bitburner-src/src
2024-02-10 04:10:19 -05:00
..
@types add better typing to Electron.tsx 2022-04-21 23:50:49 -07:00
Achievements UI: 'Disable Text Effects' setting applies to "corrupted text" (#944) 2023-12-27 03:30:08 -05:00
Arcade/ui Fix check for "True Recursion" achievement (#827) 2023-10-03 01:29:09 -04:00
Augmentation add descriptions for hacknet_node_level_cost and hacknet_node_core_cost (#1032) 2024-01-14 16:12:49 -05:00
BitNode BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
Bladeburner BUGFIX: Fixed bug that returned Infinity cost for most skills (#1084) 2024-02-10 04:01:42 -05:00
Casino ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
Company COMPANY: Show unqualified direct promotion (followup) (#983) 2023-12-19 05:27:26 -05:00
Corporation Fix wrong demandRange of Minerals (#1053) 2024-01-23 16:18:32 -05:00
CotMG Update StaneksGiftRoot.tsx (#987) 2023-12-27 06:10:35 -05:00
Crime BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
DarkWeb ENUMS: Initial Enum Helper rework + Reorganization (#596) 2023-06-12 00:34:20 -04:00
data BUGFIX: Properly deep copy array data for coding contracts (#1064) 2024-01-31 19:43:04 -05:00
DevMenu/ui COMPANY: Much better job location interface (#927) 2023-12-18 07:23:47 -05:00
Diagnostic FILES: Path rework & typesafety (#479) 2023-04-24 10:26:57 -04:00
Documentation changelog update, regenerate docs 2024-01-07 08:37:38 -05:00
Exploits UI: Fix some DevMenu react errors, add number of exploits to savegame comparison (#825) 2023-10-02 23:28:16 -04:00
Faction UI: 'Disable Text Effects' setting applies to "corrupted text" (#944) 2023-12-27 03:30:08 -05:00
GameOptions/ui REMOTE: Added possibility to change target IP of remote API (#943) 2024-01-07 07:57:54 -05:00
Gang GANG: Reuse one promise for ns.gang.nextUpdate() (#1068) 2024-01-27 17:25:30 -05:00
Go MISC: Use structuredClone() for deep cloning (#1077) 2024-02-10 04:10:19 -05:00
Hacking CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hacknet UI: Hash upgrade descriptions use number formatting options (#996) 2023-12-27 03:26:40 -05:00
hash CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
Hospital Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Infiltration INFILTRATION: Different visual rework for CheatCodeGame (#994) 2023-12-27 00:45:40 -05:00
Literature FACTIONS: Add "Rumors" system for learning about faction join requirements (#888) 2023-11-02 10:20:24 -04:00
Locations Fix #944 merge errors 2023-12-27 04:35:58 -05:00
Message FACTIONS: Fix for faction names staying scrambled after joining (#968) 2023-12-07 20:53:28 -05:00
Milestones TYPESAFETY: FactionName (#644) 2023-06-25 22:53:35 -04:00
Netscript MISC: Don't include temporary scripts into Recently Killed (#1045) 2024-01-31 19:43:48 -05:00
NetscriptFunctions MISC: Use structuredClone() for deep cloning (#1077) 2024-02-10 04:10:19 -05:00
NetworkShare v1.5.0 2022-03-07 17:51:02 -05:00
Paths CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
PersonObjects adding int stat to sleeve overview and more stats overview (#1030) 2024-01-14 16:34:48 -05:00
Programs BUGFIX: Format money requirement in fl1ght.exe (#1061) 2024-01-25 01:45:39 -05:00
RemoteFileAPI REMOTE: Added possibility to change target IP of remote API (#943) 2024-01-07 07:57:54 -05:00
Script Offline hacking income now shown for scripts (#873) 2023-10-23 05:00:16 -04:00
ScriptEditor MISC: Use structuredClone() for deep cloning (#1077) 2024-02-10 04:10:19 -05:00
Server Make grow formulas faster and more accurate. (#1044) 2024-01-31 19:27:31 -05:00
Settings REMOTE: Added possibility to change target IP of remote API (#943) 2024-01-07 07:57:54 -05:00
Sidebar/ui NETSCRIPT: Add .script deprecation notice & migration guide (#1007) 2024-01-07 08:15:24 -05:00
SourceFile BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
StockMarket STOCKMARKET: Added slight randomization to when stock forecasts can flip (#911) 2023-12-03 03:45:42 -05:00
Terminal TERMINAL: Fix inconsistent / janky scrolling behavior (#1063) 2024-01-31 19:32:42 -05:00
Themes UI: Active Scripts changes (followup to #933) (#1083) 2024-02-10 03:59:20 -05:00
ThirdParty rm any 2022-07-15 01:51:30 -04:00
Types CORPORATION: Corp changes prior to 2.3 finalization (#503) 2023-05-15 18:06:57 -04:00
ui UI: Active Scripts changes (followup to #933) (#1083) 2024-02-10 03:59:20 -05:00
utils MISC: Gang Expenses category in MoneySource (#1043) 2024-01-23 18:18:56 -05:00
Work API: Updating typing for ns.singularity.getCurrentWork() (#989) 2023-12-27 06:06:45 -05:00
Alias.ts TERMINAL: Prevent recursive aliases from being resolved. (#741) 2023-08-28 14:26:25 -04:00
CodingContractGenerator.ts CCT: Fewer money coding contracts if the reward would be $0 (#918) 2023-12-03 04:00:15 -05:00
CodingContracts.ts MISC: enforce eslint react checks (#640) 2023-06-26 22:29:44 -04:00
Constants.ts Changelog 2024-02-01 18:20:36 -05:00
db.tsx Fixing spelling mistake 2022-01-10 15:17:04 +10:00
DevMenu.tsx DEVMENU: Easier to add/remove sleeves (#908) 2023-12-04 14:36:00 -05:00
Electron.tsx UI: Correct behavior of "back" button on faction augs page 2023-06-26 04:24:37 -04:00
engine.tsx MISC: Protect against reassigning certain globals (#972) 2023-12-16 05:03:52 -05:00
Enums.ts TYPESAFETY: CompanyName (#650) 2023-07-11 09:23:17 -04:00
ExportBonus.tsx Make the main player object an alias, makes it easier to import 2022-10-09 18:42:14 -04:00
Hacking.ts BITNODE: IPvGO territory control strategy game (#934) 2023-12-26 11:45:27 -05:00
index.html Upgrade monaco and bump game version to 2.3.0dev (#369) 2023-02-23 21:43:29 -05:00
index.tsx CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
InteractiveTutorial.ts Documentation added ingame (#667) 2023-07-12 17:10:52 -04:00
NetscriptFunctions.ts MISC: Use structuredClone() for deep cloning (#1077) 2024-02-10 04:10:19 -05:00
NetscriptJSEvaluator.ts CODEBASE: Expand lint rules, and Aliases are stored as maps (#501) 2023-05-05 03:55:59 -04:00
NetscriptPort.ts BUGFIX: Fix writePort() error where deconstructing the Port class caused the reduce() function to lose its 'this' reference (#1037) 2024-01-15 06:14:13 -05:00
NetscriptWorker.ts more hotfixing 2023-05-26 14:59:42 -04:00
Player.ts CODEBASE: Add Jsonable Map and Set types, move player.sourceFiles to a map (#473) 2023-04-18 03:19:45 -04:00
Prestige.ts Update Prestige.ts (#985) 2023-12-19 05:21:05 -05:00
RedPill.tsx PRESTIGE: Make bitnode reset synchronous again (#566) 2023-06-03 18:04:45 -04:00
SaveObject.ts CORPORATION: Use accounting methods for all funds transactions (#949) 2023-12-07 21:22:21 -05:00
Terminal.ts add hoop before exposing 2022-10-11 21:02:04 -04:00
TextFile.ts EDITOR: Reorganization and minor efficiency improvements (#886) 2023-10-23 07:02:33 -04:00
types.ts CODEBASE: Follow-up for lint rules PR + address some eslint disables (#651) 2023-06-29 13:22:10 -04:00
UncaughtPromiseHandler.ts uncaught promises no longer spam console (#134) 2022-10-19 17:13:15 -04:00