0ba337f091
bandaids for 3 bugs in bladeburner this really needs proper fixes and a alot of refactoring! the manual action start didnt start tasks the right way, modifying an existing action object instead of creating a new one therefore the current action wasnt shown on the stats overview the api start action didnt check for the BladesSimulacrum Aug and didnt stop current Player tasks so the next time Bladeburner proccessed it stopped the bladeburner tasks again when the player was doing something else like crimes sometimes blops had an action.count of 0 even when they wherent done in that bladeburner instance yet this happends because the BlackOps class instances are only initialized on game load and then later on BlackOps completion manipulated this change doesnt reset on a bitnode change or when bladeburner is deleted through the dev Menu as a quick fix i added a new resetBlackOps function that always runs when Bladeburner processes this isnt the best solution but any proper fix i came up with requires a refactor that i couldnt do at this moment credits to @TheAimMan for finding the clue that the count is the problem not the rank! edit,; added a 4th bandaid to avoid NaN Stamina Penalty when stamina is infinite |
||
---|---|---|
.github | ||
assets | ||
dist | ||
doc | ||
electron | ||
lore | ||
markdown | ||
src | ||
test | ||
tools | ||
.browserslistrc | ||
.dockerignore | ||
.editorconfig | ||
.eslintignore | ||
.eslintrc.js | ||
.gitattributes | ||
.gitignore | ||
.nojekyll | ||
.npmrc | ||
.prettierignore | ||
.prettierrc | ||
.readthedocs.yaml | ||
api-extractor.json | ||
babel.config.js | ||
changelog.md | ||
CODE_OF_CONDUCT.md | ||
favicon.ico | ||
FixJSDOMEnvironment.ts | ||
jest.config.js | ||
license.txt | ||
package-lock.json | ||
package.json | ||
README.md | ||
requirements.txt | ||
tsconfig.json | ||
tsdoc-metadata.json | ||
webpack.config.js |
Bitburner
Bitburner is a programming-based incremental game that revolves around hacking and cyberpunk themes. The game can be played at https://bitburner-official.github.io/ (release build), https://bitburner-official.github.io/bitburner-src/ (development build), or installed through Steam. The location of the release build may change in the near future.
See the frequently asked questions for more information . To discuss the game or get help, join the official Discord server.
Documentation
The game's official documentation can be found in-game.
The in-game documentation is generated from the TypeScript definitions.
Anyone is welcome to contribute to the documentation by editing the source files and then making a pull request with your contributions. For further guidance, please refer to the "As A Documenter" section of CONTRIBUTING.
Contribution
There are many ways to contribute to the game. It can be as simple as fixing a typo, correcting a bug, or improving the UI. For guidance on doing so, please refer to the CONTRIBUTING document.
You will retain all ownership of the Copyright of any contributions you make, and will have the same rights to use or license your contributions. By submitting a pull request you agree to grant me perpetual, worldwide, non-exclusive, transferable, royalty-free, and irrevocable rights to use, publish, and distribute your contributions to the project. A formal Contributor's License Agreement will be drawn up in the future.
If you would like to make significant contributions to the project as a collaborator, please reach out in #suggestions or #development on Discord to help coordinate the effort.