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* Add specific types for sleeve tasks * Moved LocationName enum to overall enums file * Add LocationName enum to those provided to player * remove trailing s on CompanyPosNames enum (now CompanyPosName, in line with LocationName) * Also regenerated all ns documentation. This leads to an expected error when checking for generated files, because PRs should not normally touch markdown files. Also leads to a lint failure in generated file bitburner.d.ts * also removed some exporting from NetscriptDefinitions.d.ts for anything that wasn't imported somewhere else.
26 lines
993 B
Markdown
26 lines
993 B
Markdown
<!-- Do not edit this file. It is automatically generated by API Documenter. -->
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[Home](./index.md) > [bitburner](./bitburner.md) > [EquipmentStats](./bitburner.equipmentstats.md)
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## EquipmentStats interface
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Object representing data representing a gang member equipment.
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<b>Signature:</b>
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```typescript
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interface EquipmentStats
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```
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## Properties
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| Property | Type | Description |
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| --- | --- | --- |
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| [agi?](./bitburner.equipmentstats.agi.md) | number | <i>(Optional)</i> Agility multiplier |
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| [cha?](./bitburner.equipmentstats.cha.md) | number | <i>(Optional)</i> Charisma multiplier |
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| [def?](./bitburner.equipmentstats.def.md) | number | <i>(Optional)</i> Defense multiplier |
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| [dex?](./bitburner.equipmentstats.dex.md) | number | <i>(Optional)</i> Dexterity multiplier |
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| [hack?](./bitburner.equipmentstats.hack.md) | number | <i>(Optional)</i> Hacking multiplier |
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| [str?](./bitburner.equipmentstats.str.md) | number | <i>(Optional)</i> Strength multiplier |
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