Commit Graph

3609 Commits

Author SHA1 Message Date
ShadowNinja
96f753a108 Fix paralax occlusion setting 2013-12-06 22:42:09 -05:00
sfan5
e15681080e Fix small mistake in Lua API docs 2013-12-06 18:37:32 +01:00
sapier
35f88ac67c Fix win32 jthread implementation 2013-12-06 17:49:10 +01:00
sweetbomber
22dbbf0a6f Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
ShadowNinja
000da6b25d Only create one alias metatable 2013-12-04 14:31:55 -05:00
PilzAdam
e51ad5337f Use a table in set_physics_override() 2013-12-03 23:20:00 +01:00
PilzAdam
15be2659ea Add sneak and sneak_glitch to set_physics_override() 2013-12-03 23:20:00 +01:00
Sfan5
d9de9f23d9 Fix LevelDB maps 2013-12-03 20:03:20 +01:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
PilzAdam
60113bde74 Dont move item back when not clicking on a slot 2013-12-03 18:05:36 +01:00
proller
1309e52198 Rename names -> can_see_far_names in announce 2013-12-03 20:14:06 +04:00
sapier
5004f31575 Fix broken async locking in release build 2013-12-03 17:50:00 +02:00
proller
6cbd1b8bf7 Remove link to #, add unlimited_player_transfer_distance to announce 2013-12-03 19:48:43 +04:00
Sfan5
6fa3892a71 Fix MinGW build 2013-12-01 20:58:46 +01:00
sapier
04e9a9d541 Cleanup jthread and fix win32 build 2013-12-01 16:25:46 +01:00
kwolekr
f3439c40d8 Cavegen: Fix possible out-of-bounds heightmap access 2013-12-01 08:57:35 -05:00
kwolekr
20e3d550fa Decoration: Add schematic Y-slice probability support 2013-12-01 01:24:59 -05:00
sapier
de0cdbc01c Fix log threadname lookup handling not beeing threadsafe 2013-11-30 21:22:15 +01:00
0gb.us
e605d70256 Assume a selection box for fences
Similar to assuming a selection box for the nodebox drawtype, minetest.register_item() now assumes a selection box for the fencelike drawtype.
2013-11-30 13:22:50 -05:00
ShadowNinja
4696c59a5f Add error handler to async step 2013-11-30 13:05:13 -05:00
ShadowNinja
4594ba6522 Optimize table creation 2013-11-30 13:05:13 -05:00
Novatux
06baf05c64 Add documentation for minetest.swap_node 2013-11-30 18:57:56 +01:00
Novatux
d879a539cd Add minetest.swap_node 2013-11-30 18:37:56 +01:00
Ilya Zhuravlev
752e11e114 Fix MSVC build. 2013-11-30 21:00:18 +04:00
kwolekr
9a927476ca Change default value of is_ground_content to true
Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves
2013-11-30 02:37:10 -05:00
kwolekr
ff7d7080e3 LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, made optional this time; also fixed a slight bug with night values being ignored 2013-11-30 00:27:39 -05:00
kwolekr
769b2d7c05 LuaVoxelManip: Add get_light_data() and set_light_data() 2013-11-30 00:01:43 -05:00
MetaDucky
5be786c804 Fixed potential NULL pointer and leak when setting node metadata 2013-11-29 23:35:16 -05:00
kwolekr
747bc40840 Cavegen: Respect is_ground_content MapNode setting; fix some code formatting issues 2013-11-29 20:54:04 -05:00
sapier
d19a69cd0d Fix broken thread stop handling 2013-11-30 02:15:31 +01:00
sapier
d02ce1cf4d Fix old gcc build 2013-11-29 23:36:18 +01:00
sapier
2e66aca357 Fix modstore/favourites hang by adding asynchronous lua job support 2013-11-29 22:09:14 +01:00
sapier
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
ShadowNinja
ff25218374 Don't use variable length arrays 2013-11-28 11:22:41 -05:00
ShadowNinja
7433d65d3e Rollback fixes and get_node_actions 2013-11-27 18:13:06 -05:00
Mario Barrera
1fd9a11e30 SQLite rollback 2013-11-27 18:13:06 -05:00
sapier
4f246f0e22 Fix line_of_sight (AGAIN) 2013-11-25 00:04:05 +01:00
PilzAdam
f87c1c2410 Reenable -dev suffix 2013-11-24 19:01:25 +01:00
kwolekr
122875c30c Bump version to 0.4.8 0.4.8 2013-11-24 02:23:49 -05:00
kwolekr
068dd796f5 Don't continue trying to deserialize blank block data 2013-11-24 02:10:15 -05:00
sapier
16bd368374 Temporary disable local install button due to irrlicht dialog breaking localization 2013-11-24 02:15:25 +01:00
Novatux
83f1d9ae6b Fix my name (doesn't display correctly because of utf8 characters) 2013-11-23 20:05:07 +01:00
Sfan5
374e68d205 Fix rename modpack button not working, fixes #1019 2013-11-23 19:06:35 +01:00
PilzAdam
fb150e0504 Run updatepo.sh 2013-11-23 17:38:01 +01:00
Pablo Lezaeta
c439bdd4e5 Translated using Weblate (Spanish) 2013-11-23 17:33:15 +01:00
Anton Tsyganenko
d661cb320d Translated using Weblate (Russian) 2013-11-23 17:33:15 +01:00
Maciej Kasatkin
78f1fcf450 Translated using Weblate (Polish) 2013-11-23 17:33:15 +01:00
Jakub Vaněk
28c21ed566 Translated using Weblate (Czech)
Myslím, že se jedná o IME Convert klávesu: http://msdn.microsoft.com/en-us/library/system.windows.input.key.aspx
2013-11-23 17:33:15 +01:00
King Artur
d7b0fcb2f0 Translated using Weblate (Romanian) 2013-11-23 17:33:15 +01:00
Jakub Vaněk
e5b1447d72 Translated using Weblate (Czech)
Myslím, že se jedná o IME NonConvert klávesu: http://msdn.microsoft.com/en-us/library/system.windows.input.key.aspx
2013-11-23 17:33:15 +01:00