version of SemVer and syntax has
been updated.
2018-10-01 19:51:32 -05:00
danielyxie
11c60a87c2
grow() no longer reports Infinite growth when money is at 0
2018-10-01 19:51:32 -05:00
danielyxie
561cdb1652
Update documentation. Hacknet Node API functions for getting costs now return Infinity if the specified Node is at max level
2018-10-01 19:51:32 -05:00
danielyxie
12bee24520
Beginning to refactor stylesheets. Convert main menu to use buttons instead of a elements
2018-10-01 19:51:32 -05:00
danielyxie
d624d2f86f
Fixed bug with contract generation when player doesn't have a job. Added bladeburner.getActionRepGain() function
2018-10-01 19:51:32 -05:00
danielyxie
3051208bcb
Adding updated build and fixing display bugs with Terminal's 'analyze'
2018-10-01 19:51:32 -05:00
danielyxie
f78f0ec1a7
Implemented Coding Contracts
2018-10-01 19:51:32 -05:00
danielyxie
e714f1e6cd
Rename ContractTypes -> CodingCOntractTypes. Begin Contract Generation code
2018-10-01 19:51:32 -05:00
danielyxie
420fd0c5ad
write()/read() now work for script files. You can now use angled brackets in tprint() (and create DOM elements). Added CodingContract implementation
2018-10-01 19:51:32 -05:00
Steven Evans
b66c3c6fc4
[chore] Fixing import casing to actually match file casing
2018-10-01 19:51:32 -05:00
Steven Evans
c87621edd9
[chore] fixing the ability to run dev-server
2018-10-01 19:51:32 -05:00
Steven Evans
a98dd66e45
[bug] Fixing the timestamp in Bladeburner logs.
2018-10-01 19:51:32 -05:00
danielyxie
6cb7704eed
Move all Theme color settings to FconfSettings rather than Settings. Add setting for default/classic main menu style
2018-10-01 19:51:32 -05:00
danielyxie
7ef6f6896e
Added css for a 'classic' main menu
2018-10-01 19:51:32 -05:00
danielyxie
0fc06c3323
Merge pull request #462 from danielyxie/dev
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Fixed bug with Player.workForFaction() calling the wrong 'finish' fun…
2018-09-16 14:49:36 -05:00
danielyxie
94739129de
Fixed bug with Player.workForFaction() calling the wrong 'finish' function when it goes over the max time (after being offline)
2018-09-16 14:48:36 -05:00
danielyxie
e425bcfe6b
Merge pull request #459 from danielyxie/dev
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v0.40.3
2018-09-15 12:05:30 -05:00
danielyxie
ae4eb2f30e
Added v0.40.3 Build
2018-09-15 12:04:49 -05:00
danielyxie
f016736603
Updated changelog and version. Added build distribution files
2018-09-12 11:34:18 -05:00
danielyxie
a18a2e8e70
Fixed linting errors
2018-09-12 11:29:02 -05:00
danielyxie
d50c5abb66
Refactored all code that uses the numeral library to use a wrapper class. Implemented configurable locale setting through this wrapper class
2018-09-12 11:29:02 -05:00
danielyxie
5635b51659
Locale setting implemented. Has numeral error when switching locales
2018-09-12 11:29:02 -05:00
danielyxie
0229eda9ce
Slightly randomized endgame server parameters. Amount of RAM on servers is now also randomized
2018-09-11 21:56:11 -05:00
danielyxie
56b2f581d8
Added donateToFaction(), isLogEnabled(), and getScriptLogs() Netscript functions. Added optional hacking/int level parameters to getHackTime/getGrowTime/etc functions
2018-09-11 13:56:23 -05:00
danielyxie
93d2a09aab
Migrating hydroflame's killall loading screen changes to new build files
2018-09-10 16:38:18 -05:00
danielyxie
0e4df90804
Merge branch 'hydroflame-loading-redirect' into dev
2018-09-10 15:01:25 -05:00
danielyxie
afd7f53132
Fixed merge conflicts with hydroflame-loading-redirect
2018-09-10 15:01:12 -05:00
danielyxie
93db9c513a
Merge pull request #455 from kopelli/lint-violations
...
Lint violations
2018-09-10 14:27:46 -05:00
danielyxie
d3d842cec7
Merge pull request #451 from kopelli/server-expansion
...
Server Randomization
2018-09-10 14:25:21 -05:00
danielyxie
c24b7bce5f
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
2018-09-10 13:52:38 -05:00
danielyxie
752e13c354
Merge branch 'Kline--numeral-updates' into dev
2018-09-10 13:51:44 -05:00
danielyxie
ba469f49c5
Fixed merge conflicts in Kline--numeral-updates
2018-09-10 13:51:21 -05:00
Steven Evans
9a4867785e
[style] Fixing TSLint violations
2018-09-10 11:24:23 -04:00
Steven Evans
a681fc5577
[chore] Disabling a couple ESLint violations
...
These should really be refactored and fixed, but the end-to-end testing
will take a bit more effort. It can be tackled later.
2018-09-10 10:59:07 -04:00
Steven Evans
a85f956a9d
[style] Cleaning up Stylelint violations
2018-09-10 10:41:48 -04:00
danielyxie
4b9b3f9002
Merge pull request #452 from danielyxie/wget
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Wget
2018-09-09 17:34:52 -05:00
danielyxie
93c1d603c5
Fixed issue with prompt color
2018-09-07 21:53:10 -05:00
danielyxie
b36855fe52
Merged from dev. Fixed merge conflicts. Updated terminal documentation for wget
2018-09-07 21:21:23 -05:00
danielyxie
98598b103d
Implemented wget Terminal command
2018-09-07 20:53:11 -05:00
Steven Evans
3d52ed5990
[feat] Let server RAM be a range instead of static
2018-09-07 08:39:33 -04:00
Steven Evans
babbf00029
[refactor] Server RAM is exponent instead of concrete value
...
This will let us randomize the value down the line.
2018-09-07 08:39:16 -04:00
Steven Evans
625734d326
[feat] Network server layers can be randomized
2018-09-07 08:39:01 -04:00
Steven Evans
319b45ead5
[refactor] Network servers are created via metadata
2018-09-07 08:37:47 -04:00
danielyxie
28b83b778f
Merge pull request #450 from danielyxie/stock-market-and-bladeburner-rebalancing
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Stock market and bladeburner rebalancing
2018-09-06 17:18:47 -05:00
danielyxie
e9b6683cfb
Merge branch 'dev' of https://github.com/danielyxie/bitburner into stock-market-and-bladeburner-rebalancing
2018-09-06 13:42:58 -05:00