2010-11-29 19:13:04 +01:00
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/*
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2013-02-24 18:40:43 +01:00
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Minetest
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2013-02-24 19:38:45 +01:00
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2010-11-29 19:13:04 +01:00
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This program is free software; you can redistribute it and/or modify
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2012-06-05 16:56:56 +02:00
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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2010-11-29 19:13:04 +01:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2012-06-05 16:56:56 +02:00
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GNU Lesser General Public License for more details.
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2010-11-29 19:13:04 +01:00
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2012-06-05 16:56:56 +02:00
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You should have received a copy of the GNU Lesser General Public License along
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2010-11-29 19:13:04 +01:00
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2014-01-06 20:05:28 +01:00
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#include <iomanip>
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2017-08-19 22:23:47 +02:00
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#include <cerrno>
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2017-08-25 15:53:56 +02:00
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#include <algorithm>
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2018-07-26 21:49:38 +02:00
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#include <cmath>
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2010-11-27 00:02:21 +01:00
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#include "connection.h"
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#include "serialization.h"
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2011-10-20 22:04:09 +02:00
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#include "log.h"
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#include "porting.h"
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2017-08-25 15:53:56 +02:00
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#include "network/connectionthreads.h"
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2015-03-31 10:35:51 +02:00
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#include "network/networkpacket.h"
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2017-08-24 08:28:54 +02:00
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#include "network/peerhandler.h"
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2012-06-17 01:40:36 +02:00
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#include "util/serialize.h"
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#include "util/numeric.h"
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#include "util/string.h"
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2012-11-27 08:38:21 +01:00
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#include "settings.h"
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2014-01-06 20:05:28 +01:00
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#include "profiler.h"
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2010-11-27 00:02:21 +01:00
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namespace con
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{
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2014-01-31 00:24:00 +01:00
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/******************************************************************************/
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/* defines used for debugging and profiling */
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/******************************************************************************/
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#ifdef NDEBUG
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#define LOG(a) a
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#define PROFILE(a)
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#else
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2014-01-06 20:05:28 +01:00
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/* this mutex is used to achieve log message consistency */
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2017-06-06 16:29:28 +02:00
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std::mutex log_message_mutex;
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2014-01-06 20:05:28 +01:00
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#define LOG(a) \
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{ \
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2015-04-07 12:13:12 +02:00
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MutexAutoLock loglock(log_message_mutex); \
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2014-01-06 20:05:28 +01:00
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a; \
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}
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#define PROFILE(a) a
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2014-01-31 00:24:00 +01:00
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#endif
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2014-01-06 20:05:28 +01:00
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#define PING_TIMEOUT 5.0
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2019-04-14 22:56:38 +02:00
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BufferedPacket makePacket(Address &address, const SharedBuffer<u8> &data,
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2017-09-27 19:47:36 +02:00
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u32 protocol_id, session_t sender_peer_id, u8 channel)
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2010-11-27 00:02:21 +01:00
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{
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2017-08-25 15:53:56 +02:00
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u32 packet_size = data.getSize() + BASE_HEADER_SIZE;
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2010-11-27 00:02:21 +01:00
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BufferedPacket p(packet_size);
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p.address = address;
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writeU32(&p.data[0], protocol_id);
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writeU16(&p.data[4], sender_peer_id);
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writeU8(&p.data[6], channel);
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2017-08-25 15:53:56 +02:00
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memcpy(&p.data[BASE_HEADER_SIZE], *data, data.getSize());
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2010-11-27 00:02:21 +01:00
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return p;
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}
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2017-08-25 15:53:56 +02:00
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SharedBuffer<u8> makeOriginalPacket(const SharedBuffer<u8> &data)
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2010-11-27 00:02:21 +01:00
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{
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u32 header_size = 1;
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u32 packet_size = data.getSize() + header_size;
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SharedBuffer<u8> b(packet_size);
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2017-08-25 15:53:56 +02:00
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writeU8(&(b[0]), PACKET_TYPE_ORIGINAL);
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2014-04-06 15:12:04 +02:00
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if (data.getSize() > 0) {
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memcpy(&(b[header_size]), *data, data.getSize());
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}
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2010-11-27 00:02:21 +01:00
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return b;
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}
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2017-08-25 15:53:56 +02:00
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// Split data in chunks and add TYPE_SPLIT headers to them
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void makeSplitPacket(const SharedBuffer<u8> &data, u32 chunksize_max, u16 seqnum,
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std::list<SharedBuffer<u8>> *chunks)
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2010-11-27 00:02:21 +01:00
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{
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// Chunk packets, containing the TYPE_SPLIT header
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u32 chunk_header_size = 7;
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u32 maximum_data_size = chunksize_max - chunk_header_size;
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u32 start = 0;
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u32 end = 0;
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u32 chunk_num = 0;
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2012-12-20 18:19:49 +01:00
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u16 chunk_count = 0;
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2017-08-25 15:53:56 +02:00
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do {
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2010-11-27 00:02:21 +01:00
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end = start + maximum_data_size - 1;
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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if (end > data.getSize() - 1)
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2010-11-27 00:02:21 +01:00
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end = data.getSize() - 1;
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2014-07-06 16:17:46 +02:00
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2010-11-27 00:02:21 +01:00
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u32 payload_size = end - start + 1;
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u32 packet_size = chunk_header_size + payload_size;
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SharedBuffer<u8> chunk(packet_size);
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2014-07-06 16:17:46 +02:00
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2017-08-25 15:53:56 +02:00
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writeU8(&chunk[0], PACKET_TYPE_SPLIT);
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2010-11-27 00:02:21 +01:00
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writeU16(&chunk[1], seqnum);
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// [3] u16 chunk_count is written at next stage
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writeU16(&chunk[5], chunk_num);
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memcpy(&chunk[chunk_header_size], &data[start], payload_size);
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2017-08-25 15:53:56 +02:00
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chunks->push_back(chunk);
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2012-12-20 18:19:49 +01:00
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chunk_count++;
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2014-07-06 16:17:46 +02:00
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2010-11-27 00:02:21 +01:00
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start = end + 1;
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chunk_num++;
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}
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2017-08-25 15:53:56 +02:00
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while (end != data.getSize() - 1);
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2010-11-27 00:02:21 +01:00
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2017-08-25 15:53:56 +02:00
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for (SharedBuffer<u8> &chunk : *chunks) {
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2010-11-27 00:02:21 +01:00
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// Write chunk_count
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2017-08-19 22:23:47 +02:00
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writeU16(&(chunk[3]), chunk_count);
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2010-11-27 00:02:21 +01:00
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}
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}
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2019-04-14 22:56:38 +02:00
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void makeAutoSplitPacket(const SharedBuffer<u8> &data, u32 chunksize_max,
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2017-08-25 15:53:56 +02:00
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u16 &split_seqnum, std::list<SharedBuffer<u8>> *list)
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2010-11-27 00:02:21 +01:00
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{
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u32 original_header_size = 1;
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2017-08-25 15:53:56 +02:00
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if (data.getSize() + original_header_size > chunksize_max) {
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makeSplitPacket(data, chunksize_max, split_seqnum, list);
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2010-11-27 00:02:21 +01:00
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split_seqnum++;
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2017-08-25 15:53:56 +02:00
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return;
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2010-11-27 00:02:21 +01:00
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}
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2017-08-19 22:23:47 +02:00
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2017-08-25 15:53:56 +02:00
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list->push_back(makeOriginalPacket(data));
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2010-11-27 00:02:21 +01:00
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}
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2019-04-14 22:56:38 +02:00
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SharedBuffer<u8> makeReliablePacket(const SharedBuffer<u8> &data, u16 seqnum)
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2010-11-27 00:02:21 +01:00
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{
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u32 header_size = 3;
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u32 packet_size = data.getSize() + header_size;
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SharedBuffer<u8> b(packet_size);
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2017-08-25 15:53:56 +02:00
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writeU8(&b[0], PACKET_TYPE_RELIABLE);
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2010-11-27 00:02:21 +01:00
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writeU16(&b[1], seqnum);
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memcpy(&b[header_size], *data, data.getSize());
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return b;
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}
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/*
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ReliablePacketBuffer
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*/
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void ReliablePacketBuffer::print()
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{
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2015-04-07 12:13:12 +02:00
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MutexAutoLock listlock(m_list_mutex);
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2014-01-06 20:05:28 +01:00
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LOG(dout_con<<"Dump of ReliablePacketBuffer:" << std::endl);
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unsigned int index = 0;
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2017-08-19 22:23:47 +02:00
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for (BufferedPacket &bufferedPacket : m_list) {
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u16 s = readU16(&(bufferedPacket.data[BASE_HEADER_SIZE+1]));
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2014-01-06 20:05:28 +01:00
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LOG(dout_con<<index<< ":" << s << std::endl);
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index++;
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2010-11-27 00:02:21 +01:00
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}
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}
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bool ReliablePacketBuffer::empty()
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{
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2015-04-07 12:13:12 +02:00
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MutexAutoLock listlock(m_list_mutex);
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2010-11-27 00:02:21 +01:00
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return m_list.empty();
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}
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2014-01-06 20:05:28 +01:00
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2010-11-27 00:02:21 +01:00
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u32 ReliablePacketBuffer::size()
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{
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2012-12-20 18:19:49 +01:00
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return m_list_size;
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2010-11-27 00:02:21 +01:00
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}
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2014-01-06 20:05:28 +01:00
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bool ReliablePacketBuffer::containsPacket(u16 seqnum)
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{
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return !(findPacket(seqnum) == m_list.end());
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}
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2010-11-27 00:02:21 +01:00
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RPBSearchResult ReliablePacketBuffer::findPacket(u16 seqnum)
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{
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2012-12-20 18:19:49 +01:00
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std::list<BufferedPacket>::iterator i = m_list.begin();
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for(; i != m_list.end(); ++i)
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2010-11-27 00:02:21 +01:00
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{
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u16 s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
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/*dout_con<<"findPacket(): finding seqnum="<<seqnum
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<<", comparing to s="<<s<<std::endl;*/
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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if (s == seqnum)
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2010-11-27 00:02:21 +01:00
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break;
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}
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return i;
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}
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RPBSearchResult ReliablePacketBuffer::notFound()
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{
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return m_list.end();
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}
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2014-01-06 20:05:28 +01:00
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bool ReliablePacketBuffer::getFirstSeqnum(u16& result)
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2010-11-27 00:02:21 +01:00
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{
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2015-04-07 12:13:12 +02:00
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MutexAutoLock listlock(m_list_mutex);
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[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
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if (m_list.empty())
|
2013-08-04 07:17:07 +02:00
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return false;
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2010-11-27 00:02:21 +01:00
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BufferedPacket p = *m_list.begin();
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2014-01-06 20:05:28 +01:00
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result = readU16(&p.data[BASE_HEADER_SIZE+1]);
|
2013-08-04 07:17:07 +02:00
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return true;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
BufferedPacket ReliablePacketBuffer::popFirst()
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_list_mutex);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_list.empty())
|
2010-11-27 00:02:21 +01:00
|
|
|
throw NotFoundException("Buffer is empty");
|
|
|
|
BufferedPacket p = *m_list.begin();
|
2012-12-20 18:19:49 +01:00
|
|
|
m_list.erase(m_list.begin());
|
|
|
|
--m_list_size;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
if (m_list_size == 0) {
|
|
|
|
m_oldest_non_answered_ack = 0;
|
|
|
|
} else {
|
|
|
|
m_oldest_non_answered_ack =
|
|
|
|
readU16(&(*m_list.begin()).data[BASE_HEADER_SIZE+1]);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
return p;
|
|
|
|
}
|
|
|
|
BufferedPacket ReliablePacketBuffer::popSeqnum(u16 seqnum)
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_list_mutex);
|
2010-11-27 00:02:21 +01:00
|
|
|
RPBSearchResult r = findPacket(seqnum);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (r == notFound()) {
|
2014-04-26 01:15:46 +02:00
|
|
|
LOG(dout_con<<"Sequence number: " << seqnum
|
|
|
|
<< " not found in reliable buffer"<<std::endl);
|
2010-11-27 00:02:21 +01:00
|
|
|
throw NotFoundException("seqnum not found in buffer");
|
|
|
|
}
|
|
|
|
BufferedPacket p = *r;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
|
|
|
|
RPBSearchResult next = r;
|
2015-08-25 22:23:05 +02:00
|
|
|
++next;
|
2014-01-06 20:05:28 +01:00
|
|
|
if (next != notFound()) {
|
|
|
|
u16 s = readU16(&(next->data[BASE_HEADER_SIZE+1]));
|
|
|
|
m_oldest_non_answered_ack = s;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
m_list.erase(r);
|
2012-12-20 18:19:49 +01:00
|
|
|
--m_list_size;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
if (m_list_size == 0)
|
|
|
|
{ m_oldest_non_answered_ack = 0; }
|
|
|
|
else
|
|
|
|
{ m_oldest_non_answered_ack = readU16(&(*m_list.begin()).data[BASE_HEADER_SIZE+1]); }
|
2010-11-27 00:02:21 +01:00
|
|
|
return p;
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
void ReliablePacketBuffer::insert(BufferedPacket &p,u16 next_expected)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_list_mutex);
|
2015-08-05 08:56:23 +02:00
|
|
|
if (p.data.getSize() < BASE_HEADER_SIZE + 3) {
|
|
|
|
errorstream << "ReliablePacketBuffer::insert(): Invalid data size for "
|
|
|
|
"reliable packet" << std::endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
u8 type = readU8(&p.data[BASE_HEADER_SIZE + 0]);
|
2017-08-25 15:53:56 +02:00
|
|
|
if (type != PACKET_TYPE_RELIABLE) {
|
2015-08-05 08:56:23 +02:00
|
|
|
errorstream << "ReliablePacketBuffer::insert(): type is not reliable"
|
|
|
|
<< std::endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
u16 seqnum = readU16(&p.data[BASE_HEADER_SIZE + 1]);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2015-08-05 08:56:23 +02:00
|
|
|
if (!seqnum_in_window(seqnum, next_expected, MAX_RELIABLE_WINDOW_SIZE)) {
|
|
|
|
errorstream << "ReliablePacketBuffer::insert(): seqnum is outside of "
|
|
|
|
"expected window " << std::endl;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (seqnum == next_expected) {
|
|
|
|
errorstream << "ReliablePacketBuffer::insert(): seqnum is next expected"
|
|
|
|
<< std::endl;
|
|
|
|
return;
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2012-12-20 18:19:49 +01:00
|
|
|
++m_list_size;
|
2015-03-06 11:21:51 +01:00
|
|
|
sanity_check(m_list_size <= SEQNUM_MAX+1); // FIXME: Handle the error?
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
// Find the right place for the packet and insert it there
|
2010-11-27 00:02:21 +01:00
|
|
|
// If list is empty, just add it
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_list.empty())
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
m_list.push_back(p);
|
2014-01-06 20:05:28 +01:00
|
|
|
m_oldest_non_answered_ack = seqnum;
|
2010-11-27 00:02:21 +01:00
|
|
|
// Done.
|
|
|
|
return;
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// Otherwise find the right place
|
2012-12-20 18:19:49 +01:00
|
|
|
std::list<BufferedPacket>::iterator i = m_list.begin();
|
2010-11-27 00:02:21 +01:00
|
|
|
// Find the first packet in the list which has a higher seqnum
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
|
|
|
|
|
|
|
|
/* case seqnum is smaller then next_expected seqnum */
|
|
|
|
/* this is true e.g. on wrap around */
|
|
|
|
if (seqnum < next_expected) {
|
|
|
|
while(((s < seqnum) || (s >= next_expected)) && (i != m_list.end())) {
|
2015-08-25 22:23:05 +02:00
|
|
|
++i;
|
2014-01-06 20:05:28 +01:00
|
|
|
if (i != m_list.end())
|
|
|
|
s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
/* non wrap around case (at least for incoming and next_expected */
|
|
|
|
else
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
while(((s < seqnum) && (s >= next_expected)) && (i != m_list.end())) {
|
2015-08-25 22:23:05 +02:00
|
|
|
++i;
|
2014-01-06 20:05:28 +01:00
|
|
|
if (i != m_list.end())
|
|
|
|
s = readU16(&(i->data[BASE_HEADER_SIZE+1]));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (s == seqnum) {
|
2019-08-15 17:17:17 +02:00
|
|
|
/* nothing to do this seems to be a resent packet */
|
|
|
|
/* for paranoia reason data should be compared */
|
|
|
|
--m_list_size;
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
if (
|
|
|
|
(readU16(&(i->data[BASE_HEADER_SIZE+1])) != seqnum) ||
|
|
|
|
(i->data.getSize() != p.data.getSize()) ||
|
|
|
|
(i->address != p.address)
|
|
|
|
)
|
|
|
|
{
|
|
|
|
/* if this happens your maximum transfer window may be to big */
|
2014-04-26 01:15:46 +02:00
|
|
|
fprintf(stderr,
|
|
|
|
"Duplicated seqnum %d non matching packet detected:\n",
|
|
|
|
seqnum);
|
2014-01-06 20:05:28 +01:00
|
|
|
fprintf(stderr, "Old: seqnum: %05d size: %04d, address: %s\n",
|
2014-04-26 01:15:46 +02:00
|
|
|
readU16(&(i->data[BASE_HEADER_SIZE+1])),i->data.getSize(),
|
|
|
|
i->address.serializeString().c_str());
|
2015-01-10 12:05:42 +01:00
|
|
|
fprintf(stderr, "New: seqnum: %05d size: %04u, address: %s\n",
|
2014-04-26 01:15:46 +02:00
|
|
|
readU16(&(p.data[BASE_HEADER_SIZE+1])),p.data.getSize(),
|
|
|
|
p.address.serializeString().c_str());
|
2014-01-06 20:05:28 +01:00
|
|
|
throw IncomingDataCorruption("duplicated packet isn't same as original one");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* insert or push back */
|
|
|
|
else if (i != m_list.end()) {
|
|
|
|
m_list.insert(i, p);
|
|
|
|
}
|
|
|
|
else {
|
2010-11-27 00:02:21 +01:00
|
|
|
m_list.push_back(p);
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
/* update last packet number */
|
|
|
|
m_oldest_non_answered_ack = readU16(&(*m_list.begin()).data[BASE_HEADER_SIZE+1]);
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void ReliablePacketBuffer::incrementTimeouts(float dtime)
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_list_mutex);
|
2017-08-19 22:23:47 +02:00
|
|
|
for (BufferedPacket &bufferedPacket : m_list) {
|
|
|
|
bufferedPacket.time += dtime;
|
|
|
|
bufferedPacket.totaltime += dtime;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
std::list<BufferedPacket> ReliablePacketBuffer::getTimedOuts(float timeout,
|
|
|
|
unsigned int max_packets)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_list_mutex);
|
2012-12-20 18:19:49 +01:00
|
|
|
std::list<BufferedPacket> timed_outs;
|
2017-08-19 22:23:47 +02:00
|
|
|
for (BufferedPacket &bufferedPacket : m_list) {
|
|
|
|
if (bufferedPacket.time >= timeout) {
|
|
|
|
timed_outs.push_back(bufferedPacket);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
//this packet will be sent right afterwards reset timeout here
|
2017-08-19 22:23:47 +02:00
|
|
|
bufferedPacket.time = 0.0f;
|
2014-01-06 20:05:28 +01:00
|
|
|
if (timed_outs.size() >= max_packets)
|
|
|
|
break;
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
return timed_outs;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
IncomingSplitBuffer
|
|
|
|
*/
|
|
|
|
|
|
|
|
IncomingSplitBuffer::~IncomingSplitBuffer()
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_map_mutex);
|
2017-08-19 22:23:47 +02:00
|
|
|
for (auto &i : m_buf) {
|
|
|
|
delete i.second;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
This will throw a GotSplitPacketException when a full
|
|
|
|
split packet is constructed.
|
|
|
|
*/
|
2017-08-25 15:53:56 +02:00
|
|
|
SharedBuffer<u8> IncomingSplitBuffer::insert(const BufferedPacket &p, bool reliable)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_map_mutex);
|
2010-11-27 00:02:21 +01:00
|
|
|
u32 headersize = BASE_HEADER_SIZE + 7;
|
2015-08-05 08:56:23 +02:00
|
|
|
if (p.data.getSize() < headersize) {
|
|
|
|
errorstream << "Invalid data size for split packet" << std::endl;
|
|
|
|
return SharedBuffer<u8>();
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
u8 type = readU8(&p.data[BASE_HEADER_SIZE+0]);
|
|
|
|
u16 seqnum = readU16(&p.data[BASE_HEADER_SIZE+1]);
|
|
|
|
u16 chunk_count = readU16(&p.data[BASE_HEADER_SIZE+3]);
|
|
|
|
u16 chunk_num = readU16(&p.data[BASE_HEADER_SIZE+5]);
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
if (type != PACKET_TYPE_SPLIT) {
|
2015-08-05 08:56:23 +02:00
|
|
|
errorstream << "IncomingSplitBuffer::insert(): type is not split"
|
|
|
|
<< std::endl;
|
|
|
|
return SharedBuffer<u8>();
|
|
|
|
}
|
2019-08-15 16:11:01 +02:00
|
|
|
if (chunk_num >= chunk_count) {
|
|
|
|
errorstream << "IncomingSplitBuffer::insert(): chunk_num=" << chunk_num
|
|
|
|
<< " >= chunk_count=" << chunk_count << std::endl;
|
|
|
|
return SharedBuffer<u8>();
|
|
|
|
}
|
2015-08-05 08:56:23 +02:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// Add if doesn't exist
|
2017-08-25 15:53:56 +02:00
|
|
|
if (m_buf.find(seqnum) == m_buf.end()) {
|
|
|
|
m_buf[seqnum] = new IncomingSplitPacket(chunk_count, reliable);
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
IncomingSplitPacket *sp = m_buf[seqnum];
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2019-08-15 16:11:01 +02:00
|
|
|
if (chunk_count != sp->chunk_count) {
|
|
|
|
errorstream << "IncomingSplitBuffer::insert(): chunk_count="
|
|
|
|
<< chunk_count << " != sp->chunk_count=" << sp->chunk_count
|
|
|
|
<< std::endl;
|
|
|
|
return SharedBuffer<u8>();
|
|
|
|
}
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (reliable != sp->reliable)
|
2014-01-06 20:05:28 +01:00
|
|
|
LOG(derr_con<<"Connection: WARNING: reliable="<<reliable
|
2010-11-27 00:02:21 +01:00
|
|
|
<<" != sp->reliable="<<sp->reliable
|
2014-01-06 20:05:28 +01:00
|
|
|
<<std::endl);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2012-06-04 21:43:33 +02:00
|
|
|
// If chunk already exists, ignore it.
|
|
|
|
// Sometimes two identical packets may arrive when there is network
|
|
|
|
// lag and the server re-sends stuff.
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (sp->chunks.find(chunk_num) != sp->chunks.end())
|
2012-06-04 21:43:33 +02:00
|
|
|
return SharedBuffer<u8>();
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// Cut chunk data out of packet
|
|
|
|
u32 chunkdatasize = p.data.getSize() - headersize;
|
|
|
|
SharedBuffer<u8> chunkdata(chunkdatasize);
|
|
|
|
memcpy(*chunkdata, &(p.data[headersize]), chunkdatasize);
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
// Set chunk data in buffer
|
|
|
|
sp->chunks[chunk_num] = chunkdata;
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2011-05-21 11:25:08 +02:00
|
|
|
// If not all chunks are received, return empty buffer
|
2017-08-19 22:23:47 +02:00
|
|
|
if (!sp->allReceived())
|
2011-05-21 11:25:08 +02:00
|
|
|
return SharedBuffer<u8>();
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
// Calculate total size
|
|
|
|
u32 totalsize = 0;
|
2017-08-19 22:23:47 +02:00
|
|
|
for (const auto &chunk : sp->chunks) {
|
|
|
|
totalsize += chunk.second.getSize();
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
SharedBuffer<u8> fulldata(totalsize);
|
|
|
|
|
|
|
|
// Copy chunks to data buffer
|
|
|
|
u32 start = 0;
|
2017-08-25 15:53:56 +02:00
|
|
|
for (u32 chunk_i=0; chunk_i<sp->chunk_count; chunk_i++) {
|
|
|
|
const SharedBuffer<u8> &buf = sp->chunks[chunk_i];
|
|
|
|
u16 buf_chunkdatasize = buf.getSize();
|
|
|
|
memcpy(&fulldata[start], *buf, buf_chunkdatasize);
|
|
|
|
start += buf_chunkdatasize;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
// Remove sp from buffer
|
2012-12-20 18:19:49 +01:00
|
|
|
m_buf.erase(seqnum);
|
2010-11-27 00:02:21 +01:00
|
|
|
delete sp;
|
2011-05-21 11:25:08 +02:00
|
|
|
|
|
|
|
return fulldata;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
void IncomingSplitBuffer::removeUnreliableTimedOuts(float dtime, float timeout)
|
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
std::deque<u16> remove_queue;
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_map_mutex);
|
2017-08-19 22:23:47 +02:00
|
|
|
for (auto &i : m_buf) {
|
|
|
|
IncomingSplitPacket *p = i.second;
|
2014-01-06 20:05:28 +01:00
|
|
|
// Reliable ones are not removed by timeout
|
2017-08-19 22:23:47 +02:00
|
|
|
if (p->reliable)
|
2014-01-06 20:05:28 +01:00
|
|
|
continue;
|
|
|
|
p->time += dtime;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (p->time >= timeout)
|
2017-08-19 22:23:47 +02:00
|
|
|
remove_queue.push_back(i.first);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2017-08-19 22:23:47 +02:00
|
|
|
for (u16 j : remove_queue) {
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock listlock(m_map_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
LOG(dout_con<<"NOTE: Removing timed out unreliable split packet"<<std::endl);
|
2017-08-19 22:23:47 +02:00
|
|
|
delete m_buf[j];
|
|
|
|
m_buf.erase(j);
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-16 22:11:45 +02:00
|
|
|
/*
|
|
|
|
ConnectionCommand
|
|
|
|
*/
|
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
void ConnectionCommand::send(session_t peer_id_, u8 channelnum_, NetworkPacket *pkt,
|
2017-08-16 22:11:45 +02:00
|
|
|
bool reliable_)
|
|
|
|
{
|
|
|
|
type = CONNCMD_SEND;
|
|
|
|
peer_id = peer_id_;
|
|
|
|
channelnum = channelnum_;
|
|
|
|
data = pkt->oldForgePacket();
|
|
|
|
reliable = reliable_;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
Channel
|
|
|
|
*/
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 Channel::readNextIncomingSeqNum()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
return next_incoming_seqnum;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
u16 Channel::incNextIncomingSeqNum()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 retval = next_incoming_seqnum;
|
|
|
|
next_incoming_seqnum++;
|
|
|
|
return retval;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 Channel::readNextSplitSeqNum()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
return next_outgoing_split_seqnum;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
void Channel::setNextSplitSeqNum(u16 seqnum)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
next_outgoing_split_seqnum = seqnum;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2015-03-31 09:18:11 +02:00
|
|
|
u16 Channel::getOutgoingSequenceNumber(bool& successful)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 retval = next_outgoing_seqnum;
|
|
|
|
u16 lowest_unacked_seqnumber;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
/* shortcut if there ain't any packet in outgoing list */
|
|
|
|
if (outgoing_reliables_sent.empty())
|
|
|
|
{
|
|
|
|
next_outgoing_seqnum++;
|
|
|
|
return retval;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
if (outgoing_reliables_sent.getFirstSeqnum(lowest_unacked_seqnumber))
|
2012-03-20 16:55:34 +01:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
if (lowest_unacked_seqnumber < next_outgoing_seqnum) {
|
|
|
|
// ugly cast but this one is required in order to tell compiler we
|
|
|
|
// know about difference of two unsigned may be negative in general
|
|
|
|
// but we already made sure it won't happen in this case
|
|
|
|
if (((u16)(next_outgoing_seqnum - lowest_unacked_seqnumber)) > window_size) {
|
2015-03-31 09:18:11 +02:00
|
|
|
successful = false;
|
2014-01-06 20:05:28 +01:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// ugly cast but this one is required in order to tell compiler we
|
|
|
|
// know about difference of two unsigned may be negative in general
|
|
|
|
// but we already made sure it won't happen in this case
|
|
|
|
if ((next_outgoing_seqnum + (u16)(SEQNUM_MAX - lowest_unacked_seqnumber)) >
|
|
|
|
window_size) {
|
2015-03-31 09:18:11 +02:00
|
|
|
successful = false;
|
2014-01-06 20:05:28 +01:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
2012-03-20 16:55:34 +01:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
next_outgoing_seqnum++;
|
|
|
|
return retval;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 Channel::readOutgoingSequenceNumber()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
return next_outgoing_seqnum;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
bool Channel::putBackSequenceNumber(u16 seqnum)
|
|
|
|
{
|
|
|
|
if (((seqnum + 1) % (SEQNUM_MAX+1)) == next_outgoing_seqnum) {
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
next_outgoing_seqnum = seqnum;
|
|
|
|
return true;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
return false;
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void Channel::UpdateBytesSent(unsigned int bytes, unsigned int packets)
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
current_bytes_transfered += bytes;
|
2018-07-14 20:38:52 +02:00
|
|
|
current_packet_successful += packets;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
void Channel::UpdateBytesReceived(unsigned int bytes) {
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-04-26 01:15:46 +02:00
|
|
|
current_bytes_received += bytes;
|
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void Channel::UpdateBytesLost(unsigned int bytes)
|
2010-12-24 16:08:50 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
current_bytes_lost += bytes;
|
2010-12-24 16:08:50 +01:00
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
void Channel::UpdatePacketLossCounter(unsigned int count)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
current_packet_loss += count;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void Channel::UpdatePacketTooLateCounter()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
current_packet_too_late++;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
void Channel::UpdateTimers(float dtime)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
bpm_counter += dtime;
|
|
|
|
packet_loss_counter += dtime;
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (packet_loss_counter > 1.0f) {
|
|
|
|
packet_loss_counter -= 1.0f;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
unsigned int packet_loss = 11; /* use a neutral value for initialization */
|
2018-07-14 20:38:52 +02:00
|
|
|
unsigned int packets_successful = 0;
|
2015-01-19 05:29:19 +01:00
|
|
|
//unsigned int packet_too_late = 0;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
bool reasonable_amount_of_data_transmitted = false;
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
packet_loss = current_packet_loss;
|
2015-01-19 05:29:19 +01:00
|
|
|
//packet_too_late = current_packet_too_late;
|
2018-07-14 20:38:52 +02:00
|
|
|
packets_successful = current_packet_successful;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (current_bytes_transfered > (unsigned int) (window_size*512/2)) {
|
2014-01-06 20:05:28 +01:00
|
|
|
reasonable_amount_of_data_transmitted = true;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
current_packet_loss = 0;
|
|
|
|
current_packet_too_late = 0;
|
2018-07-14 20:38:52 +02:00
|
|
|
current_packet_successful = 0;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
/* dynamic window size */
|
|
|
|
float successful_to_lost_ratio = 0.0f;
|
|
|
|
bool done = false;
|
|
|
|
|
|
|
|
if (packets_successful > 0) {
|
|
|
|
successful_to_lost_ratio = packet_loss/packets_successful;
|
|
|
|
} else if (packet_loss > 0) {
|
|
|
|
window_size = std::max(
|
|
|
|
(window_size - 10),
|
|
|
|
MIN_RELIABLE_WINDOW_SIZE);
|
|
|
|
done = true;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (!done) {
|
|
|
|
if ((successful_to_lost_ratio < 0.01f) &&
|
|
|
|
(window_size < MAX_RELIABLE_WINDOW_SIZE)) {
|
|
|
|
/* don't even think about increasing if we didn't even
|
|
|
|
* use major parts of our window */
|
|
|
|
if (reasonable_amount_of_data_transmitted)
|
|
|
|
window_size = std::min(
|
|
|
|
(window_size + 100),
|
|
|
|
MAX_RELIABLE_WINDOW_SIZE);
|
|
|
|
} else if ((successful_to_lost_ratio < 0.05f) &&
|
|
|
|
(window_size < MAX_RELIABLE_WINDOW_SIZE)) {
|
|
|
|
/* don't even think about increasing if we didn't even
|
|
|
|
* use major parts of our window */
|
|
|
|
if (reasonable_amount_of_data_transmitted)
|
|
|
|
window_size = std::min(
|
|
|
|
(window_size + 50),
|
|
|
|
MAX_RELIABLE_WINDOW_SIZE);
|
|
|
|
} else if (successful_to_lost_ratio > 0.15f) {
|
|
|
|
window_size = std::max(
|
|
|
|
(window_size - 100),
|
|
|
|
MIN_RELIABLE_WINDOW_SIZE);
|
|
|
|
} else if (successful_to_lost_ratio > 0.1f) {
|
|
|
|
window_size = std::max(
|
|
|
|
(window_size - 50),
|
2014-04-26 01:15:46 +02:00
|
|
|
MIN_RELIABLE_WINDOW_SIZE);
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (bpm_counter > 10.0f) {
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock internal(m_internal_mutex);
|
2014-04-26 01:15:46 +02:00
|
|
|
cur_kbps =
|
2018-07-14 20:38:52 +02:00
|
|
|
(((float) current_bytes_transfered)/bpm_counter)/1024.0f;
|
2014-01-06 20:05:28 +01:00
|
|
|
current_bytes_transfered = 0;
|
2014-04-26 01:15:46 +02:00
|
|
|
cur_kbps_lost =
|
2018-07-14 20:38:52 +02:00
|
|
|
(((float) current_bytes_lost)/bpm_counter)/1024.0f;
|
2014-04-26 01:15:46 +02:00
|
|
|
current_bytes_lost = 0;
|
|
|
|
cur_incoming_kbps =
|
2018-07-14 20:38:52 +02:00
|
|
|
(((float) current_bytes_received)/bpm_counter)/1024.0f;
|
2014-04-26 01:15:46 +02:00
|
|
|
current_bytes_received = 0;
|
2018-07-14 20:38:52 +02:00
|
|
|
bpm_counter = 0.0f;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (cur_kbps > max_kbps) {
|
2014-01-06 20:05:28 +01:00
|
|
|
max_kbps = cur_kbps;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2018-07-14 20:38:52 +02:00
|
|
|
if (cur_kbps_lost > max_kbps_lost) {
|
2014-01-06 20:05:28 +01:00
|
|
|
max_kbps_lost = cur_kbps_lost;
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
if (cur_incoming_kbps > max_incoming_kbps) {
|
|
|
|
max_incoming_kbps = cur_incoming_kbps;
|
|
|
|
}
|
|
|
|
|
|
|
|
rate_samples = MYMIN(rate_samples+1,10);
|
|
|
|
float old_fraction = ((float) (rate_samples-1) )/( (float) rate_samples);
|
|
|
|
avg_kbps = avg_kbps * old_fraction +
|
|
|
|
cur_kbps * (1.0 - old_fraction);
|
|
|
|
avg_kbps_lost = avg_kbps_lost * old_fraction +
|
|
|
|
cur_kbps_lost * (1.0 - old_fraction);
|
|
|
|
avg_incoming_kbps = avg_incoming_kbps * old_fraction +
|
|
|
|
cur_incoming_kbps * (1.0 - old_fraction);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
Peer
|
|
|
|
*/
|
|
|
|
|
|
|
|
PeerHelper::PeerHelper(Peer* peer) :
|
|
|
|
m_peer(peer)
|
|
|
|
{
|
2017-06-21 08:28:57 +02:00
|
|
|
if (peer && !peer->IncUseCount())
|
|
|
|
m_peer = nullptr;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
PeerHelper::~PeerHelper()
|
|
|
|
{
|
2017-06-21 08:28:57 +02:00
|
|
|
if (m_peer)
|
2014-01-06 20:05:28 +01:00
|
|
|
m_peer->DecUseCount();
|
|
|
|
|
2017-06-21 08:28:57 +02:00
|
|
|
m_peer = nullptr;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
PeerHelper& PeerHelper::operator=(Peer* peer)
|
|
|
|
{
|
|
|
|
m_peer = peer;
|
2017-06-21 08:28:57 +02:00
|
|
|
if (peer && !peer->IncUseCount())
|
|
|
|
m_peer = nullptr;
|
2014-01-06 20:05:28 +01:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
Peer* PeerHelper::operator->() const
|
|
|
|
{
|
|
|
|
return m_peer;
|
|
|
|
}
|
|
|
|
|
|
|
|
Peer* PeerHelper::operator&() const
|
|
|
|
{
|
|
|
|
return m_peer;
|
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
bool PeerHelper::operator!()
|
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
return ! m_peer;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PeerHelper::operator!=(void* ptr)
|
|
|
|
{
|
|
|
|
return ((void*) m_peer != ptr);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Peer::IncUseCount()
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock lock(m_exclusive_access_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-06-21 08:28:57 +02:00
|
|
|
if (!m_pending_deletion) {
|
2014-01-06 20:05:28 +01:00
|
|
|
this->m_usage++;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Peer::DecUseCount()
|
|
|
|
{
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock lock(m_exclusive_access_mutex);
|
2015-03-06 11:21:51 +01:00
|
|
|
sanity_check(m_usage > 0);
|
2014-01-06 20:05:28 +01:00
|
|
|
m_usage--;
|
|
|
|
|
|
|
|
if (!((m_pending_deletion) && (m_usage == 0)))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
delete this;
|
|
|
|
}
|
|
|
|
|
2019-02-16 00:39:22 +01:00
|
|
|
void Peer::RTTStatistics(float rtt, const std::string &profiler_id,
|
|
|
|
unsigned int num_samples) {
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
if (m_last_rtt > 0) {
|
|
|
|
/* set min max values */
|
|
|
|
if (rtt < m_rtt.min_rtt)
|
|
|
|
m_rtt.min_rtt = rtt;
|
|
|
|
if (rtt >= m_rtt.max_rtt)
|
|
|
|
m_rtt.max_rtt = rtt;
|
|
|
|
|
|
|
|
/* do average calculation */
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_rtt.avg_rtt < 0.0)
|
2019-02-16 00:39:22 +01:00
|
|
|
m_rtt.avg_rtt = rtt;
|
2014-01-06 20:05:28 +01:00
|
|
|
else
|
2019-02-16 00:39:22 +01:00
|
|
|
m_rtt.avg_rtt = m_rtt.avg_rtt * (num_samples/(num_samples-1)) +
|
|
|
|
rtt * (1/num_samples);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
/* do jitter calculation */
|
|
|
|
|
|
|
|
//just use some neutral value at beginning
|
2019-02-16 00:39:22 +01:00
|
|
|
float jitter = m_rtt.jitter_min;
|
|
|
|
|
|
|
|
if (rtt > m_last_rtt)
|
|
|
|
jitter = rtt-m_last_rtt;
|
|
|
|
|
|
|
|
if (rtt <= m_last_rtt)
|
|
|
|
jitter = m_last_rtt - rtt;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
if (jitter < m_rtt.jitter_min)
|
|
|
|
m_rtt.jitter_min = jitter;
|
|
|
|
if (jitter >= m_rtt.jitter_max)
|
|
|
|
m_rtt.jitter_max = jitter;
|
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_rtt.jitter_avg < 0.0)
|
2019-02-16 00:39:22 +01:00
|
|
|
m_rtt.jitter_avg = jitter;
|
2014-01-06 20:05:28 +01:00
|
|
|
else
|
2019-02-16 00:39:22 +01:00
|
|
|
m_rtt.jitter_avg = m_rtt.jitter_avg * (num_samples/(num_samples-1)) +
|
|
|
|
jitter * (1/num_samples);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
if (!profiler_id.empty()) {
|
2019-08-13 19:56:55 +02:00
|
|
|
g_profiler->graphAdd(profiler_id + " RTT [ms]", rtt * 1000.f);
|
|
|
|
g_profiler->graphAdd(profiler_id + " jitter [ms]", jitter * 1000.f);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
/* save values required for next loop */
|
|
|
|
m_last_rtt = rtt;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Peer::isTimedOut(float timeout)
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock lock(m_exclusive_access_mutex);
|
2017-04-29 14:36:55 +02:00
|
|
|
u64 current_time = porting::getTimeMs();
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
float dtime = CALC_DTIME(m_last_timeout_check,current_time);
|
|
|
|
m_last_timeout_check = current_time;
|
|
|
|
|
|
|
|
m_timeout_counter += dtime;
|
|
|
|
|
|
|
|
return m_timeout_counter > timeout;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Peer::Drop()
|
|
|
|
{
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock usage_lock(m_exclusive_access_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
m_pending_deletion = true;
|
|
|
|
if (m_usage != 0)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
PROFILE(std::stringstream peerIdentifier1);
|
2014-04-26 01:15:46 +02:00
|
|
|
PROFILE(peerIdentifier1 << "runTimeouts[" << m_connection->getDesc()
|
|
|
|
<< ";" << id << ";RELIABLE]");
|
2014-01-06 20:05:28 +01:00
|
|
|
PROFILE(g_profiler->remove(peerIdentifier1.str()));
|
|
|
|
PROFILE(std::stringstream peerIdentifier2);
|
2014-04-26 01:15:46 +02:00
|
|
|
PROFILE(peerIdentifier2 << "sendPackets[" << m_connection->getDesc()
|
|
|
|
<< ";" << id << ";RELIABLE]");
|
2014-01-06 20:05:28 +01:00
|
|
|
PROFILE(ScopeProfiler peerprofiler(g_profiler, peerIdentifier2.str(), SPT_AVG));
|
|
|
|
|
|
|
|
delete this;
|
|
|
|
}
|
|
|
|
|
|
|
|
UDPPeer::UDPPeer(u16 a_id, Address a_address, Connection* connection) :
|
2017-06-21 08:28:57 +02:00
|
|
|
Peer(a_address,a_id,connection)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2018-07-14 20:38:52 +02:00
|
|
|
for (Channel &channel : channels)
|
|
|
|
channel.setWindowSize(g_settings->getU16("max_packets_per_iteration"));
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
bool UDPPeer::getAddress(MTProtocols type,Address& toset)
|
|
|
|
{
|
2014-06-28 08:02:38 +02:00
|
|
|
if ((type == MTP_UDP) || (type == MTP_MINETEST_RELIABLE_UDP) || (type == MTP_PRIMARY))
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
|
|
|
toset = address;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void UDPPeer::reportRTT(float rtt)
|
|
|
|
{
|
2019-02-16 00:39:22 +01:00
|
|
|
if (rtt < 0.0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
RTTStatistics(rtt,"rudp",MAX_RELIABLE_WINDOW_SIZE*10);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
float timeout = getStat(AVG_RTT) * RESEND_TIMEOUT_FACTOR;
|
2019-02-16 00:39:22 +01:00
|
|
|
if (timeout < RESEND_TIMEOUT_MIN)
|
|
|
|
timeout = RESEND_TIMEOUT_MIN;
|
|
|
|
if (timeout > RESEND_TIMEOUT_MAX)
|
|
|
|
timeout = RESEND_TIMEOUT_MAX;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock usage_lock(m_exclusive_access_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
resend_timeout = timeout;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UDPPeer::Ping(float dtime,SharedBuffer<u8>& data)
|
|
|
|
{
|
|
|
|
m_ping_timer += dtime;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_ping_timer >= PING_TIMEOUT)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
|
|
|
// Create and send PING packet
|
2017-08-25 15:53:56 +02:00
|
|
|
writeU8(&data[0], PACKET_TYPE_CONTROL);
|
2014-01-06 20:05:28 +01:00
|
|
|
writeU8(&data[1], CONTROLTYPE_PING);
|
|
|
|
m_ping_timer = 0.0;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void UDPPeer::PutReliableSendCommand(ConnectionCommand &c,
|
|
|
|
unsigned int max_packet_size)
|
|
|
|
{
|
2014-01-31 00:24:00 +01:00
|
|
|
if (m_pending_disconnect)
|
|
|
|
return;
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
if ( channels[c.channelnum].queued_commands.empty() &&
|
|
|
|
/* don't queue more packets then window size */
|
|
|
|
(channels[c.channelnum].queued_reliables.size()
|
2015-03-04 17:48:07 +01:00
|
|
|
< (channels[c.channelnum].getWindowSize()/2))) {
|
2014-01-06 20:05:28 +01:00
|
|
|
LOG(dout_con<<m_connection->getDesc()
|
|
|
|
<<" processing reliable command for peer id: " << c.peer_id
|
|
|
|
<<" data size: " << c.data.getSize() << std::endl);
|
2015-03-04 17:48:07 +01:00
|
|
|
if (!processReliableSendCommand(c,max_packet_size)) {
|
2015-03-29 10:49:43 +02:00
|
|
|
channels[c.channelnum].queued_commands.push_back(c);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
2015-03-04 17:48:07 +01:00
|
|
|
else {
|
2014-01-06 20:05:28 +01:00
|
|
|
LOG(dout_con<<m_connection->getDesc()
|
|
|
|
<<" Queueing reliable command for peer id: " << c.peer_id
|
|
|
|
<<" data size: " << c.data.getSize() <<std::endl);
|
2015-03-29 10:49:43 +02:00
|
|
|
channels[c.channelnum].queued_commands.push_back(c);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool UDPPeer::processReliableSendCommand(
|
|
|
|
ConnectionCommand &c,
|
|
|
|
unsigned int max_packet_size)
|
|
|
|
{
|
2014-01-31 00:24:00 +01:00
|
|
|
if (m_pending_disconnect)
|
|
|
|
return true;
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
u32 chunksize_max = max_packet_size
|
|
|
|
- BASE_HEADER_SIZE
|
|
|
|
- RELIABLE_HEADER_SIZE;
|
|
|
|
|
2015-03-06 11:21:51 +01:00
|
|
|
sanity_check(c.data.getSize() < MAX_RELIABLE_WINDOW_SIZE*512);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
std::list<SharedBuffer<u8>> originals;
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 split_sequence_number = channels[c.channelnum].readNextSplitSeqNum();
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
if (c.raw) {
|
2017-08-19 22:23:47 +02:00
|
|
|
originals.emplace_back(c.data);
|
2017-08-25 15:53:56 +02:00
|
|
|
} else {
|
|
|
|
makeAutoSplitPacket(c.data, chunksize_max,split_sequence_number, &originals);
|
2014-01-06 20:05:28 +01:00
|
|
|
channels[c.channelnum].setNextSplitSeqNum(split_sequence_number);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool have_sequence_number = true;
|
|
|
|
bool have_initial_sequence_number = false;
|
2015-03-04 17:48:07 +01:00
|
|
|
std::queue<BufferedPacket> toadd;
|
2014-01-06 20:05:28 +01:00
|
|
|
volatile u16 initial_sequence_number = 0;
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
for (SharedBuffer<u8> &original : originals) {
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 seqnum = channels[c.channelnum].getOutgoingSequenceNumber(have_sequence_number);
|
|
|
|
|
|
|
|
/* oops, we don't have enough sequence numbers to send this packet */
|
|
|
|
if (!have_sequence_number)
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (!have_initial_sequence_number)
|
|
|
|
{
|
|
|
|
initial_sequence_number = seqnum;
|
|
|
|
have_initial_sequence_number = true;
|
|
|
|
}
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
SharedBuffer<u8> reliable = makeReliablePacket(original, seqnum);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
// Add base headers and make a packet
|
|
|
|
BufferedPacket p = con::makePacket(address, reliable,
|
|
|
|
m_connection->GetProtocolID(), m_connection->GetPeerID(),
|
|
|
|
c.channelnum);
|
|
|
|
|
2015-03-04 17:48:07 +01:00
|
|
|
toadd.push(p);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
if (have_sequence_number) {
|
|
|
|
volatile u16 pcount = 0;
|
2017-08-19 22:23:47 +02:00
|
|
|
while (!toadd.empty()) {
|
2015-03-04 17:48:07 +01:00
|
|
|
BufferedPacket p = toadd.front();
|
|
|
|
toadd.pop();
|
2014-01-06 20:05:28 +01:00
|
|
|
// LOG(dout_con<<connection->getDesc()
|
|
|
|
// << " queuing reliable packet for peer_id: " << c.peer_id
|
|
|
|
// << " channel: " << (c.channelnum&0xFF)
|
|
|
|
// << " seqnum: " << readU16(&p.data[BASE_HEADER_SIZE+1])
|
|
|
|
// << std::endl)
|
2015-03-04 17:48:07 +01:00
|
|
|
channels[c.channelnum].queued_reliables.push(p);
|
2014-01-06 20:05:28 +01:00
|
|
|
pcount++;
|
|
|
|
}
|
2015-03-06 11:21:51 +01:00
|
|
|
sanity_check(channels[c.channelnum].queued_reliables.size() < 0xFFFF);
|
2014-01-06 20:05:28 +01:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
volatile u16 packets_available = toadd.size();
|
|
|
|
/* we didn't get a single sequence number no need to fill queue */
|
|
|
|
if (!have_initial_sequence_number) {
|
2014-01-06 20:05:28 +01:00
|
|
|
return false;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2017-08-19 22:23:47 +02:00
|
|
|
|
|
|
|
while (!toadd.empty()) {
|
|
|
|
/* remove packet */
|
|
|
|
toadd.pop();
|
|
|
|
|
|
|
|
bool successfully_put_back_sequence_number
|
|
|
|
= channels[c.channelnum].putBackSequenceNumber(
|
|
|
|
(initial_sequence_number+toadd.size() % (SEQNUM_MAX+1)));
|
|
|
|
|
|
|
|
FATAL_ERROR_IF(!successfully_put_back_sequence_number, "error");
|
|
|
|
}
|
|
|
|
|
|
|
|
LOG(dout_con<<m_connection->getDesc()
|
|
|
|
<< " Windowsize exceeded on reliable sending "
|
|
|
|
<< c.data.getSize() << " bytes"
|
|
|
|
<< std::endl << "\t\tinitial_sequence_number: "
|
|
|
|
<< initial_sequence_number
|
|
|
|
<< std::endl << "\t\tgot at most : "
|
|
|
|
<< packets_available << " packets"
|
|
|
|
<< std::endl << "\t\tpackets queued : "
|
|
|
|
<< channels[c.channelnum].outgoing_reliables_sent.size()
|
|
|
|
<< std::endl);
|
|
|
|
|
|
|
|
return false;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
void UDPPeer::RunCommandQueues(
|
|
|
|
unsigned int max_packet_size,
|
|
|
|
unsigned int maxcommands,
|
|
|
|
unsigned int maxtransfer)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2012-11-27 08:38:21 +01:00
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
for (Channel &channel : channels) {
|
2014-01-06 20:05:28 +01:00
|
|
|
unsigned int commands_processed = 0;
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
if ((!channel.queued_commands.empty()) &&
|
|
|
|
(channel.queued_reliables.size() < maxtransfer) &&
|
2015-03-29 10:49:43 +02:00
|
|
|
(commands_processed < maxcommands)) {
|
2014-01-06 20:05:28 +01:00
|
|
|
try {
|
2017-08-19 22:23:47 +02:00
|
|
|
ConnectionCommand c = channel.queued_commands.front();
|
2015-03-31 09:22:44 +02:00
|
|
|
|
|
|
|
LOG(dout_con << m_connection->getDesc()
|
|
|
|
<< " processing queued reliable command " << std::endl);
|
|
|
|
|
|
|
|
// Packet is processed, remove it from queue
|
|
|
|
if (processReliableSendCommand(c,max_packet_size)) {
|
2017-08-19 22:23:47 +02:00
|
|
|
channel.queued_commands.pop_front();
|
2015-03-31 09:22:44 +02:00
|
|
|
} else {
|
|
|
|
LOG(dout_con << m_connection->getDesc()
|
2014-01-06 20:05:28 +01:00
|
|
|
<< " Failed to queue packets for peer_id: " << c.peer_id
|
2014-04-26 01:15:46 +02:00
|
|
|
<< ", delaying sending of " << c.data.getSize()
|
|
|
|
<< " bytes" << std::endl);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
2014-02-27 21:12:59 +01:00
|
|
|
catch (ItemNotFoundException &e) {
|
2014-01-06 20:05:28 +01:00
|
|
|
// intentionally empty
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
u16 UDPPeer::getNextSplitSequenceNumber(u8 channel)
|
|
|
|
{
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(channel < CHANNEL_COUNT); // Pre-condition
|
2016-12-29 13:44:47 +01:00
|
|
|
return channels[channel].readNextSplitSeqNum();
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void UDPPeer::setNextSplitSequenceNumber(u8 channel, u16 seqnum)
|
|
|
|
{
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(channel < CHANNEL_COUNT); // Pre-condition
|
2014-01-06 20:05:28 +01:00
|
|
|
channels[channel].setNextSplitSeqNum(seqnum);
|
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
SharedBuffer<u8> UDPPeer::addSplitPacket(u8 channel, const BufferedPacket &toadd,
|
|
|
|
bool reliable)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(channel < CHANNEL_COUNT); // Pre-condition
|
2017-08-25 15:53:56 +02:00
|
|
|
return channels[channel].incoming_splits.insert(toadd, reliable);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
/*
|
|
|
|
Connection
|
|
|
|
*/
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
Connection::Connection(u32 protocol_id, u32 max_packet_size, float timeout,
|
|
|
|
bool ipv6, PeerHandler *peerhandler) :
|
|
|
|
m_udpSocket(ipv6),
|
|
|
|
m_protocol_id(protocol_id),
|
|
|
|
m_sendThread(new ConnectionSendThread(max_packet_size, timeout)),
|
|
|
|
m_receiveThread(new ConnectionReceiveThread(max_packet_size)),
|
|
|
|
m_bc_peerhandler(peerhandler)
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
m_udpSocket.setTimeoutMs(5);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
m_sendThread->setParent(this);
|
|
|
|
m_receiveThread->setParent(this);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
m_sendThread->start();
|
|
|
|
m_receiveThread->start();
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
Connection::~Connection()
|
|
|
|
{
|
|
|
|
m_shutting_down = true;
|
|
|
|
// request threads to stop
|
|
|
|
m_sendThread->stop();
|
|
|
|
m_receiveThread->stop();
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
//TODO for some unkonwn reason send/receive threads do not exit as they're
|
|
|
|
// supposed to be but wait on peer timeout. To speed up shutdown we reduce
|
|
|
|
// timeout to half a second.
|
|
|
|
m_sendThread->setPeerTimeout(0.5);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
// wait for threads to finish
|
|
|
|
m_sendThread->wait();
|
|
|
|
m_receiveThread->wait();
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
// Delete peers
|
|
|
|
for (auto &peer : m_peers) {
|
|
|
|
delete peer.second;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
/* Internal stuff */
|
|
|
|
void Connection::putEvent(ConnectionEvent &e)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
assert(e.type != CONNEVENT_NONE); // Pre-condition
|
|
|
|
m_event_queue.push_back(e);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
void Connection::TriggerSend()
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
m_sendThread->Trigger();
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
PeerHelper Connection::getPeerNoEx(session_t peer_id)
|
2017-08-25 15:53:56 +02:00
|
|
|
{
|
|
|
|
MutexAutoLock peerlock(m_peers_mutex);
|
2017-09-27 19:47:36 +02:00
|
|
|
std::map<session_t, Peer *>::iterator node = m_peers.find(peer_id);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
if (node == m_peers.end()) {
|
|
|
|
return PeerHelper(NULL);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
// Error checking
|
|
|
|
FATAL_ERROR_IF(node->second->id != peer_id, "Invalid peer id");
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
return PeerHelper(node->second);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
/* find peer_id for address */
|
|
|
|
u16 Connection::lookupPeer(Address& sender)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
MutexAutoLock peerlock(m_peers_mutex);
|
|
|
|
std::map<u16, Peer*>::iterator j;
|
|
|
|
j = m_peers.begin();
|
|
|
|
for(; j != m_peers.end(); ++j)
|
|
|
|
{
|
|
|
|
Peer *peer = j->second;
|
|
|
|
if (peer->isPendingDeletion())
|
2016-06-03 09:50:21 +02:00
|
|
|
continue;
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
Address tocheck;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
if ((peer->getAddress(MTP_MINETEST_RELIABLE_UDP, tocheck)) && (tocheck == sender))
|
|
|
|
return peer->id;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
if ((peer->getAddress(MTP_UDP, tocheck)) && (tocheck == sender))
|
|
|
|
return peer->id;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
return PEER_ID_INEXISTENT;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
bool Connection::deletePeer(session_t peer_id, bool timeout)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
Peer *peer = 0;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
/* lock list as short as possible */
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
MutexAutoLock peerlock(m_peers_mutex);
|
|
|
|
if (m_peers.find(peer_id) == m_peers.end())
|
2014-01-06 20:05:28 +01:00
|
|
|
return false;
|
2017-08-25 15:53:56 +02:00
|
|
|
peer = m_peers[peer_id];
|
|
|
|
m_peers.erase(peer_id);
|
|
|
|
m_peer_ids.remove(peer_id);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
Address peer_address;
|
2017-08-25 15:53:56 +02:00
|
|
|
//any peer has a primary address this never fails!
|
|
|
|
peer->getAddress(MTP_PRIMARY, peer_address);
|
|
|
|
// Create event
|
|
|
|
ConnectionEvent e;
|
|
|
|
e.peerRemoved(peer_id, timeout, peer_address);
|
|
|
|
putEvent(e);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
peer->Drop();
|
|
|
|
return true;
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
/* Interface */
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
ConnectionEvent Connection::waitEvent(u32 timeout_ms)
|
|
|
|
{
|
|
|
|
try {
|
|
|
|
return m_event_queue.pop_front(timeout_ms);
|
|
|
|
} catch(ItemNotFoundException &ex) {
|
|
|
|
ConnectionEvent e;
|
|
|
|
e.type = CONNEVENT_NONE;
|
|
|
|
return e;
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
void Connection::putCommand(ConnectionCommand &c)
|
2014-01-06 20:05:28 +01:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
if (!m_shutting_down) {
|
|
|
|
m_command_queue.push_back(c);
|
|
|
|
m_sendThread->Trigger();
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
void Connection::Serve(Address bind_addr)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
ConnectionCommand c;
|
|
|
|
c.serve(bind_addr);
|
|
|
|
putCommand(c);
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
void Connection::Connect(Address address)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2017-08-25 15:53:56 +02:00
|
|
|
ConnectionCommand c;
|
|
|
|
c.connect(address);
|
|
|
|
putCommand(c);
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-08-25 15:53:56 +02:00
|
|
|
bool Connection::Connected()
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock peerlock(m_peers_mutex);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_peers.size() != 1)
|
2011-10-20 22:04:09 +02:00
|
|
|
return false;
|
2014-07-06 16:17:46 +02:00
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
std::map<session_t, Peer *>::iterator node = m_peers.find(PEER_ID_SERVER);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (node == m_peers.end())
|
2011-10-20 22:04:09 +02:00
|
|
|
return false;
|
2014-07-06 16:17:46 +02:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_peer_id == PEER_ID_INEXISTENT)
|
2011-10-20 22:04:09 +02:00
|
|
|
return false;
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
return true;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
void Connection::Disconnect()
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2011-10-20 22:04:09 +02:00
|
|
|
ConnectionCommand c;
|
|
|
|
c.disconnect();
|
|
|
|
putCommand(c);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2015-03-31 10:35:51 +02:00
|
|
|
void Connection::Receive(NetworkPacket* pkt)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
for(;;) {
|
2011-10-20 22:04:09 +02:00
|
|
|
ConnectionEvent e = waitEvent(m_bc_receive_timeout);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (e.type != CONNEVENT_NONE)
|
2015-03-31 10:35:51 +02:00
|
|
|
LOG(dout_con << getDesc() << ": Receive: got event: "
|
|
|
|
<< e.describe() << std::endl);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
switch(e.type) {
|
2011-10-20 22:04:09 +02:00
|
|
|
case CONNEVENT_NONE:
|
|
|
|
throw NoIncomingDataException("No incoming data");
|
|
|
|
case CONNEVENT_DATA_RECEIVED:
|
2015-03-31 10:35:51 +02:00
|
|
|
// Data size is lesser than command size, ignoring packet
|
|
|
|
if (e.data.getSize() < 2) {
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
pkt->putRawPacket(*e.data, e.data.getSize(), e.peer_id);
|
|
|
|
return;
|
2011-10-20 22:04:09 +02:00
|
|
|
case CONNEVENT_PEER_ADDED: {
|
2014-01-06 20:05:28 +01:00
|
|
|
UDPPeer tmp(e.peer_id, e.address, this);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_bc_peerhandler)
|
2011-10-20 22:04:09 +02:00
|
|
|
m_bc_peerhandler->peerAdded(&tmp);
|
2015-03-31 10:35:51 +02:00
|
|
|
continue;
|
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
case CONNEVENT_PEER_REMOVED: {
|
2014-01-06 20:05:28 +01:00
|
|
|
UDPPeer tmp(e.peer_id, e.address, this);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (m_bc_peerhandler)
|
2011-10-20 22:04:09 +02:00
|
|
|
m_bc_peerhandler->deletingPeer(&tmp, e.timeout);
|
2015-03-31 10:35:51 +02:00
|
|
|
continue;
|
|
|
|
}
|
2012-03-11 19:45:43 +01:00
|
|
|
case CONNEVENT_BIND_FAILED:
|
|
|
|
throw ConnectionBindFailed("Failed to bind socket "
|
|
|
|
"(port already in use?)");
|
2011-10-20 22:04:09 +02:00
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
2011-10-20 22:04:09 +02:00
|
|
|
throw NoIncomingDataException("No incoming data");
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
void Connection::Send(session_t peer_id, u8 channelnum,
|
|
|
|
NetworkPacket *pkt, bool reliable)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(channelnum < CHANNEL_COUNT); // Pre-condition
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-10-20 22:04:09 +02:00
|
|
|
ConnectionCommand c;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
|
2015-03-22 12:18:16 +01:00
|
|
|
c.send(peer_id, channelnum, pkt, reliable);
|
2011-10-20 22:04:09 +02:00
|
|
|
putCommand(c);
|
|
|
|
}
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
Address Connection::GetPeerAddress(session_t peer_id)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
PeerHelper peer = getPeerNoEx(peer_id);
|
|
|
|
|
|
|
|
if (!peer)
|
|
|
|
throw PeerNotFoundException("No address for peer found!");
|
|
|
|
Address peer_address;
|
2014-06-28 08:02:38 +02:00
|
|
|
peer->getAddress(MTP_PRIMARY, peer_address);
|
2014-01-06 20:05:28 +01:00
|
|
|
return peer_address;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
float Connection::getPeerStat(session_t peer_id, rtt_stat_type type)
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
PeerHelper peer = getPeerNoEx(peer_id);
|
|
|
|
if (!peer) return -1;
|
2014-02-13 20:17:42 +01:00
|
|
|
return peer->getStat(type);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2014-04-26 01:15:46 +02:00
|
|
|
float Connection::getLocalStat(rate_stat_type type)
|
|
|
|
{
|
|
|
|
PeerHelper peer = getPeerNoEx(PEER_ID_SERVER);
|
|
|
|
|
2015-03-06 11:21:51 +01:00
|
|
|
FATAL_ERROR_IF(!peer, "Connection::getLocalStat we couldn't get our own peer? are you serious???");
|
2014-04-26 01:15:46 +02:00
|
|
|
|
|
|
|
float retval = 0.0;
|
|
|
|
|
2017-08-19 22:23:47 +02:00
|
|
|
for (Channel &channel : dynamic_cast<UDPPeer *>(&peer)->channels) {
|
2014-04-26 01:15:46 +02:00
|
|
|
switch(type) {
|
|
|
|
case CUR_DL_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getCurrentDownloadRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
case AVG_DL_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getAvgDownloadRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
case CUR_INC_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getCurrentIncomingRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
case AVG_INC_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getAvgIncomingRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
case AVG_LOSS_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getAvgLossRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
case CUR_LOSS_RATE:
|
2017-08-19 22:23:47 +02:00
|
|
|
retval += channel.getCurrentLossRateKB();
|
2014-04-26 01:15:46 +02:00
|
|
|
break;
|
|
|
|
default:
|
2015-03-06 11:21:51 +01:00
|
|
|
FATAL_ERROR("Connection::getLocalStat Invalid stat type");
|
2014-04-26 01:15:46 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 Connection::createPeer(Address& sender, MTProtocols protocol, int fd)
|
|
|
|
{
|
|
|
|
// Somebody wants to make a new connection
|
|
|
|
|
|
|
|
// Get a unique peer id (2 or higher)
|
2017-09-27 19:47:36 +02:00
|
|
|
session_t peer_id_new = m_next_remote_peer_id;
|
2014-01-06 20:05:28 +01:00
|
|
|
u16 overflow = MAX_UDP_PEERS;
|
|
|
|
|
|
|
|
/*
|
|
|
|
Find an unused peer id
|
|
|
|
*/
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock lock(m_peers_mutex);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
bool out_of_ids = false;
|
|
|
|
for(;;) {
|
|
|
|
// Check if exists
|
|
|
|
if (m_peers.find(peer_id_new) == m_peers.end())
|
2014-01-06 20:05:28 +01:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
break;
|
|
|
|
// Check for overflow
|
|
|
|
if (peer_id_new == overflow) {
|
|
|
|
out_of_ids = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
peer_id_new++;
|
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
if (out_of_ids) {
|
|
|
|
errorstream << getDesc() << " ran out of peer ids" << std::endl;
|
|
|
|
return PEER_ID_INEXISTENT;
|
2014-01-31 00:24:00 +01:00
|
|
|
}
|
2014-01-06 20:05:28 +01:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
// Create a peer
|
|
|
|
Peer *peer = 0;
|
|
|
|
peer = new UDPPeer(peer_id_new, sender, this);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
m_peers[peer->id] = peer;
|
|
|
|
m_peer_ids.push_back(peer->id);
|
|
|
|
|
|
|
|
m_next_remote_peer_id = (peer_id_new +1 ) % MAX_UDP_PEERS;
|
|
|
|
|
|
|
|
LOG(dout_con << getDesc()
|
|
|
|
<< "createPeer(): giving peer_id=" << peer_id_new << std::endl);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
ConnectionCommand cmd;
|
|
|
|
SharedBuffer<u8> reply(4);
|
2017-08-25 15:53:56 +02:00
|
|
|
writeU8(&reply[0], PACKET_TYPE_CONTROL);
|
2014-01-06 20:05:28 +01:00
|
|
|
writeU8(&reply[1], CONTROLTYPE_SET_PEER_ID);
|
|
|
|
writeU16(&reply[2], peer_id_new);
|
|
|
|
cmd.createPeer(peer_id_new,reply);
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
putCommand(cmd);
|
2014-01-06 20:05:28 +01:00
|
|
|
|
2014-01-31 00:24:00 +01:00
|
|
|
// Create peer addition event
|
|
|
|
ConnectionEvent e;
|
|
|
|
e.peerAdded(peer_id_new, sender);
|
|
|
|
putEvent(e);
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
// We're now talking to a valid peer_id
|
|
|
|
return peer_id_new;
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
void Connection::PrintInfo(std::ostream &out)
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
m_info_mutex.lock();
|
2011-10-20 22:04:09 +02:00
|
|
|
out<<getDesc()<<": ";
|
2015-04-07 12:13:12 +02:00
|
|
|
m_info_mutex.unlock();
|
2010-11-27 00:02:21 +01:00
|
|
|
}
|
|
|
|
|
2014-01-06 20:05:28 +01:00
|
|
|
const std::string Connection::getDesc()
|
|
|
|
{
|
2014-04-26 01:15:46 +02:00
|
|
|
return std::string("con(")+
|
|
|
|
itos(m_udpSocket.GetHandle())+"/"+itos(m_peer_id)+")";
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
void Connection::DisconnectPeer(session_t peer_id)
|
2014-01-31 00:24:00 +01:00
|
|
|
{
|
|
|
|
ConnectionCommand discon;
|
|
|
|
discon.disconnect_peer(peer_id);
|
|
|
|
putCommand(discon);
|
|
|
|
}
|
|
|
|
|
2017-09-27 19:47:36 +02:00
|
|
|
void Connection::sendAck(session_t peer_id, u8 channelnum, u16 seqnum)
|
2014-04-26 01:15:46 +02:00
|
|
|
{
|
2015-03-06 11:21:51 +01:00
|
|
|
assert(channelnum < CHANNEL_COUNT); // Pre-condition
|
2014-01-06 20:05:28 +01:00
|
|
|
|
|
|
|
LOG(dout_con<<getDesc()
|
|
|
|
<<" Queuing ACK command to peer_id: " << peer_id <<
|
|
|
|
" channel: " << (channelnum & 0xFF) <<
|
|
|
|
" seqnum: " << seqnum << std::endl);
|
|
|
|
|
|
|
|
ConnectionCommand c;
|
|
|
|
SharedBuffer<u8> ack(4);
|
2017-08-25 15:53:56 +02:00
|
|
|
writeU8(&ack[0], PACKET_TYPE_CONTROL);
|
2014-01-06 20:05:28 +01:00
|
|
|
writeU8(&ack[1], CONTROLTYPE_ACK);
|
|
|
|
writeU16(&ack[2], seqnum);
|
|
|
|
|
|
|
|
c.ack(peer_id, channelnum, ack);
|
|
|
|
putCommand(c);
|
2017-08-25 15:53:56 +02:00
|
|
|
m_sendThread->Trigger();
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
UDPPeer* Connection::createServerPeer(Address& address)
|
2011-10-20 22:04:09 +02:00
|
|
|
{
|
2014-01-06 20:05:28 +01:00
|
|
|
if (getPeerNoEx(PEER_ID_SERVER) != 0)
|
|
|
|
{
|
|
|
|
throw ConnectionException("Already connected to a server");
|
|
|
|
}
|
|
|
|
|
|
|
|
UDPPeer *peer = new UDPPeer(PEER_ID_SERVER, address, this);
|
|
|
|
|
|
|
|
{
|
2015-04-07 12:13:12 +02:00
|
|
|
MutexAutoLock lock(m_peers_mutex);
|
2014-01-06 20:05:28 +01:00
|
|
|
m_peers[peer->id] = peer;
|
[Patch 2/4] Network rework: packet writing, sending and cleanups
NetworkPacket.cpp:
* Remove some deprecated functions, we must use streaming interface
* m_data converted from u8* to std::vector<u8>
* Add an exporter to forge packet to Connection object
* implement operator << std::wstring. n
* implement operator << std::string
* dynamic resize when write packet content.
* fix string writing and performances.
* create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Reliability
* Transmit channel
* Implement putRawString for some ugly char (_INIT packet), and use it.
* Many packet read and write migrated
* Implement oldForgePacket to interface writing with current connection
* fix U8/char/bool writing
* fix string writing and performances.
* add some missing functions
* Use v3s16 read instead of reading x,y,z separately
* Add irr::video::SColor support into packets
* Add some missing handlers
* Add a template function to increase offset
* Throw a serialization error on packet reading (must be improved)
PacketFactories:
* Create ServerCommandFactory, used by client to get useful informations about packet processing (sending).
* Create ClientCommandFactory, used by server to get useful informations about packet processing (sending).
Client.cpp:
* implement NetworkPacket ::Send interface.
* Move packet handlers to a dedicated file
* Remove Client::Send(SharedBuffer)
Server.cpp:
* implement NetworkPacket ::Send interface.
* Rewrite all packets using NetworkPacket
* Move packet handlers to a dedicated file
* Remove Server::Send(SharedBuffer)
ClientIface.cpp:
* Remove sendToAll(SharedBuffer<u8>)
Connection.hpp rework:
* Remove duplicate include
* Remove duplicate negation
* Remove a useless variable
* Improve code performance by using a m_peers_list instead of scanning m_peers map
* Remove Connection::Send(SharedBuffer)
* Fix useafterfree into NetworkPacket Sending
* Remove unused Connection::sendToAll
Test.cpp:
* Remove dead code
* Update tests to use NetworkPackets
Misc:
* add new wrappers to Send packets in client, using NetworkPacket
* Add NetworkPacket methods for Connection
* coding style fix
* dead code since changes cleanup
* Use v3s16 read instead of reading x,y,z separately in some packets
* Use different files to handle packets received by client and server
* Cleanup: Remove useless includes
ok @Zeno-
Tested by @Zeno- @VanessaE and @nerzhul on running servers
2015-01-16 11:37:49 +01:00
|
|
|
m_peer_ids.push_back(peer->id);
|
2014-01-06 20:05:28 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
return peer;
|
|
|
|
}
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
} // namespace
|