SmallJoker
070ab6654a
Sneak: Stripped down version
...
Fix taking damage caused by sneaking over a nodebox gap.
Fix strange behaviour on stair nodeboxes.
Enable jumping from node edges while sneaking.
Enable movement around corners while sneaking on a 1-node-high groove in a wall.
2018-06-03 17:31:59 +02:00
stujones11
ebf9dda2e6
Include TILE_MATERIAL_OPAQUE in shaders header ( #6086 )
2018-06-03 17:31:59 +02:00
stujones11
c352ff71e8
Tile material: Add 'TILE_MATERIAL_OPAQUE', use for drawtype 'NDT_NORMAL'
...
Prevents normal drawtype nodes having transparency.
Avoids clients cheating by using 'x-ray' texture packs with transparent textures.
2018-06-03 17:31:59 +02:00
paramat
26d0753d87
Mgv7: Fix undefined 'float_mount_height'
...
Commit cad10ce3b747b721fd63784915e05f12bc488128 altered the parameter
'float_mount_height' but was missing the necessary line in the constructor
to get the altered value from 'params'.
Fixes 3D floatland terrain generating everywhere.
2018-06-03 17:31:59 +02:00
Jesse McDonald
46ff2e2cef
Fix for empty key/value when reading item string with wear but no metadata ( #6058 )
2018-06-03 17:31:59 +02:00
paramat
a08a93bc9c
Mgv7: Clean up divide-by-zero fix
2018-06-03 17:31:59 +02:00
paramat
6e0557e20c
Mgv7: Avoid divide-by-zero errors
...
Some settings of paramters can cause mgv7 variables to be -inf, nan or -nan.
This can cause massive vertical columns of water to appear above sea level.
2018-06-03 17:31:59 +02:00
Dániel Juhász
0c91c65a11
Fix render order of overlays ( #6008 )
...
* Fix render order of overlays
* Use C++11 loops
* Fix time_t
2018-06-03 17:31:59 +02:00
Ezhh
849fe19f8c
Fix console resize issue when maximising game window ( #6023 )
2018-06-03 17:31:59 +02:00
Zeno-
cfa6216694
Fix console not being properly resized after window size changed ( #6020 )
2018-06-03 17:31:59 +02:00
Dániel Juhász
322e5aaf92
Automatic item and node colorization ( #5640 )
...
* Automatic item and node colorization
Now nodes with a palette yield colored item stacks, and colored items
place colored nodes by default. The client predicts the colorization.
* Backwards compatibility
* Use nil
* Style fixes
* Fix code style
* Document changes
2018-06-03 17:31:59 +02:00
SmallJoker
03bc584f57
find_nodes_in_area: Extend maximal count to U32_MAX ( #5277 )
...
Extend documentation, limit area volume
Remove u16 count limitation
* Prevent integer overflow, replace minp/maxp with pos1/pos2
2018-06-03 17:31:59 +02:00
Loïc Blot
5f796f7a04
Verify HudSetParams input when hotbar textures are set ( #6013 )
...
* Verify HudSetParams input when hotbar textures are set
This fix #6011
2018-06-03 17:31:59 +02:00
paramat
7aa52fe4e1
(Re)spawn players within 'mapgen_limit'
...
Previously, findSpawnPos() did not take the 'mapgen_limit' setting into account,
a small limit often resulted in a spawn out in the void.
Use the recently added 'calcMapgenEdges()' to get max spawn range through a new
mapgenParams function 'getSpawnRangeMax()'.
Previously, when a player respawned into a world, 'objectpos_over_limit()' was
used as a check, which was inaccurate.
Use the recently added 'saoPosOverLimit()' to get exact mapgen edges.
Also fix default value of 'm_sao_limit_min'.
2018-06-03 17:31:59 +02:00
red-001
0664b5f772
Add a server-sided way to remove color codes from incoming chat messages ( #5948 )
...
These code be generated by CSM, a modded client or just copy and pasted by the player.
Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
2018-06-03 17:31:59 +02:00
DS
14b039f0b4
fix an example in lua_api ( #5604 )
2018-06-03 17:31:59 +02:00
red-001
c399f5a541
Fix sending color codes to clients that don't support them. ( #5950 )
...
Also remove `disable_escape_sequences` since it's not needed anymore.
2018-06-03 17:31:59 +02:00
DS
f736226c1a
make ret variable in /builtin/mainmenu/tab_credits.lua local ( #5942 )
2018-06-03 17:31:59 +02:00
red-001
e665e75e77
Fix typos/mistakes in the documentation for colour related functions. ( #5936 )
2018-06-03 17:31:59 +02:00
ShadowNinja
cba783f7fa
Fix segmentation fault with tool capabilities ( #5899 )
2018-06-03 17:31:59 +02:00
sfan5
87b9451820
Revert version scheme changes
...
This reverts commit 41b7823057bdaddd760f932dce802719301c3a0f.
This reverts commit 7968f1ddaa67432719d5becdda5ca8bec58faa47.
2017-11-20 19:28:58 +01:00
rubenwardy
41b7823057
Fix branch being labelled as 0.4.17 instead of 0.4.17-dev
...
You should use tags instead of this branch to track the latest release
2017-09-09 20:42:23 +01:00
Loïc Blot
7968f1ddaa
New version scheme ( #6292 )
...
* Version changes: current dev version is now 0.4.17
* This change permit to have multi branches with various versions
* Dev version is 0.4.17-dev and next release will be 0.4.17
2017-08-20 17:25:07 +02:00
ShadowNinja
caecdb681c
Merge 0.4.16 into stable-0.4
2017-06-03 14:55:10 -04:00
ShadowNinja
80dc961d24
Bump version to 0.4.16
0.4.16
2017-06-03 14:42:10 -04:00
ShadowNinja
e4d3639d40
Update remove_player documentation
...
This function only removes player meta data,
not player authentication data.
2017-06-03 14:39:49 -04:00
rubenwardy
fe046fab8a
Update credits
...
The following algorithm was used when selecting contributors:
* Every non-trivial contributor from the current release,
Non-trivial meaning more than X non-trivial commits, not counting documentation/translation changes
* The top Y contributors from the last 4 years.
* Previous contributor means no contributions since a few months before the last release.
In the future this should be automated
2017-06-03 14:28:36 -04:00
pandaro
1d4978b881
Translated using Weblate (Italian)
...
Currently translated at 77.6% (795 of 1024 strings)
2017-06-03 20:20:47 +02:00
Лазар Вукановић
b6eb315262
Translated using Weblate (Serbian (cyrillic))
...
Currently translated at 38.1% (391 of 1024 strings)
2017-06-03 20:20:41 +02:00
Mateusz Mendel
518dbec74c
Translated using Weblate (Polish)
...
Currently translated at 61.3% (628 of 1024 strings)
2017-06-03 20:20:24 +02:00
praprot
2795a2a4db
Added translation using Weblate (Slovenian)
2017-06-03 20:20:05 +02:00
BreadW
03c5dffabe
Translated using Weblate (Japanese)
...
Currently translated at 48.2% (494 of 1024 strings)
2017-06-03 20:19:15 +02:00
Emiel van Rooijen
c77f0c1065
Translated using Weblate (Dutch)
...
Currently translated at 79.7% (817 of 1024 strings)
2017-06-03 20:18:58 +02:00
texmex
58c0e37501
Translated using Weblate (Swedish)
...
Currently translated at 12.1% (124 of 1024 strings)
2017-06-03 20:16:49 +02:00
metarmask
d74ebfbc67
Translated using Weblate (Swedish)
...
Currently translated at 11.0% (113 of 1024 strings)
2017-06-03 20:16:23 +02:00
texmex
c8b0502037
Translated using Weblate (Swedish)
...
Currently translated at 10.9% (112 of 1024 strings)
2017-06-03 20:15:47 +02:00
Muhammad Nur Hidayat Yasuyoshi
87c771e638
Translated using Weblate (Malay)
...
Currently translated at 90.2% (924 of 1024 strings)
2017-06-03 20:15:39 +02:00
Muhammad Rifqi Priyo Susanto
388930f3dd
Translated using Weblate (Indonesian)
...
Currently translated at 94.5% (968 of 1024 strings)
2017-06-03 20:13:38 +02:00
Muhammad Rifqi Priyo Susanto
bc73df81d1
Translated using Weblate (Indonesian)
...
Currently translated at 84.2% (863 of 1024 strings)
2017-06-03 20:12:44 +02:00
Viktar Vauchkevich
b5d43d7b18
Translated using Weblate (Belarusian)
...
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03 20:11:56 +02:00
anonymous
c3775ceb49
Translated using Weblate (French)
...
Currently translated at 88.6% (908 of 1024 strings)
2017-06-03 20:11:34 +02:00
Hugo Locurcio
36bba5b8ca
Translated using Weblate (French)
...
Currently translated at 88.5% (907 of 1024 strings)
2017-06-03 20:10:30 +02:00
Loïc Blot
98c13746ce
Translated using Weblate (French)
...
Currently translated at 88.4% (906 of 1024 strings)
2017-06-03 20:10:22 +02:00
José
041553e658
Translated using Weblate (French)
...
Currently translated at 87.4% (895 of 1024 strings)
2017-06-03 20:10:15 +02:00
Loïc Blot
83b6a3bcdd
Translated using Weblate (French)
...
Currently translated at 86.9% (890 of 1024 strings)
2017-06-03 20:10:01 +02:00
monolifed
0f55050038
Translated using Weblate (Turkish)
...
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03 20:09:58 +02:00
Wuzzy
8abca2cf0b
Translated using Weblate (German)
...
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03 20:07:30 +02:00
LNJ
9295e95990
Translated using Weblate (German)
...
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03 20:06:43 +02:00
Wuzzy
956892c226
Translated using Weblate (German)
...
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03 20:06:25 +02:00
Fixer
f2e78f31ab
Translated using Weblate (Ukrainian)
...
Currently translated at 40.0% (410 of 1024 strings)
2017-06-03 20:06:09 +02:00