Compare commits

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20 Commits

Author SHA1 Message Date
DS
d80c788fab Change sticky movestone craft recipe
It used to be so that you could gain two sticky movestones out of one normal one,
this didn't make much sense.
2017-03-04 09:10:44 +01:00
Wuzzy
03ab151c87 Fix active ghoststones being droppable with sand
Fixes 
2017-02-15 23:00:02 +01:00
Vanessa Ezekowitz
dd2b36c41c fix wrong UV mapping on "on" turbine blades 2017-02-13 14:24:29 -05:00
Vanessa Ezekowitz
0cb286b425 Merge pull request from Jeija/animated_turbine
Make "on" water turbine animated!
2017-02-12 19:56:29 -05:00
Vanessa Ezekowitz
46cbc76988 make "on" water turbine animated!
This uses a fairly simple trick: the textures are animated, while the
model is static and has a number of rotated copies of the parts that are
seen to move (four copies of the blades, eight copies of the top/bottom
and their edges).  The opaque parts of the textures then decide which of
those faces' copies are visible in each frame.
2017-02-12 13:57:30 -05:00
Vanessa Ezekowitz
fa3bd19270 fix Z-fighting on water turbine 2017-02-12 10:56:54 -05:00
sfan5
2bc3c5d97c fpga: Make formspec usage less prone to breakage 2017-01-28 11:54:27 +01:00
sfan5
07d074075c FPGAs () 2017-01-28 11:33:13 +01:00
sfan5
5188853014 Make descriptions of insulated wires consistent
This allows finding all of them by searching
"insulated" in the creative menu.
2017-01-22 13:39:10 +01:00
sfan5
7667e7d8c5 Fix Lua error with microcontrollers
caused by an oversight in ececf525b6f717956a38fa314d2472f72451159d
2017-01-19 16:31:36 +01:00
sfan5
ececf525b6 Fix remaining namespace pollutions (closes ) 2017-01-15 23:12:13 +01:00
Jeija
54daee236e Luacontroller: Revert function stripping from digiline messages 2017-01-15 20:11:12 +01:00
sfan5
c2e3d7c4e5 Fix most of the namespace pollutions reported in 2017-01-15 11:53:49 +01:00
DS-Minetest
7415036f5b Make insulated cossover to mesh
This removes the weird "holes" in the isolation of the crossing
2017-01-02 14:59:52 +01:00
Carter Kolwey
1bd936ad8c Properly handle rotation of buttons / levers
Buttons and levers can now also be pointed upwards / downwards which will make them connect to corresponding up / down receivers. You will need to use the screwdriver for this.

Receivers cannot be rotated using the screwdriver anymore.
2017-01-02 14:51:28 +01:00
Carter Kolwey
79edbed8d7 Allow water turbines to work with river water (fixes )
This also makes turbines compatible with any liquid that is in the `water` group and has `liquidtype == "flowing"`.
2016-12-31 10:57:50 +01:00
Jeija
8743699298 Luacontroller: Fix bugs in 703e6fda, no more functions as keys
Thanks to @ShadowNinja for reporting this
Make sure functions that are keys in tables and functions inside nested tables also get removed when using digiline_send.
2016-12-31 10:43:45 +01:00
Jeija
703e6fdadb Luacontroller: Restrict digiline messages
Restrict maximum length of messages to 50.000 characters and disable sending functions or table references over the wire. Restrict types of channel variable to string, number or boolean.

The missing length restriction made DoS-like attacks possible by overflowing memory using string concatenation. Thanks to gamemanj for disclosing this issue.
2016-12-28 10:07:59 +01:00
Yutao Yuan
67cd17aa79 Fix crash with movestones 2016-12-04 19:37:31 +08:00
Christopher Head
203aaf3c90 Remove an unused function. 2016-11-17 14:55:02 +01:00
55 changed files with 3089 additions and 270 deletions

@ -42,6 +42,8 @@
},
"Logic" : {
"Luacontroller" : "mesecons_luacontroller/doc/luacontroller",
"FPGA" : "mesecons_fpga/doc/fpga",
"FPGA Programmer" : "mesecons_fpga/doc/programmer",
"Torch" : "mesecons_torch/doc/torch",
"Delayer" : "mesecons_delayer/doc/delayer",
"Gates" : {

@ -41,12 +41,19 @@ mesecon.rules.alldirs =
mesecon.rules.buttonlike_get = function(node)
local rules = mesecon.rules.buttonlike
if node.param2 == 2 then
local dir = minetest.facedir_to_dir(node.param2)
if dir.x == 1 then
-- No action needed
elseif dir.z == -1 then
rules=mesecon.rotate_rules_left(rules)
elseif node.param2 == 3 then
elseif dir.x == -1 then
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 0 then
elseif dir.z == 1 then
rules=mesecon.rotate_rules_right(rules)
elseif dir.y == -1 then
rules=mesecon.rotate_rules_up(rules)
elseif dir.y == 1 then
rules=mesecon.rotate_rules_down(rules)
end
return rules
end

@ -231,11 +231,6 @@ local function hash_blockpos(pos)
})
end
-- convert block hash --> node position
local function unhash_blockpos(hash)
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
end
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
-- table.
--

@ -26,6 +26,7 @@ minetest.register_node("mesecons_button:button_off", {
paramtype2 = "facedir",
legacy_wallmounted = true,
walkable = false,
on_rotate = mesecon.buttonlike_onrotate,
sunlight_propagates = true,
selection_box = {
type = "fixed",
@ -67,6 +68,7 @@ minetest.register_node("mesecons_button:button_on", {
paramtype2 = "facedir",
legacy_wallmounted = true,
walkable = false,
on_rotate = false,
light_source = default.LIGHT_MAX-7,
sunlight_propagates = true,
selection_box = {

@ -47,7 +47,8 @@ elseif i == 2 then delaytime = 0.3
elseif i == 3 then delaytime = 0.5
elseif i == 4 then delaytime = 1.0 end
boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
local boxes = {
{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
{ -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
@ -57,7 +58,8 @@ boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
{ -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
{ -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
{ 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }
}
minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
description = "Delayer",

@ -49,7 +49,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
minetest.register_node("mesecons_extrawires:corner_off", {
drawtype = "nodebox",
description = "Mesecon Corner",
description = "Insulated Mesecon Corner",
tiles = {
"jeija_insulated_wire_curved_tb_off.png",
"jeija_insulated_wire_curved_tb_off.png^[transformR270",

@ -1,4 +1,4 @@
function crossover_get_rules(node)
local function crossover_get_rules(node)
return {
{--first wire
{x=-1,y=0,z=0},
@ -19,28 +19,19 @@ local crossover_states = {
}
minetest.register_node("mesecons_extrawires:crossover_off", {
description = "Insulated Crossover",
drawtype = "nodebox",
description = "Insulated Mesecon Crossover",
drawtype = "mesh",
mesh = "mesecons_extrawires_crossover.b3d",
tiles = {
"jeija_insulated_wire_crossing_tb_off.png",
"jeija_insulated_wire_crossing_tb_off.png",
"jeija_insulated_wire_ends_off.png",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_ends_off.png"
},
paramtype = "light",
walkable = false,
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
node_box = {
type = "fixed",
fixed = {
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
},
},
groups = {dig_immediate=3, mesecon=3},
mesecons = {
conductor = {
@ -53,30 +44,18 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
minetest.register_node("mesecons_extrawires:crossover_01", {
description = "You hacker you!",
drop = "mesecons_extrawires:crossover_off",
drawtype = "nodebox",
drawtype = "mesh",
mesh = "mesecons_extrawires_crossover.b3d",
tiles = {
"jeija_insulated_wire_crossing_tb_01.png",
"jeija_insulated_wire_crossing_tb_01.png",
"jeija_insulated_wire_ends_01x.png",
"jeija_insulated_wire_ends_01x.png",
"jeija_insulated_wire_ends_01z.png",
"jeija_insulated_wire_ends_01z.png"
"jeija_insulated_wire_ends_on.png",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_ends_off.png"
},
paramtype = "light",
walkable = false,
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
node_box = {
type = "fixed",
fixed = {
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
},
},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
mesecons = {
conductor = {
@ -89,30 +68,18 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
minetest.register_node("mesecons_extrawires:crossover_10", {
description = "You hacker you!",
drop = "mesecons_extrawires:crossover_off",
drawtype = "nodebox",
drawtype = "mesh",
mesh = "mesecons_extrawires_crossover.b3d",
tiles = {
"jeija_insulated_wire_crossing_tb_10.png",
"jeija_insulated_wire_crossing_tb_10.png",
"jeija_insulated_wire_ends_10x.png",
"jeija_insulated_wire_ends_10x.png",
"jeija_insulated_wire_ends_10z.png",
"jeija_insulated_wire_ends_10z.png"
"jeija_insulated_wire_ends_off.png",
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_ends_on.png"
},
paramtype = "light",
walkable = false,
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
node_box = {
type = "fixed",
fixed = {
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
},
},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
mesecons = {
conductor = {
@ -125,30 +92,18 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
minetest.register_node("mesecons_extrawires:crossover_on", {
description = "You hacker you!",
drop = "mesecons_extrawires:crossover_off",
drawtype = "nodebox",
drawtype = "mesh",
mesh = "mesecons_extrawires_crossover.b3d",
tiles = {
"jeija_insulated_wire_crossing_tb_on.png",
"jeija_insulated_wire_crossing_tb_on.png",
"jeija_insulated_wire_ends_on.png",
"jeija_insulated_wire_ends_on.png",
"jeija_insulated_wire_ends_on.png",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_sides_on.png",
"jeija_insulated_wire_ends_on.png"
},
paramtype = "light",
walkable = false,
stack_max = 99,
selection_box = {type="fixed", fixed={-16/32-0.0001, -18/32, -16/32-0.001, 16/32+0.001, -5/32, 16/32+0.001}},
node_box = {
type = "fixed",
fixed = {
{ -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 },
{ -3/32, -17/32, -16/32-0.001, 3/32, -13/32, -6/32 },
{ -3/32, -13/32, -9/32, 3/32, -6/32, -6/32 },
{ -3/32, -9/32, -9/32, 3/32, -6/32, 9/32 },
{ -3/32, -13/32, 6/32, 3/32, -6/32, 9/32 },
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
},
},
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
mesecons = {
conductor = {

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@ -50,7 +50,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
minetest.register_node("mesecons_extrawires:tjunction_off", {
drawtype = "nodebox",
description = "T-junction",
description = "Insulated Mesecon T-junction",
tiles = {
"jeija_insulated_wire_tjunction_tb_off.png",
"jeija_insulated_wire_tjunction_tb_off.png^[transformR180",

@ -0,0 +1 @@
mesecons

@ -0,0 +1,5 @@
FPGAs can be used to chain multiple logic gates together in a compact manner.
They come with 4 I/O ports and 10 internal registers,
which can then be connected with eachother to form logic circuits.<br />
Supported gate types: <b>AND</b>, <b>OR</b>, <b>NOT</b>, <b>XOR</b>, <b>NAND</b>, <b>XNOR</b>, <b>Buffer</b> (=)<br />
I/O ports: <b>A B C D</b>; Registers: numbered <b>0</b> to <b>9</b>

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@ -0,0 +1,3 @@
The FPGA programmer can be used to copy gate configurations from one FPGA to another.<br />
Shift+Right-Click an FPGA to read its configuration and "remember" it.
Left-click (punch) FPGAs to write the saved configuration to them.

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375
mesecons_fpga/init.lua Normal file

@ -0,0 +1,375 @@
local plg = {}
plg.rules = {}
local lcore = dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/logic.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/tool.lua")(plg)
plg.register_nodes = function(template)
-- each loop is for one of the 4 IO ports
for a = 0, 1 do
for b = 0, 1 do
for c = 0, 1 do
for d = 0, 1 do
local ndef = table.copy(template)
local nodename = "mesecons_fpga:fpga"
.. tostring(d) .. tostring(c) .. tostring(b) .. tostring(a)
-- build top texture string
local texture = "jeija_fpga_top.png"
if a == 1 then texture = texture .. "^jeija_microcontroller_LED_A.png" end
if b == 1 then texture = texture .. "^jeija_microcontroller_LED_B.png" end
if c == 1 then texture = texture .. "^jeija_microcontroller_LED_C.png" end
if d == 1 then texture = texture .. "^jeija_microcontroller_LED_D.png" end
ndef.tiles[1] = texture
ndef.inventory_image = texture
if (a + b + c + d) > 0 then
ndef.groups["not_in_creative_inventory"] = 1
end
-- interaction with mesecons (input / output)
local rules_out = {}
if a == 1 then table.insert(rules_out, {x = -1, y = 0, z = 0}) end
if b == 1 then table.insert(rules_out, {x = 0, y = 0, z = 1}) end
if c == 1 then table.insert(rules_out, {x = 1, y = 0, z = 0}) end
if d == 1 then table.insert(rules_out, {x = 0, y = 0, z = -1}) end
plg.rules[nodename] = rules_out
local rules_in = {}
if a == 0 then table.insert(rules_in, {x = -1, y = 0, z = 0}) end
if b == 0 then table.insert(rules_in, {x = 0, y = 0, z = 1}) end
if c == 0 then table.insert(rules_in, {x = 1, y = 0, z = 0}) end
if d == 0 then table.insert(rules_in, {x = 0, y = 0, z = -1}) end
ndef.mesecons.effector.rules = rules_in
if (a + b + c + d) > 0 then
ndef.mesecons.receptor = {
state = mesecon.state.on,
rules = rules_out,
}
end
minetest.register_node(nodename, ndef)
end
end
end
end
end
plg.register_nodes({
description = "FPGA",
drawtype = "nodebox",
tiles = {
"", -- replaced later
"jeija_microcontroller_bottom.png",
"jeija_fpga_sides.png",
"jeija_fpga_sides.png",
"jeija_fpga_sides.png",
"jeija_fpga_sides.png"
},
inventory_image = "", -- replaced later
sunlight_propagates = true,
paramtype = "light",
walkable = true,
groups = {dig_immediate = 2, mesecon = 3},
drop = "mesecons_fpga:fpga0000",
selection_box = {
type = "fixed",
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
},
node_box = {
type = "fixed",
fixed = {
{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
}
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local is = { {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {} }
meta:set_string("instr", lcore.serialize(is))
meta:set_int("valid", 0)
meta:set_string("formspec", plg.to_formspec_string(is))
meta:set_string("infotext", "FPGA")
end,
on_receive_fields = function(pos, formname, fields, sender)
if fields.program == nil then return end -- we only care when the user clicks "Program"
local meta = minetest.get_meta(pos)
local is = plg.from_formspec_fields(fields)
meta:set_string("instr", lcore.serialize(is))
plg.update_formspec(pos, is)
end,
sounds = default.node_sound_stone_defaults(),
mesecons = {
effector = {
rules = {}, -- replaced later
action_change = function(pos, node, rule, newstate)
plg.ports_changed(pos, rule, newstate)
plg.update(pos)
end
}
},
after_dig_node = function(pos, node)
mesecon.receptor_off(pos, plg.rules[node.name])
end,
})
plg.to_formspec_string = function(is)
local function dropdown_op(x, y, name, val)
local s = "dropdown[" .. tostring(x) .. "," .. tostring(y) .. ";"
.. "0.75,0.5;" .. name .. ";" -- the height seems to be ignored?
s = s .. " ,A,B,C,D,0,1,2,3,4,5,6,7,8,9;"
if val == nil then
s = s .. "0" -- actually selects no field at all
elseif val.type == "io" then
local mapping = {
["A"] = 1,
["B"] = 2,
["C"] = 3,
["D"] = 4,
}
s = s .. tostring(1 + mapping[val.port])
else -- "reg"
s = s .. tostring(6 + val.n)
end
return s .. "]"
end
local function dropdown_action(x, y, name, val)
local s = "dropdown[" .. tostring(x) .. "," .. tostring(y) .. ";"
.. "1.125,0.5;" .. name .. ";" -- the height seems to be ignored?
s = s .. " , AND, OR, NOT, XOR,NAND, =,XNOR;"
if val == nil then
return s .. "0]" -- actually selects no field at all
end
local mapping = {
["and"] = 1,
["or"] = 2,
["not"] = 3,
["xor"] = 4,
["nand"] = 5,
["buf"] = 6,
["xnor"] = 7,
}
return s .. tostring(1 + mapping[val]) .. "]"
end
local s = "size[9,9]"..
"label[3.4,-0.15;FPGA gate configuration]"..
"button_exit[7,7.5;2,2.5;program;Program]"..
"box[4.2,0.5;0.03,7;#ffffff]"..
"label[0.25,0.25;op. 1]"..
"label[1.0,0.25;gate type]"..
"label[2.125,0.25;op. 2]"..
"label[3.15,0.25;dest]"..
"label[4.5,0.25;op. 1]"..
"label[5.25,0.25;gate type]"..
"label[6.375,0.25;op. 2]"..
"label[7.4,0.25;dest]"
local x = 1 - 0.75
local y = 1 - 0.25
for i = 1, 14 do
local cur = is[i]
s = s .. dropdown_op (x , y, tostring(i).."op1", cur.op1)
s = s .. dropdown_action(x+0.75 , y, tostring(i).."act", cur.action)
s = s .. dropdown_op (x+1.875, y, tostring(i).."op2", cur.op2)
s = s .. "label[" .. tostring(x+2.625) .. "," .. tostring(y+0.1) .. "; ->]"
s = s .. dropdown_op (x+2.9 , y, tostring(i).."dst", cur.dst)
y = y + 1
if i == 7 then
x = 4.5
y = 1 - 0.25
end
end
return s
end
plg.from_formspec_fields = function(fields)
local function read_op(s)
if s == nil or s == " " then
return nil
elseif s == "A" or s == "B" or s == "C" or s == "D" then
return {type = "io", port = s}
else
return {type = "reg", n = tonumber(s)}
end
end
local function read_action(s)
if s == nil or s == " " then
return nil
end
local mapping = {
["AND"] = "and",
["OR"] = "or",
["NOT"] = "not",
["XOR"] = "xor",
["NAND"] = "nand",
["="] = "buf",
["XNOR"] = "xnor",
}
s = s:gsub("^%s*", "") -- remove leading spaces
return mapping[s]
end
local is = {}
for i = 1, 14 do
local cur = {}
cur.op1 = read_op(fields[tonumber(i) .. "op1"])
cur.action = read_action(fields[tonumber(i) .. "act"])
cur.op2 = read_op(fields[tonumber(i) .. "op2"])
cur.dst = read_op(fields[tonumber(i) .. "dst"])
is[#is + 1] = cur
end
return is
end
plg.update_formspec = function(pos, is)
if type(is) == "string" then -- serialized string
is = lcore.deserialize(is)
end
local meta = minetest.get_meta(pos)
local form = plg.to_formspec_string(is)
local err = lcore.validate(is)
if err == nil then
meta:set_int("valid", 1)
meta:set_string("infotext", "FPGA (functional)")
else
meta:set_int("valid", 0)
meta:set_string("infotext", "FPGA")
local fmsg = minetest.colorize("#ff0000", minetest.formspec_escape(err.msg))
form = form .. plg.red_box_around(err.i) ..
"label[0.25,8.25;The gate configuration is erroneous in the marked area:]"..
"label[0.25,8.5;" .. fmsg .. "]"
end
meta:set_string("formspec", form)
-- reset ports and run programmed logic
plg.setports(pos, false, false, false, false)
plg.update(pos)
end
plg.red_box_around = function(i)
local x, y
if i > 7 then
x = 4.5
y = 0.75 + (i - 8)
else
x = 0.25
y = 0.75 + (i - 1)
end
return string.format("box[%f,%f;3.8,0.8;#ff0000]", x-0.1, y-0.05)
end
plg.update = function(pos)
local meta = minetest.get_meta(pos)
if meta:get_int("valid") ~= 1 then
return
end
local is = lcore.deserialize(meta:get_string("instr"))
local A, B, C, D = plg.getports(pos)
A, B, C, D = lcore.interpret(is, A, B, C, D)
plg.setports(pos, A, B, C, D)
end
plg.ports_changed = function(pos, rule, newstate)
if rule == nil then return end
local meta = minetest.get_meta(pos)
local states
local s = meta:get_string("portstates")
if s == nil then
states = {false, false, false, false}
else
states = {
s:sub(1, 1) == "1",
s:sub(2, 2) == "1",
s:sub(3, 3) == "1",
s:sub(4, 4) == "1",
}
end
-- trick to transform rules (see register_node) into port number
local portno = ({4, 1, nil, 3, 2})[3 + rule.x + 2*rule.z]
states[portno] = (newstate == "on")
meta:set_string("portstates",
(states[1] and "1" or "0") .. (states[2] and "1" or "0") ..
(states[3] and "1" or "0") .. (states[4] and "1" or "0")
)
end
plg.getports = function(pos) -- gets merged states of INPUT & OUTPUT
local sin, sout
local s = minetest.get_meta(pos):get_string("portstates")
if s == nil then
sin = {false, false, false, false}
else
sin = {
s:sub(1, 1) == "1",
s:sub(2, 2) == "1",
s:sub(3, 3) == "1",
s:sub(4, 4) == "1",
}
end
local name = minetest.get_node(pos).name
assert(name:find("mesecons_fpga:fpga") == 1)
local off = #"mesecons_fpga:fpga"
sout = {
name:sub(off+4, off+4) == "1",
name:sub(off+3, off+3) == "1",
name:sub(off+2, off+2) == "1",
name:sub(off+1, off+1) == "1",
}
return unpack({
sin[1] or sout[1],
sin[2] or sout[2],
sin[3] or sout[3],
sin[4] or sout[4],
})
end
plg.setports = function(pos, A, B, C, D) -- sets states of OUTPUT
local base = "mesecons_fpga:fpga"
local name = base
.. (D and "1" or "0") .. (C and "1" or "0")
.. (B and "1" or "0") .. (A and "1" or "0")
minetest.swap_node(pos, {name = name, param2 = minetest.get_node(pos).param2})
if A ~= nil then
local ru = plg.rules[base .. "0001"]
if A then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
end
if B ~= nil then
local ru = plg.rules[base .. "0010"]
if B then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
end
if C ~= nil then
local ru = plg.rules[base .. "0100"]
if C then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
end
if D ~= nil then
local ru = plg.rules[base .. "1000"]
if D then mesecon.receptor_on(pos, ru) else mesecon.receptor_off(pos, ru) end
end
end
minetest.register_craft({
output = "mesecons_fpga:fpga0000 2",
recipe = {
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable'},
{'mesecons_materials:silicon', 'mesecons_materials:silicon'},
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable'},
}
})

210
mesecons_fpga/logic.lua Normal file

@ -0,0 +1,210 @@
local lg = {}
-- (de)serialize
lg.serialize = function(t)
local function _op(t)
if t == nil then
return " "
elseif t.type == "io" then
return t.port
else -- t.type == "reg"
return tostring(t.n)
end
end
local function _action(s)
if s == nil then
return " "
end
local mapping = {
["and"] = "&",
["or"] = "|",
["not"] = "~",
["xor"] = "^",
["nand"] = "?", --dunno
["buf"] = "_",
["xnor"] = "=",
}
return mapping[s]
end
local s = ""
for i = 1, 14 do
local cur = t[i]
if next(cur) ~= nil then
s = s .. _op(cur.op1) .. _action(cur.action) .. _op(cur.op2) .. _op(cur.dst)
end
s = s .. "/"
end
return s
end
lg.deserialize = function(s)
local function _op(c)
if c == "A" or c == "B" or c == "C" or c == "D" then
return {type = "io", port = c}
elseif c == " " then
return nil
else
return {type = "reg", n = tonumber(c)}
end
end
local function _action(c)
local mapping = {
["&"] = "and",
["|"] = "or",
["~"] = "not",
["^"] = "xor",
["?"] = "nand",
["_"] = "buf",
["="] = "xnor",
[" "] = nil,
}
return mapping[c]
end
local ret = {}
for part in s:gmatch("(.-)/") do
local parsed
if part == "" then
parsed = {}
else
parsed = {
action = _action( part:sub(2,2) ),
op1 = _op( part:sub(1,1) ),
op2 = _op( part:sub(3,3) ),
dst = _op( part:sub(4,4) ),
}
end
ret[#ret + 1] = parsed
end
-- More than 14 instructions (write to all 10 regs + 4 outputs)
-- will not pass the write-once requirement of the validator
assert(#ret == 14)
return ret
end
-- validation
lg.validate_single = function(t, i)
local function is_reg_written_to(t, n, max)
for i = 1, max-1 do
if next(t[i]) ~= nil
and t[i].dst and t[i].dst.type == "reg"
and t[i].dst.n == n then
return true
end
end
return false
end
local function compare_op(t1, t2, allow_same_io)
if t1 == nil or t2 == nil then
return false
elseif t1.type ~= t2.type then
return false
end
if t1.type == "reg" and t1.n == t2.n then
return true
elseif t1.type == "io" and t1.port == t2.port then
return not allow_same_io
end
return false
end
local elem = t[i]
-- check for completeness
if elem.action == nil then
return {i = i, msg = "Gate type required"}
elseif elem.action == "not" or elem.action == "buf" then
if elem.op1 ~= nil or elem.op2 == nil or elem.dst == nil then
return {i = i, msg = "Second operand (only) and destination required"}
end
else
if elem.op1 == nil or elem.op2 == nil or elem.dst == nil then
return {i = i, msg = "Operands and destination required"}
end
end
-- check whether operands/destination are identical
if compare_op(elem.op1, elem.op2) then
return {i = i, msg = "Operands cannot be identical"}
end
if compare_op(elem.op1, elem.dst, true) or compare_op(elem.op2, elem.dst, true) then
return {i = i, msg = "Destination and operands must be different"}
end
-- check whether operands point to defined registers
if elem.op1 ~= nil and elem.op1.type == "reg"
and not is_reg_written_to(t, elem.op1.n, i) then
return {i = i, msg = "First operand is undefined register"}
end
if elem.op2.type == "reg" and not is_reg_written_to(t, elem.op2.n, i) then
return {i = i, msg = "Second operand is undefined register"}
end
-- check whether destination points to undefined register
if elem.dst.type == "reg" and is_reg_written_to(t, elem.dst.n, i) then
return {i = i, msg = "Destination is already used register"}
end
return nil
end
lg.validate = function(t)
for i = 1, 14 do
if next(t[i]) ~= nil then
local r = lg.validate_single(t, i)
if r ~= nil then
return r
end
end
end
return nil
end
-- interpreter
lg.interpret = function(t, a, b, c, d)
local function _action(s, v1, v2)
if s == "and" then
return v1 and v2
elseif s == "or" then
return v1 or v2
elseif s == "not" then
return not v2
elseif s == "xor" then
return v1 ~= v2
elseif s == "nand" then
return not (v1 and v2)
elseif s == "buf" then
return v2
else -- s == "xnor"
return v1 == v2
end
end
local function _op(t, regs, io_in)
if t.type == "reg" then
return regs[t.n]
else -- t.type == "io"
return io_in[t.port]
end
end
local io_in = {A=a, B=b, C=c, D=d}
local regs = {}
local io_out = {}
for i = 1, 14 do
local cur = t[i]
if next(cur) ~= nil then
local v1, v2
if cur.op1 ~= nil then
v1 = _op(cur.op1, regs, io_in)
end
v2 = _op(cur.op2, regs, io_in)
local result = _action(cur.action, v1, v2)
if cur.dst.type == "reg" then
regs[cur.dst.n] = result
else -- cur.dst.type == "io"
io_out[cur.dst.port] = result
end
end
end
return io_out.A, io_out.B, io_out.C, io_out.D
end
return lg

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62
mesecons_fpga/tool.lua Normal file

@ -0,0 +1,62 @@
return function(plg)
minetest.register_tool("mesecons_fpga:programmer", {
description = "FPGA Programmer",
inventory_image = "jeija_fpga_programmer.png",
stack_max = 1,
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local pos = pointed_thing.under
if minetest.get_node(pos).name:find("mesecons_fpga:fpga") ~= 1 then
return itemstack
end
local meta = minetest.get_meta(pos)
if meta:get_string("instr") == "//////////////" then
minetest.chat_send_player(placer:get_player_name(), "This FPGA is unprogrammed.")
return itemstack
end
itemstack:set_metadata(meta:get_string("instr"))
minetest.chat_send_player(placer:get_player_name(), "FPGA gate configuration was successfully copied!")
return itemstack
end,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return itemstack
end
local pos = pointed_thing.under
if minetest.get_node(pos).name:find("mesecons_fpga:fpga") ~= 1 then
return itemstack
end
local imeta = itemstack:get_metadata()
if imeta == "" then
minetest.chat_send_player(user:get_player_name(), "Use shift+right-click to copy a gate configuration first.")
return itemstack
end
local meta = minetest.get_meta(pos)
meta:set_string("instr", imeta)
plg.update_formspec(pos, imeta)
minetest.chat_send_player(user:get_player_name(), "Gate configuration was successfully written to FPGA!")
return itemstack
end
})
minetest.register_craft({
output = "mesecons_fpga:programmer",
recipe = {
{'group:mesecon_conductor_craftable'},
{'mesecons_materials:silicon'},
}
})
end

@ -54,7 +54,7 @@ local function update_gate(pos, node, link, newstate)
end
end
function register_gate(name, inputnumber, assess, recipe)
local function register_gate(name, inputnumber, assess, recipe)
local get_inputrules = inputnumber == 2 and gate_get_input_rules_twoinputs or
gate_get_input_rules_oneinput
local description = "Mesecons Logic Gate: "..name

@ -5,12 +5,12 @@
minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
mesh = "jeija_hydro_turbine_off.obj",
tiles = {
"jeija_hydro_turbine_sides_off.png",
"jeija_hydro_turbine_top_bottom.png",
"jeija_hydro_turbine_turbine_top_bottom.png",
"jeija_hydro_turbine_turbine_misc.png"
"jeija_hydro_turbine_turbine_top_bottom_off.png",
"jeija_hydro_turbine_turbine_misc_off.png"
},
inventory_image = "jeija_hydro_turbine_inv.png",
wield_scale = {x=0.75, y=0.75, z=0.75},
@ -29,13 +29,15 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
drawtype = "mesh",
mesh = "jeija_hydro_turbine.obj",
mesh = "jeija_hydro_turbine_on.obj",
wield_scale = {x=0.75, y=0.75, z=0.75},
tiles = {
"jeija_hydro_turbine_sides_on.png",
"jeija_hydro_turbine_top_bottom.png",
"jeija_hydro_turbine_turbine_top_bottom.png",
"jeija_hydro_turbine_turbine_misc.png"
{ name = "jeija_hydro_turbine_turbine_top_bottom_on.png",
animation = {type = "vertical_frames", aspect_w = 128, aspect_h = 16, length = 1.6} },
{ name = "jeija_hydro_turbine_turbine_misc_on.png",
animation = {type = "vertical_frames", aspect_w = 256, aspect_h = 32, length = 0.4} }
},
inventory_image = "jeija_hydro_turbine_inv.png",
drop = "mesecons_hydroturbine:hydro_turbine_off 1",
@ -53,13 +55,20 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
})
local function is_flowing_water(pos)
local name = minetest.get_node(pos).name
local is_water = minetest.get_item_group(name, "water") > 0
local is_flowing = minetest.registered_items[name].liquidtype == "flowing"
return (is_water and is_flowing)
end
minetest.register_abm({
nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(waterpos).name=="default:water_flowing" then
if is_flowing_water(waterpos) then
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
nodeupdate(pos)
mesecon.receptor_on(pos)
@ -73,7 +82,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(waterpos).name~="default:water_flowing" then
if not is_flowing_water(waterpos) then
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
nodeupdate(pos)
mesecon.receptor_off(pos)

@ -1,21 +1,21 @@
# Blender v2.73 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
# Blender v2.72 (sub 0) OBJ File: 'mesecons-water-turbine.blend'
# www.blender.org
o Cylinder.002_Cylinder.003
v 0.000000 0.500000 -0.150000
v 0.000000 0.496094 -0.150000
v 0.000000 0.562500 -0.150000
v 0.106066 0.500000 -0.106066
v 0.106066 0.496094 -0.106066
v 0.106066 0.562500 -0.106066
v 0.150000 0.500000 0.000000
v 0.150000 0.496094 0.000000
v 0.150000 0.562500 0.000000
v 0.106066 0.500000 0.106066
v 0.106066 0.496094 0.106066
v 0.106066 0.562500 0.106066
v -0.000000 0.500000 0.150000
v -0.000000 0.496094 0.150000
v -0.000000 0.562500 0.150000
v -0.106066 0.500000 0.106066
v -0.106066 0.496094 0.106066
v -0.106066 0.562500 0.106066
v -0.150000 0.500000 -0.000000
v -0.150000 0.496094 -0.000000
v -0.150000 0.562500 -0.000000
v -0.106066 0.500000 -0.106066
v -0.106066 0.496094 -0.106066
v -0.106066 0.562500 -0.106066
v 0.097545 0.625000 -0.490393
v -0.097545 0.625000 -0.490393
@ -113,38 +113,38 @@ v -0.430779 0.634645 -0.108975
v -0.180802 0.634645 -0.292266
v -0.180802 1.482640 -0.292266
v -0.430779 1.482640 -0.108975
v 0.097545 1.500000 -0.490393
v -0.097545 1.500000 -0.490393
v -0.277785 1.500000 -0.415735
v -0.415735 1.500000 -0.277785
v -0.490393 1.500000 -0.097545
v -0.490393 1.500000 0.097545
v -0.415735 1.500000 0.277785
v -0.277785 1.500000 0.415735
v -0.097545 1.500000 0.490393
v 0.097545 1.500000 0.490393
v 0.277785 1.500000 0.415735
v 0.415735 1.500000 0.277785
v 0.490393 1.500000 0.097545
v 0.490393 1.500000 -0.097545
v 0.415735 1.500000 -0.277785
v 0.277785 1.500000 -0.415735
v 0.097545 1.468750 -0.490393
v -0.097545 1.468750 -0.490393
v -0.277785 1.468750 -0.415735
v -0.415735 1.468750 -0.277785
v -0.490393 1.468750 -0.097545
v -0.490393 1.468750 0.097545
v -0.415735 1.468750 0.277785
v -0.277785 1.468750 0.415735
v -0.097545 1.468750 0.490393
v 0.097545 1.468750 0.490393
v 0.277785 1.468750 0.415735
v 0.415735 1.468750 0.277785
v 0.490393 1.468750 0.097545
v 0.490393 1.468750 -0.097545
v 0.415735 1.468750 -0.277785
v 0.277785 1.468750 -0.415735
v 0.097545 1.496094 -0.490393
v -0.097545 1.496094 -0.490393
v -0.277785 1.496094 -0.415735
v -0.415735 1.496094 -0.277785
v -0.490393 1.496094 -0.097545
v -0.490393 1.496094 0.097545
v -0.415735 1.496094 0.277785
v -0.277785 1.496094 0.415735
v -0.097545 1.496094 0.490393
v 0.097545 1.496094 0.490393
v 0.277785 1.496094 0.415735
v 0.415735 1.496094 0.277785
v 0.490393 1.496094 0.097545
v 0.490393 1.496094 -0.097545
v 0.415735 1.496094 -0.277785
v 0.277785 1.496094 -0.415735
v 0.097545 1.464844 -0.490393
v -0.097545 1.464844 -0.490393
v -0.277785 1.464844 -0.415735
v -0.415735 1.464844 -0.277785
v -0.490393 1.464844 -0.097545
v -0.490393 1.464844 0.097545
v -0.415735 1.464844 0.277785
v -0.277785 1.464844 0.415735
v -0.097545 1.464844 0.490393
v 0.097545 1.464844 0.490393
v 0.277785 1.464844 0.415735
v 0.415735 1.464844 0.277785
v 0.490393 1.464844 0.097545
v 0.490393 1.464844 -0.097545
v 0.415735 1.464844 -0.277785
v 0.277785 1.464844 -0.415735
v 0.025624 0.559630 -0.061863
v 0.025624 1.481372 -0.061863
v 0.061863 0.559630 -0.025624
@ -161,14 +161,14 @@ v -0.061863 0.559630 -0.025624
v -0.061863 1.481372 -0.025624
v -0.025624 0.559630 -0.061863
v -0.025624 1.481372 -0.061863
v 0.499775 -0.499550 -0.499775
v 0.499775 -0.499550 0.499775
v -0.499775 -0.499550 0.499775
v -0.499775 -0.499550 -0.499775
v 0.499775 0.500000 -0.499775
v 0.499775 0.500000 0.499775
v -0.499775 0.500000 0.499775
v -0.499775 0.500000 -0.499775
v 0.496094 -0.496094 -0.496094
v 0.496094 -0.496094 0.496094
v -0.496094 -0.496094 0.496094
v -0.496094 -0.496094 -0.496094
v 0.496094 0.496094 -0.496094
v 0.496094 0.496094 0.496094
v -0.496094 0.496094 0.496094
v -0.496094 0.496094 -0.496094
vt 1.000000 0.000000
vt 1.000000 1.000000
vt 0.000000 1.000000
@ -314,10 +314,10 @@ vt 0.031250 0.875000
vt 0.031250 0.906250
vt 0.062500 0.906250
vn 1.000000 0.000000 0.000000
vn -0.000000 -0.000000 1.000000
vn -1.000000 -0.000000 -0.000000
vn 0.000000 0.000000 1.000000
vn -1.000000 0.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 -0.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 1.000000 0.000000
vn 0.382700 0.000000 -0.923900
vn 0.923900 0.000000 -0.382700

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@ -1,4 +1,4 @@
function insulated_wire_get_rules(node)
local function insulated_wire_get_rules(node)
local rules = {{x = 1, y = 0, z = 0},
{x =-1, y = 0, z = 0}}
if node.param2 == 1 or node.param2 == 3 then

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@ -2,7 +2,7 @@
-- A lamp is "is an electrical device used to create artificial light" (wikipedia)
-- guess what?
mesecon_lamp_box = {
local mesecon_lamp_box = {
type = "wallmounted",
wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125},
wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125},

@ -273,9 +273,25 @@ end
local function get_digiline_send(pos)
if not digiline then return end
return function(channel, msg)
-- Make sure channel is string, number or boolean
if (type(channel) ~= "string" and type(channel) ~= "number" and type(channel) ~= "boolean") then
return false
end
-- It is technically possible to send functions over the wire since
-- the high performance impact of stripping those from the data has
-- been decided to not be worth the added realism.
-- Make sure serialized version of the data is not insanely long to
-- prevent DoS-like attacks
local msg_ser = minetest.serialize(msg)
if #msg_ser > mesecon.setting("luacontroller_digiline_maxlen", 50000) then
return false
end
minetest.after(0, function()
digiline:receptor_send(pos, digiline.rules.default, channel, msg)
end)
return true
end
end
@ -284,6 +300,7 @@ local safe_globals = {
"assert", "error", "ipairs", "next", "pairs", "select",
"tonumber", "tostring", "type", "unpack", "_VERSION"
}
local function create_environment(pos, mem, event)
-- Gather variables for the environment
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates

@ -1,6 +1,7 @@
EEPROM_SIZE = 255
local EEPROM_SIZE = 255
local microc_rules = {}
local yc = {}
for a = 0, 1 do
for b = 0, 1 do
@ -20,6 +21,7 @@ end
if tostring(d) == "1" then
top = top.."^jeija_microcontroller_LED_D.png"
end
local groups
if tostring(d)..tostring(c)..tostring(b)..tostring(a) ~= "0000" then
groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3, overheat = 1}
else
@ -42,8 +44,8 @@ local mesecons = {effector =
{
rules = input_rules,
action_change = function (pos, node, rulename, newstate)
yc_update_real_portstates(pos, node, rulename, newstate)
update_yc(pos)
yc.update_real_portstates(pos, node, rulename, newstate)
yc.update(pos)
end
}}
if nodename ~= "mesecons_microcontroller:microcontroller0000" then
@ -127,8 +129,8 @@ minetest.register_node(nodename, {
"button[7.5,0.2;1.5,3;brsflop;RS-Flop]"..
"button_exit[3.5,1;2,3;program;Program]")
meta:set_string("infotext", "Programmed Microcontroller")
yc_reset (pos)
update_yc(pos)
yc.reset (pos)
yc.update(pos)
end,
sounds = default.node_sound_stone_defaults(),
mesecons = mesecons,
@ -151,8 +153,8 @@ minetest.register_craft({
}
})
function yc_reset(pos)
yc_action(pos, {a=false, b=false, c=false, d=false})
yc.reset = function(pos)
yc.action(pos, {a=false, b=false, c=false, d=false})
local meta = minetest.get_meta(pos)
meta:set_int("afterid", 0)
local r = ""
@ -160,7 +162,7 @@ function yc_reset(pos)
meta:set_string("eeprom", r)
end
function update_yc(pos)
yc.update = function(pos)
local meta = minetest.get_meta(pos)
if (mesecon.do_overheat(pos)) then
@ -172,10 +174,10 @@ function update_yc(pos)
end
local code = meta:get_string("code")
code = yc_code_remove_commentary(code)
code = yc.code_remove_commentary(code)
code = string.gsub(code, " ", "") --Remove all spaces
code = string.gsub(code, " ", "") --Remove all tabs
if yc_parsecode(code, pos) == nil then
if yc.parsecode(code, pos) == nil then
meta:set_string("infotext", "Code not valid!\n"..code)
else
meta:set_string("infotext", "Working Microcontroller\n"..code)
@ -184,7 +186,7 @@ end
--Code Parsing
function yc_code_remove_commentary(code)
yc.code_remove_commentary = function(code)
local is_string = false
for i = 1, #code do
if code:sub(i, i) == '"' then
@ -196,50 +198,50 @@ function yc_code_remove_commentary(code)
return code
end
function yc_parsecode(code, pos)
yc.parsecode = function(code, pos)
local meta = minetest.get_meta(pos)
local endi = 1
local Lreal = yc_get_real_portstates(pos)
local Lvirtual = yc_get_virtual_portstates(pos)
local Lreal = yc.get_real_portstates(pos)
local Lvirtual = yc.get_virtual_portstates(pos)
if Lvirtual == nil then return nil end
local c
local eeprom = meta:get_string("eeprom")
while true do
local command, params
command, endi = parse_get_command(code, endi)
command, endi = yc.parse_get_command(code, endi)
if command == nil then return nil end
if command == true then break end --end of code
if command == "if" then
local r
r, endi = yc_command_if(code, endi, yc_merge_portstates(Lreal, Lvirtual), eeprom)
r, endi = yc.command_if(code, endi, yc.merge_portstates(Lreal, Lvirtual), eeprom)
if r == nil then return nil end
if r == true then -- nothing
elseif r == false then
local endi_new = yc_skip_to_else (code, endi)
local endi_new = yc.skip_to_else (code, endi)
if endi_new == nil then --else > not found
endi = yc_skip_to_endif(code, endi)
endi = yc.skip_to_endif(code, endi)
else
endi = endi_new
end
if endi == nil then return nil end
end
else
params, endi = parse_get_params(code, endi)
params, endi = yc.parse_get_params(code, endi)
if not params then return nil end
end
if command == "on" then
L = yc_command_on (params, Lvirtual)
L = yc.command_on (params, Lvirtual)
elseif command == "off" then
L = yc_command_off(params, Lvirtual)
L = yc.command_off(params, Lvirtual)
elseif command == "print" then
local su = yc_command_print(params, eeprom, yc_merge_portstates(Lreal, Lvirtual))
local su = yc.command_print(params, eeprom, yc.merge_portstates(Lreal, Lvirtual))
if su ~= true then return nil end
elseif command == "after" then
local su = yc_command_after(params, pos)
local su = yc.command_after(params, pos)
if su == nil then return nil end
elseif command == "sbi" then
local new_eeprom
new_eeprom, Lvirtual = yc_command_sbi (params, eeprom, yc_merge_portstates(Lreal, Lvirtual), Lvirtual)
new_eeprom, Lvirtual = yc.command_sbi (params, eeprom, yc.merge_portstates(Lreal, Lvirtual), Lvirtual)
if new_eeprom == nil then return nil
else eeprom = new_eeprom end
elseif command == "if" then --nothing
@ -250,11 +252,11 @@ function yc_parsecode(code, pos)
if eeprom == nil then return nil else
minetest.get_meta(pos):set_string("eeprom", eeprom) end
end
yc_action(pos, Lvirtual)
yc.action(pos, Lvirtual)
return true
end
function parse_get_command(code, starti)
yc.parse_get_command = function(code, starti)
i = starti
local s
while s ~= "" do
@ -266,7 +268,7 @@ function parse_get_command(code, starti)
starti = starti + 1
i = starti
elseif s == ">" then
starti = yc_skip_to_endif(code, starti)
starti = yc.skip_to_endif(code, starti)
if starti == nil then return nil end
i = starti
else
@ -280,7 +282,7 @@ function parse_get_command(code, starti)
return nil, nil
end
function parse_get_params(code, starti)
yc.parse_get_params = function(code, starti)
i = starti
local s
local params = {}
@ -303,7 +305,7 @@ function parse_get_params(code, starti)
return nil, nil
end
function yc_parse_get_eeprom_param(cond, starti)
yc.parse_get_eeprom_param = function(cond, starti)
i = starti
local s
local addr
@ -319,7 +321,7 @@ function yc_parse_get_eeprom_param(cond, starti)
return nil, nil
end
function yc_skip_to_endif(code, starti)
yc.skip_to_endif = function(code, starti)
local i = starti
local s = false
local open_ifs = 1
@ -339,7 +341,7 @@ function yc_skip_to_endif(code, starti)
return nil
end
function yc_skip_to_else(code, starti)
yc.skip_to_else = function(code, starti)
local i = starti
local s = false
local open_ifs = 1
@ -360,29 +362,29 @@ function yc_skip_to_else(code, starti)
end
--Commands
function yc_command_on(params, L)
yc.command_on = function(params, L)
local rules = {}
for i, port in ipairs(params) do
L = yc_set_portstate (port, true, L)
L = yc.set_portstate (port, true, L)
end
return L
end
function yc_command_off(params, L)
yc.command_off = function(params, L)
local rules = {}
for i, port in ipairs(params) do
L = yc_set_portstate (port, false, L)
L = yc.set_portstate (port, false, L)
end
return L
end
function yc_command_print(params, eeprom, L)
yc.command_print = function(params, eeprom, L)
local s = ""
for i, param in ipairs(params) do
if param:sub(1,1) == '"' and param:sub(#param, #param) == '"' then
s = s..param:sub(2, #param-1)
else
r = yc_command_parsecondition(param, L, eeprom)
r = yc.command_parsecondition(param, L, eeprom)
if r == "1" or r == "0" then
s = s..r
else return nil end
@ -392,17 +394,17 @@ function yc_command_print(params, eeprom, L)
return true
end
function yc_command_sbi(params, eeprom, L, Lv)
yc.command_sbi = function(params, eeprom, L, Lv)
if params[1]==nil or params[2]==nil or params[3] ~=nil then return nil end
local status = yc_command_parsecondition(params[2], L, eeprom)
local status = yc.command_parsecondition(params[2], L, eeprom)
if status == nil then return nil, nil end
if string.find("ABCD", params[1])~=nil and #params[1]==1 then --is a port
if status == "1" then
Lv = yc_set_portstate (params[1], true, Lv)
Lv = yc.set_portstate (params[1], true, Lv)
else
Lv = yc_set_portstate (params[1], false, Lv)
Lv = yc.set_portstate (params[1], false, Lv)
end
return eeprom, Lv;
end
@ -420,7 +422,7 @@ function yc_command_sbi(params, eeprom, L, Lv)
end
-- after (delay)
function yc_command_after(params, pos)
yc.command_after = function(params, pos)
if params[1] == nil or params[2] == nil or params[3] ~= nil then return nil end
--get time (maximum time is 200)
@ -436,14 +438,14 @@ function yc_command_after(params, pos)
local afterid = math.random(10000)
local meta = minetest.get_meta(pos)
meta:set_int("afterid", afterid)
minetest.after(time, yc_command_after_execute, {pos = pos, code = code, afterid = afterid})
minetest.after(time, yc.command_after_execute, {pos = pos, code = code, afterid = afterid})
return true
end
function yc_command_after_execute(params)
yc.command_after_execute = function(params)
local meta = minetest.get_meta(params.pos)
if meta:get_int("afterid") == params.afterid then --make sure the node has not been changed
if yc_parsecode(params.code, params.pos) == nil then
if yc.parsecode(params.code, params.pos) == nil then
meta:set_string("infotext", "Code in after() not valid!")
else
if code ~= nil then
@ -456,21 +458,21 @@ function yc_command_after_execute(params)
end
--If
function yc_command_if(code, starti, L, eeprom)
local cond, endi = yc_command_if_getcondition(code, starti)
yc.command_if = function(code, starti, L, eeprom)
local cond, endi = yc.command_if_getcondition(code, starti)
if cond == nil then return nil end
cond = yc_command_parsecondition(cond, L, eeprom)
cond = yc.command_parsecondition(cond, L, eeprom)
local result
if cond == "0" then result = false
elseif cond == "1" then result = true end
if not result then end
return result, endi --endi from local cond, endi = yc_command_if_getcondition(code, starti)
return result, endi --endi from local cond, endi = yc.command_if_getcondition(code, starti)
end
--Condition parsing
function yc_command_if_getcondition(code, starti)
yc.command_if_getcondition = function(code, starti)
i = starti
local s
local brackets = 1 --1 Bracket to close
@ -494,7 +496,7 @@ function yc_command_if_getcondition(code, starti)
return nil, nil
end
function yc_command_parsecondition(cond, L, eeprom)
yc.command_parsecondition = function(cond, L, eeprom)
cond = string.gsub(cond, "A", tonumber(L.a and 1 or 0))
cond = string.gsub(cond, "B", tonumber(L.b and 1 or 0))
cond = string.gsub(cond, "C", tonumber(L.c and 1 or 0))
@ -506,8 +508,8 @@ function yc_command_parsecondition(cond, L, eeprom)
while i<=l do
local s = cond:sub(i,i)
if s == "#" then
local addr, endi = yc_parse_get_eeprom_param(cond, i+1)
local buf = yc_eeprom_read(tonumber(addr), eeprom)
local addr, endi = yc.parse_get_eeprom_param(cond, i+1)
local buf = yc.eeprom_read(tonumber(addr), eeprom)
if buf == nil then return nil end
local call = cond:sub(i, endi-1)
cond = string.gsub(cond, call, buf)
@ -580,14 +582,14 @@ function yc_command_parsecondition(cond, L, eeprom)
end
--Virtual-Hardware functions
function yc_eeprom_read(number, eeprom)
yc.eeprom_read = function(number, eeprom)
if not number then return end
return eeprom:sub(number, number)
end
--Real I/O functions
function yc_action(pos, L) --L-->Lvirtual
local Lv = yc_get_virtual_portstates(pos)
yc.action = function(pos, L) --L-->Lvirtual
local Lv = yc.get_virtual_portstates(pos)
local name = "mesecons_microcontroller:microcontroller"
..tonumber(L.d and 1 or 0)
..tonumber(L.c and 1 or 0)
@ -596,10 +598,10 @@ function yc_action(pos, L) --L-->Lvirtual
local node = minetest.get_node(pos)
minetest.swap_node(pos, {name = name, param2 = node.param2})
yc_action_setports(pos, L, Lv)
yc.action_setports(pos, L, Lv)
end
function yc_action_setports(pos, L, Lv)
yc.action_setports = function(pos, L, Lv)
local name = "mesecons_microcontroller:microcontroller"
local rules
if Lv.a ~= L.a then
@ -624,7 +626,7 @@ function yc_action_setports(pos, L, Lv)
end
end
function yc_set_portstate(port, state, L)
yc.set_portstate = function(port, state, L)
if port == "A" then L.a = state
elseif port == "B" then L.b = state
elseif port == "C" then L.c = state
@ -633,7 +635,7 @@ function yc_set_portstate(port, state, L)
return L
end
function yc_update_real_portstates(pos, node, rulename, newstate)
yc.update_real_portstates = function(pos, node, rulename, newstate)
local meta = minetest.get_meta(pos)
if rulename == nil then
meta:set_int("real_portstates", 1)
@ -657,7 +659,7 @@ function yc_update_real_portstates(pos, node, rulename, newstate)
meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4])
end
function yc_get_real_portstates(pos) -- determine if ports are powered (by itself or from outside)
yc.get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
local meta = minetest.get_meta(pos)
local L = {}
local n = meta:get_int("real_portstates") - 1
@ -668,7 +670,7 @@ function yc_get_real_portstates(pos) -- determine if ports are powered (by itsel
return L
end
function yc_get_virtual_portstates(pos) -- portstates according to the name
yc.get_virtual_portstates = function(pos) -- portstates according to the name
local name = minetest.get_node(pos).name
local b, a = string.find(name, ":microcontroller")
if a == nil then return nil end
@ -682,7 +684,7 @@ function yc_get_virtual_portstates(pos) -- portstates according to the name
return Lvirtual
end
function yc_merge_portstates(Lreal, Lvirtual)
yc.merge_portstates = function(Lreal, Lvirtual)
local L = {a=false, b=false, c=false, d=false}
if Lvirtual.a or Lreal.a then L.a = true end
if Lvirtual.b or Lreal.b then L.b = true end

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@ -26,28 +26,28 @@ function mesecon.get_movestone_direction(pos)
lpos = {x=pos.x+1, y=pos.y, z=pos.z}
for n = 1, 3 do
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
if mesecon.is_power_on(lpos, rules[n]) then
return {x=0, y=0, z=-1}
end
end
lpos = {x = pos.x-1, y = pos.y, z = pos.z}
for n=4, 6 do
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
if mesecon.is_power_on(lpos, rules[n]) then
return {x=0, y=0, z=1}
end
end
lpos = {x = pos.x, y = pos.y, z = pos.z+1}
for n=7, 9 do
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
if mesecon.is_power_on(lpos, rules[n]) then
return {x=-1, y=0, z=0}
end
end
lpos = {x = pos.x, y = pos.y, z = pos.z-1}
for n=10, 12 do
if mesecon.is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
if mesecon.is_power_on(lpos, rules[n]) then
return {x=1, y=0, z=0}
end
end
@ -145,7 +145,7 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
}, true)
minetest.register_craft({
output = "mesecons_movestones:sticky_movestone 2",
output = "mesecons_movestones:sticky_movestone",
recipe = {
{"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
}

@ -1,6 +1,6 @@
-- Get mesecon rules of pistons
piston_rules =
{{x=0, y=0, z=1}, --everything apart from z- (pusher side)
local piston_rules = {
{x=0, y=0, z=1}, --everything apart from z- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=1, y=1, z=0},
@ -8,29 +8,32 @@ piston_rules =
{x=-1, y=1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=1, z=1},
{x=0, y=-1, z=1}}
{x=0, y=-1, z=1}
}
local piston_up_rules =
{{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
local piston_up_rules = {
{x=0, y=0, z=-1}, --everything apart from y+ (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=-1, z=0},
{x=-1, y=-1, z=0},
{x=0, y=-1, z=1},
{x=0, y=-1, z=-1}}
{x=0, y=-1, z=-1}
}
local piston_down_rules =
{{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
local piston_down_rules = {
{x=0, y=0, z=-1}, --everything apart from y- (pusher side)
{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=1, y=1, z=0},
{x=-1, y=1, z=0},
{x=0, y=1, z=1},
{x=0, y=1, z=-1}}
{x=0, y=1, z=-1}
}
local piston_get_rules = function (node)
local function piston_get_rules(node)
local rules = piston_rules
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
@ -38,7 +41,7 @@ local piston_get_rules = function (node)
return rules
end
piston_facedir_direction = function (node)
local function piston_facedir_direction(node)
local rules = {{x = 0, y = 0, z = -1}}
for i = 1, node.param2 do
rules = mesecon.rotate_rules_left(rules)
@ -46,7 +49,7 @@ piston_facedir_direction = function (node)
return rules[1]
end
piston_get_direction = function(dir, node)
local function piston_get_direction(dir, node)
if type(dir) == "function" then
return dir(node)
else

@ -8,7 +8,7 @@ local pp_box_on = {
fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 },
}
pp_on_timer = function (pos, elapsed)
local function pp_on_timer(pos, elapsed)
local node = minetest.get_node(pos)
local basename = minetest.registered_nodes[node.name].pressureplate_basename

@ -53,6 +53,7 @@ minetest.register_node("mesecons_random:ghoststone_active", {
diggable = false,
sunlight_propagates = true,
paramtype = "light",
drop = "mesecons_random:ghoststone",
mesecons = {conductor = {
state = mesecon.state.on,
rules = {

@ -1,10 +1,30 @@
rcvboxes = {
local rcvboxes = {
{ -3/16, -3/16, -8/16 , 3/16, 3/16 , -13/32 }, -- the smaller bump
{ -1/32, -1/32, -3/2 , 1/32, 1/32 , -1/2 }, -- the wire through the block
{ -2/32, -1/2 , -.5 , 2/32, 0 , -.5002+3/32 }, -- the vertical wire bit
{ -2/32, -1/2 , -7/16+0.002 , 2/32, -14/32, 16/32+0.001 } -- the horizontal wire
}
local down_rcvboxes = {
{-6/16, -8/16, -6/16, 6/16, -7/16, 6/16}, -- Top plate
{-2/16, -6/16, -2/16, 2/16, -7/16, 2/16}, -- Bump
{-1/16, -8/16, -1/16, 1/16, -24/16, 1/16}, -- Wire through the block
{-1/16, -8/16, 6/16, 1/16, -7/16, 8/16}, -- Plate extension (North)
{-1/16, -8/16, -6/16, 1/16, -7/16, -8/16}, -- Plate extension (South)
{-8/16, -8/16, 1/16, -6/16, -7/16, -1/16}, -- Plate extension (West)
{6/16, -8/16, 1/16, 8/16, -7/16, -1/16}, -- Plate extension (East)
}
local up_rcvboxes = {
{-6/16, -8/16, -6/16, 6/16, -7/16, 6/16}, -- Top plate
{-2/16, -6/16, -2/16, 2/16, -7/16, 2/16}, -- Bump
{-1/16, -6/16, -1/16, 1/16, 24/16, 1/16}, -- Wire through the block
{-1/16, -8/16, 6/16, 1/16, -7/16, 8/16}, -- Plate extension (North)
{-1/16, -8/16, -6/16, 1/16, -7/16, -8/16}, -- Plate extension (South)
{-8/16, -8/16, 1/16, -6/16, -7/16, -1/16}, -- Plate extension (West)
{6/16, -8/16, 1/16, 8/16, -7/16, -1/16}, -- Plate extension (East)
}
local receiver_get_rules = function (node)
local rules = { {x = 1, y = 0, z = 0},
{x = -2, y = 0, z = 0}}
@ -18,20 +38,13 @@ local receiver_get_rules = function (node)
return rules
end
minetest.register_node("mesecons_receiver:receiver_on", {
mesecon.register_node("mesecons_receiver:receiver", {
drawtype = "nodebox",
tiles = {
"receiver_top_on.png",
"receiver_bottom_on.png",
"receiver_lr_on.png",
"receiver_lr_on.png",
"receiver_fb_on.png",
"receiver_fb_on.png",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
@ -42,16 +55,7 @@ minetest.register_node("mesecons_receiver:receiver_on", {
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
mesecons = {conductor = {
state = mesecon.state.on,
rules = receiver_get_rules,
offstate = "mesecons_receiver:receiver_off"
}}
})
minetest.register_node("mesecons_receiver:receiver_off", {
drawtype = "nodebox",
description = "You hacker you",
}, {
tiles = {
"receiver_top_off.png",
"receiver_bottom_off.png",
@ -60,51 +64,147 @@ minetest.register_node("mesecons_receiver:receiver_off", {
"receiver_fb_off.png",
"receiver_fb_off.png",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = rcvboxes
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
mesecons = {conductor = {
state = mesecon.state.off,
rules = receiver_get_rules,
onstate = "mesecons_receiver:receiver_on"
}}
}, {
tiles = {
"receiver_top_on.png",
"receiver_bottom_on.png",
"receiver_lr_on.png",
"receiver_lr_on.png",
"receiver_fb_on.png",
"receiver_fb_on.png",
},
mesecons = {conductor = {
state = mesecon.state.on,
rules = receiver_get_rules,
offstate = "mesecons_receiver:receiver_off"
}}
})
mesecon.register_node("mesecons_receiver:receiver_up", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = up_rcvboxes
},
node_box = {
type = "fixed",
fixed = up_rcvboxes
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
state = mesecon.state.off,
rules = {{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=0, y=1, z=0},
{x=0, y=2, z=0}},
onstate = "mesecons_receiver:receiver_up_on"
}}
}, {
tiles = {"mesecons_wire_on.png"},
mesecons = {conductor = {
state = mesecon.state.on,
rules = {{x=1, y=0, z=0},
{x=-1, y=0, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=0, y=1, z=0},
{x=0, y=2, z=0}},
offstate = "mesecons_receiver:receiver_up_off"
}}
})
mesecon.register_node("mesecons_receiver:receiver_down", {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
on_rotate = false,
selection_box = {
type = "fixed",
fixed = down_rcvboxes
},
node_box = {
type = "fixed",
fixed = down_rcvboxes
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
}, {
tiles = {"mesecons_wire_off.png"},
mesecons = {conductor = {
state = mesecon.state.off,
rules = {{x=1,y=0, z=0},
{x=-1,y=0, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=0, y=-2,z=0}},
onstate = "mesecons_receiver:receiver_down_on"
}}
}, {
tiles = {"mesecons_wire_on.png"},
mesecons = {conductor = {
state = mesecon.state.on,
rules = {{x=1,y=0, z=0},
{x=-1,y=0, z=0},
{x=0, y=0, z=1},
{x=0, y=0, z=-1},
{x=0, y=-2,z=0}},
offstate = "mesecons_receiver:receiver_down_off"
}}
})
function mesecon.receiver_get_pos_from_rcpt(pos, param2)
local rules = {{x = 2, y = 0, z = 0}}
if param2 == nil then param2 = minetest.get_node(pos).param2 end
if param2 == 2 then
local rcvtype = "mesecons_receiver:receiver_off"
local dir = minetest.facedir_to_dir(param2)
if dir.x == 1 then
-- No action needed
elseif dir.z == -1 then
rules = mesecon.rotate_rules_left(rules)
elseif param2 == 3 then
elseif dir.x == -1 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif param2 == 0 then
elseif dir.z == 1 then
rules = mesecon.rotate_rules_right(rules)
elseif dir.y == -1 then
rules = mesecon.rotate_rules_up(rules)
rcvtype = "mesecons_receiver:receiver_up_off"
elseif dir.y == 1 then
rules = mesecon.rotate_rules_down(rules)
rcvtype = "mesecons_receiver:receiver_down_off"
end
local np = { x = pos.x + rules[1].x,
y = pos.y + rules[1].y,
z = pos.z + rules[1].z}
return np
return np, rcvtype
end
function mesecon.receiver_place(rcpt_pos)
local node = minetest.get_node(rcpt_pos)
local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
local pos, rcvtype = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
local nn = minetest.get_node(pos)
local param2 = minetest.dir_to_facedir(minetest.facedir_to_dir(node.param2))
if string.find(nn.name, "mesecons:wire_") ~= nil then
minetest.dig_node(pos)
minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
minetest.set_node(pos, {name = rcvtype, param2 = param2})
mesecon.on_placenode(pos, nn)
end
end
@ -133,11 +233,13 @@ minetest.register_on_dignode(function(pos, node)
end)
minetest.register_on_placenode(function (pos, node)
if string.find(node.name, "mesecons:wire_") ~=nil then
local rules = { {x = 2, y = 0, z = 0},
{x =-2, y = 0, z = 0},
{x = 0, y = 0, z = 2},
{x = 0, y = 0, z =-2}}
if string.find(node.name, "mesecons:wire_") ~= nil then
local rules = { {x = 2, y = 0, z = 0},
{x =-2, y = 0, z = 0},
{x = 0, y = 0, z = 2},
{x = 0, y = 0, z =-2},
{x = 0, y = 2, z = 0},
{x = 0, y = -2, z = 0}}
local i = 1
while rules[i] ~= nil do
local np = { x = pos.x + rules[i].x,
@ -150,3 +252,8 @@ minetest.register_on_placenode(function (pos, node)
end
end
end)
function mesecon.buttonlike_onrotate(pos, node)
minetest.after(0, mesecon.receiver_remove, pos, node)
minetest.after(0, mesecon.receiver_place, pos)
end

@ -31,6 +31,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
"jeija_wall_lever_back_edges.png"
},
mesh="jeija_wall_lever_off.obj",
on_rotate = mesecon.buttonlike_onrotate,
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.off
@ -44,6 +45,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
"jeija_wall_lever_back_edges.png"
},
mesh="jeija_wall_lever_on.obj",
on_rotate = false,
mesecons = {receptor = {
rules = mesecon.rules.buttonlike_get,
state = mesecon.state.on

@ -140,7 +140,7 @@ nid_inc = function (nid)
return i <= 8
end
register_wires = function()
local function register_wires()
local nid = {}
while true do
-- Create group specifiction and nodeid string (see note above for details)