2011-06-26 14:48:56 +02:00
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/*
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2013-02-24 18:40:43 +01:00
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Minetest
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2013-02-24 19:38:45 +01:00
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2011-06-26 14:48:56 +02:00
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This program is free software; you can redistribute it and/or modify
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2012-06-05 16:56:56 +02:00
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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2011-06-26 14:48:56 +02:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2012-06-05 16:56:56 +02:00
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GNU Lesser General Public License for more details.
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2011-06-26 14:48:56 +02:00
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2012-06-05 16:56:56 +02:00
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You should have received a copy of the GNU Lesser General Public License along
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2011-06-26 14:48:56 +02:00
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2017-08-17 22:19:39 +02:00
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#pragma once
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2011-06-26 14:48:56 +02:00
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2017-01-01 16:13:01 +01:00
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#include <util/numeric.h>
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2011-06-26 14:48:56 +02:00
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#include "serverobject.h"
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2012-03-04 20:08:03 +01:00
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#include "itemgroup.h"
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2012-03-30 11:51:51 +02:00
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#include "object_properties.h"
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2017-06-16 11:25:52 +02:00
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#include "constants.h"
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2016-10-30 14:53:26 +01:00
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class UnitSAO: public ServerActiveObject
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{
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public:
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2017-01-09 20:39:45 +01:00
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UnitSAO(ServerEnvironment *env, v3f pos);
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2017-08-17 23:02:50 +02:00
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virtual ~UnitSAO() = default;
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2016-10-30 14:53:26 +01:00
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virtual void setYaw(const float yaw) { m_yaw = yaw; }
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float getYaw() const { return m_yaw; };
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f32 getRadYaw() const { return m_yaw * core::DEGTORAD; }
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// Deprecated
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f32 getRadYawDep() const { return (m_yaw + 90.) * core::DEGTORAD; }
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s16 getHP() const { return m_hp; }
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// Use a function, if isDead can be defined by other conditions
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bool isDead() const { return m_hp == 0; }
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2017-01-11 20:25:25 +01:00
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bool isAttached() const;
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void setArmorGroups(const ItemGroupList &armor_groups);
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const ItemGroupList &getArmorGroups();
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void setAnimation(v2f frame_range, float frame_speed, float frame_blend, bool frame_loop);
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void getAnimation(v2f *frame_range, float *frame_speed, float *frame_blend, bool *frame_loop);
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void setBonePosition(const std::string &bone, v3f position, v3f rotation);
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void getBonePosition(const std::string &bone, v3f *position, v3f *rotation);
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void setAttachment(int parent_id, const std::string &bone, v3f position, v3f rotation);
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void getAttachment(int *parent_id, std::string *bone, v3f *position, v3f *rotation);
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void addAttachmentChild(int child_id);
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void removeAttachmentChild(int child_id);
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2017-06-04 21:00:04 +02:00
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const std::unordered_set<int> &getAttachmentChildIds();
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2017-01-11 20:25:25 +01:00
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ObjectProperties* accessObjectProperties();
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void notifyObjectPropertiesModified();
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2016-10-30 14:53:26 +01:00
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protected:
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2017-06-16 11:25:52 +02:00
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s16 m_hp = -1;
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float m_yaw = 0.0f;
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2017-01-09 20:39:45 +01:00
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2017-06-16 11:25:52 +02:00
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bool m_properties_sent = true;
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2017-01-09 20:39:45 +01:00
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struct ObjectProperties m_prop;
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ItemGroupList m_armor_groups;
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2017-06-16 11:25:52 +02:00
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bool m_armor_groups_sent = false;
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2017-01-09 20:39:45 +01:00
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v2f m_animation_range;
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2017-06-16 11:25:52 +02:00
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float m_animation_speed = 0.0f;
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float m_animation_blend = 0.0f;
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bool m_animation_loop = true;
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bool m_animation_sent = false;
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2017-01-09 20:39:45 +01:00
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// Stores position and rotation for each bone name
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2017-06-04 21:00:04 +02:00
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std::unordered_map<std::string, core::vector2d<v3f>> m_bone_position;
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2017-06-16 11:25:52 +02:00
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bool m_bone_position_sent = false;
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2017-01-09 20:39:45 +01:00
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2017-06-16 11:25:52 +02:00
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int m_attachment_parent_id = 0;
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2017-06-04 21:00:04 +02:00
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std::unordered_set<int> m_attachment_child_ids;
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2017-06-16 11:25:52 +02:00
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std::string m_attachment_bone = "";
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2017-01-09 20:39:45 +01:00
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v3f m_attachment_position;
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v3f m_attachment_rotation;
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2017-06-16 11:25:52 +02:00
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bool m_attachment_sent = false;
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2016-10-30 14:53:26 +01:00
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};
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2011-06-26 14:48:56 +02:00
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2012-03-04 20:08:03 +01:00
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/*
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2012-03-19 03:04:16 +01:00
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LuaEntitySAO needs some internals exposed.
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2012-03-04 20:08:03 +01:00
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*/
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2011-10-15 01:28:57 +02:00
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2016-10-30 14:53:26 +01:00
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class LuaEntitySAO : public UnitSAO
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2011-11-11 18:33:17 +01:00
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{
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public:
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LuaEntitySAO(ServerEnvironment *env, v3f pos,
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2014-02-27 21:12:59 +01:00
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const std::string &name, const std::string &state);
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2011-11-11 18:33:17 +01:00
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~LuaEntitySAO();
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2015-02-16 17:42:13 +01:00
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ActiveObjectType getType() const
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2012-03-29 16:46:21 +02:00
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{ return ACTIVEOBJECT_TYPE_LUAENTITY; }
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2015-02-16 17:42:13 +01:00
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ActiveObjectType getSendType() const
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2012-03-29 16:46:21 +02:00
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{ return ACTIVEOBJECT_TYPE_GENERIC; }
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2012-09-09 16:12:29 +02:00
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virtual void addedToEnvironment(u32 dtime_s);
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2011-11-11 18:33:17 +01:00
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static ServerActiveObject* create(ServerEnvironment *env, v3f pos,
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const std::string &data);
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void step(float dtime, bool send_recommended);
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2012-11-26 23:47:03 +01:00
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std::string getClientInitializationData(u16 protocol_version);
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2017-01-11 22:48:14 +01:00
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void getStaticData(std::string *result) const;
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2012-03-04 20:08:03 +01:00
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int punch(v3f dir,
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const ToolCapabilities *toolcap=NULL,
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ServerActiveObject *puncher=NULL,
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float time_from_last_punch=1000000);
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2011-11-12 16:37:14 +01:00
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void rightClick(ServerActiveObject *clicker);
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2016-10-30 16:12:09 +01:00
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void setPos(const v3f &pos);
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2011-11-12 12:59:56 +01:00
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void moveTo(v3f pos, bool continuous);
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2011-11-12 14:14:24 +01:00
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float getMinimumSavedMovement();
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2012-03-04 20:08:03 +01:00
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std::string getDescription();
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void setHP(s16 hp);
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2012-03-19 03:04:16 +01:00
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s16 getHP() const;
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2011-11-26 11:35:30 +01:00
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/* LuaEntitySAO-specific */
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2011-11-21 10:15:15 +01:00
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void setVelocity(v3f velocity);
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2012-01-02 15:19:52 +01:00
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v3f getVelocity();
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2011-11-21 10:15:15 +01:00
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void setAcceleration(v3f acceleration);
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2011-11-27 03:31:05 +01:00
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v3f getAcceleration();
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2016-10-30 14:53:26 +01:00
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2011-11-26 11:35:30 +01:00
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void setTextureMod(const std::string &mod);
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2017-01-14 19:32:10 +01:00
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std::string getTextureMod() const;
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2011-11-27 03:31:05 +01:00
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void setSprite(v2s16 p, int num_frames, float framelength,
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bool select_horiz_by_yawpitch);
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2012-01-02 12:12:56 +01:00
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std::string getName();
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2017-01-09 20:39:45 +01:00
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bool getCollisionBox(aabb3f *toset) const;
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2016-07-23 21:11:20 +02:00
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bool getSelectionBox(aabb3f *toset) const;
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2017-01-09 20:39:45 +01:00
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bool collideWithObjects() const;
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2011-11-11 18:33:17 +01:00
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private:
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2012-03-29 16:46:21 +02:00
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std::string getPropertyPacket();
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2011-11-12 12:14:44 +01:00
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void sendPosition(bool do_interpolate, bool is_movement_end);
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2011-11-12 10:59:56 +01:00
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2011-11-11 18:33:17 +01:00
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std::string m_init_name;
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std::string m_init_state;
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2017-06-16 11:25:52 +02:00
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bool m_registered = false;
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2015-11-20 23:46:33 +01:00
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2011-11-21 10:15:15 +01:00
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v3f m_velocity;
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v3f m_acceleration;
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2016-10-30 14:53:26 +01:00
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2017-06-16 11:25:52 +02:00
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float m_last_sent_yaw = 0.0f;
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2011-11-12 10:59:56 +01:00
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v3f m_last_sent_position;
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2011-11-21 13:36:21 +01:00
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v3f m_last_sent_velocity;
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2017-06-16 11:25:52 +02:00
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float m_last_sent_position_timer = 0.0f;
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float m_last_sent_move_precision = 0.0f;
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std::string m_current_texture_modifier = "";
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2011-11-11 18:33:17 +01:00
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};
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2012-03-19 03:04:16 +01:00
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/*
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PlayerSAO needs some internals exposed.
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*/
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2013-08-03 22:16:37 +02:00
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class LagPool
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{
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2017-06-16 11:25:52 +02:00
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float m_pool = 15.0f;
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float m_max = 15.0f;
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2013-08-03 22:16:37 +02:00
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public:
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2017-08-17 23:02:50 +02:00
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LagPool() = default;
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2017-01-30 07:58:43 +01:00
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2013-08-03 22:16:37 +02:00
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void setMax(float new_max)
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{
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2013-08-06 17:17:58 +02:00
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m_max = new_max;
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if(m_pool > new_max)
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m_pool = new_max;
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2013-08-03 22:16:37 +02:00
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}
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2017-01-30 07:58:43 +01:00
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2013-08-03 22:16:37 +02:00
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void add(float dtime)
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{
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2013-08-06 17:17:58 +02:00
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m_pool -= dtime;
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if(m_pool < 0)
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m_pool = 0;
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2013-08-03 22:16:37 +02:00
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}
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2017-01-30 07:58:43 +01:00
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void empty()
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{
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m_pool = m_max;
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}
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2013-08-03 22:16:37 +02:00
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bool grab(float dtime)
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{
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if(dtime <= 0)
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return true;
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2013-08-06 17:17:58 +02:00
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if(m_pool + dtime > m_max)
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2013-08-03 22:16:37 +02:00
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return false;
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2013-08-06 17:17:58 +02:00
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m_pool += dtime;
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2013-08-03 22:16:37 +02:00
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return true;
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}
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};
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2017-06-04 21:00:04 +02:00
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typedef std::unordered_map<std::string, std::string> PlayerAttributes;
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2016-10-08 19:08:23 +02:00
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class RemotePlayer;
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2016-10-30 14:53:26 +01:00
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class PlayerSAO : public UnitSAO
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2012-03-19 03:04:16 +01:00
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{
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public:
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2017-04-23 14:35:08 +02:00
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PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, u16 peer_id_, bool is_singleplayer);
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2012-03-19 03:04:16 +01:00
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~PlayerSAO();
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2015-02-16 17:42:13 +01:00
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ActiveObjectType getType() const
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2012-03-29 16:46:21 +02:00
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{ return ACTIVEOBJECT_TYPE_PLAYER; }
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2015-02-16 17:42:13 +01:00
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ActiveObjectType getSendType() const
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2012-03-29 16:46:21 +02:00
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{ return ACTIVEOBJECT_TYPE_GENERIC; }
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2012-03-19 03:04:16 +01:00
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std::string getDescription();
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/*
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Active object <-> environment interface
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*/
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2012-09-09 16:12:29 +02:00
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void addedToEnvironment(u32 dtime_s);
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2012-03-19 03:04:16 +01:00
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void removingFromEnvironment();
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2017-01-11 20:25:25 +01:00
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bool isStaticAllowed() const { return false; }
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2012-11-26 23:47:03 +01:00
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std::string getClientInitializationData(u16 protocol_version);
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2017-01-11 22:48:14 +01:00
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void getStaticData(std::string *result) const;
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2012-03-19 03:04:16 +01:00
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void step(float dtime, bool send_recommended);
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void setBasePosition(const v3f &position);
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2016-10-30 14:53:26 +01:00
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void setPos(const v3f &pos);
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2012-03-19 03:04:16 +01:00
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void moveTo(v3f pos, bool continuous);
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2016-10-30 16:12:09 +01:00
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void setYaw(const float yaw);
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// Data should not be sent at player initialization
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void setYawAndSend(const float yaw);
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void setPitch(const float pitch);
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// Data should not be sent at player initialization
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void setPitchAndSend(const float pitch);
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2016-10-30 14:53:26 +01:00
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f32 getPitch() const { return m_pitch; }
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f32 getRadPitch() const { return m_pitch * core::DEGTORAD; }
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// Deprecated
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f32 getRadPitchDep() const { return -1.0 * m_pitch * core::DEGTORAD; }
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2016-11-30 09:13:14 +01:00
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void setFov(const float pitch);
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f32 getFov() const { return m_fov; }
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void setWantedRange(const s16 range);
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s16 getWantedRange() const { return m_wanted_range; }
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2012-03-19 03:04:16 +01:00
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/*
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Interaction interface
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*/
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int punch(v3f dir,
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const ToolCapabilities *toolcap,
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ServerActiveObject *puncher,
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float time_from_last_punch);
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2017-01-11 20:25:25 +01:00
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void rightClick(ServerActiveObject *clicker) {}
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2016-10-30 16:12:09 +01:00
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void setHP(s16 hp);
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void setHPRaw(s16 hp) { m_hp = hp; }
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2013-08-13 23:06:39 +02:00
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s16 readDamage();
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2016-10-30 14:53:26 +01:00
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u16 getBreath() const { return m_breath; }
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2017-01-01 16:13:01 +01:00
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void setBreath(const u16 breath, bool send = true);
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2012-03-19 03:04:16 +01:00
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/*
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Inventory interface
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*/
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Inventory* getInventory();
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const Inventory* getInventory() const;
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InventoryLocation getInventoryLocation() const;
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std::string getWieldList() const;
|
2015-06-25 13:06:49 +02:00
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ItemStack getWieldedItem() const;
|
2017-03-22 03:25:16 +01:00
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ItemStack getWieldedItemOrHand() const;
|
2015-06-25 13:06:49 +02:00
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bool setWieldedItem(const ItemStack &item);
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2012-03-19 03:04:16 +01:00
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int getWieldIndex() const;
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void setWieldIndex(int i);
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2017-01-27 08:59:30 +01:00
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/*
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Modding interface
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*/
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|
inline void setExtendedAttribute(const std::string &attr, const std::string &value)
|
|
|
|
{
|
|
|
|
m_extra_attributes[attr] = value;
|
|
|
|
m_extended_attributes_modified = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool getExtendedAttribute(const std::string &attr, std::string *value)
|
|
|
|
{
|
|
|
|
if (m_extra_attributes.find(attr) == m_extra_attributes.end())
|
|
|
|
return false;
|
|
|
|
|
|
|
|
*value = m_extra_attributes[attr];
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2017-05-07 12:13:15 +02:00
|
|
|
inline void removeExtendedAttribute(const std::string &attr)
|
|
|
|
{
|
|
|
|
PlayerAttributes::iterator it = m_extra_attributes.find(attr);
|
|
|
|
if (it == m_extra_attributes.end())
|
|
|
|
return;
|
|
|
|
|
|
|
|
m_extra_attributes.erase(it);
|
|
|
|
m_extended_attributes_modified = true;
|
|
|
|
}
|
|
|
|
|
2017-01-27 08:59:30 +01:00
|
|
|
inline const PlayerAttributes &getExtendedAttributes()
|
|
|
|
{
|
|
|
|
return m_extra_attributes;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline bool extendedAttributesModified() const
|
|
|
|
{
|
|
|
|
return m_extended_attributes_modified;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline void setExtendedAttributeModified(bool v)
|
|
|
|
{
|
|
|
|
m_extended_attributes_modified = v;
|
|
|
|
}
|
|
|
|
|
2012-03-19 03:04:16 +01:00
|
|
|
/*
|
|
|
|
PlayerSAO-specific
|
|
|
|
*/
|
|
|
|
|
|
|
|
void disconnected();
|
|
|
|
|
2016-10-08 19:08:23 +02:00
|
|
|
RemotePlayer *getPlayer() { return m_player; }
|
2016-10-08 10:38:04 +02:00
|
|
|
u16 getPeerID() const { return m_peer_id; }
|
2012-07-21 13:38:49 +02:00
|
|
|
|
|
|
|
// Cheat prevention
|
|
|
|
|
2012-03-19 03:04:16 +01:00
|
|
|
v3f getLastGoodPosition() const
|
|
|
|
{
|
|
|
|
return m_last_good_position;
|
|
|
|
}
|
|
|
|
float resetTimeFromLastPunch()
|
|
|
|
{
|
|
|
|
float r = m_time_from_last_punch;
|
|
|
|
m_time_from_last_punch = 0.0;
|
|
|
|
return r;
|
|
|
|
}
|
2017-08-17 23:02:50 +02:00
|
|
|
void noCheatDigStart(const v3s16 &p)
|
2012-07-21 13:38:49 +02:00
|
|
|
{
|
|
|
|
m_nocheat_dig_pos = p;
|
|
|
|
m_nocheat_dig_time = 0;
|
|
|
|
}
|
|
|
|
v3s16 getNoCheatDigPos()
|
|
|
|
{
|
|
|
|
return m_nocheat_dig_pos;
|
|
|
|
}
|
|
|
|
float getNoCheatDigTime()
|
|
|
|
{
|
|
|
|
return m_nocheat_dig_time;
|
|
|
|
}
|
|
|
|
void noCheatDigEnd()
|
|
|
|
{
|
|
|
|
m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
|
|
|
|
}
|
2013-08-03 22:16:37 +02:00
|
|
|
LagPool& getDigPool()
|
|
|
|
{
|
|
|
|
return m_dig_pool;
|
|
|
|
}
|
2013-08-03 23:45:49 +02:00
|
|
|
// Returns true if cheated
|
|
|
|
bool checkMovementCheat();
|
2012-07-21 13:38:49 +02:00
|
|
|
|
|
|
|
// Other
|
|
|
|
|
2012-04-01 12:19:50 +02:00
|
|
|
void updatePrivileges(const std::set<std::string> &privs,
|
|
|
|
bool is_singleplayer)
|
2012-03-31 16:08:39 +02:00
|
|
|
{
|
|
|
|
m_privs = privs;
|
2012-04-01 12:19:50 +02:00
|
|
|
m_is_singleplayer = is_singleplayer;
|
2012-03-31 16:08:39 +02:00
|
|
|
}
|
2012-03-19 03:04:16 +01:00
|
|
|
|
2017-01-09 20:39:45 +01:00
|
|
|
bool getCollisionBox(aabb3f *toset) const;
|
2016-07-23 21:11:20 +02:00
|
|
|
bool getSelectionBox(aabb3f *toset) const;
|
2017-01-09 20:39:45 +01:00
|
|
|
bool collideWithObjects() const { return true; }
|
2013-01-12 18:59:19 +01:00
|
|
|
|
2017-04-23 14:35:08 +02:00
|
|
|
void finalize(RemotePlayer *player, const std::set<std::string> &privs);
|
2016-10-30 14:53:26 +01:00
|
|
|
|
|
|
|
v3f getEyePosition() const { return m_base_position + getEyeOffset(); }
|
2017-01-09 20:39:45 +01:00
|
|
|
v3f getEyeOffset() const;
|
2016-10-30 14:53:26 +01:00
|
|
|
|
2012-03-19 03:04:16 +01:00
|
|
|
private:
|
2012-03-29 16:46:21 +02:00
|
|
|
std::string getPropertyPacket();
|
2016-11-05 10:25:30 +01:00
|
|
|
void unlinkPlayerSessionAndSave();
|
2015-11-20 23:46:33 +01:00
|
|
|
|
2017-06-16 11:25:52 +02:00
|
|
|
RemotePlayer *m_player = nullptr;
|
|
|
|
u16 m_peer_id = 0;
|
|
|
|
Inventory *m_inventory = nullptr;
|
|
|
|
s16 m_damage = 0;
|
2012-07-21 13:38:49 +02:00
|
|
|
|
|
|
|
// Cheat prevention
|
2013-08-03 22:16:37 +02:00
|
|
|
LagPool m_dig_pool;
|
|
|
|
LagPool m_move_pool;
|
2012-03-19 03:04:16 +01:00
|
|
|
v3f m_last_good_position;
|
2017-06-16 11:25:52 +02:00
|
|
|
float m_time_from_last_teleport = 0.0f;
|
|
|
|
float m_time_from_last_punch = 0.0f;
|
|
|
|
v3s16 m_nocheat_dig_pos = v3s16(32767, 32767, 32767);
|
|
|
|
float m_nocheat_dig_time = 0.0f;
|
2012-07-21 13:38:49 +02:00
|
|
|
|
2017-01-01 16:13:01 +01:00
|
|
|
// Timers
|
|
|
|
IntervalLimiter m_breathing_interval;
|
|
|
|
IntervalLimiter m_drowning_interval;
|
2017-04-15 09:25:43 +02:00
|
|
|
IntervalLimiter m_node_hurt_interval;
|
2017-01-01 16:13:01 +01:00
|
|
|
|
2017-06-16 11:25:52 +02:00
|
|
|
int m_wield_index = 0;
|
|
|
|
bool m_position_not_sent = false;
|
2012-11-04 13:33:30 +01:00
|
|
|
|
2012-03-31 16:08:39 +02:00
|
|
|
// Cached privileges for enforcement
|
|
|
|
std::set<std::string> m_privs;
|
2012-04-01 12:19:50 +02:00
|
|
|
bool m_is_singleplayer;
|
2012-03-19 03:04:16 +01:00
|
|
|
|
2017-06-16 11:25:52 +02:00
|
|
|
u16 m_breath = PLAYER_MAX_BREATH;
|
|
|
|
f32 m_pitch = 0.0f;
|
|
|
|
f32 m_fov = 0.0f;
|
|
|
|
s16 m_wanted_range = 0.0f;
|
2017-01-27 08:59:30 +01:00
|
|
|
|
|
|
|
PlayerAttributes m_extra_attributes;
|
2017-06-16 11:25:52 +02:00
|
|
|
bool m_extended_attributes_modified = false;
|
2012-03-19 03:04:16 +01:00
|
|
|
public:
|
2017-06-16 11:25:52 +02:00
|
|
|
float m_physics_override_speed = 1.0f;
|
|
|
|
float m_physics_override_jump = 1.0f;
|
|
|
|
float m_physics_override_gravity = 1.0f;
|
|
|
|
bool m_physics_override_sneak = true;
|
|
|
|
bool m_physics_override_sneak_glitch = false;
|
|
|
|
bool m_physics_override_new_move = true;
|
|
|
|
bool m_physics_override_sent = false;
|
2012-03-19 03:04:16 +01:00
|
|
|
};
|