Jude Melton-Houghton
dfa43d6c0c
Make modpack mostly independent from MTG ( #607 )
2022-05-05 16:57:53 +02:00
Jude Melton-Houghton
1d30891349
Move default dependency to individual mods that need it
2022-02-19 17:13:31 +01:00
David Leal
168a923665
Use mod.conf for dependencies ( #492 )
2020-06-27 02:26:14 +03:00
Maksim
8dec053996
Solarpanel: cleanup ( #504 )
2020-06-27 02:06:30 +03:00
HybridDog
b7873e8e02
Code tidy: Remove redundant params ( #486 )
2019-10-05 14:13:59 +02:00
Hugo Locurcio
8baa789eb1
Optimize images ( #464 )
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Recompress losslessly using `optipng` and `advpng`
2019-06-27 22:33:11 +03:00
Christopher Head
302a28934d
Document inactive block behaviour ( #447 )
2018-12-21 22:10:08 +03:00
Christopher Head
9d239cbfff
Fix typos ( #442 )
2018-12-09 16:38:23 +03:00
DS
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
DS
37eb7f00e8
Improve rules and rule handling ( #370 )
2017-10-08 02:39:02 +03:00
DS
905260c8db
Handle blasts ( #356 )
2017-10-07 01:44:49 +03:00
Jeija
0ec771bf7d
Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format
...
This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
2015-11-20 20:14:50 +01:00
Jeija
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
...
flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
ShadowNinja
de6dd30745
Move textures into their mods
2014-01-10 13:13:02 -05:00
Uberi
16b4b79c51
Update code to standards of Minetest 0.4.8.
2013-11-30 22:13:00 -05:00
RealBadAngel
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
Anthony Zhang
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
Jeija
b37bdbf55c
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
2012-12-09 00:42:30 +01:00
Jeija
55bdf5441f
Code improvement, Bugfix for solar panel
2012-08-13 14:26:00 +02:00
Jeija
b197d29bef
Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on)
2012-08-13 13:12:19 +02:00
Vanessa Ezekowitz
2a1eb20410
solarpanel doesn't actually need a side texture, the top texture can serve both
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purposes with a minor tweak.
2012-08-13 04:36:19 -04:00
Vanessa Ezekowitz
b2a6553ff3
Gave solar panel a side texture. Removed alpha channel from top.
2012-08-11 21:10:45 -04:00
Jeija
1f6e1fa7ab
Mesecons only connect to blocks with group mesecon > 1
2012-08-11 23:39:28 +02:00
Vanessa Ezekowitz
39db9cf01c
Added "mesecon = 1" to the groups setting for most objects, so that they'll
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visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
Vanessa Ezekowitz
e19a31b865
thickened soloar panel slightly for consistency with floor-objects
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(though that means it's inconsistent with wall levers/buttons when placed
next to those, but it still looks good)
2012-08-09 21:44:05 -04:00
Kotolegokot
83aa17606d
Solar panel
2012-08-02 11:43:43 +06:00
Jeija
02d4e05d3e
Make solar panels diggable (instead of pull request)
2012-07-19 13:38:59 +02:00
Anthony Zhang
3018128b4b
Update nodes for compatibility with digging time groups.
2012-03-22 17:52:11 -04:00
Jeija
36ae0cc1a5
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
2012-03-05 19:21:26 +01:00