Commit Graph

154 Commits

Author SHA1 Message Date
Wuzzy
86b44ecd82
Add no_texture.png as fallback for unspecified textures 2021-10-20 21:50:16 +02:00
hecks
02292e03e4
Add embedded PNG texture modifier (#11498) 2021-10-13 17:51:37 +02:00
Wuzzy
21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
Lars Müller
719a12ecac
Chop game background in mainmenu (#10796) 2021-09-14 20:46:02 +02:00
hecks
80d12dbedb
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API
Add ColorSpec to RGBA converter
Make a safety wrapper for the encoder
Create devtest examples

Co-authored-by: hecktest <>
Co-authored-by: sfan5 <sfan5@live.de>
2021-07-29 05:10:10 +02:00
sfan5
6e8aebf432
Add bold, italic and monospace font styling for HUD text elements (#11478)
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
2021-07-27 19:11:46 +02:00
Wuzzy
f4d8cc0f0b
Add wallmounted support for plantlike and plantlike_rooted nodes (#11379) 2021-07-15 21:19:59 +02:00
Wuzzy
228f1c6770
Fix rotation for falling mesh degrotate nodes (#11159) 2021-04-28 08:38:47 +02:00
sfan5
daf862a38a Fix devtest Lua error
fallback_image() was removed in 3e1904fa8c4aae3448d58b7e60545a4fdd8234f3,
which was written after this PR but merged before it.
2021-04-21 16:42:34 +02:00
Wuzzy
90a7bd6a0a
Put torch/signlike node on floor if no paramtype2 (#11074) 2021-04-20 19:50:03 +02:00
Wuzzy
3e1904fa8c
Devtest: Remove testnodes_show_fallback_image 2021-04-05 13:37:58 +02:00
Vitaliy
3b78a22371
Degrotate support for mesh nodes (#7840) 2021-03-30 00:25:11 +02:00
Wuzzy
9113538142
DevTest: Formspec tests, children getter, better lighttool (#10918) 2021-03-16 18:37:24 +01:00
Wuzzy
88f514ad7a
Devtest: Fix missing log level in minetest.log (#11068) 2021-03-15 10:13:15 +01:00
DS
4abe4b87b5
Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
Lars Müller
051e4c2b00
Fix wrong reported item counts for inventory actions using Shift-Move (#10930) 2021-02-21 20:02:23 +01:00
rubenwardy
f85e9ab925
Add nametag background setting and object property (#10937) 2021-02-17 19:51:28 +00:00
rubenwardy
a8f6befd39
Fix short_description fallback order (#10943) 2021-02-17 18:53:44 +00:00
Jean-Patrick Guerrero
6591597430 Fix animation_image support in scroll containers 2021-02-08 00:04:38 +00:00
Wuzzy
9b64834c6a
Devtest: Remove bumpmap/parallax occl. test nodes (#10902) 2021-02-04 21:43:29 +01:00
Vincent Robinson
f227e40180
Fix list spacing and size (again) (#10869) 2021-02-02 20:55:13 +01:00
sfan5
5c005ad081 devtest: Fix deprecated alpha usage 2021-01-29 17:34:41 +01:00
sfan5
edd8c3c664 Drop never documented 'alpha' property from nodedef
Includes minimal support code for practical reasons.
We'll need it for a slightly different purpose next commit.
2021-01-29 17:34:41 +01:00
Vincent Robinson
6a55c03dab
Make hypertext and textarea have proper scroll event propagation. (#10860) 2021-01-23 14:48:57 -08:00
Vincent Robinson
009e39e73b
FormSpec: Add list spacing, slot size, and noclip (#10083)
* Add list spacing, slot size, and noclip

* Simplify StyleSpec

* Add test cases

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-23 12:46:19 -08:00
Wuzzy
7f25823bd4
Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737) 2021-01-21 00:51:24 +01:00
hecks
dd5a732fa9
Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
Wuzzy
025035db5c
DevTest: Add food item to test food replacement (#10642) 2020-12-18 19:38:39 +01:00
Zughy
4d41ed0975
Semi-transparent background for nametags (#10152) 2020-12-14 23:49:30 +01:00
SmallJoker
af073438fd
Various documentation fixes (#10692)
set_sky: New feature, keep note about the old syntax
get_us_time: Document overflow
localplayer: Document "nil" behaviour before initialization
collision_box: Safe limit of "1.45"
2020-12-10 20:59:24 +01:00
Wuzzy
ee1853e9bc
Fix falling image of torchlike if paramtype2="none" (#10612) 2020-11-15 17:37:09 +01:00
SmallJoker
3356da0151
Add model[] formspec element (#10320)
Formspec element to display models, written by @kilbith, rebased and tweaked.

Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04 21:46:18 +01:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)

Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Paramat
4d9c9186ce
Devtest: Automatically enable zoom capability (#10493)
Make minor improvements to the zoom testing chat command.
Delete incorrect line about creative mode from README.md.
2020-10-20 22:13:27 +01:00
Paramat
2f871e3b49
Devtest hand tool: Update capabilities, add creative mode capabilities (#10484) 2020-10-13 23:59:47 +01:00
HybridDog
c61c175e9c
Add bumpmapping and parallax occlusion testing nodes to devtest (#9242) 2020-10-09 19:13:42 +01:00
DS
f3ae45b2b2
Add a short_description to be used by mods (#8980) 2020-10-09 19:11:21 +01:00
HybridDog
2f4037752b
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday).

Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-06 20:49:46 +02:00
Elijah Duffy
7d3641021b
Lua API: Add register_on_chatcommand to SSM and CSM (#7862)
Allows catching a chatcommand call just after the command and the
parameters are parsed but before its existence is checked and before the
corresponding function is run. Returning `true` from a callback function
will prevent default handling of the command leaving mods to handle the
command manually.
2020-10-03 17:38:08 +01:00
Wuzzy
9faeca3290
Devtest: Extend tooltips of many items and tools (#10312)
Also show error message when using tools wrong
2020-09-04 20:50:03 +02:00
Wuzzy
b3ace8f197
Scale inventory image for scaled allfaces nodes (#10225)
The inventory image size of the inventory image of nodes with drawtype allfaces (and related) is scaled as well if visual_scale is set (previously, the inventory image size was always the same)
2020-09-04 20:49:50 +02:00
Hugues Ross
9976f36b18
Make bgcolor tint button background images (#9818) 2020-08-29 16:41:19 +01:00
DS
98faeac5a7
Load media from subfolders (#9065) 2020-08-20 22:25:29 +02:00
Lars Müller
1c38027c3a
Fix precision not working in hud_change (#10186) 2020-08-12 11:51:50 +02:00
sfan5
9bba52c400
content_cao: Support texture animation for upright_sprite (#10020) 2020-07-30 17:39:57 +02:00
Wuzzy
3f702fa1a9
Fix undeclared global in devtest (#10133) 2020-07-02 19:05:06 +02:00
Danila Shutov
3a6dfda358
Make shading of CAOs optional (#10033) 2020-06-16 20:48:31 +01:00
sfan5
a21f9bb7e6 devtest: Improve tool and formspec usability
also fix the yawsprite test entity
2020-06-08 21:17:40 +02:00
Wuzzy
51de4ae297
Devtest: Fix missing/incorrect liquid properties (#9955) 2020-05-30 00:46:57 +01:00
MoNTE48
34862a6442 Add disable_jump check for the player's feet 2020-05-29 22:53:58 +02:00
Wuzzy
65a6a316d0 Add minetest.is_creative_enabled 2020-05-29 22:45:40 +02:00
Paramat
ba553e22e4
Devtest game: Update biome registrations (#9936) 2020-05-26 23:11:33 +01:00
Wuzzy
1afd6d682a
Devtest: Fix crash in player unittest (#9937)
Happened if player unittests run when player has exactly 3 HP
2020-05-26 19:49:02 +02:00
Wuzzy
083b285f43
Rename “Minimal development test” to “Development Test” (#9928) 2020-05-26 00:17:52 +02:00