bitburner-src/src
2021-03-07 22:01:31 -05:00
..
Augmentation Character,Augmentations now display by how much the stats will increase. 2021-03-07 16:32:16 -05:00
BitNode BN12 now reduces coding contract money 2021-03-07 13:27:21 -05:00
Company Fixed bugs with Location code refactor 2019-04-03 17:08:11 -07:00
Corporation All BonusTime now displays in the H M S format 2021-03-07 13:19:36 -05:00
Crime Implemented a money tracker that keeps record where all of the player's money comes from. Players can see a breakdown in the 'Stats' page 2019-02-22 13:22:39 -08:00
DarkWeb Refactored Server/Script/Files code to TypeScript 2019-03-04 17:40:28 -08:00
data Color-coded BitNode selection screen and added SF information 2019-07-15 21:40:43 -07:00
Faction Faction donation text-input style now matches the rest of the game. 2021-03-07 13:09:32 -05:00
Fconf Converted everything to use acorn npm package. Updated acorn packages to latest version. Updated acorn parsing to use ES9 2019-07-15 21:40:43 -07:00
Hacking Fixed numerous reported bugs. Refactored some of the directory-related code. Added documentation for MasonDs changes to hack/grow/weaken 2019-05-11 19:20:20 -07:00
Hacknet Minor bugfixes with killing Netscript scripts, and cleaned up text 2019-07-15 21:40:43 -07:00
Locations Cities are now top-down view of metro maps in ascii 2021-03-07 16:14:08 -05:00
Message Bug fixes for v0.47.0. Fixed the BUY MAX feature for new stock market. Added collapse/expand tickers buttons for new stock market UI 2019-04-29 20:54:20 -07:00
Netscript gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
PersonObjects Bladeburner can be accessed from other bitnodes if the player has SF7 2021-03-07 16:32:56 -05:00
Programs Fix GH Issue #632: 'Create Program' link visibility should now be properly dynamically evaluated 2019-07-15 21:40:43 -07:00
Script Converted everything to use acorn npm package. Updated acorn packages to latest version. Updated acorn parsing to use ES9 2019-07-15 21:40:43 -07:00
ScriptEditor gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
Server Minor bugfixes with killing Netscript scripts, and cleaned up text 2019-07-15 21:40:43 -07:00
Settings Implemented GH Issue #599: Added 'solarized dark' theme to CodeMirror 2019-07-15 21:40:43 -07:00
SourceFile Refactored SourceFile-related code to TypeScript 2019-05-17 13:47:35 -07:00
StockMarket Fix GH Issue #616: Stock Market UI throws error for certain locales because the price format length is too high 2019-07-15 21:40:43 -07:00
Terminal Implemented 'kill by PID' functionality 2019-07-15 21:40:43 -07:00
ThirdParty Implemented Corporation Research Tree UI using Treant library 2018-12-15 15:31:21 -08:00
ui Minor space formatting in Hacking,Active Scripts 2021-03-07 21:40:30 -05:00
utils Minor bugfixes with killing Netscript scripts, and cleaned up text 2019-07-15 21:40:43 -07:00
Alias.ts Fixed comment styling for all top-level src files 2019-04-12 20:47:17 -07:00
Bladeburner.js Current stamina will scale as max stamina increases, this prevents players from having very high penalty when they gain huge amount of exp at the start of a reset. 2021-03-07 16:48:48 -05:00
CinematicText.js Fixed comment styling for all top-level src files 2019-04-12 20:47:17 -07:00
CodingContractGenerator.js Bug fixes for v0.47.0. Fixed the BUY MAX feature for new stock market. Added collapse/expand tickers buttons for new stock market UI 2019-04-29 20:54:20 -07:00
CodingContracts.ts Character,Augmentations now display by how much the stats will increase. 2021-03-07 16:32:16 -05:00
Constants.ts gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
DevMenu.jsx v0.46.2 2019-04-14 02:08:10 -07:00
engine.jsx Character,Factions has a badge indicating how many pending invite the player has, Character,Augmentations has a badge indicating how many augs the player has bought but not installed. 2021-03-07 18:41:04 -05:00
engineStyle.js Refactored SourceFile-related code to TypeScript 2019-05-17 13:47:35 -07:00
Gang.js gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
Hacking.js Refactored Server/Script/Files code to TypeScript 2019-03-04 17:40:28 -08:00
IEngine.ts v0.46.2 2019-04-14 02:08:10 -07:00
index.html Character,Factions has a badge indicating how many pending invite the player has, Character,Augmentations has a badge indicating how many augs the player has bought but not installed. 2021-03-07 18:41:04 -05:00
Infiltration.d.ts Finished location code refactor. Has not yet been tested 2019-04-01 02:23:25 -07:00
Infiltration.js Minor bugfixes for a variety of NS functions. After infiltration, UI returns to corp page rather than city page 2019-07-15 21:40:43 -07:00
InteractiveTutorial.js Resolved more circular dependencies. Installed acorn-walk and imported it in RamCalculations using ES6 modules. Fixed bugs in stock market rework 2019-05-06 18:01:06 -07:00
JSInterpreter.js Converted everything to use acorn npm package. Updated acorn packages to latest version. Updated acorn parsing to use ES9 2019-07-15 21:40:43 -07:00
Literature.js Fixed comment styling for all top-level src files 2019-04-12 20:47:17 -07:00
Missions.js Fixed comment styling for all top-level src files 2019-04-12 20:47:17 -07:00
NetscriptBladeburner.js Improved module import styling for all top-level src files 2019-04-12 20:47:17 -07:00
NetscriptEvaluator.js Converted everything to use acorn npm package. Updated acorn packages to latest version. Updated acorn parsing to use ES9 2019-07-15 21:40:43 -07:00
NetscriptFunctions.js gang.getEquipmentStats added, returns equipment multipliers 2021-03-07 22:01:31 -05:00
NetscriptGang.js Improved module import styling for all top-level src files 2019-04-12 20:47:17 -07:00
NetscriptJSEvaluator.js Merge branch 'dev' into ns2_recompile_stale_deps 2019-06-02 23:03:20 -04:00
NetscriptPort.js Improved module import styling for all top-level src files 2019-04-12 20:47:17 -07:00
NetscriptWorker.js Character,Augmentations now display by how much the stats will increase. 2021-03-07 16:32:16 -05:00
Perk.js Refactored pop up boxes 2017-05-30 09:55:58 -05:00
Player.d.ts Refactored stock buying/selling code into its own file. Refactored WorkerScript & NetscriptEnvironment into their own Typescript classes. Refactored a ton of code to remove circular dependencies 2019-05-04 21:03:40 -07:00
Player.js Fixed comment styling for all top-level src files 2019-04-12 20:47:17 -07:00
Prestige.js Pid resets to 1 when installing or destroying a BitNode. 2021-03-07 13:08:12 -05:00
RedPill.js Color-coded BitNode selection screen and added SF information 2019-07-15 21:40:43 -07:00
SaveObject.js Character,Augmentations now display by how much the stats will increase. 2021-03-07 16:32:16 -05:00
tags Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
tags.idx Playtesting - Fixed bugs 2017-04-19 14:19:33 -05:00
Terminal.js New .ns scripts start with a main function. 2021-03-07 13:11:29 -05:00
TextFile.ts Improved module import styling for all top-level src files 2019-04-14 02:07:29 -07:00
types.ts Added spread and price movement properties to stocks. Refactored Stock Market implementation code 2019-04-28 23:21:32 -07:00