Commit Graph

7684 Commits

Author SHA1 Message Date
omuretsu
00522fb8f3 Fix infinite loop detection
Also debounce it with the ram calc to improve performance
2023-05-16 11:27:11 -04:00
omuretsu
b44050cfec Fix oldcorp loading 2023-05-16 08:36:14 -04:00
omuretsu
f4655b8e1b Typo fix 2023-05-15 23:12:17 -04:00
omuretsu
6c730d46f4 Dev branch always show changelog regardless of location 2023-05-15 23:05:36 -04:00
omuretsu
df237b0842 Fix Stanek fix 2023-05-15 23:01:19 -04:00
omuretsu
21162c8cdd Fix stanek not recalculating stats immediately on game load 2023-05-15 22:55:57 -04:00
omuretsu
ce9ceb05a3 Revert hostname in tail titlebar 2023-05-15 20:26:18 -04:00
omuretsu
48396bf8cb Changelog update 2.3 2023-05-15 18:39:01 -04:00
Snarling
2ae3ac52f1
CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
David Walker
e2e9b084bc
SETTINGS: Add an autoexec setting (#505) 2023-05-09 00:13:05 -04:00
omuretsu
4e07900c5a Fix hacknet level base cost constant 2023-05-05 23:22:54 -04:00
Snarling
ebae35b1fb
CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Snarling
d25254caf1
BUGFIX: Prevent crash that could occur with server named runningScripts (#502) 2023-05-03 20:19:56 -04:00
omuretsu
003be33886 Lint fix 2023-05-03 07:31:29 -04:00
omuretsu
3c996a47ea Fully remove formatCode function (trim on script save) 2023-05-03 07:21:23 -04:00
David Walker
ad5a1c4bac
NETSCRIPT: Revert FormattedCode type (#500) 2023-05-03 07:13:35 -04:00
Ryan McEntire
6e028a0744
DOC: Grammar and spelling fixes (#499) 2023-05-02 11:49:42 -04:00
David Walker
8b7166e4ed
UI: Fix (most) perf issues in Active Scripts (#498) 2023-04-30 19:31:29 -04:00
Ryan McEntire
2f46831ad1
DOC: Grammar & language fixes for v2.0.0 migration (#495) 2023-04-30 17:37:28 -04:00
Snarling
802f2f1c66 Blacklist some more special characters
Also improved readability of the valid character section by using escapeRegExp
2023-04-28 15:33:05 -04:00
Snarling
8f684fa74c Changelog and markdown update 2023-04-28 14:45:55 -04:00
Snarling
e1aff1a315 Lint fix 2023-04-28 11:49:05 -04:00
Snarling
350679bc83 Program path bugfix + wget use contentFile 2023-04-28 11:42:35 -04:00
Snarling
8fd4eee8e9 Fix wget with text file target 2023-04-28 11:14:29 -04:00
David Walker
aa7facd4ba
NETSCRIPT: Greatly speed up script launching, and remove the limitation unique args per script (#440)
* Remove the limitation unique args per script
* Internal changes to how runningScripts are stored on the server, to make common usage faster.
2023-04-27 18:21:06 -04:00
Snarling
f81297dcd6
ls display is responsive (#492) 2023-04-26 15:18:26 -04:00
Snarling
d9ef53e2e8 Fix SF12 wrong multipliers applied 2023-04-25 09:31:53 -04:00
Snarling
ae2b8cf87e Fix build test passing on failed builds 2023-04-25 09:12:17 -04:00
Snarling
6024c81113
NETSCRIPT: add ns.getResetInfo(#490)
* Move lastAugReset and lastNodeReset back to main API under getResetInfo, also included currentNode.
* The associated properties are deprecated on getPlayer()
2023-04-25 05:22:36 -04:00
Snarling
62adaf3006
Various bugfix/cleanup (#489)
* parseCommands no longer removes excess whitespace (it was unneeded and also had a bug in it relating to commands that ended in a quote mark)
* more documentation and some variable renaming
* Fix script editor focus bug on navigating to the editor from sidebar
* Fix initialization for lastNodeReset and lastAugReset
2023-04-24 15:48:49 -04:00
omuretsu
9004b12256 Actually fix quoted string args 2023-04-24 13:21:58 -04:00
omuretsu
c4776753f1 Fix quoted section detection 2023-04-24 13:05:50 -04:00
omuretsu
3106c03b5b Fix broken run command 2023-04-24 12:54:09 -04:00
David Walker
be4b0267a6
TERMINAL: Greatly improve ANSI handling (#485)
- Add support for 2;r;g;b color codes (much easier to deal with
  than 5;x256 style codes)
- Fix 40-47 (standard background colors) so that they work
- Add support for italic
- Add support for empty arguments interpreted as 0
  (0 is still not supported for "reset style", since it's not needed
  with our non-standard usage of resetting styles on every escape
  sequence, and it might cause compat issues)
- Fix ordering of 0-15 in the x256 colors to match the standard. The
  "main" colors (selected via 30-37 for FG and 40-47 for BG) are still
  artificially bright for FG, kept for compatibility, but there's no
  reason to screw up the x256 colors. (Hopefully usage of that section
  should be small anyway.)
2023-04-24 11:04:37 -04:00
David Walker
b3c0027b66
NETSCRIPT: Change error return of hackAnalyzeThreads (#482)
Fixes #102
2023-04-24 11:04:19 -04:00
Arron Chapman
e7fcda19c1
UI: Added hostname to LogBox title (#478) 2023-04-24 10:33:16 -04:00
Snarling
e0272ad4af
FILES: Path rework & typesafety (#479)
* Added new types for various file paths, all in the Paths folder.
* TypeSafety and other helper functions related to these types
* Added basic globbing support with * and ?. Currently only implemented for Script/Text, on nano and download terminal commands
* Enforcing the new types throughout the codebase, plus whatever rewrites happened along the way
* Server.textFiles is now a map
* TextFile no longer uses a fn property, now it is filename
* Added a shared ContentFile interface for shared functionality between TextFile and Script.
* related to ContentFile change above, the player is now allowed to move a text file to a script file and vice versa.
* File paths no longer conditionally start with slashes, and all directory names other than root have ending slashes. The player is still able to provide paths starting with / but this now indicates that the player is specifying an absolute path instead of one relative to root.
* Singularized the MessageFilename and LiteratureName enums
* Because they now only accept correct types, server.writeToXFile functions now always succeed (the only reasons they could fail before were invalid filepath).
* Fix several issues with tab completion, which included pretty much a complete rewrite
* Changed the autocomplete display options so there's less chance it clips outside the display area.
* Turned CompletedProgramName into an enum.
* Got rid of programsMetadata, and programs and DarkWebItems are now initialized immediately instead of relying on initializers called from the engine.
* For any executable (program, cct, or script file) pathing can be used directly to execute without using the run command (previously the command had to start with ./ and it wasn't actually using pathing).
2023-04-24 10:26:57 -04:00
Snarling
6f56f35943
Add deprecation messages (#486)
Add back getPlayer().playtimeSinceLastX, but with deprecation messages applied
2023-04-24 10:21:43 -04:00
hydroflame
72037b5dab
Update Constants.ts (#481) 2023-04-20 01:55:00 -04:00
Snarling
0df984eea0
CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Snarling
c44bdc1018 Remove unreachable code 2023-04-12 21:05:53 -04:00
G4mingJon4s
d01ba91654
SINGULARITY: Added aug and node identifiers (timestamps of last resets) (#472) 2023-04-12 13:13:42 -04:00
Snarling
f761eed377
NETSCRIPT: Type correctness for getServer (#476) 2023-04-11 15:12:55 -04:00
Steven Proctor
561b5cbf75
debugAccelerator: (#471)
- Added the F12 accelerator for Debug->Activate (DevTools) for faster access in Electron. Matches the shortcut for Chrome browsers.
2023-04-11 15:10:07 -04:00
T.J. Eckman
751fe82f92
HASHNET: Company Favor (#469) 2023-04-08 23:24:09 -04:00
David Walker
ed9e6d5ea3
NETSCRIPT: Compiled modules will be even more shared (#468) 2023-04-07 21:08:39 -04:00
omuretsu
f74002cce0 Fix and rebuild doc 2023-04-07 07:49:11 -04:00
quacksouls
4ade263ae8
DOC: typo fixes in sleeves API (#467)
A bunch of typographical fixes in the documentation of the Sleeve API.
2023-04-07 07:45:14 -04:00
omuretsu
482a04d757 Fix broken devServer config 2023-04-07 07:43:39 -04:00
Snarling
a6dfdff3ba
Fix build issue 2023-04-07 02:45:19 -04:00