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loosewheel
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81 changed files with 9308 additions and 352 deletions

View File

@@ -222,6 +222,35 @@ end
local function eject_item (pos, stack, eject_pos)
if utils.pipeworks_supported then
local node = utils.get_far_node (eject_pos)
if node and minetest.get_item_group (node.name, "tube") > 0 then
local owner = nil
local meta = minetest.get_meta (pos)
if meta then
local o = meta:get_string ("owner")
if o ~= "" then
owner = o
end
end
local vel = vector.subtract (eject_pos, pos)
pipeworks.tube_inject_item (pos, pos, vel, stack, owner)
return
end
end
utils.item_drop (stack, nil, eject_pos)
end
local function break_node (pos, range)
local node = minetest.get_node_or_nil (pos)
@@ -242,7 +271,7 @@ local function break_node (pos, range)
local eject_pos = get_breaker_side (pos, node.param2, "back")
for i = 1, #drops do
utils.item_drop (drops[i], nil, eject_pos)
eject_item (pos, drops[i], eject_pos)
end
add_wear (pos, wear)
@@ -324,7 +353,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]\n"..
@@ -342,6 +371,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("tool", 1)
inv:set_width ("tool", 1)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -350,7 +386,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -359,6 +395,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Breaker (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -577,12 +615,126 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "tool",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("tool", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
if stack and not stack:is_empty () then
local def = utils.find_item_def (stack:get_name ())
if def and def.tool_capabilities then
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("tool", stack)
end
end
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("tool")
for i = 1, slots, 1 do
local s = inv:get_stack ("tool", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("tool")
for i = 1, slots, 1 do
local s = inv:get_stack ("tool", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("tool", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("tool", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local breaker_groups = { cracky = 3 }
if utils.pipeworks_supported then
breaker_groups.tubedevice = 1
breaker_groups.tubedevice_receiver = 1
end
local breaker_on_groups = { cracky = 3, not_in_creative_inventory = 1 }
if utils.pipeworks_supported then
breaker_on_groups.tubedevice = 1
breaker_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:breaker", {
description = S("Breaker"),
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (breaker_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -594,9 +746,11 @@ minetest.register_node("lwcomponents:breaker", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_timer = on_timer,
@@ -611,7 +765,7 @@ minetest.register_node("lwcomponents:breaker_locked", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (breaker_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -623,9 +777,11 @@ minetest.register_node("lwcomponents:breaker_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_timer = on_timer,
@@ -641,7 +797,7 @@ minetest.register_node("lwcomponents:breaker_on", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (breaker_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -654,9 +810,11 @@ minetest.register_node("lwcomponents:breaker_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_timer = on_timer,
@@ -671,7 +829,7 @@ minetest.register_node("lwcomponents:breaker_locked_on", {
tiles = { "lwbreaker.png", "lwbreaker.png", "lwbreaker.png",
"lwbreaker.png", "lwbreaker_rear.png", "lwbreaker_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (breaker_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -684,9 +842,11 @@ minetest.register_node("lwcomponents:breaker_locked_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_timer = on_timer,

440
camera.lua Normal file
View File

@@ -0,0 +1,440 @@
local utils = ...
local S = utils.S
if utils.digilines_supported then
local function get_entity_dims (obj)
local dims = { -0.5, 0, -0.5, 0.5, 2, 0.5 }
local found = false
if obj.get_luaentity then
local entity = obj:get_luaentity ()
if entity and entity.name then
local def = minetest.registered_entities[entity.name]
if def and type (def.collisionbox) == "table" then
dims = { def.collisionbox[1] or -0.5,
def.collisionbox[2] or -0.5,
def.collisionbox[3] or -0.5,
def.collisionbox[4] or 0.5,
def.collisionbox[5] or 0.5,
def.collisionbox[6] or 0.5 }
found = true
end
end
end
if not found then
local props = obj:get_properties ()
if props and props.collisionbox and type (props.collisionbox) == "table" then
dims = { props.collisionbox[1] or -0.5,
props.collisionbox[2] or -0.5,
props.collisionbox[3] or -0.5,
props.collisionbox[4] or 0.5,
props.collisionbox[5] or 0.5,
props.collisionbox[6] or 0.5 }
end
end
dims[1] = math.min (dims[1], dims[3])
dims[3] = dims[1]
dims[4] = math.max (dims[4], dims[6])
dims[6] = dims[4]
if (dims[3] - dims[1]) < 1 then
dims[1] = -0.5
dims[3] = -0.5
dims[4] = 0.5
dims[6] = 0.5
end
return dims
end
local function get_entity (pos)
local objects = minetest.get_objects_inside_radius (pos, 2.0)
if #objects > 0 then
for _, obj in ipairs (objects) do
if obj.get_pos then
if obj:is_player () then
local epos = vector.round (obj:get_pos ())
if epos.x == pos.x and epos.z == pos.z and
(epos.y == pos.y or epos.y == pos.y - 1) then
return 1
end
end
if not utils.is_drop (obj) then
local epos = vector.new (obj:get_pos ())
local dims = get_entity_dims (obj)
if pos.x >= (epos.x + dims[1]) and pos.x <= (epos.x + dims[4]) and
pos.y >= (epos.y + dims[2]) and pos.y <= (epos.y + dims[5]) and
pos.z >= (epos.z + dims[3]) and pos.z <= (epos.z + dims[6]) then
return 2
end
end
end
end
end
return nil
end
local function camera_scan (pos, resolution, distance)
local node = utils.get_far_node (pos)
local image = { }
for y = 1, resolution, 1 do
image[y] = { }
for x = 1, resolution, 1 do
image[y][x] = "000000"
end
end
if node then
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
local last_pos = nil
local last_color = "000000"
local view = (distance * 1.414213562) / resolution
for dist = distance, 1, -1 do
local scale = dist / distance
for y = 1, resolution, 1 do
for x = 1, resolution, 1 do
local horz = (x - (resolution / 2)) * scale * view
local vert = (y - (resolution / 2)) * scale * view
local tpos = nil
if dir.x ~= 0 then
tpos = vector.round ({ x = (dist * dir.x) + pos.x, y = pos.y - vert, z = horz + pos.z })
else
tpos = vector.round ({ x = horz + pos.x, y = pos.y - vert, z = (dist * dir.z) + pos.z })
end
if last_pos and vector.equals (last_pos, tpos) then
if last_color then
image[y][x] = last_color
end
else
local entity = get_entity (tpos)
if entity == 1 then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("00%02X00", color)
image[y][x] = last_color
elseif entity == 2 then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("0000%02X", color)
image[y][x] = last_color
else
local node = utils.get_far_node (tpos)
if node and node.name ~= "air" then
local color = (((distance - dist) / distance) * 98) + 30
last_color = string.format ("%02X%02X%02X", color, color, color)
image[y][x] = last_color
else
last_color = nil
end
end
end
last_pos = tpos
end
end
end
end
return image
end
local function send_scan (pos)
local meta = minetest.get_meta (pos)
if meta then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
local image = camera_scan (pos,
tonumber (meta:get_string ("resolution")),
tonumber (meta:get_string ("distance")))
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
image)
end
end
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]"..
"size[8.5,5.5;true]"..
"field[1.0,1.0;4.0,0.8;channel;Channel;${channel}]"..
"button[5.5,1.0;2.0,0.8;setchannel;Set]"..
"field[1.0,2.5;4.0,0.8;distance;Distance;${distance}]"..
"button[5.5,2.5;2.0,0.8;setdistance;Set]"..
"field[1.0,4.0;4.0,0.8;resolution;Resolution;${resolution}]"..
"button[5.5,4.0;2.0,0.8;setresolution;Set]"
meta:set_string ("formspec", spec)
meta:set_string ("distance", "5")
meta:set_string ("resolution", "16")
-- If return true no item is taken from itemstack
return false
end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
meta:set_string ("owner", placer:get_player_name ())
meta:set_string ("infotext", "Camera (owned by "..placer:get_player_name ()..")")
end
-- If return true no item is taken from itemstack
return false
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
if fields.setchannel then
local meta = minetest.get_meta (pos)
if meta then
meta:set_string ("channel", fields.channel)
end
end
if fields.setdistance then
local meta = minetest.get_meta (pos)
if meta then
local distance = math.min (math.max (tonumber (fields.distance) or 1, 1), 16)
fields.distance = tostring (distance)
meta:set_string ("distance", tostring (distance))
end
end
if fields.setresolution then
local meta = minetest.get_meta (pos)
if meta then
local resolution = math.min (math.max (tonumber (fields.resolution) or 1, 1), 128)
fields.resolution = tostring (resolution)
meta:set_string ("resolution", tostring (resolution))
end
end
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
return true
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
minetest.remove_node (pos)
else -- intensity < 1.0
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel and
type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "scan" then
send_scan (pos)
elseif m[1] == "distance" then
local distance = math.min (math.max (tonumber (m[2] or 5) or 5, 1), 16)
meta:set_string ("distance", tostring (distance))
elseif m[1] == "resolution" then
local resolution = math.min (math.max (tonumber (m[2] or 16) or 16, 1), 128)
meta:set_string ("resolution", tostring (resolution))
end
end
end
end,
}
}
end
return nil
end
minetest.register_node("lwcomponents:camera", {
description = S("Camera"),
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:camera",
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick
})
minetest.register_node("lwcomponents:camera_locked", {
description = S("Camera (locked)"),
tiles = { "lwcamera.png", "lwcamera.png", "lwcamera.png",
"lwcamera.png", "lwcamera.png", "lwcamera_lens.png"},
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:camera_locked",
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_rightclick = on_rightclick
})
end -- utils.digilines_supported
--

View File

@@ -15,7 +15,7 @@ local function get_cannon_barrel (pos)
local barrel_pos = { x = pos.x, y = pos.y + 0.65, z = pos.z }
local objects = minetest.get_objects_inside_radius (barrel_pos, 0.1)
for i = 1, #objects do
for i = 1, #objects, 1 do
if not objects[i]:is_player () then
if objects[i].get_luaentity and objects[i]:get_luaentity () and
objects[i]:get_luaentity ().name and
@@ -395,7 +395,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
meta:set_string ("sensitive", "true")
@@ -407,6 +407,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_width ("main", 1)
meta:set_string ("formspec", get_formspec (pos))
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -415,7 +422,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -424,6 +431,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Cannon (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -838,6 +847,106 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local cannon_groups = { cracky = 3 }
if utils.pipeworks_supported then
cannon_groups.tubedevice = 1
cannon_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:cannon_blank", {
description = S("Cannon blank"),
drawtype = "airlike",
@@ -917,7 +1026,7 @@ minetest.register_node("lwcomponents:cannon", {
wield_image = "lwcannon_item.png",
inventory_image = "lwcannon_item.png",
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (cannon_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
paramtype2 = "facedir",
@@ -928,12 +1037,14 @@ minetest.register_node("lwcomponents:cannon", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
@@ -979,7 +1090,7 @@ minetest.register_node("lwcomponents:cannon_locked", {
wield_image = "lwcannon_item.png",
inventory_image = "lwcannon_item.png",
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (cannon_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
paramtype2 = "facedir",
@@ -990,12 +1101,14 @@ minetest.register_node("lwcomponents:cannon_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_place = on_place_locked,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_rightclick = on_rightclick,

View File

@@ -153,8 +153,13 @@ local function register_shell (name, description, texture, inventory_image,
end
elseif c.type == "object" then
local c_name = (c.object.get_luaentity and
c.object:get_luaentity () and
c.object:get_luaentity ().name) or ""
local s_name = (self.name) or ""
-- explode at this pos
if c.object:get_armor_groups ().immortal then
if c.object:get_armor_groups ().immortal or s_name == c_name then
self.object:set_velocity (c.old_velocity)
else
explode_pos = vector.new (c.object:get_pos ())
@@ -198,7 +203,6 @@ local function register_shell (name, description, texture, inventory_image,
local obj = minetest.add_entity (spawn_pos, name.."_entity")
if obj then
obj:set_armor_groups ({ immortal = 1 })
obj:set_acceleration ({ x = 0, y = -9.81, z = 0 })
obj:set_rotation (vector.dir_to_rotation (vector.multiply (spawner_dir, shell_speed)))
obj:set_velocity (vector.multiply (spawner_dir, shell_speed))

View File

@@ -74,3 +74,82 @@ v0.1.12
* Added cannon shells.
* Fixed bug in utils.is_creative.
* Increased cannon pitch to -20 to 70.
v0.1.13
* Removed optional dependency lwdrops.
v0.1.14
* Calls on_drop when item is dropped.
v0.1.15
* Fixed bug call to clear_map in fan on_blast.
* Added pistons.
v0.1.16
* Fixed piston interaction with non-walkable nodes.
v0.1.17
* Fixed unintended global variable in pistons.lua.
v0.1.18
* Added mesecons through wire.
v0.1.19
* Added camera.
v0.1.20
* Valid distance and resolution for camera set by digilines message.
* Imposed maximum resolution of 128 for cameras.
v0.1.21
* Minor bug fix, movefloor global.
* Fixed movefloor so player doesn't fall through floor.
* Transfer timer in moved nodes for pistons.
v0.1.22
* Added storage.
v0.1.23
* Fixed storage indexer not taking items from storage properly.
* Added pipeworks support for:
Storage Indexer
Dropper
Collector
Dispenser
Breaker
Deployer
Cannon
Conduit
* Conduits now work in unloaded blocks.
* Fixed conduits sending items in groups.
* Fixed player attached to controller moving forever when they get blown up.
* Fixed pistons being powered from the pusher side.
v0.1.24
* Limited requested count from storage indexer from digilines message to max stack.
* Fixed receptor state in detector.
* Fixed receptor state in digiswitch.
* Fixed bug in utils.is_same_item ().
* Added force field generators.
* Removed immortal from cannon shells (shells test for same type of shell and ignore).
v0.1.25
* Added hoppers.
* Added "inventory" message to conduits.
* Removed digilines or mesecons requirement for conduits.
* Improved unescaping item description.
* Fixed custom item output from storage.
* Added filtering to conduit forms.

View File

@@ -148,7 +148,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local is_off = itemstack and (itemstack:get_name () == "lwcomponents:collector" or
itemstack:get_name () == "lwcomponents:collector_locked")
@@ -162,6 +162,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_width ("main", 4)
inv:set_size ("filter", 8)
inv:set_width ("filter", 2)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -170,7 +177,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -179,6 +186,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Collector (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -427,12 +436,120 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local collector_groups = { cracky = 3 }
if utils.pipeworks_supported then
collector_groups.tubedevice = 1
collector_groups.tubedevice_receiver = 1
end
local collector_on_groups = { cracky = 3, not_in_creative_inventory = 1 }
if utils.pipeworks_supported then
collector_on_groups.tubedevice = 1
collector_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:collector", {
description = S("Collector"),
tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png",
"lwcollector.png", "lwcollector.png", "lwcollector.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (collector_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -441,11 +558,13 @@ minetest.register_node("lwcomponents:collector", {
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
@@ -458,7 +577,7 @@ minetest.register_node("lwcomponents:collector_locked", {
tiles = { "lwcollector.png", "lwcollector.png", "lwcollector.png",
"lwcollector.png", "lwcollector.png", "lwcollector.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (collector_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -467,11 +586,13 @@ minetest.register_node("lwcomponents:collector_locked", {
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
@@ -484,7 +605,7 @@ minetest.register_node("lwcomponents:collector_on", {
tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png",
"lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (collector_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -493,11 +614,13 @@ minetest.register_node("lwcomponents:collector_on", {
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
@@ -510,7 +633,7 @@ minetest.register_node("lwcomponents:collector_locked_on", {
tiles = { "lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png",
"lwcollector_on.png", "lwcollector_on.png", "lwcollector_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (collector_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -519,11 +642,13 @@ minetest.register_node("lwcomponents:collector_locked_on", {
_digistuff_channelcopier_fieldname = "channel",
digiline = digilines_support (),
tube = pipeworks_support (),
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick

View File

@@ -3,15 +3,15 @@ local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local transfer_rate = 0.1
local conduit_interval = 1.0
local conduit_connections = utils.connections:new (mod_storage, "conduit_connections")
-- forward declare
local run_initialize = nil
local function get_target_list (pos)
local tlist = conduit_connections:get_connected_ids (pos)
@@ -51,6 +51,34 @@ end
local function get_target_for_item (meta, inv, stack)
if meta then
if inv then
local slots = inv:get_size ("filter")
for slot = 1, slots, 1 do
local s = inv:get_stack ("filter", slot)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
local target = meta:get_string ("target"..slot)
if target ~= "" then
return target
end
end
end
end
if meta:get_string ("target") ~= "" then
return meta:get_string ("target")
end
end
return nil
end
local function deliver_slot (pos, slot)
local meta = minetest.get_meta (pos)
@@ -62,15 +90,18 @@ local function deliver_slot (pos, slot)
local item = inv:get_stack ("transfer", slot)
if transfer_data[slot] and item and not item:is_empty () then
local tmeta = minetest.get_meta (transfer_data[slot].pos)
local tnode = utils.get_far_node (transfer_data[slot].pos)
if tmeta then
local tinv = tmeta:get_inventory ()
if tnode and (tnode.name == "lwcomponents:conduit" or
tnode.name == "lwcomponents:conduit_locked") then
local tmeta = minetest.get_meta (transfer_data[slot].pos)
if tinv then
tinv:add_item ("main", item)
if tmeta then
local tinv = tmeta:get_inventory ()
--send_conduit_message (pos, target, slot)
if tinv then
tinv:add_item ("main", item)
end
end
end
end
@@ -138,7 +169,7 @@ end
local function delivered_earliest (pos)
local function deliver_earliest (pos)
local meta = minetest.get_meta (pos)
if meta then
@@ -194,7 +225,8 @@ local function add_to_send_list (pos, item, destpos, distance)
local slot = get_transfer_free_slot (pos)
while slot < 1 do
delivered_earliest (pos)
deliver_earliest (pos)
slot = get_transfer_free_slot (pos)
end
local meta = minetest.get_meta (pos)
@@ -210,15 +242,11 @@ local function add_to_send_list (pos, item, destpos, distance)
due = minetest.get_us_time () + (transfer_rate * 1000000 * distance)
}
inv:add_item ("transfer", item)
inv:set_stack ("transfer", slot, item)
meta:set_string ("transfer_data", minetest.serialize (transfer_data))
local timer = minetest.get_node_timer (pos)
if not timer:is_started () then
timer:start (conduit_interval)
end
run_initialize (pos)
end
end
end
@@ -231,9 +259,7 @@ local function send_to_target (pos, target, slot)
if meta then
local inv = meta:get_inventory ()
target = (target and tostring (target)) or meta:get_string ("target")
if inv and target:len () > 0 then
if inv then
if not slot then
local slots = inv:get_size ("main")
@@ -241,8 +267,10 @@ local function send_to_target (pos, target, slot)
local stack = inv:get_stack ("main", i)
if not stack:is_empty () and stack:get_count () > 0 then
slot = i
break
if target or get_target_for_item (meta, inv, stack) then
slot = i
break
end
end
end
@@ -271,11 +299,14 @@ local function send_to_target (pos, target, slot)
if slot then
local stack = inv:get_stack ("main", slot)
if not stack:is_empty () and stack:get_count () > 0 then
if stack and not stack:is_empty () then
local name = stack:get_name ()
local item = ItemStack (stack)
if item then
target = (target and tostring (target)) or
get_target_for_item (meta, inv, stack)
if item and target then
item:set_count (1)
local tpos, distance = conduit_connections:is_connected (pos, target)
@@ -292,8 +323,6 @@ local function send_to_target (pos, target, slot)
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack)
--send_conduit_message (pos, target, slot)
return true, target, slot
end
end
@@ -309,42 +338,173 @@ end
local function run_conduit (pos)
local meta = minetest.get_meta (pos)
local automatic = false
if meta then
automatic = meta:get_string ("automatic") == "true"
end
if automatic then
send_to_target (pos)
end
return run_deliveries (pos) or automatic
end
local function get_formspec (pos)
local meta = minetest.get_meta (pos)
local automatic = "false"
local filters = ""
if meta then
automatic = meta:get_string ("automatic")
end
for i = 1, 8, 1 do
filters = string.format ("%sfield[12.7,%0.2f;3.0,0.8;target%d;;${target%d}]"..
"button[15.9,%0.2f;1.5,0.8;settarget%d;Set]",
filters,
(i * 1.25) + 0.35,
i,
i,
(i * 1.25) + 0.35,
i)
end
return
"formspec_version[3]\n"..
"size[11.75,12.25;true]\n"..
"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]\n"..
"button[4.2,1.5;1.5,0.8;setchannel;Set]\n"..
"field[1.0,3.0;3.0,0.8;target;Target;${target}]\n"..
"button[4.2,3.0;1.5,0.8;settarget;Set]\n"..
"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]\n"..
"list[context;main;6.0,1.0;4,4;]\n"..
"list[current_player;main;1.0,6.5;8,4;]\n"..
"listring[]"
"formspec_version[3]"..
"size[18.4,12.25;true]"..
"field[1.0,1.5;3.0,0.8;channel;Channel;${channel}]"..
"button[4.2,1.5;1.5,0.8;setchannel;Set]"..
"field[1.0,3.0;3.0,0.8;target;Target;${target}]"..
"button[4.2,3.0;1.5,0.8;settarget;Set]"..
"checkbox[1.0,4.5;automatic;Automatic;"..automatic.."]"..
"list[context;main;6.0,1.0;4,4;]"..
"list[current_player;main;1.0,6.5;8,4;]"..
"listring[]"..
"label[11.5,1.25;Filter]"..
"list[context;filter;11.5,1.5;1,8;]"..
filters
end
local function run_conduit (pos, id)
local node = utils.get_far_node (pos)
if node then
if node.name == "lwcomponents:conduit" or
node.name == "lwcomponents:conduit_locked" then
local meta = minetest.get_meta (pos)
if meta and id == meta:get_int ("conduit_id") then
local automatic = meta:get_string ("automatic") == "true"
if automatic then
send_to_target (pos)
end
if run_deliveries (pos) or automatic then
minetest.after (conduit_interval, run_conduit, pos, id)
else
meta:set_int ("run_active", 0)
end
end
else
conduit_connections:remove_node (pos)
end
end
end
run_initialize = function (pos)
local meta = minetest.get_meta (pos)
if meta then
if meta:get_int ("run_active") == 0 then
meta:set_int ("run_active", 1)
minetest.after (conduit_interval, run_conduit, pos, meta:get_int ("conduit_id"))
end
end
end
local function count_table_keys (t)
local count = 0
for k, v in pairs (t) do
count = count + 1
end
return count
end
local function send_inventory_message (pos)
if utils.digilines_supported then
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if meta and inv then
local channel = meta:get_string ("channel")
if channel:len () > 0 then
local inventory = { }
local slots = inv:get_size ("main")
for slot = 1, slots, 1 do
local stack = inv:get_stack ("main", slot)
if stack and not stack:is_empty () then
local name = stack:get_name ()
local description = nil
local custom = false
local pallet_index = nil
local tstack = stack:to_table ()
if tstack and tstack.meta and count_table_keys (tstack.meta) > 0 then
custom = true
pallet_index = tstack.meta.palette_index
end
if stack:get_short_description () ~= "" then
description = stack:get_short_description ()
elseif stack:get_description () ~= "" then
description = stack:get_description ()
else
description = name
local def = utils.find_item_def (name)
if def then
if def.short_description then
description = def.short_description
elseif def.description then
description = def.description
end
end
end
inventory[slot] =
{
name = stack:get_name (),
description = utils.unescape_description (description),
count = stack:get_count (),
custom = custom,
pallet_index = pallet_index,
}
else
inventory[slot] =
{
name = "",
description = "",
count = 0,
custom = false,
pallet_index = nil,
}
end
end
utils.digilines_receptor_send (pos,
utils.digilines_default_rules,
channel,
{ action = "inventory",
inventory = inventory })
end
end
end
end
@@ -362,7 +522,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]"..
@@ -370,10 +530,11 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
"field[0.5,1.0;6.0,0.8;channel;Channel;${channel}]"..
"button[2.0,2.3;3.0,0.8;setchannel;Set]"
meta:set_string ("inventory", "{ main = { }, transfer = { } }")
meta:set_string ("inventory", "{ main = { }, transfer = { }, filter = { } }")
meta:set_string ("formspec", spec)
meta:set_string ("transfer_data", minetest.serialize({ }))
meta:set_string ("automatic", "false")
meta:set_int ("conduit_id", math.random (1000000))
local inv = meta:get_inventory ()
@@ -383,6 +544,16 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("transfer", 32)
inv:set_width ("transfer", 8)
inv:set_size ("filter", 8)
inv:set_width ("filter", 1)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -390,7 +561,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -399,6 +570,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Conduit (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -492,10 +665,22 @@ local function on_receive_fields (pos, formname, fields, sender)
meta:set_string ("automatic", fields.automatic)
meta:set_string ("formspec", get_formspec (pos))
local timer = minetest.get_node_timer (pos)
if fields.automatic == "true" then
meta:set_int ("run_active", 0)
end
if not timer:is_started () then
timer:start (conduit_interval)
run_initialize (pos)
end
end
for i = 1, 8, 1 do
if fields[string.format ("settarget%d", i)] then
local meta = minetest.get_meta (pos)
if meta then
local name = string.format ("target%d", i)
meta:set_string (name, fields[name])
end
end
end
@@ -592,8 +777,83 @@ end
local function on_timer (pos, elapsed)
return run_conduit (pos)
local function allow_metadata_inventory_put (pos, listname, index, stack, player)
if listname == "filter" then
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
inv:set_stack ("filter", index, ItemStack (stack:get_name ()))
end
end
return 0
end
return stack:get_stack_max ()
end
local function allow_metadata_inventory_take (pos, listname, index, stack, player)
if listname == "filter" then
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
inv:set_stack ("filter", index, nil)
end
end
return 0
end
return stack:get_stack_max ()
end
local function allow_metadata_inventory_move (pos, from_list, from_index,
to_list, to_index, count, player)
local meta = minetest.get_meta (pos)
if meta then
local inv = meta:get_inventory ()
if inv then
if from_list == "filter" then
if to_list == "filter" then
return 1
end
inv:set_stack ("filter", from_index, nil)
return 0
elseif to_list == "filter" then
local stack = inv:get_stack (from_list, from_index)
if stack and not stack:is_empty () then
inv:set_stack ("filter", to_index, ItemStack (stack:get_name ()))
end
return 0
else
local stack = inv:get_stack (from_list, from_index)
if stack and not stack:is_empty () then
return stack:get_stack_max ()
end
end
end
end
return utils.settings.default_stack_max
end
@@ -631,6 +891,9 @@ local function digilines_support ()
elseif m[1] == "transfer" then
send_to_target (pos)
elseif m[1] == "inventory" then
send_inventory_message (pos)
end
elseif type (msg) == "table" then
@@ -671,14 +934,150 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, front = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local conduit_groups = { cracky = 3 }
if utils.pipeworks_supported then
conduit_groups.tubedevice = 1
conduit_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:conduit", {
description = S("Conduit"),
drawtype = "glasslike_framed",
tiles = { "lwconduit_edge.png", "lwconduit.png" },
tiles = { "lwconduit.png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
"lwcomponents:hopper", "lwcomponents:hopper_horz",
"hopper:hopper", "hopper:hopper_side",
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
"pipeworks:digiline_filter" },
selection_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
collision_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (conduit_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
paramtype = "light",
param1 = 0,
paramtype2 = "none",
param2 = 0,
@@ -687,27 +1086,68 @@ minetest.register_node("lwcomponents:conduit", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
on_rightclick = on_rightclick,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move
})
minetest.register_node("lwcomponents:conduit_locked", {
description = S("Conduit (locked)"),
drawtype = "glasslike_framed",
tiles = { "lwconduit_edge.png", "lwconduit.png" },
tiles = { "lwconduit.png" },
drawtype = "nodebox",
node_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
connect_sides = { "top", "bottom", "front", "back", "left", "right" },
connects_to = { "lwcomponents:conduit", "lwcomponents:conduit_locked",
"lwcomponents:hopper", "lwcomponents:hopper_horz",
"hopper:hopper", "hopper:hopper_side",
"group:tube", "pipeworks:filter", "pipeworks:mese_filter",
"pipeworks:digiline_filter" },
selection_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
collision_box = {
type = "connected",
fixed = { -0.375, -0.375, -0.375, 0.375, 0.375, 0.375 }, -- body
connect_top = { -0.3125, 0.3125, -0.3125, 0.3125, 0.5, 0.3125 }, -- top
connect_bottom = {-0.3125, -0.5, -0.3125, 0.3125, -0.3125, 0.3125}, -- down
connect_front = { -0.3125, -0.3125, -0.5, 0.3125, 0.3125, -0.3125 }, -- front
connect_back = { -0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125 }, -- back
connect_left = { -0.5, -0.3125, -0.3125, -0.3125, 0.3125, 0.3125 }, -- left
connect_right = { 0.3125, -0.3125, -0.3125, 0.5, 0.3125, 0.3125 }, -- right
},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (conduit_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
paramtype = "light",
param1 = 0,
paramtype2 = "none",
param2 = 0,
@@ -716,15 +1156,19 @@ minetest.register_node("lwcomponents:conduit_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_construct = on_construct,
on_destruct = on_destruct,
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
on_rightclick = on_rightclick,
allow_metadata_inventory_put = allow_metadata_inventory_put,
allow_metadata_inventory_take = allow_metadata_inventory_take,
allow_metadata_inventory_move = allow_metadata_inventory_move
})
@@ -745,4 +1189,79 @@ utils.hopper_add_container({
end -- utils.digilines_supported or utils.mesecon_supported
-- legacy code v0.1.23 (24-2-22)
local function convert_conduits ()
local list = conduit_connections:get_full_list ()
for _, data in ipairs (list) do
local node = utils.get_far_node (data.pos)
if node and (node.name == "lwcomponents:conduit" or
node.name == "lwcomponents:conduit_locked") then
local meta = minetest.get_meta (data.pos)
if meta then
if meta:get_int ("conduit_id") == 0 then
meta:set_int ("conduit_id", math.random (1000000))
if meta:get_string ("automatic") == "true" then
meta:set_int ("run_active", 1)
else
local inv = meta:get_inventory ()
if inv and not inv:is_empty ("transfer") then
meta:set_int ("run_active", 1)
end
end
end
-- added v0.1.25 (2-3-22)
local tmeta = meta:to_table ()
if tmeta and tmeta.inventory then
if not tmeta.inventory.filter then
tmeta.inventory.filter =
{
[1] = "", [2] = "", [3] = "", [4] = "",
[5] = "", [6] = "", [7] = "", [8] = ""
}
meta:from_table (tmeta)
if meta:get_string ("channel") ~= "" then
meta:set_string ("formspec", get_formspec (data.pos))
end
end
end
end
end
end
end
local function restart_conduits ()
convert_conduits ()
local list = conduit_connections:get_id_list ()
for _, data in ipairs (list) do
local meta = minetest.get_meta (data.pos)
if meta and meta:get_int ("run_active") ~= 0 then
minetest.after (conduit_interval + (math.random (10) / 10),
run_conduit, data.pos, meta:get_int ("conduit_id"))
end
end
end
minetest.register_on_mods_loaded (function ()
minetest.after (3.0, restart_conduits)
end)
--

View File

@@ -293,6 +293,40 @@ end
function connections:get_id_list ()
local list = { }
for spos, data in pairs (self.connector_list) do
if data.id then
list[#list + 1] =
{
pos = minetest.string_to_pos (spos),
id = data.id
}
end
end
return list
end
function connections:get_full_list ()
local list = { }
for spos, data in pairs (self.connector_list) do
list[#list + 1] =
{
pos = minetest.string_to_pos (spos),
id = data.id
}
end
return list
end
return connections

View File

@@ -23,6 +23,84 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "lwcomponents:storage_unit 2",
recipe = {
{ "default:steel_ingot", "group:wood", "group:wood" },
{ "group:wood", "", "group:wood" },
{ "group:wood", "group:wood", "default:chest" },
},
})
minetest.register_craft( {
output = "lwcomponents:storage_unit_locked 2",
recipe = {
{ "default:steel_ingot", "group:wood", "group:wood" },
{ "group:wood", "", "group:wood" },
{ "group:wood", "group:wood", "default:chest_locked" },
},
})
minetest.register_craft( {
output = "lwcomponents:storage_indexer",
recipe = {
{ "default:steel_ingot", "group:wood" },
{ "group:wood", "default:chest" }
},
})
minetest.register_craft( {
output = "lwcomponents:storage_indexer_locked",
recipe = {
{ "default:steel_ingot", "group:wood" },
{ "group:wood", "default:chest_locked" }
},
})
minetest.register_craft( {
output = "lwcomponents:force_field",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
{ "default:stone", "default:mese_crystal", "default:chest" }
},
})
minetest.register_craft( {
output = "lwcomponents:force_field_locked",
recipe = {
{ "default:steel_ingot", "default:mese_crystal", "group:wood" },
{ "default:mese_crystal", "default:diamondblock", "default:mese_crystal" },
{ "default:stone", "default:mese_crystal", "default:chest_locked" }
},
})
minetest.register_craft( {
output = "lwcomponents:conduit 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:conduit_locked 5",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest_locked", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:cannon_shell 10",
recipe = {
@@ -42,6 +120,7 @@ minetest.register_craft( {
if minetest.global_exists ("fire") then
minetest.register_craft( {
output = "lwcomponents:cannon_fire_shell 10",
recipe = {
@@ -49,8 +128,35 @@ minetest.register_craft( {
{ "default:iron_lump", "default:coalblock" },
},
})
end
end -- minetest.global_exists ("fire")
if utils.mesecon_supported then
minetest.register_craft( {
output = "lwcomponents:through_wire_off 2",
recipe = {
{ "", "mesecons:wire_00000000_off" },
{ "mesecons:wire_00000000_off", "" },
},
})
end -- utils.mesecon_supported
if utils.hopper_supported then
minetest.register_craft( {
output = "lwcomponents:hopper",
recipe = {
{ "default:stone", "default:steel_ingot", "default:stone" },
{ "", "default:stone", "" },
},
})
end
if utils.digilines_supported or utils.mesecon_supported then
@@ -199,25 +305,25 @@ minetest.register_craft( {
})
minetest.register_craft( {
output = "lwcomponents:conduit 5",
minetest.register_craft({
output = "lwcomponents:piston 2",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
{ "group:wood", "group:wood", "group:wood" },
{ "default:cobble", "default:steel_ingot", "default:cobble" },
{ "default:stone", "default:copper_ingot", "default:stone" },
}
})
minetest.register_craft( {
output = "lwcomponents:conduit_locked 5",
minetest.register_craft({
output = "lwcomponents:piston_sticky",
recipe = {
{ "default:stone", "", "default:stone" },
{ "", "default:chest_locked", "" },
{ "default:stone", "default:steel_ingot", "default:stone" },
},
{"group:sapling"},
{"lwcomponents:piston"},
}
})
end -- utils.digilines_supported or utils.mesecon_supported
@@ -261,6 +367,24 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
output = "lwcomponents:camera",
recipe = {
{ "default:copper_ingot", "default:iron_lump" },
{ "default:chest", "default:stone" },
},
})
minetest.register_craft( {
output = "lwcomponents:camera_locked",
recipe = {
{ "default:copper_ingot", "default:iron_lump" },
{ "default:chest_locked", "default:stone" },
},
})
end -- utils.digilines_supported
@@ -280,7 +404,7 @@ end -- utils.digilines_supported and utils.digistuff_supported
if utils.mesecon_supported and mesecon.mvps_push then
if utils.mesecon_supported then
minetest.register_craft ({
output = "lwcomponents:movefloor",
@@ -291,7 +415,7 @@ minetest.register_craft ({
}
})
end -- utils.mesecon_supported and mesecon.mvps_push
end -- utils.mesecon_supported

View File

@@ -1,8 +1,8 @@
default
lwdrops?
mesecons?
digilines?
unifieddyes?
intllib?
hopper?
digistuff?
pipeworks?

View File

@@ -73,7 +73,7 @@ end
local function place_node (itemname, pos)
local function place_node (item, pos)
local node = minetest.get_node_or_nil ({ x = pos.x, y = pos.y - 1, z = pos.z })
if not node then
@@ -100,8 +100,8 @@ local function place_node (itemname, pos)
end
end
local stack = ItemStack (itemname)
local itemdef = utils.find_item_def (itemname)
local stack = ItemStack (item)
local itemdef = utils.find_item_def (stack:get_name ())
if stack and itemdef then
local placed = false
@@ -122,23 +122,23 @@ local function place_node (itemname, pos)
end
if itemdef and itemdef.on_place then
local result, msg = pcall (itemdef.on_place, stack, nil, pointed_thing)
local result, leftover = pcall (itemdef.on_place, stack, nil, pointed_thing)
placed = result
if not placed then
if utils.settings.alert_handler_errors then
minetest.log ("error", "on_place handler for "..itemname.." crashed - "..msg)
minetest.log ("error", "on_place handler for "..stack:get_name ().." crashed - "..leftover)
end
end
end
if not placed then
if not minetest.registered_nodes[itemname] then
if not minetest.registered_nodes[stack:get_name ()] then
return false
end
minetest.set_node (pos, { name = itemname, param1 = 0, param2 = 0 })
minetest.set_node (pos, { name = stack:get_name (), param1 = 0, param2 = 0 })
if itemdef and itemdef.after_place_node then
local result, msg = pcall (itemdef.after_place_node, pos, nil, stack, pointed_thing)
@@ -154,9 +154,11 @@ local function place_node (itemname, pos)
pcall (minetest.sound_play, itemdef.sounds.place, { pos = pos })
end
end
return true
end
return true
return false
end
@@ -219,7 +221,7 @@ local function deploy_item (pos, node, slot, range)
local deploypos = get_deploy_pos (pos, node.param2, range)
if item and deploypos then
if place_node (name, deploypos) then
if place_node (stack, deploypos) then
stack:set_count (stack:get_count () - 1)
inv:set_stack ("main", slot, stack)
@@ -290,7 +292,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]\n"..
@@ -308,6 +310,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("main", 16)
inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -316,7 +325,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -325,6 +334,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Deployer (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -528,12 +539,120 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local deployer_groups = { cracky = 3 }
if utils.pipeworks_supported then
deployer_groups.tubedevice = 1
deployer_groups.tubedevice_receiver = 1
end
local deployer_on_groups = { cracky = 3, not_in_creative_inventory = 1 }
if utils.pipeworks_supported then
deployer_on_groups.tubedevice = 1
deployer_on_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:deployer", {
description = S("Deployer"),
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (deployer_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -544,10 +663,12 @@ minetest.register_node("lwcomponents:deployer", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
@@ -560,7 +681,7 @@ minetest.register_node("lwcomponents:deployer_locked", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (deployer_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -571,10 +692,12 @@ minetest.register_node("lwcomponents:deployer_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_timer = on_timer,
on_rightclick = on_rightclick
@@ -588,7 +711,7 @@ minetest.register_node("lwcomponents:deployer_on", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (deployer_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -601,9 +724,11 @@ minetest.register_node("lwcomponents:deployer_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_timer = on_timer,
@@ -617,7 +742,7 @@ minetest.register_node("lwcomponents:deployer_locked_on", {
tiles = { "lwdeployer.png", "lwdeployer.png", "lwdeployer.png",
"lwdeployer.png", "lwdeployer.png", "lwdeployer_face_on.png"},
is_ground_content = false,
groups = { cracky = 3, not_in_creative_inventory = 1 },
groups = table.copy (deployer_on_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -630,9 +755,11 @@ minetest.register_node("lwcomponents:deployer_locked_on", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
after_place_node = after_place_node_locked,
on_blast = on_blast,
on_timer = on_timer,

View File

@@ -18,6 +18,12 @@ local function mesecons_on (pos)
if meta:get_int ("power_on") == 0 then
utils.mesecon_receptor_on (pos, utils.mesecon_default_rules)
meta:set_int ("power_on", 1)
local node = utils.get_far_node (pos)
if node then
node.param1 = 1
minetest.swap_node (pos, node)
end
end
end
end
@@ -31,6 +37,12 @@ local function mesecons_off (pos)
if meta:get_int ("power_on") ~= 0 then
utils.mesecon_receptor_off (pos, utils.mesecon_default_rules)
meta:set_int ("power_on", 0)
local node = utils.get_far_node (pos)
if node then
node.param1 = 0
minetest.swap_node (pos, node)
end
end
end
end
@@ -130,7 +142,7 @@ end
local function get_entity_height (objref)
if objref.get_luaentity then
entity = objref:get_luaentity ()
local entity = objref:get_luaentity ()
if entity and entity.name then
def = minetest.registered_entities[entity.name]
@@ -165,7 +177,7 @@ local function detect (pos)
local object = minetest.get_objects_inside_radius (pos, radius + 0.5)
local detected_list = { }
for i = 1, #object do
for i = 1, #object, 1 do
if object[i]:is_player () then
-- player
@@ -410,7 +422,6 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
local is_off = itemstack and (itemstack:get_name () == "lwcomponents:detector" or
itemstack:get_name () == "lwcomponents:detector_locked")
meta:set_string ("inventory", "{ main = { }, filter = { } }")
meta:set_string ("formspec", get_form_spec (is_off, 1, 0, 0, 0, 0, 1))
meta:set_string ("entities", "false")
@@ -693,8 +704,10 @@ local function mesecon_support ()
{
receptor =
{
state = utils.mesecon_state_off,
rules = utils.mesecon_default_rules
state = utils.mesecon_state_on,
rules = function (node)
return (node.param1 == 0 and { }) or utils.mesecon_default_rules
end
}
}
end

View File

@@ -13,7 +13,7 @@ local function get_mesecon_rule_for_side (side)
if side == "white" then
return { { x = 0, y = 1, z = 0 } }
elseif side == "black" then
return { { x = 0, y = -1, z = 0 } } -- down doesn't work
return { { x = 0, y = -1, z = 0 } }
elseif side == "red" then
return { { x = -1, y = 0, z = 0 } }
elseif side == "green" then
@@ -32,13 +32,106 @@ local function get_mesecon_rule_for_side (side)
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }, -- down doesn't work
{ x = 0, y = -1, z = 0 },
}
end
end
local side_bits =
{
["white"] = 0,
["black"] = 1,
["red"] = 2,
["green"] = 3,
["blue"] = 4,
["yellow"] = 5
}
local function get_side_bit (side)
if side then
if side == "switch" then
return 64
end
local bit = side_bits[side]
if bit then
return math.pow (2, bit)
end
end
return 63
end
local function is_side_on (bits, side)
local bit = get_side_bit (side)
for i = 0, 6, 1 do
if (bit % 2) == 1 and (bits % 2) ~= 1 then
return false
end
bit = math.floor (bit / 2)
bits = math.floor (bits / 2)
end
return true
end
local function set_side_bit (bits, side, on)
local bit = get_side_bit (side)
local result = 0
for i = 0, 6, 1 do
if (bit % 2) == 1 then
if on then
result = result + math.pow (2, i)
end
elseif (bits % 2) == 1 then
result = result + math.pow (2, i)
end
bit = math.floor (bit / 2)
bits = math.floor (bits / 2)
end
return result
end
local function switch_on (pos, side)
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (side))
local node = utils.get_far_node (pos)
if node then
node.param1 = set_side_bit (node.param1, side, true)
minetest.swap_node (pos, node)
end
end
local function switch_off (pos, side)
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (side))
local node = utils.get_far_node (pos)
if node then
node.param1 = set_side_bit (node.param1, side, false)
minetest.swap_node (pos, node)
end
end
local function digilines_support ()
return
{
@@ -80,9 +173,9 @@ local function digilines_support ()
end
if words[1] == "on" then
utils.mesecon_receptor_on (pos, get_mesecon_rule_for_side (words[2]))
switch_on (pos, words[2])
elseif words[1] == "off" then
utils.mesecon_receptor_off (pos, get_mesecon_rule_for_side (words[2]))
switch_off (pos, words[2])
end
end
end
@@ -99,16 +192,32 @@ local function mesecon_support ()
{
receptor =
{
state = mesecon.state.off,
rules =
{
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 0, y = 1, z = 0 },
{ x = 0, y = -1, z = 0 }, -- down doesn't work
}
state = mesecon.state.on,
rules = function (node)
if is_side_on (node.param1, "switch") then
return utils.mesecon_default_rules
end
local r = { }
local sides =
{
"white",
"black",
"red",
"green",
"blue",
"yellow",
}
for _, side in ipairs (sides) do
if is_side_on (node.param1, side) then
r[#r + 1] = get_mesecon_rule_for_side (side)[1]
end
end
return r
end
},
}
end
@@ -124,7 +233,7 @@ local function on_construct (pos)
local formspec =
"formspec_version[3]\n"..
"size[6.0,4.0]\n"..
"field[1.0,0.8;4.0,1.0;channel;Channel;]\n"..
"field[1.0,0.8;4.0,1.0;channel;Channel;${channel}]\n"..
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
meta:set_string ("formspec", formspec)
@@ -145,14 +254,6 @@ local function on_receive_fields (pos, formname, fields, sender)
if meta then
meta:set_string ("channel", fields.channel or "")
local formspec =
"formspec_version[3]\n"..
"size[6.0,4.0]\n"..
"field[1.0,0.8;4.0,1.0;channel;Channel;"..minetest.formspec_escape (meta:get_string ("channel")).."]\n"..
"button_exit[2.0,2.5;2.0,1.0;set;Set]\n"
meta:set_string ("formspec", formspec)
end
end
end
@@ -172,6 +273,8 @@ minetest.register_node ("lwcomponents:digiswitch", {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
paramtype = "none",
param1 = 0,
groups = { cracky = 2, oddly_breakable_by_hand = 2 },
sounds = default.node_sound_stone_defaults (),
mesecons = mesecon_support (),

View File

@@ -182,7 +182,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]\n"..
@@ -200,6 +200,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("main", 16)
inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -208,7 +215,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -217,6 +224,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Dispenser (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -412,12 +421,112 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local dispenser_groups = { cracky = 3 }
if utils.pipeworks_supported then
dispenser_groups.tubedevice = 1
dispenser_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:dispenser", {
description = S("Dispenser"),
tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png",
"lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (dispenser_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -428,10 +537,12 @@ minetest.register_node("lwcomponents:dispenser", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_rightclick = on_rightclick
})
@@ -443,7 +554,7 @@ minetest.register_node("lwcomponents:dispenser_locked", {
tiles = { "lwdispenser.png", "lwdispenser.png", "lwdispenser.png",
"lwdispenser.png", "lwdispenser.png", "lwdispenser_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (dispenser_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -454,10 +565,12 @@ minetest.register_node("lwcomponents:dispenser_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_rightclick = on_rightclick
})

View File

@@ -3,11 +3,13 @@ Breaker
* This block is only available if digilines and/or mesecons are loaded.
Breakers dig the node up to 5 nodes directly in front of them and drop
the item at the back of them. The node is only dug if the breaker has a
tool that can dig it or if it can be dug by hand, and there are no nodes
before of it. ie. cannot dig 2nd node if 1st node has something in it.
The tool is worn if used. Also acts as a digilines conductor. If the
hopper mod is loaded, will take tools from the top and sides.
the item at the back of them, or into a pipeworks tube if one is placed
behind it. The node is only dug if the breaker has a tool that can dig it
or if it can be dug by hand, and there are no nodes before of it. ie.
cannot dig 2nd node if 1st node has something in it. The tool is worn if
used. Also acts as a digilines conductor. If the hopper mod is loaded,
will take tools from the top and sides. Pipeworks tubes can push items
into and pull items from the inventory.
Only the owner can dig or access the form of the locked version.

41
docs/camera.txt Normal file
View File

@@ -0,0 +1,41 @@
Camera
------
* This block is only available if digilines is loaded.
Cameras take an image in the direction they are facing. The colors in the
image represent what is being viewed. Nodes are gray, entities are blue and
players are green. The closer they are to the camera the brighter the color.
The viewing distance of the camera is 1 to 16 nodes. Also acts as a
digilines conductor.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel of camera.
Distance - the viewing distance forward from the camera (1 to 16).
Resolution - the image resolution (for both width and height, 1 to 128).
Digilines messages
"scan"
Sends a digilines message with the camera's channel and a table of the
image as the message (see below).
"distance n"
Sets the viewing distance of the camera. Will be clipped between 1 and
16.
"resolution n"
Sets the image resolution of the camera.
The image is an indexed table of indexed tables. Each inner table is one
line of the image ordered top to bottom. There are resolution number of
lines. Each line has a string value for each pixel of that line left to
right. The string is a hex color string eg. "00FF00". There are resolution
number of pixels per line.
The image format is compatible with digistuff's digiscreens and lwcomputers'
digiscreens and digipanels. It is best to set the resolution of the camera
to the resolution of the display, then the image from the camera can be sent
straight to the display device.

View File

@@ -5,7 +5,8 @@ manually.
Contains a single inventory slot and shoots an item on command.
If the hopper mod is loaded, will take items from the top and sides, and
release them from the bottom.
release them from the bottom. Pipeworks tubes can push items into and pull
items from the inventory.
Cannon rotation range:
side to side - +/-60 degrees (- = left, + = right)

View File

@@ -4,7 +4,8 @@ Collector
Picks up dropped items in adjacent block, with optional filtering. Also
acts as a digilines conductor. If the hopper mod is loaded, will take items
from the top and sides, and release them from the bottom.
from the top and sides, and release them from the bottom. Pipeworks tubes
can push items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version.

View File

@@ -1,32 +1,47 @@
Conduit
-------
* This block is only available if digilines and/or mesecons are loaded.
Conduits are connected in a circuit, and can move items from their
inventory to another conduit in the same circuit.
When a conduit node is placed it has a simple form that asks for a channel.
This channel is both the digilines' channel and the target id of this
conduit within the circuit. A conduit does not have to be given a name.
conduit within the circuit. A conduit does not have to be given a channel.
Most of them are just used to connect other conduits together.
Transfer of items takes 0.1 seconds per conduit node moved.
Transfer of items takes 0.1 seconds per conduit node moved, and will work
in unloaded blocks.
Filtering of items can be done by placing an item into a filter slot and
setting a target for that item. If an item is not filtered it is sent to
the main target. Filtering can also be implemented through digilines.
Conduits also act as a digilines conductor. If the hopper mod is loaded,
the conduit will take items from the top and sides, and release them from
the bottom. Be aware that hoppers from the hopper mod have some deficits
that can cause some nodes from this mod to not function correctly in
multi-player environments. The hoppers from this mod are more compatible.
Pipeworks tubes can push items into and pull items from the inventory.
Note that if a sending conduit is moved (as with a piston) while in the
process of sending items, when the conduit is moved back into a circuit
a duplicate of the last sent item/s can be resent.
Also acts as a digilines conductor. If the hopper mod is loaded, will
take items from the top and sides, and release them from the bottom.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel/target id of circuit.
Target - target id/channel of circuit this circuit will transfer to.
Channel - digilines channel/target id of conduit.
Target - target id/channel of conduit this conduit will transfer to.
Automatic - if checked transfers next item every second without command.
Top right 16 slot inventory - storage of items.
Top center 16 slot inventory - storage of items.
Bottom 32 slot inventory - player's inventory.
Filter - 8 vertical slot inventory on the right, each with their accompanying
target field.
Mesecons
Transfers the next item when power is turned on to the target circuit.
Transfers the next item when power is turned on to the target conduit.
Digilines messages
"target <id>"
@@ -44,7 +59,7 @@ Digilines messages
"transfer"
Simple transfer. Transfers the next item in the inventory to the target
circuit (same as mesecons power).
conduit (same as mesecons power).
table message
{
@@ -54,13 +69,41 @@ table message
item = "<itemname>"
}
If target is not given, the circuit's set target is used.
If target is not given, the conduit determines the target from it's
own settings.
slot should be a number between 1 to 16. If the slot is empty nothing
is transferred.
item should be the registered item name. If the circuit's inventory
item should be the registered item name. If the conduit's inventory
does not contain any nothing is transferred.
Only slot or item should be given. If both are given slot is used. If
neither are given the next item in the inventory is transferred.
"inventory"
Sends a digilines message with it's own channel in the following form:
{
action = "inventory",
inventory = {
<items>
}
}
The inventory key is an indexed list of items in the conduit in slot
order. Each item entry is a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, description of the item, same as in UI
count -- number, the total number of this item in storage
custom -- true if a custom item (has metadata), false if not
pallet_index -- string if the item has a pallet index, otherwise nil
}
The description is derived from the short description, if none
then the description, and if none then the item's name, as
<mod>:<name>.
Note: When sending transfer messages the simple item name, as <mod>:<name>,
will work for most items, but not for custom items. With custom items, or
to play it safe, use the table form of the transfer message and use the
index for the item from an inventory message as the slot for the transfer
message.

View File

@@ -7,6 +7,7 @@ node is only placed if there are no nodes before of it which are not
replaceable. ie. cannot place 2nd node if 1st node has something in it.
Also acts as a digilines conductor. If the hopper mod is loaded, will
take items from the top and sides, and release them from the bottom.
Pipeworks tubes can push items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version.

View File

@@ -0,0 +1,160 @@
1st right click - set channel, can't be changed after that.
Following right clicks displays touchscreen form.
Sent message as a table. Each command can be sent individually or as
indexes of a table to run as batch.
Clears the current form.
{
command = "clear"
}
Adds elements to the form. The form is size[10,8]. The parameters are as
for formspec (see api docs). No version is specified.
{
command = "realcoordinates",
enabled = true or false
}
{
command = "addimage",
X = n,
Y = n,
W = n,
H = n,
texture_name = string
}
{
command = "addfield",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string,
default = string
}
{
command = "addpwdfield",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addtextarea",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string,
default = string
}
{
command = "addlabel",
X = n,
Y = n,
label = string
}
{
command = "addvertlabel",
X = n,
Y = n,
label = string
}
{
command = "addbutton",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addbutton_exit",
X = n,
Y = n,
W = n,
H = n,
name = string,
label = string
}
{
command = "addimage_button",
X = n,
Y = n,
W = n,
H = n,
image = string,
name = string,
label = string
}
{
command = "addimage_button_exit",
X = n,
Y = n,
W = n,
H = n,
image = string,
name = string,
label = string
}
{
command = "adddropdown",
X = n,
Y = n,
W = n,
H = n,
name = string,
selected_id = n,
choices = { string [, string ... ] }
}
{
command = "addtextlist",
X = n,
Y = n,
W = n,
H = n,
transparent = true/false,
name = string,
selected_id = n,
listelements = { string [, string ... ] }
}
If unlocked ignores protection.
{
command = "lock"
}
{
command = "locked"
}
When the touchscreen form is accessed a message is sent with the
touchscreen's channel with the 'fields' parameter from the on_receive_fields
handler, with an additional field 'clicker' with the name of the player
that accessed the form.

View File

@@ -4,7 +4,8 @@ Dispenser
Contains an inventory and dispenses (with velocity) an item on command.
Also acts as a digilines conductor. If the hopper mod is loaded, will take
items from the top and sides, and release them from the bottom.
items from the top and sides, and release them from the bottom. Pipeworks
tubes can push items into and pull items from the inventory.
To spawn entities from dispensers include the lwcomponents_spawners mod.

View File

@@ -4,7 +4,8 @@ Dropper
Contains an inventory and drops an item on command. Also acts as a
digilines conductor. If the hopper mod is loaded, will take items from the
top and sides, and release them from the bottom.
top and sides, and release them from the bottom. Pipeworks tubes can push
items into and pull items from the inventory.
Only the owner can dig or access the form of the locked version.

View File

@@ -0,0 +1,67 @@
Force Field Generator
---------------------
Force field generators repel players and mobs within a given radius from
the generator. The radius can be 5 to 25 and is in all directions. An
'electric dome' appears marking the field. The generator consumes fuel
relative to the radius. A radius of 25 uses 1 coal in 10 seconds, 5 uses
1 coal in 50 seconds. Each time an entity is repelled it cost 1 fuel value
(1/40 of a coal). Any players or mobs permitted inside the field can be
added to the Permit list. Each entry must be on a new line with no extra
spaces. Empty lines (not even a space) are ignored. The mob's registered
name or tag can be used. The owner of a locked generator will not be
repelled. When something is repelled it takes a small amount of damage.
Only the owner can dig or access the form of the locked version.
UI
Channel - digilines channel of generator.
Radius - the node radius to repel, in every direction. 5 to 25.
Permit - list of players or mobs to allow within field. Mobs can be registered
entity name or tag.
Start/Stop button - starts and stops the field.
Fuel - single slot inventory.
Player inventor - 32 slot inventory at bottom.
Mesecons
Turns the generator on and off.
Digilines messages
"start"
Start the generator.
"stop"
Stop the generator.
"radius n"
Set the radius to n, where n is a number between 5 to 25.
"add <name>"
Add a name to the permit list.
"remove <name>"
Remove a name from the permit list.
"status"
Query the status of the generator. The generator will send a digilines
message with its own channel as the following table:
{
action = "status",
state = "on" | "off",
radius = n, -- radius as number
permit =
{
<list of names>
},
fuel =
{
name = name, -- eg. "default:coal_lump", will be "" if empty
count = n, -- count of fuel
}
}
Hoppers and pipeworks tubes can be used to push or pull the fuel.

12
docs/hopper.txt Normal file
View File

@@ -0,0 +1,12 @@
Hopper
------
* This block is only available if the hopper mod is loaded.
This version of a hopper will transfer items from a drop or inventory in
the node at the wide end of the hopper to the inventory in the node at the
narrow end of the hopper. The hopper has no inventory itself, and always
moves items one at a time, every second. These hoppers cannot be chained
to transfer items, but work in unloaded blocks. This hopper uses the
hopper mod's registered list of nodes, and should work with nodes with
hopper support. These hoppers can be rotated with a screwdriver, but
function as their typical placement when rotated.

View File

@@ -1,6 +1,6 @@
MoveFloor
---------
* This block is only available if mesecons and mesecons_mvps is loaded.
* This block is only available if mesecons is loaded.
The MoveFloor block responds to a mesecons power source in the 4 horizontal
directions. If the power source is one higher the MoveFloor moves up to

31
docs/pistons.txt Normal file
View File

@@ -0,0 +1,31 @@
Pistons and sticky pistons
--------------------------
* These blocks are only available if digilines and/or mesecons are loaded.
Pistons push up to the setting Maximum piston nodes (default 15) in front
of the pusher when extended. Sticky piston draw back a single node in
front of the pusher when retracted. Piston also act as a digilines
conductor.
UI
Channel - digilines channel of piston.
Single move - pusher extends 1 node if checked, otherwise 2 nodes.
Mesecons
Piston extends while power is turned on.
Digilines messages
"extend n"
Extends the piston pusher to extent n (0, 1 or 2). If n is not given
pusher extends to maximum extent. 0 is retracted.
"retract"
Same as 'extend 0'.
"single"
Sets piston to single move mode.
"double"
Sets piston to double move mode.

105
docs/storage.txt Normal file
View File

@@ -0,0 +1,105 @@
Storage
-------
Storage is accommodated with two nodes, Storage Unit and Storage Indexer.
Storage units can be interacted with like a basic chest, each with 32 slots,
and visually join together when placed adjacent to each other. Units are
generally accessed via indexers, which action all adjoining units as a
single storage block. Multiple indexers can action a single storage block.
Only the owner can dig or access the form of the locked versions.
Unowned indexers can only access unowned units. Owned indexers can access
units of the same owner or unowned units.
UI
Search - top left.
List - left.
Channel - digilines channel of indexer.
Input - middle.
Output - top right.
Filter - center right.
Player inventor - lower right.
When the UI is accessed the storage is scanned, and its contents are
displayed in the list. The list contains the following columns:
Item button - pressing will place one of these items from storage into the
output.
10 button - pressing will place 10 of the item.
<stack> button - pressing places a full stack.
Count - the total number of this item in storage.
Description - description of the item.
Note that the 10 and stack buttons may vary in number or not appear
depending on the requirements of that item.
The form does not update while open. A request for more items than in
storage will only deliver the amount in storage.
Terms can be entered into the search field, and when enter is pressed or
the Search button is pressed, only items whose description contains these
terms are shown in the list. That is if they match any of the space
separated terms.
Any items placed into the input are placed into storage. If the filter
is clear all items are accepted. If the filter contains items only these
items will be accepted. Any items not accepted or that do not fit into
storage are placed into the output.
When items are placed into the filter a copy is used and the item returns
to where it was taken from. When items are removed from the filter they
are disposed of.
Hoppers placed to the top or sides of an indexer will feed items into the
input. Hoppers placed below an indexer will take items from the output.
Note, when a hopper from the hopper mod is used to place items into the
input, if the player that placed the hopper leaves the game the input will
not be pulled into storage.
Pipeworks tubes can push items into the input, and pull items from the
output.
Every 20 inputs the storage is consolidated to minimize fragmentation.
Digilines messages
"output <item> <count>"
or
{
action = "output",
item = "<item>",
count = <count>
}
Moves the item/s to the output. If count is omitted defaults to 1. If
the requested amount is greater than in storage, only the stored amount
is moved. If the requested amount is greater than a full stack of the
item a full stack is moved.
"inventory"
Sends a digilines message with it's own channel in the following form:
{
action = "inventory",
inventory = {
<items>
}
}
The inventory key is an indexed list of items in storage. Each item
entry is a table with the following keys:
{
name -- string, the name of the item, as <mod>:<name>
description -- string, description of the item, same as in UI
count -- number, the total number of this item in storage
custom -- true if a custom item (has metadata), false if not
pallet_index -- string if the item has a pallet index, otherwise nil
id -- string, unique id of the item in storage
}
The description is derived from the short description, if none
then the description, and if none then the item's name, as
<mod>:<name>.
Note: When sending output messages the simple item name, as <mod>:<name>,
will work for most items, but not for custom items. With custom items, or
to play it safe, use the table form of the output message and set the item
field with the id field for the item from a returned inventory.

7
docs/through_wire.txt Normal file
View File

@@ -0,0 +1,7 @@
Mesecons Through Wire
---------------------
* This block is only available if mesecons is loaded.
Will transmit mesecons power when placed one to two blocks apart opposing
each other, through solid blocks or open space. Can also be used as a mesecons
crossover.

View File

@@ -118,7 +118,7 @@ end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local function after_place_base (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"formspec_version[3]\n"..
@@ -136,6 +136,13 @@ local function after_place_node (pos, placer, itemstack, pointed_thing)
inv:set_size ("main", 16)
inv:set_width ("main", 4)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
@@ -144,7 +151,7 @@ end
local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
after_place_node (pos, placer, itemstack, pointed_thing)
after_place_base (pos, placer, itemstack, pointed_thing)
if placer and placer:is_player () then
local meta = minetest.get_meta (pos)
@@ -153,6 +160,8 @@ local function after_place_node_locked (pos, placer, itemstack, pointed_thing)
meta:set_string ("infotext", "Dropper (owned by "..placer:get_player_name ()..")")
end
utils.pipeworks_after_place (pos)
-- If return true no item is taken from itemstack
return false
end
@@ -348,12 +357,112 @@ end
local function pipeworks_support ()
if utils.pipeworks_supported then
return
{
priority = 100,
input_inventory = "main",
connect_sides = { left = 1, right = 1, back = 1, bottom = 1, top = 1 },
insert_object = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:add_item ("main", stack)
end
return stack
end,
can_insert = function (pos, node, stack, direction)
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
return inv:room_for_item ("main", stack)
end
return false
end,
can_remove = function (pos, node, stack, dir)
-- returns the maximum number of items of that stack that can be removed
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (stack, s) then
return s:get_count ()
end
end
end
return 0
end,
remove_items = function (pos, node, stack, dir, count)
-- removes count items and returns them
local meta = minetest.get_meta (pos)
local inv = (meta and meta:get_inventory ()) or nil
local left = count
if inv then
local slots = inv:get_size ("main")
for i = 1, slots, 1 do
local s = inv:get_stack ("main", i)
if s and not s:is_empty () and utils.is_same_item (s, stack) then
if s:get_count () > left then
s:set_count (s:get_count () - left)
inv:set_stack ("main", i, s)
left = 0
else
left = left - s:get_count ()
inv:set_stack ("main", i, nil)
end
end
if left == 0 then
break
end
end
end
local result = ItemStack (stack)
result:set_count (count - left)
return result
end
}
end
return nil
end
local dropper_groups = { cracky = 3 }
if utils.pipeworks_supported then
dropper_groups.tubedevice = 1
dropper_groups.tubedevice_receiver = 1
end
minetest.register_node("lwcomponents:dropper", {
description = S("Dropper"),
tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png",
"lwdropper.png", "lwdropper.png", "lwdropper_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (dropper_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -364,10 +473,12 @@ minetest.register_node("lwcomponents:dropper", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_rightclick = on_rightclick
})
@@ -379,7 +490,7 @@ minetest.register_node("lwcomponents:dropper_locked", {
tiles = { "lwdropper.png", "lwdropper.png", "lwdropper.png",
"lwdropper.png", "lwdropper.png", "lwdropper_face.png"},
is_ground_content = false,
groups = { cracky = 3 },
groups = table.copy (dropper_groups),
sounds = default.node_sound_stone_defaults (),
paramtype = "none",
param1 = 0,
@@ -390,10 +501,12 @@ minetest.register_node("lwcomponents:dropper_locked", {
mesecons = mesecon_support (),
digiline = digilines_support (),
tube = pipeworks_support (),
on_receive_fields = on_receive_fields,
after_place_node = after_place_node_locked,
can_dig = can_dig,
after_dig_node = utils.pipeworks_after_dig,
on_blast = on_blast,
on_rightclick = on_rightclick
})

438
dummy_player.lua Normal file
View File

@@ -0,0 +1,438 @@
local function get_dummy_player (as_player, name, pos, look_dir, controls, velocity,
hp, armor_groups, properties, nametag, breath)
local obj_as_player = as_player ~= false
local obj_name = name or ""
local obj_pos = vector.new (pos or { x = 0, y = 0, z = 0 })
local obj_look_dir = vector.new (look_dir or { x = 0, y = 0, z = 0 })
local obj_controls = table.copy (controls or { })
local obj_velocity = vector.new (velocity or { x = 0, y = 0, z = 0 })
local obj_hp = hp or 20
local obj_armor_groups = table.copy (armor_groups or { })
local obj_properties = table.copy (properties or { })
local obj_nametag = table.copy (nametag or { })
local obj_breath = breath or 20
local object = { }
-- common
object.get_pos = function (self)
return vector.new (obj_pos)
end
object.set_pos = function (self, pos)
obj_pos = vector.new (pos)
end
object.get_velocity = function (self)
return vector.new (obj_velocity)
end
object.add_velocity = function (self, vel)
obj_velocity = vector.add (obj_velocity, vel)
end
object.move_to = function (self, pos, continuous)
obj_pos = vector.new (pos)
end
object.punch = function (self, puncher, time_from_last_punch, tool_capabilities, direction)
end
object.right_click = function (self, clicker)
end
object.get_hp = function (self)
return obj_hp
end
object.set_hp = function (self, hp, reason)
obj_hp = hp
end
object.get_inventory = function (self)
return nil
end
object.get_wield_list = function (self)
return nil
end
object.get_wield_index = function (self)
return nil
end
object.get_wielded_item = function (self)
return nil
end
object.set_wielded_item = function (self, item)
end
object.set_armor_groups = function (self, groups)
obj_armor_groups = groups
end
object.get_armor_groups = function (self)
return table.copy (obj_armor_groups)
end
object.set_animation = function (self, frame_range, frame_speed, frame_blend, frame_loop)
end
object.get_animation = function (self)
return { x = 1, y = 1 }, 15.0, 0.0, true
end
object.set_animation_frame_speed = function (self, frame_speed)
end
object.set_attach = function (self, parent, bone, position, rotation, forced_visible)
end
object.get_attach = function (self)
return nil
end
object.get_children = function (self)
return { }
end
object.set_detach = function (self)
end
object.set_bone_position = function (self, bone, position, rotation)
end
object.get_bone_position = function (self)
return nil
end
object.set_properties = function (self, properties)
obj_properties = table.copy (properties or { })
end
object.get_properties = function (self)
return table.copy (obj_properties)
end
object.is_player = function (self)
return obj_as_player
end
object.get_nametag_attributes = function (self)
return obj_nametag
end
object.set_nametag_attributes = function (self, attributes)
obj_nametag = table.copy (attributes)
end
-- player
object.get_player_name = function (self)
return obj_name
end
object.get_player_velocity = function (self)
return table.copy (obj_velocity)
end
object.add_player_velocity = function (self, vel)
obj_velocity = vector.add (obj_velocity, vel)
end
object.get_look_dir = function (self)
return table.copy (obj_look_dir)
end
object.get_look_vertical = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
end
object.get_look_horizontal = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
end
object.set_look_vertical = function (self, radians)
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
end
object.set_look_horizontal = function (self, radians)
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
end
object.get_look_pitch = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).x
end
object.get_look_yaw = function (self)
return vector.dir_to_rotation (obj_look_dir, { x = 0, y = 1, z = 0 }).y
end
object.set_look_pitch = function (self, radians)
obj_look_dir = vector.new ({ x = radians, y = obj_look_dir.y, z = obj_look_dir.z })
end
object.set_look_yaw = function (self, radians)
obj_look_dir = vector.new ({ x = obj_look_dir.x, y = radians, z = obj_look_dir.z })
end
object.get_breath = function (self)
return obj_breath
end
object.set_breath = function (self, value)
obj_breath = value
end
object.get_fov = function (self)
return 0, false, 0
end
object.set_fov = function (self, fov, is_multiplier, transition_time)
obj_breath = value
end
object.get_attribute = function (self, attribute)
return nil
end
object.set_attribute = function (self, attribute, value)
end
object.get_meta = function (self)
return nil
end
object.set_inventory_formspec = function (self, formspec)
end
object.get_inventory_formspec = function (self)
return ""
end
object.set_formspec_prepend = function (self, formspec)
end
object.get_formspec_prepend = function (self)
return ""
end
object.get_player_control = function (self)
return table.copy (obj_controls)
end
object.set_physics_override = function (self, override_table)
end
object.get_physics_override = function (self)
return { }
end
object.hud_add = function (self, definition)
return nil
end
object.hud_remove = function (self, id)
end
object.hud_change = function (self, id, stat, value)
end
object.hud_get = function (self, id)
return nil
end
object.hud_set_flags = function (self, flags)
end
object.hud_get_flags = function (self)
return { }
end
object.hud_set_hotbar_itemcount = function (self, count)
end
object.hud_get_hotbar_itemcount = function (self)
return 0
end
object.hud_set_hotbar_image = function (self, texturename)
end
object.hud_get_hotbar_image = function (self)
return ""
end
object.hud_set_hotbar_selected_image = function (self, texturename)
end
object.hud_get_hotbar_selected_image = function (self)
return ""
end
object.set_minimap_modes = function (self, modes, selected_mode)
end
object.set_sky = function (self, sky_parameters)
end
object.get_sky = function (self)
return nil
end
object.get_sky_color = function (self)
return nil
end
object.set_sun = function (self, sun_parameters)
end
object.get_sun = function (self)
return { }
end
object.set_moon = function (self, moon_parameters)
end
object.get_moon = function (self)
return { }
end
object.set_stars = function (self, star_parameters)
end
object.get_stars = function (self)
return { }
end
object.set_clouds = function (self, cloud_parameters)
end
object.get_clouds = function (self)
return { }
end
object.override_day_night_ratio = function (self, ratio)
end
object.get_day_night_ratio = function (self)
return nil
end
object.set_local_animation = function (self, idle, walk, dig, walk_while_dig, frame_speed)
end
object.get_local_animation = function (self)
return { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, { x = 0, y = 0 }, 30
end
object.set_eye_offset = function (self, firstperson, thirdperson)
end
object.get_eye_offset = function (self)
return { x = 0, y = 0, z = 0 }, { x = 0, y = 0, z = 0 }
end
object.send_mapblock = function (self, blockpos)
return false
end
return object
end
return get_dummy_player
--

View File

@@ -70,24 +70,6 @@ end
local function is_same_item (stack1, stack2)
local copy1 = ItemStack (stack1)
local copy2 = ItemStack (stack2)
if copy1 and copy2 then
copy1:set_count (1)
copy2:set_count (1)
if copy1:to_string () == copy2:to_string () then
return true
end
end
return false
end
local function dig_node (pos, toolname)
local node = utils.get_far_node (pos)
local dig = false
@@ -143,7 +125,7 @@ local function add_drops (drops, drop)
if item and not item:is_empty () then
local existing = drops[item:get_name ()]
if existing and is_same_item (item, existing) then
if existing and utils.is_same_item (item, existing) then
existing:set_count (existing:get_count () + item:get_count ())
else
drops[item:get_name ()] = item
@@ -228,48 +210,74 @@ end
local function explode_entities (pos, radius, damage, drops)
local objs = minetest.get_objects_inside_radius (pos, radius)
for _, obj in pairs (objs) do
local obj_pos = obj:get_pos ()
local dir = vector.direction (pos, obj_pos)
local dist = vector.length (vector.subtract (obj_pos, pos))
local vel = vector.multiply (dir, ((radius + 1) - dist) / (radius + 1) * damage * 5)
for _, obj in ipairs (objs) do
-- could be detached player from controller
if obj.get_pos and obj:get_pos () then
local obj_pos = obj:get_pos ()
local dir = vector.direction (pos, obj_pos)
local dist = vector.length (vector.subtract (obj_pos, pos))
local vel = vector.multiply (dir, ((radius + 1) - dist) / (radius + 1) * damage * 5)
if entity_is_drop (obj) then
obj:add_velocity (vel)
elseif not obj:get_armor_groups ().immortal then
local ent_damage = ((radius - dist) / radius * damage / 2) + (damage / 2)
local reason = { type = "set_hp", from = "lwcomponents" }
if obj:is_player() then
if entity_is_drop (obj) then
obj:add_velocity (vel)
obj:set_hp (obj:get_hp() - ent_damage, reason)
elseif not obj:get_armor_groups ().immortal then
else
local luaobj = obj:get_luaentity()
local ent_damage = ((radius - dist) / radius * damage / 2) + (damage / 2)
local reason = { type = "set_hp", from = "lwcomponents" }
-- object might have disappeared somehow
if luaobj then
local do_damage = true
local do_knockback = true
local entity_drops = {}
local objdef = minetest.registered_entities[luaobj.name]
if obj:is_player() then
local parent = obj:get_attach ()
if objdef and objdef.on_blast then
do_damage, do_knockback, entity_drops = objdef.on_blast (luaobj, ent_damage)
if parent then
obj:set_detach ()
end
if do_knockback then
obj:add_velocity (vel)
end
obj:add_velocity (vel)
obj:set_hp (obj:get_hp () - ent_damage, reason)
if do_damage then
obj:set_hp (obj:get_hp() - ent_damage, reason)
end
else
local luaobj = obj:get_luaentity ()
add_drops (drops, entity_drops)
-- object might have disappeared somehow
if luaobj then
if luaobj.name == "digistuff:controller_entity" then
for _, child in ipairs (obj:get_children ()) do
if child:is_player () then
local def = utils.find_item_def ("digistuff:controller_programmed")
if def and def.on_rightclick then
def.on_rightclick (obj:get_pos (), ItemStack (), child)
local ent_damage = ((radius - dist) / radius * damage / 2) + (damage / 2)
local reason = { type = "set_hp", from = "lwcomponents" }
child:add_velocity (vel)
child:set_hp (child:get_hp () - ent_damage, reason)
end
end
end
else
local do_damage = true
local do_knockback = true
local entity_drops = {}
local objdef = minetest.registered_entities[luaobj.name]
if objdef and objdef.on_blast then
do_damage, do_knockback, entity_drops = objdef.on_blast (luaobj, ent_damage)
end
if do_knockback then
obj:add_velocity (vel)
end
if do_damage then
obj:set_hp (obj:get_hp() - ent_damage, reason)
end
add_drops (drops, entity_drops)
end
end
end
end
end
@@ -309,7 +317,7 @@ local function add_effects (pos, radius, drops)
collisiondetection = false,
vertical = false,
texture = "lwcomponents_boom.png",
glow = 15,
glow = 14,
})
minetest.add_particlespawner ({
@@ -404,7 +412,7 @@ function utils.boom (pos, -- center of explosion
if not utils.is_protected (pos, nil) then
local center_node = utils.get_far_node (pos)
if not node or node.name == "air" then
if not center_node or center_node.name == "air" then
center_free = true
end
end

View File

@@ -199,14 +199,10 @@ local function on_blast (pos, intensity)
if meta then
if intensity >= 1.0 then
clear_map (pos)
minetest.remove_node (pos)
else -- intensity < 1.0
clear_map (pos)
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)

1040
force_field.lua Normal file

File diff suppressed because it is too large Load Diff

425
hopper.lua Normal file
View File

@@ -0,0 +1,425 @@
local utils, mod_storage = ...
local S = utils.S
if utils.hopper_supported then
local hopper_interval = 1.0
local hopper_list = minetest.deserialize (mod_storage:get_string ("hopper_list"))
if type (hopper_list) ~= "table" then
hopper_list = {}
end
local function add_hopper_to_list (pos)
hopper_list[minetest.pos_to_string (pos, 0)] = true
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
end
local function remove_hopper_from_list (pos)
hopper_list[minetest.pos_to_string (pos, 0)] = nil
mod_storage:set_string ("hopper_list", minetest.serialize (hopper_list))
end
local input_dir =
{
[0] = { x = 0, y = 1, z = 0 },
{ x = 0, y = 0, z = 1 },
{ x = 0, y = 0, z = -1 },
{ x = 1, y = 0, z = 0 },
{ x = -1, y = 0, z = 0 },
{ x = 0, y = -1, z = 0 }
}
local function get_input_dir (node)
return input_dir[math.floor (node.param2 / 4)]
end
local function get_output_dir (node)
if node then
if node.name == "lwcomponents:hopper" then
return vector.multiply (get_input_dir (node), -1)
elseif node.name == "lwcomponents:hopper_horz" then
return minetest.facedir_to_dir (node.param2)
end
end
return nil
end
local function get_drop (pos)
local objs = minetest.get_objects_inside_radius (pos, 1)
for _, obj in pairs (objs) do
local obj_pos = (obj.get_pos and obj:get_pos ())
if obj_pos and utils.is_drop (obj) then
obj_pos = vector.round (obj_pos)
if vector.equals (pos, obj_pos) then
local stack = ItemStack (obj:get_luaentity ().itemstring)
if stack and not stack:is_empty () then
stack:set_count (1)
return stack, obj
end
end
end
end
end
local function take_drop (obj)
if utils.is_drop (obj) then
local stack = ItemStack (obj:get_luaentity ().itemstring)
if stack and not stack:is_empty () then
stack:set_count (stack:get_count () - 1)
if stack:is_empty () then
obj:get_luaentity().itemstring = ""
obj:remove()
else
obj:get_luaentity().itemstring = stack:to_string ()
end
end
end
end
local function next_item_to_take (src_pos, src_node, src_inv_name)
if not src_inv_name or not minetest.registered_nodes[src_node.name] then
return
end
local src_meta = minetest.get_meta (src_pos)
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
if src_inv then
local slots = src_inv:get_size (src_inv_name)
for slot = 1, slots, 1 do
local stack = src_inv:get_stack (src_inv_name, slot)
if stack and not stack:is_empty () then
stack:set_count (1)
return stack, slot
end
end
end
end
local function take_item (src_pos, src_inv_name, slot)
local src_meta = minetest.get_meta (src_pos)
local src_inv = (src_meta and src_meta:get_inventory ()) or nil
if src_inv then
local stack = src_inv:get_stack (src_inv_name, slot)
if stack and not stack:is_empty () then
stack:set_count (stack:get_count () - 1)
src_inv:set_stack (src_inv_name, slot, stack)
end
end
end
local function place_item (dest_pos, dest_node, dest_inv_name, stack, placer)
local dest_def = minetest.registered_nodes[dest_node.name]
if not dest_inv_name or not dest_def then
return
end
local dest_meta = minetest.get_meta (dest_pos)
local dest_inv = (dest_meta and dest_meta:get_inventory ()) or nil
if dest_inv then
local slots = dest_inv:get_size (dest_inv_name)
-- find existing stack
for slot = 1, slots, 1 do
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
if inv_stack and not inv_stack:is_empty () and
utils.is_same_item (inv_stack, stack) and
inv_stack:get_count () < inv_stack:get_stack_max () and
(dest_def.allow_metadata_inventory_put == nil or
placer == nil or
dest_def.allow_metadata_inventory_put(dest_pos, dest_inv_name, slot, stack, placer) > 0) then
inv_stack:set_count (inv_stack:get_count () + 1)
dest_inv:set_stack (dest_inv_name, slot, inv_stack)
if dest_def.on_metadata_inventory_put and placer then
dest_def.on_metadata_inventory_put (dest_pos, dest_inv_name, slot, stack, placer)
end
return true
end
end
-- find empty slot
for slot = 1, slots, 1 do
local inv_stack = dest_inv:get_stack (dest_inv_name, slot)
if not inv_stack or inv_stack:is_empty () and
(dest_def.allow_metadata_inventory_put == nil or
placer == nil or
dest_def.allow_metadata_inventory_put(dest_pos, dest_inv_name, slot, stack, placer) > 0) then
dest_inv:set_stack (dest_inv_name, slot, stack)
if dest_def.on_metadata_inventory_put and placer then
dest_def.on_metadata_inventory_put (dest_pos, dest_inv_name, slot, stack, placer)
end
return true
end
end
end
return false
end
local function run_hopper_action (pos)
local node = utils.get_far_node (pos)
local dest_dir = get_output_dir (node)
if dest_dir then
local dest_pos = vector.add (pos, dest_dir)
local dest_node = utils.get_far_node (dest_pos)
if dest_node then
local registered_dest_invs = hopper.get_registered_inventories_for (dest_node.name)
if registered_dest_invs then
local meta = minetest.get_meta (pos)
local placer_name = (meta and meta:get_string ("placer_name")) or nil
local placer = (placer_name and minetest.get_player_by_name (placer_name)) or
utils.get_dummy_player (true, placer_name or "<unknown>")
local src_pos = vector.add (pos, get_input_dir (node))
local drop = nil
local stack = nil
local slot = nil
local src_inv_name = nil
stack, drop = get_drop (src_pos)
if not stack then
local src_node = utils.get_far_node (src_pos)
if src_node then
local registered_src_invs = hopper.get_registered_inventories_for (src_node.name)
if registered_src_invs then
src_inv_name = registered_src_invs["top"]
stack, slot = next_item_to_take (src_pos, src_node, src_inv_name)
end
end
end
if stack then
local dest_side = (node.name == "lwcomponents:hopper" and "bottom") or "side"
local dest_inv_name = registered_dest_invs[dest_side]
if place_item (dest_pos, dest_node, dest_inv_name, stack, placer) then
if drop then
take_drop (drop)
else
take_item (src_pos, src_inv_name, slot)
end
end
end
end
end
end
end
local function on_construct (pos)
add_hopper_to_list (pos)
end
local function on_destruct (pos)
remove_hopper_from_list (pos)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
meta:set_string ("placer_name", (placer and placer:get_player_name ()) or "")
-- If return true no item is taken from itemstack
return false
end
local function on_place (itemstack, placer, pointed_thing)
if pointed_thing and pointed_thing.type == "node" then
local stack = ItemStack (itemstack)
local dir = vector.direction (pointed_thing.above, pointed_thing.under)
if dir.y == 0 then
minetest.item_place (ItemStack ("lwcomponents:hopper_horz"), placer, pointed_thing)
if not utils.is_creative (placer) then
stack:set_count (stack:get_count () - 1)
end
return stack
end
end
return minetest.item_place (itemstack, placer, pointed_thing)
end
minetest.register_node ("lwcomponents:hopper", {
description = S("Hopper"),
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_vert_spout.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png" },
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.3125, -0.5, -0.3125, 0.3125, -0.25, 0.3125}, -- spout_vert
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
drop = "lwcomponents:hopper",
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
on_construct = on_construct,
on_destruct = on_destruct,
after_place_node = after_place_node,
on_place = on_place,
})
minetest.register_node ("lwcomponents:hopper_horz", {
description = S("Hopper"),
tiles = { "lwcomponents_hopper_top.png", "lwcomponents_hopper_bottom.png",
"lwcomponents_hopper_side.png", "lwcomponents_hopper_side.png",
"lwcomponents_hopper_side_spout.png", "lwcomponents_hopper_side.png" },
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, -0.3125, 0.5, 0.5}, -- funnel_1
{-0.5, 0, 0.3125, 0.5, 0.5, 0.5}, -- funnel_2
{-0.5, 0, -0.5, 0.5, 0.5, -0.3125}, -- funnel_3
{0.3125, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel_4
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
collision_box = {
type = "fixed",
fixed = {
{-0.375, -0.375, -0.375, 0.375, 0.3125, 0.375}, -- body
{-0.5, 0, -0.5, 0.5, 0.5, 0.5}, -- funnel
{-0.3125, -0.3125, 0.5, 0.3125, 0.3125, 0.3125}, -- spout_side
}
},
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
drop = "lwcomponents:hopper",
groups = { cracky = 3, not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
on_construct = on_construct,
on_destruct = on_destruct,
after_place_node = after_place_node,
})
local function run_hoppers ()
for spos, _ in pairs (hopper_list) do
run_hopper_action (minetest.string_to_pos (spos))
end
minetest.after (hopper_interval, run_hoppers)
end
minetest.register_on_mods_loaded (function ()
minetest.after (3.0, run_hoppers)
end)
end -- utils.hopper_supported

View File

@@ -1,4 +1,4 @@
local version = "0.1.12"
local version = "0.1.25"
local mod_storage = minetest.get_mod_storage ()
@@ -16,6 +16,7 @@ local utils = { }
local modpath = minetest.get_modpath ("lwcomponents")
loadfile (modpath.."/settings.lua") (utils)
utils.get_dummy_player = loadfile (modpath.."/dummy_player.lua") ()
loadfile (modpath.."/utils.lua") (utils, mod_storage)
loadfile (modpath.."/explode.lua") (utils)
loadfile (modpath.."/api.lua") (utils)
@@ -32,8 +33,14 @@ loadfile (modpath.."/breaker.lua") (utils)
loadfile (modpath.."/deployer.lua") (utils)
loadfile (modpath.."/fan.lua") (utils)
loadfile (modpath.."/conduit.lua") (utils, mod_storage)
loadfile (modpath.."/hopper.lua") (utils, mod_storage)
loadfile (modpath.."/cannon.lua") (utils)
loadfile (modpath.."/cannon_shell.lua") (utils)
loadfile (modpath.."/pistons.lua") (utils)
loadfile (modpath.."/through_wire.lua") (utils)
loadfile (modpath.."/camera.lua") (utils)
loadfile (modpath.."/storage.lua") (utils)
loadfile (modpath.."/force_field.lua") (utils)
loadfile (modpath.."/extras.lua") (utils)
loadfile (modpath.."/digiswitch.lua") (utils)
loadfile (modpath.."/movefloor.lua") (utils)

View File

@@ -13,6 +13,10 @@ without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
See the GNU Lesser General Public License for more details:
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
Mesecons through wire code was adapted from mesecons_receiver.
Fragments of code were gleaned from tnt mod.
lwsiren-buzz.ogg
@@ -59,6 +63,24 @@ https://creativecommons.org/licenses/by/4.0/
lwmovefloor.ogg
---------------
https://www.freesoundslibrary.com/elevator-sound-effect-elevator-ride-doors-closing-and-opening/
License: Attribution 4.0 International (CC BY 4.0). You are allowed to use
sound effects free of charge and royalty free in your multimedia projects
for commercial or non-commercial purposes.
lwforce_field_zap.ogg
---------------------
https://orangefreesounds.com/electricity-zap/
Licence: The sound effect is permitted for non-commercial use under license
Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)
Media license
-------------
siren images derived from images from https://openclipart.org, which is
@@ -67,6 +89,12 @@ public domain.
fan images derived from images from https://openclipart.org, which is
public domain.
camera lens images derived from images from https://openclipart.org, which
is public domain.
storage nodes images derived from images from https://openclipart.org, which
is public domain.
player button images derived from mesecons button image.
cannon firing and explosion sound from tnt (TumeniNodes/steveygos93),
@@ -74,6 +102,8 @@ released under CC0 1.0 (originally from https://freesound.org/s/80401/)
boom image from tnt, released under CC BY-SA 3.0.
Piston images and sounds from mesecons_pistons, released under CC-BY-SA 3.0.
All other media, or media not covered by a licence, is licensed
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)

View File

@@ -3,4 +3,4 @@ description = Various components for mesecons and digilines.
title = LWComponents
name = lwcomponents
depends = default
optional_depends = lwdrops, mesecons, digilines, unifieddyes, intllib, hopper, digistuff
optional_depends = mesecons, digilines, unifieddyes, intllib, hopper, digistuff, pipeworks

File diff suppressed because it is too large Load Diff

143
models/piston_normal_1.obj Normal file
View File

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# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
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usemtl m_7
s 1
f 17/48/13 18/49/13 19/50/13 20/51/13
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143
models/piston_normal_2.obj Normal file
View File

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# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
mtllib piston_normal_2.mtl
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143
models/piston_sticky_1.obj Normal file
View File

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# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
mtllib piston_sticky_1.mtl
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143
models/piston_sticky_2.obj Normal file
View File

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# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
mtllib piston_sticky_2.mtl
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View File

@@ -3,7 +3,7 @@ local S = utils.S
if utils.mesecon_supported and mesecon.mvps_push then
if utils.mesecon_supported then
@@ -21,14 +21,10 @@ local mesecon_rules =
-- use mesecons movestone settings
local timer_interval = 1 / mesecon.setting ("movestone_speed", 3)
local max_push = 3
local max_pull = 3
-- helper functions:
local function get_movefloor_direction (rulename)
if rulename.y > 0 then
return { x = 0, y = 1, z = 0 }
@@ -38,6 +34,7 @@ local function get_movefloor_direction (rulename)
end
local function add_movefloor_list (pos, list)
for i = 1, #list do
if list[i].x == pos.x and
@@ -76,10 +73,289 @@ end
-- copied from mesecons movestone
local function movefloor_move (pos, node, rulename, is_sticky)
local function get_node_height (node)
local height = 0
local def = minetest.registered_nodes[node.name]
if def and type (def.collision_box) == "table" then
if def.collision_box.type and def.collision_box.type == "regular" then
height = 1
else
for _, box in pairs (def.collision_box) do
if type (box) == "table" then
if type (box[5]) == "number" then
height = box[5]
else
for _, b in ipairs (box) do
if type (b[5]) == "number" and b[5] > height then
height = b[5]
end
end
end
end
end
end
end
return height
end
local function get_affected_nodes (floor_list)
local list = { }
local max_height = 0
local protected = false
for _, fpos in ipairs (floor_list) do
for y = 0, max_push, 1 do
local npos = vector.add (fpos, { x = 0, y = y, z = 0 })
local node = utils.get_far_node (npos)
if node and node.name ~= "air" then
local meta = minetest.get_meta (npos)
local timer = minetest.get_node_timer (npos)
local h = get_node_height (node) + npos.y - fpos.y - 0.5
list[#list + 1] =
{
pos = npos,
node = node,
meta = (meta and meta:to_table ()),
timeout = (timer and timer:get_timeout ()) or 0,
elapsed = (timer and timer:get_elapsed ()) or 0
}
if h > max_height then
max_height = h
end
if utils.is_protected (npos, nil) then
protected = true
end
end
end
end
return list, math.ceil (max_height), protected
end
local function get_entity_height (obj, base)
local height = 0
if obj.get_pos then
local pos = obj:get_pos ()
if obj.get_luaentity then
local entity = obj:get_luaentity ()
if entity and entity.name then
local def = minetest.registered_entities[entity.name]
if def and type (def.collisionbox) == "table" and
type (def.collisionbox[5]) == "number" then
height = def.collisionbox[5] + pos.y - base
end
end
end
local props = obj:get_properties ()
if props and props.collisionbox and type (props.collisionbox) == "table" and
type (props.collisionbox[5]) == "number" then
if props.collisionbox[5] > height then
height = props.collisionbox[5] + pos.y - base
end
end
end
return height
end
local function get_affected_entities (floor_list)
local list = { }
local max_height = 0
for _, fpos in pairs (floor_list) do
local min_pos = vector.subtract (fpos, { x = 0.4999, y = 0.4999, z = 0.4999 })
local max_pos = vector.add (fpos, { x = 0.4999, y = max_push + 0.4999, z = 0.4999 })
local objects = minetest.get_objects_in_area (min_pos, max_pos)
for _, obj in ipairs (objects) do
local h = get_entity_height (obj, fpos.y + 0.5)
list[#list + 1] =
{
pos = obj:get_pos (),
obj = obj
}
if h > max_height then
max_height = h
end
end
end
return list, math.ceil (max_height)
end
local function is_obstructed (floor_list, height)
for _, fpos in pairs (floor_list) do
local npos = vector.add (fpos, { x = 0, y = height, z = 0 })
if utils.is_protected (npos, nil) then
return true
end
local node = utils.get_far_node (npos)
if node and node.name ~= "air" then
local def = minetest.registered_nodes[node.name]
if not def or not def.buildable_to then
return true
end
end
end
return false
end
local function move_entities (list, move, players)
for _, entry in ipairs (list) do
if entry.obj then
if players or not entry.obj:is_player () then
local pos = nil
if entry.obj:is_player () then
pos = vector.add (entry.pos, { x = move.x, y = move.y + 0.1, z = move.z })
else
pos = vector.add (entry.pos, move)
end
if entry.obj.move_to then
entry.obj:move_to (pos)
elseif entry.set_pos then
entry.obj:set_pos (pos)
end
end
end
end
end
local function update_player_position (list)
for _, entry in ipairs (list) do
local player = minetest.get_player_by_name (entry.name)
if player then
local pos = player:get_pos ()
if pos.y < entry.pos.y then
pos.y = entry.pos.y + 0.1
player:set_pos (pos)
end
end
end
end
local function queue_player_update (list, move)
local players = { }
for _, entry in ipairs (list) do
if entry.obj and entry.obj:is_player () then
players[#players + 1] =
{
pos = vector.add (entry.pos, move),
name = entry.obj:get_player_name ()
}
end
end
if #players > 0 then
minetest.after(0.1, update_player_position, players)
end
end
local function move_nodes (list, move)
if move.y > 0 then
for i = #list, 1, -1 do
local pos = vector.add (list[i].pos, move)
minetest.remove_node (list[i].pos)
minetest.set_node (pos, list[i].node)
if list[i].meta then
local meta = minetest.get_meta (pos)
if meta then
meta:from_table (list[i].meta)
end
end
if list[i].timeout > 0 then
timer = minetest.get_node_timer (pos)
if timer then
timer:set (list[i].timeout, list[i].elapsed)
end
end
end
else
for i = 1, #list, 1 do
local pos = vector.add (list[i].pos, move)
minetest.remove_node (list[i].pos)
minetest.set_node (pos, list[i].node)
if list[i].meta then
local meta = minetest.get_meta (pos)
if meta then
meta:from_table (list[i].meta)
end
end
if list[i].timeout > 0 then
timer = minetest.get_node_timer (pos)
if timer then
timer:set (list[i].timeout, list[i].elapsed)
end
end
end
end
end
local function check_for_falling (list)
for _, pos in ipairs (list) do
minetest.check_for_falling (vector.add (pos, { x = 0, y = max_push + 1, z = 0 }))
end
end
local function movefloor_move (pos, node, rulename)
local direction = get_movefloor_direction (rulename)
local play_sound = false
local list =
{
@@ -88,68 +364,34 @@ local function movefloor_move (pos, node, rulename, is_sticky)
find_adjoining_movefloor (pos, list)
for i = 1, #list do
local frontpos = vector.add (list[i], direction)
local meta = minetest.get_meta (list[i])
local owner = meta:get_string ("owner")
local continue = true
local nodes, height, protected = get_affected_nodes (list)
-- ### Step 1: Push nodes in front ###
local success, stack, oldstack = mesecon.mvps_push (frontpos, direction, max_push, owner)
if not success then
if stack == "protected" then
meta:set_string ("infotext", "Can't move: protected area on the way")
else
minetest.get_node_timer (list[i]):start (timer_interval)
continue = false
end
end
if continue then
mesecon.mvps_move_objects (frontpos, direction, oldstack)
-- ### Step 2: Move the movestone ###
minetest.set_node (frontpos, node)
local meta2 = minetest.get_meta (frontpos)
meta2:set_string ("owner", owner)
minetest.remove_node (list[i])
mesecon.on_dignode (list[i], node)
mesecon.on_placenode (frontpos, node)
minetest.get_node_timer (frontpos):start (timer_interval)
play_sound = true
-- ### Step 3: If sticky, pull stack behind ###
if is_sticky and direction.y < 0 then
local backpos = vector.subtract (list[i], direction)
success, stack, oldstack = mesecon.mvps_pull_all (backpos, direction, max_pull, owner)
if success then
mesecon.mvps_move_objects (backpos, vector.multiply (direction, -1), oldstack, -1)
end
end
-- ### Step 4: Let things fall ###
minetest.check_for_falling (vector.add (list[i], { x = 0, y = 1, z = 0 }))
end
end
if play_sound then
minetest.sound_play("movestone", { pos = list[i], max_hear_distance = 20, gain = 0.5 }, true)
end
end
local function on_timer (pos, elapsed)
local sourcepos = mesecon.is_powered (pos)
if not sourcepos then
if protected then
return
end
local rulename = vector.subtract (sourcepos[1], pos)
local entities, h = get_affected_entities (list)
mesecon.activate (pos, minetest.get_node (pos), rulename, 0)
if h > height then
height = h
end
if is_obstructed (list, (direction.y > 0 and height + 1) or -1) then
return
end
if direction.y > 0 then
move_entities (entities, direction, true)
move_nodes (nodes, direction)
queue_player_update (entities, direction)
else
move_nodes (nodes, direction)
move_entities (entities, direction, false)
check_for_falling (list)
queue_player_update (entities, direction)
end
minetest.sound_play ("lwmovefloor", { pos = pos, max_hear_distance = 10, gain = 1.0 }, true)
end
@@ -164,8 +406,8 @@ local function mesecon_support ()
action_on = function (pos, node, rulename)
-- do something to turn the effector on
if rulename and not minetest.get_node_timer (pos):is_started () then
movefloor_move (pos, node, rulename, true)
if rulename then
movefloor_move (pos, node, rulename)
end
end
}
@@ -190,8 +432,6 @@ minetest.register_node("lwcomponents:movefloor", {
groups = { cracky = 2 },
sounds = default.node_sound_wood_defaults (),
mesecons = mesecon_support (),
on_timer = on_timer,
})

970
pistons.lua Normal file
View File

@@ -0,0 +1,970 @@
local utils = ...
local S = utils.S
if utils.digilines_supported or utils.mesecon_supported then
local piston_interval = 0.2
local function direction_vector (node)
local axis = math.floor (node.param2 / 4)
local rotate = node.param2 % 4
local vec = { x = 0, y = 0, z = 0 }
if rotate == 0 then
vec = { x = 0, y = 0, z = -1 }
elseif rotate == 1 then
vec = { x = -1, y = 0, z = 0 }
elseif rotate == 2 then
vec = { x = 0, y = 0, z = 1 }
elseif rotate == 3 then
vec = { x = 1, y = 0, z = 0 }
end
if axis == 1 then
vec = vector.rotate (vec, { x = math.pi / -2, y = 0, z = 0 })
elseif axis == 2 then
vec = vector.rotate (vec, { x = math.pi / 2, y = 0, z = 0 })
elseif axis == 3 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / 2 })
elseif axis == 4 then
vec = vector.rotate (vec, { x = 0, y = 0, z = math.pi / -2 })
elseif axis == 5 then
vec = vector.rotate (vec, { x = math.pi, y = 0, z = 0 })
end
return vec
end
local function push_entities (pos, vec)
local tpos = vector.add (pos, vec)
local tnode = utils.get_far_node (tpos)
local can_move = false
if tnode then
if tnode.name == "air" then
can_move = true
else
local tdef = utils.find_item_def (tnode.name)
can_move = tdef and not tdef.walkable
end
end
if can_move then
local object = minetest.get_objects_inside_radius (pos, 1.5)
for j = 1, #object do
if object[j].get_pos then
local opos = object[j]:get_pos ()
if opos.x > (pos.x - 0.5) and opos.x < (pos.x + 0.5) and
opos.z > (pos.z - 0.5) and opos.z < (pos.z + 0.5) and
opos.y > (pos.y - 0.5) and opos.y < (pos.y + 0.5) then
object[j]:set_pos (vector.add (opos, vec))
end
end
end
end
end
local function push_nodes (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local last = vector.add (pos, vector.multiply (vec, extent))
local maxnodes = utils.settings.max_piston_nodes + 1
local count = 0
for i = 1, maxnodes do
local tnode = utils.get_far_node (last)
if not tnode then
return false
end
local tdef = utils.find_item_def (tnode.name)
if tnode.name == "air" or (tdef and not tdef.walkable) then
count = i - 1
break
end
if i == maxnodes then
return false
end
last = vector.add (last, vec)
end
push_entities (last, vec)
for i = 1, count, 1 do
local cpos = vector.subtract (last, vec)
local cnode = utils.get_far_node (cpos)
local cmeta = minetest.get_meta (cpos)
if not cnode or not cmeta then
return false
end
local tmeta = cmeta:to_table ()
local ctimer = minetest.get_node_timer (cpos)
local ctimeout = (ctimer and ctimer:get_timeout ()) or 0
local celapsed = (ctimer and ctimer:get_elapsed ()) or 0
push_entities (cpos, vec)
minetest.remove_node (cpos)
minetest.set_node (last, cnode)
if tmeta then
cmeta = minetest.get_meta (last)
if not cmeta then
return false
end
cmeta:from_table (tmeta)
end
if ctimeout > 0 then
ctimer = minetest.get_node_timer (last)
if ctimer then
ctimer:set (ctimeout, celapsed)
end
end
last = cpos
end
end
return true
end
local function pull_node (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local cpos = vector.add (pos, vector.multiply (vec, extent))
local cnode = utils.get_far_node (cpos)
local cdef = cnode and utils.find_item_def (cnode.name)
if cnode and cnode.name ~= "air" and cdef and cdef.walkable then
local cmeta = minetest.get_meta (cpos)
if cmeta then
local tpos = vector.subtract (cpos, vec)
local tmeta = cmeta:to_table ()
local ctimer = minetest.get_node_timer (cpos)
local ctimeout = (ctimer and ctimer:get_timeout ()) or 0
local celapsed = (ctimer and ctimer:get_elapsed ()) or 0
minetest.remove_node (cpos)
minetest.set_node (tpos, cnode)
if tmeta then
cmeta = minetest.get_meta (tpos)
if cmeta then
cmeta:from_table (tmeta)
end
end
if ctimeout > 0 then
ctimer = minetest.get_node_timer (tpos)
if ctimer then
ctimer:set (ctimeout, celapsed)
end
end
end
end
end
end
local function place_blank (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local blank_pos = vector.add (pos, vector.multiply (vec, extent))
local blank_node = utils.get_far_node (blank_pos)
local blank_def = blank_node and utils.find_item_def (blank_node.name)
if blank_node and blank_node.name == "air" or
(blank_def and not blank_def.walkable) then
minetest.set_node (blank_pos,
{
name = "lwcomponents:piston_blank_"..tostring (extent),
param2 = node.param2
})
end
end
end
local function remove_blank (pos, extent)
local node = utils.get_far_node (pos)
if node then
local vec = direction_vector (node)
local blank_pos = vector.add (pos, vector.multiply (vec, extent))
local blank_node = utils.get_far_node (blank_pos)
if blank_node and
blank_node.name == "lwcomponents:piston_blank_"..tostring (extent) then
minetest.remove_node (blank_pos)
end
end
end
local function extend_piston (pos, extent)
local node = utils.get_far_node (pos)
local meta = minetest.get_meta (pos)
if node and meta then
extent = math.max (math.min (tonumber (extent or 2), meta:get_int ("max_extent")), 0)
if node.name == "lwcomponents:piston" then
if extent ~= 0 then
if push_nodes (pos, 1) then
node.name = "lwcomponents:piston_1"
minetest.swap_node (pos, node)
place_blank (pos, 1)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 2 then
meta:set_int ("extent", 2)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
elseif node.name == "lwcomponents:piston_1" then
if extent == 0 then
remove_blank (pos, 1)
node.name = "lwcomponents:piston"
minetest.swap_node (pos, node)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
elseif extent == 2 then
if push_nodes (pos, 2) then
node.name = "lwcomponents:piston_2"
minetest.swap_node (pos, node)
place_blank (pos, 2)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
end
end
elseif node.name == "lwcomponents:piston_2" then
if extent ~= 2 then
remove_blank (pos, 2)
node.name = "lwcomponents:piston_1"
minetest.swap_node (pos, node)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 0 then
meta:set_int ("extent", 0)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
elseif node.name == "lwcomponents:piston_sticky" then
if extent ~= 0 then
if push_nodes (pos, 1) then
node.name = "lwcomponents:piston_sticky_1"
minetest.swap_node (pos, node)
place_blank (pos, 1)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 2 then
meta:set_int ("extent", 2)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
elseif node.name == "lwcomponents:piston_sticky_1" then
if extent == 0 then
remove_blank (pos, 1)
node.name = "lwcomponents:piston_sticky"
minetest.swap_node (pos, node)
pull_node (pos, 2)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
elseif extent == 2 then
if push_nodes (pos, 2) then
node.name = "lwcomponents:piston_sticky_2"
minetest.swap_node (pos, node)
place_blank (pos, 2)
minetest.sound_play ("lwpiston_extend",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
end
end
elseif node.name == "lwcomponents:piston_sticky_2" then
if extent ~= 2 then
remove_blank (pos, 2)
node.name = "lwcomponents:piston_sticky_1"
minetest.swap_node (pos, node)
pull_node (pos, 3)
minetest.sound_play ("lwpiston_retract",
{
pos = pos,
max_hear_distance = 20,
gain = 0.3
},
true)
if extent == 0 then
meta:set_int ("extent", 0)
minetest.get_node_timer (pos):start (piston_interval)
return true
end
end
end
end
return false
end
local function on_destruct_1 (pos)
remove_blank (pos, 1)
end
local function on_destruct_2 (pos)
remove_blank (pos, 2)
remove_blank (pos, 1)
end
local function on_place (itemstack, placer, pointed_thing)
local param2 = 0
if placer and placer:is_player () then
param2 = minetest.dir_to_facedir (placer:get_look_dir (), true)
elseif pointed_thing and pointed_thing.type == "node" then
param2 = minetest.dir_to_facedir (vector.subtract (pointed_thing.under, pointed_thing.above), true)
end
return minetest.item_place (itemstack, placer, pointed_thing, param2)
end
local function after_place_node (pos, placer, itemstack, pointed_thing)
local meta = minetest.get_meta (pos)
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_string ("formspec", spec)
meta:set_int ("max_extent", 2)
-- If return true no item is taken from itemstack
return false
end
local function on_receive_fields (pos, formname, fields, sender)
if not utils.can_interact_with_node (pos, sender) then
return
end
local meta = minetest.get_meta (pos)
if meta then
if fields.submit then
meta:set_string ("channel", fields.channel)
end
if fields.single then
if fields.single == "true" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;true]"
meta:set_int ("max_extent", 1)
meta:set_string ("formspec", spec)
else
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_int ("max_extent", 2)
meta:set_string ("formspec", spec)
end
end
end
end
local function on_blast (pos, intensity)
local meta = minetest.get_meta (pos)
if meta then
if intensity >= 1.0 then
minetest.remove_node (pos)
else -- intensity < 1.0
local node = minetest.get_node_or_nil (pos)
if node then
local items = minetest.get_node_drops (node, nil)
if items and #items > 0 then
local stack = ItemStack (items[1])
if stack then
preserve_metadata (pos, node, meta, { stack })
utils.item_drop (stack, nil, pos)
minetest.remove_node (pos)
end
end
end
end
end
end
local function can_dig (pos, player)
if not utils.can_interact_with_node (pos, player) then
return false
end
return true
end
local function on_rightclick (pos, node, clicker, itemstack, pointed_thing)
if not utils.can_interact_with_node (pos, clicker) then
if clicker and clicker:is_player () then
local owner = "<unknown>"
local meta = minetest.get_meta (pos)
if meta then
owner = meta:get_string ("owner")
end
local spec =
"formspec_version[3]"..
"size[8.0,4.0,false]"..
"label[1.0,1.0;Owned by "..minetest.formspec_escape (owner).."]"..
"button_exit[3.0,2.0;2.0,1.0;close;Close]"
minetest.show_formspec (clicker:get_player_name (),
"lwcomponents:component_privately_owned",
spec)
end
end
return itemstack
end
local function on_timer (pos, elapsed)
local meta = minetest.get_meta (pos)
if meta then
return extend_piston (pos, meta:get_int ("extent"))
end
return false
end
local function digilines_support ()
if utils.digilines_supported then
return
{
wire =
{
rules = utils.digilines_default_rules,
},
effector =
{
action = function (pos, node, channel, msg)
local meta = minetest.get_meta(pos)
if meta then
local this_channel = meta:get_string ("channel")
if this_channel ~= "" and this_channel == channel then
if type (msg) == "string" then
local m = { }
for w in string.gmatch(msg, "[^%s]+") do
m[#m + 1] = w
end
if m[1] == "extend" then
extend_piston (pos, m[2])
elseif m[1] == "retract" then
extend_piston (pos, 0)
elseif m[1] == "single" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;true]"
meta:set_int ("max_extent", 1)
meta:set_string ("formspec", spec)
elseif m[1] == "double" then
local spec =
"size[7,3.3]"..
"field[1,1;4,2;channel;Channel;${channel}]"..
"button_exit[4.6,1.15;1.5,1;submit;Set]"..
"checkbox[1,2;single;Single move;false]"
meta:set_int ("max_extent", 2)
meta:set_string ("formspec", spec)
end
end
end
end
end,
}
}
end
return nil
end
local function mesecon_support ()
if utils.mesecon_supported then
return
{
effector =
{
rules = function (node)
local dir = vector.multiply (minetest.facedir_to_dir (node.param2), -1)
local rules = table.copy (utils.mesecon_default_rules)
for i = #rules, 1, -1 do
if vector.equals (rules[i], dir) then
table.remove (rules, i)
end
end
return rules
end,
action_on = function (pos, node)
-- do something to turn the effector on
extend_piston (pos, 2)
end,
action_off = function (pos, node)
-- do something to turn the effector off
extend_piston (pos, 0)
end,
}
}
end
return nil
end
minetest.register_node("lwcomponents:piston_blank_1", {
description = S("Piston blank"),
drawtype = "airlike",
light_source = 0,
sunlight_propagates = true,
walkable = false,
pointable = false,
diggable = false,
climbable = false,
buildable_to = false,
floodable = false,
is_ground_content = false,
drop = "",
groups = { not_in_creative_inventory = 1 },
paramtype = "light",
-- unaffected by explosions
on_blast = function() end,
})
minetest.register_node("lwcomponents:piston_blank_2", {
description = S("Piston blank"),
drawtype = "airlike",
paramtype = "none",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -0.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.3125},
},
},
light_source = 0,
sunlight_propagates = true,
walkable = true,
pointable = false,
diggable = false,
climbable = false,
buildable_to = false,
floodable = false,
is_ground_content = false,
drop = "",
groups = { not_in_creative_inventory = 1 },
paramtype = "light",
-- unaffected by explosions
on_blast = function() end,
})
minetest.register_node("lwcomponents:piston", {
description = S("Double Piston"),
tiles = { "lwcomponents_piston_top.png", "lwcomponents_piston_bottom.png",
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher.png" },
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_1", {
description = S("Double Piston"),
drawtype = "mesh",
mesh = "piston_normal_1.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_1,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_2", {
description = S("Double Piston"),
drawtype = "mesh",
mesh = "piston_normal_2.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_2,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky", {
description = S("Double Sticky Piston"),
tiles = { "lwcomponents_piston_top.png", "lwcomponents_piston_bottom.png",
"lwcomponents_piston_right.png", "lwcomponents_piston_left.png",
"lwcomponents_piston_base.png", "lwcomponents_piston_pusher_sticky.png" },
is_ground_content = false,
groups = { cracky = 3 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_place = on_place,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky_1", {
description = S("Double Sticky Piston"),
drawtype = "mesh",
mesh = "piston_sticky_1.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -1.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -1.5, 0.5, 0.5, -1.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_1,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
minetest.register_node("lwcomponents:piston_sticky_2", {
description = S("Double Sticky Piston"),
drawtype = "mesh",
mesh = "piston_sticky_2.obj",
tiles = { "lwcomponents_piston.png" },
visual_scale = 1.0,
selection_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
collision_box = {
type = "fixed",
fixed = {
{-0.125, -0.125, -2.4, 0.125, 0.125, 0.4},
{-0.5, -0.5, -2.5, 0.5, 0.5, -2.3125},
{-0.5, -0.5, -0.3125, 0.5, 0.5, 0.5},
},
},
is_ground_content = false,
groups = { cracky = 3 , not_in_creative_inventory = 1 },
sounds = default.node_sound_stone_defaults (),
paramtype = "light",
param1 = 0,
paramtype2 = "facedir",
param2 = 0,
floodable = false,
drop = "lwcomponents:piston_sticky",
_digistuff_channelcopier_fieldname = "channel",
mesecons = mesecon_support (),
digiline = digilines_support (),
on_destruct = on_destruct_2,
on_receive_fields = on_receive_fields,
can_dig = can_dig,
after_place_node = after_place_node,
on_blast = on_blast,
on_rightclick = on_rightclick,
on_timer = on_timer
})
end -- utils.digilines_supported or utils.mesecon_supported

View File

@@ -226,7 +226,9 @@ minetest.register_node ("lwcomponents:player_button_on", {
},
after_destruct = digistuff.remove_receiver,
-- on_rightclick = player_button_push,
on_rightclick = function (pos, node, clicker, itemstack, pointed_thing)
-- so clicking when depressed doesn't place node
end,
on_timer = player_button_turnoff,
})

View File

@@ -13,7 +13,7 @@ CC BY-SA 3.0
Version
=======
0.1.12
0.1.25
Minetest Version
@@ -28,13 +28,13 @@ default
Optional Dependencies
=====================
lwdrops
mesecons
digilines
unifieddyes
intllib
hopper
digistuff
pipeworks
Installation
@@ -64,8 +64,14 @@ Various components for mesecons and digilines.
* Fan, blows any entity, player or drop in front of the fan.
* Conduit, connected in a circuit to move items.
* Cannon, shoots an item on command with directional aiming (plus 3 shells).
* Double (optionally single) reach pistons and sticky pistons.
* Digiswitch, digilines controlled mesecons power.
* Movefloor, similar to vertical mesecons movestone.
* Camera, takes a representative image.
* Storage, indexed storage units.
* Hoppers, that are more compatible with this mod.
* Force Field Generator, repels players and mobs within a radius.
* Mesecons Through Wire, transmits through 1 to 2 solid blocks.
* Solid color conductor blocks, same as Solid Color Block but also mesecons
and digilines conductor.
@@ -93,6 +99,9 @@ Alert handler errors
Issue errors when handler's of other mods fail.
Default: true
Maximum piston nodes
Maximum nodes a piston can push.
Default: 15
------------------------------------------------------------------------

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@@ -9,6 +9,12 @@ utils.settings.spawn_mobs =
utils.settings.alert_handler_errors =
minetest.settings:get_bool ("lwcomponents_alert_handler_errors", true)
utils.settings.max_piston_nodes =
tonumber (minetest.settings:get ("lwcomponents_max_piston_nodes") or 15)
utils.settings.default_stack_max =
tonumber (minetest.settings:get ("default_stack_max")) or 99
--

View File

@@ -3,3 +3,6 @@ lwcomponents_spawn_mobs (Spawn mobs) bool true
# Issue errors when handler's of other mods fail.
lwcomponents_alert_handler_errors (Alert handler errors) bool true
# Maximum nodes a piston can push.
lwcomponents_max_piston_nodes (Maximum piston nodes) int 15

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80
through_wire.lua Normal file
View File

@@ -0,0 +1,80 @@
local utils = ...
local S = utils.S
if utils.mesecon_supported then
local through_wire_get_rules = function (node)
local rules = { {x = -1, y = 0, z = 0},
{x = 2, y = 0, z = 0},
{x = 3, y = 0, z = 0} }
if node.param2 == 2 then
rules = mesecon.rotate_rules_left(rules)
elseif node.param2 == 3 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 0 then
rules = mesecon.rotate_rules_right(rules)
end
return rules
end
mesecon.register_node ("lwcomponents:through_wire", {
description = S("Mesecons Through Wire"),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = {
{ -3/16, -3/16, 13/32 , 3/16, 3/16 , 8/16 }, -- the smaller bump
{ -1/32, -1/32, 1/2 , 1/32, 1/32 , 3/2 }, -- the wire through the block
{ -2/32, -1/2 , 0.5002-3/32 , 2/32, 0 , 0.5 }, -- the vertical wire bit
{ -2/32, -1/2 , -16/32+0.001 , 2/32, -14/32, 7/16+0.002 } -- the horizontal wire
}
},
drop = "lwcomponents:through_wire_off",
sounds = default.node_sound_defaults(),
}, {
tiles = { "mesecons_wire_off.png" },
groups = { dig_immediate = 3 },
mesecons = {
conductor = {
state = mesecon.state.off,
rules = through_wire_get_rules,
onstate = "lwcomponents:through_wire_on"
}
}
}, {
tiles = { "mesecons_wire_on.png" },
groups = { dig_immediate = 3, not_in_creative_inventory = 1 },
mesecons = {
conductor = {
state = mesecon.state.on,
rules = through_wire_get_rules,
offstate = "lwcomponents:through_wire_off"
}
}
})
end -- utils.mesecon_supported
--

184
utils.lua
View File

@@ -67,43 +67,6 @@ end
-- check for lwdrops
if minetest.global_exists ("lwdrops") then
utils.lwdrops_supported = true
utils.on_destroy = lwdrops.on_destroy
utils.item_pickup = lwdrops.item_pickup
utils.item_drop = lwdrops.item_drop
else
utils.lwdrops_supported = false
-- dummy
utils.on_destroy = function (itemstack)
end
utils.item_pickup = function (entity, cleanup)
local stack = nil
if entity and entity.name and entity.name == "__builtin:item" and
entity.itemstring and entity.itemstring ~= "" then
stack = ItemStack (entity.itemstring)
if cleanup ~= false then
entity.itemstring = ""
entity.object:remove ()
end
end
return stack
end
utils.item_drop = function (itemstack, dropper, pos)
return minetest.item_drop (itemstack, dropper, pos)
end
end
-- check for unifieddyes
if minetest.global_exists ("unifieddyes") then
utils.unifieddyes_supported = true
@@ -138,6 +101,68 @@ end
-- check for pipeworks
if minetest.global_exists ("pipeworks") then
utils.pipeworks_supported = true
utils.pipeworks_after_place = pipeworks.after_place
utils.pipeworks_after_dig = pipeworks.after_dig
else
utils.pipeworks_supported = false
utils.pipeworks_after_place = function (pos)
end
utils.pipeworks_after_dig = function (pos)
end
end
function utils.on_destroy (itemstack)
local stack = ItemStack (itemstack)
if stack and stack:get_count () > 0 then
local def = utils.find_item_def (stack:get_name ())
if def and def.on_destroy then
def.on_destroy (stack)
end
end
end
function utils.item_pickup (entity, cleanup)
local stack = nil
if entity and entity.name and entity.name == "__builtin:item" and
entity.itemstring and entity.itemstring ~= "" then
stack = ItemStack (entity.itemstring)
if cleanup ~= false then
entity.itemstring = ""
entity.object:remove ()
end
end
return stack
end
function utils.item_drop (itemstack, dropper, pos)
if itemstack then
local def = utils.find_item_def (itemstack:get_name ())
if def and def.on_drop then
return def.on_drop (itemstack, dropper, pos)
end
end
return minetest.item_drop (itemstack, dropper, pos)
end
function utils.can_interact_with_node (pos, player)
if not player or not player:is_player () then
return false
@@ -200,6 +225,91 @@ end
function utils.table_equal (t1, t2)
for k, v in pairs (t1) do
if type (t2[k]) ~= type (v) then
return false
end
if type (v) == "table" then
if not utils.table_equal (v, t2[k]) then
return false
end
elseif v ~= t2[k] then
return false
end
end
for k, v in pairs (t2) do
if type (t1[k]) ~= type (v) then
return false
end
if type (v) == "table" then
if not utils.table_equal (v, t1[k]) then
return false
end
elseif v ~= t1[k] then
return false
end
end
return true
end
function utils.is_same_item (item1, item2)
local copy1 = ItemStack (item1)
local copy2 = ItemStack (item2)
if copy1 and copy2 then
copy1:set_count (1)
copy2:set_count (1)
return utils.table_equal (copy1:to_table (), copy2:to_table ())
end
return false
end
function utils.unescape_description (description)
description = description:gsub (string.char (27, 70), ""):
gsub (string.char (27, 69), ""):
gsub ("\n", " ")
local first = description:find (string.char (27, 40, 84, 64), 1, true)
while first do
local last = description:find (")", first + 4, true)
if not last then
last = first + 3
end
description = description:sub (1, first - 1)..description:sub (last + 1)
first = description:find (string.char (27, 40, 84, 64), 1, true)
end
return description
end
function utils.is_drop (obj)
if obj then
local entity = obj.get_luaentity and obj:get_luaentity ()
return (entity and entity.name and entity.name == "__builtin:item")
end
return false
end
function utils.destroy_node (pos)
local node = utils.get_far_node (pos)