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These are unrelated to the Player API and player object. All other GUI/HUD code and textures are in default. All other engine hardcoded sounds are in default. The player_api mod is highly likely to be used unchanged in new games, so logical grouping of content will help the creation of new games. |
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models | ||
textures | ||
api.lua | ||
init.lua | ||
license.txt | ||
mod.conf | ||
README.txt |
Minetest Game mod: player_api ============================= See license.txt for license information. Provides an API to allow multiple mods to set player models and textures. Also sets the default model, texture, and player flags. This mod is only for content related to the Player API and the player object. Authors of source code ---------------------- Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+) Various Minetest developers and contributors (LGPLv2.1+) Authors of media (textures, models and sounds) ---------------------------------------------- stujones11 (CC BY-SA 3.0): character.b3d character.blend -- Both derived from a model by MirceaKitsune (CC BY-SA 3.0) Jordach (CC BY-SA 3.0): character.png celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0): player.png player_back.png