Commit Graph

10043 Commits

Author SHA1 Message Date
sfan5
d497c92684 Fix race condition in registration leading to duplicate create_auth calls 2022-05-14 18:33:42 +02:00
paradust7
677dc2c155 Remove HW_buffer_counter after IrrlichtMt fix to remove HWBufferMap (#12232)
Keep code and use version check instead, for backwards compatibility
2022-05-14 18:33:42 +02:00
Alex
beea8deeb5 Fix invalid queued package element and path (#12218) 2022-05-14 18:33:42 +02:00
Giuseppe Bilotta
0d0f1a2fb2 Fix some textures not being sent correctly to older clients
Since b2eb44afc50976dc0954c868977b5829f3ff8a19, a texture defined as
`[combine:16x512:0,0=some_file.png;etc`
will not be sent correctly from a 5.5 server to a 5.4 client due to the
overeager detection of unsupported base modifier `[` introducing a
spurious `blank.png^` before the modifier.

Fix this by whitelisting which base modifiers can be passed through
unchanged to the client, and prefix `blank.png` for the others
(which at the moment is just [png:, but the list may grow larger
as new base modifiers are added.)
2022-05-14 18:33:42 +02:00
paradust7
439701ed7a Fix '[combine' when EVDF_TEXTURE_NPOT is disabled. (#12187)
Stop scaling images to POT immediately when loaded. The 'combine'
modifier hardcodes X and Y coordinates, and so behaves incorrectly
if applied to a scaled image. Images emitted by generateImage()
are already scaled to POT before being used as a texture, so
nothing should break.
2022-05-14 18:33:42 +02:00
ShadowNinja
d945d0129c Fix OOB read in trim("") 2022-05-14 18:33:42 +02:00
Dmitry Kostenko
cc91477308 Avoid negation of comparison operator (luacheck warning) 2022-05-14 18:33:42 +02:00
Daroc Alden
ac139ec03d Fix memory leak in EmergeManager
EmergeManager keeps a copy of the BiomeGen that it creates, but
never deletes it.
2022-05-14 18:33:42 +02:00
Gregor Parzefall
b4f0e834bf Fix footsteps for players whose collision box min y != 0 (#12110) 2022-05-14 18:33:42 +02:00
Daroc Alden
6e6cdc834f Fix undefined behavior in TileLayer (#12125)
Initialize the values properly
2022-05-14 18:33:42 +02:00
Daroc Alden
4b81ae1b35 Fix memory leak from SpatialAreaStore (#12120) 2022-05-14 18:33:42 +02:00
sfan5
d569dc45a8 Fix segfault with autoscale_mode (again)
closes #12100
This time add some asserts so there is no misunderstanding about the NULL-ness of layer->texture.
2022-05-14 18:33:42 +02:00
sfan5
23d49fda29 Clean up ClientReady packet handling
fixes #12073
2022-05-14 18:33:42 +02:00
pecksin
62ad2c3bc1 Use absolute value for bouncy in collision (#11969)
[backport: removed devtest change and protocol_version comparison]
2022-05-14 18:33:42 +02:00
sfan5
25373ad294 Remove awful Mingw32 workarounds
Instead a warning is triggered if an affected compiler is detected.
closes #12022
2022-05-12 11:36:50 +02:00
sfan5
26d0c0fd8d Fix broken server startup if curl is disabled (#12046) 2022-05-12 11:36:39 +02:00
Lars Mueller
3afffcd36b Fix builtin statbar backgrounds
see #12000
2022-05-12 11:36:11 +02:00
sfan5
5440de1785 Merge remote-tracking branch 'origin/stable-5' into HEAD 2022-01-30 23:10:56 +01:00
sfan5
54b805ffd0 Bump version to 5.5.0 2022-01-30 22:58:18 +01:00
sfan5
484a4b518f Add another very awful workaround to prevent a crash on Mingw32
This appears to be the same issue as 70df3d54f37c280f7afe60f6e964b8406577f39f.
Hopefully the next MinGW update will remove the need for this.
2022-01-30 22:57:44 +01:00
sfan5
5e4a01f2de
Update credits for 5.5.0 release (#12001) 2022-01-30 21:33:08 +01:00
sfan5
5da204f5bc
Get rid of basic_debug last minute
This isn't a revert but rather just disables the codepaths. also see #12011
2022-01-30 21:32:49 +01:00
sfan5
b66477c29f
Abort raycasts that go out-of-bounds (#12006) 2022-01-30 21:31:18 +01:00
poi
a0e4b2bf54 Translated using Weblate (Chinese (Simplified))
Currently translated at 93.4% (1323 of 1416 strings)
2022-01-30 19:53:29 +01:00
Nikita Epifanov
98982065ed Translated using Weblate (Russian)
Currently translated at 97.8% (1386 of 1416 strings)
2022-01-30 19:53:29 +01:00
Wuzzy
49adce1a63 Translated using Weblate (German)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Andrij Mizyk
7c393f8658 Translated using Weblate (Ukrainian)
Currently translated at 48.7% (691 of 1416 strings)
2022-01-30 19:53:29 +01:00
waxtatect
fcd06d99c6 Translated using Weblate (French)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
BreadW
f3e23ae972 Translated using Weblate (Japanese)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Marian
39f5b05ae9 Translated using Weblate (Slovak)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
9205f10208 Translated using Weblate (Malay)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Balázs Kovács
8b9e5b47df Translated using Weblate (Hungarian)
Currently translated at 86.0% (1219 of 1416 strings)
2022-01-30 19:53:29 +01:00
Thomas Wagner Nielsen
17bb2712cb
Translated using Weblate (Danish)
Currently translated at 39.9% (566 of 1416 strings)
2022-01-30 19:51:22 +01:00
Wuzzy
9d3135a21b Update German builtin translation 2022-01-30 13:50:07 +01:00
Wuzzy
777fb616b6 Update builtin translation templates 2022-01-30 13:50:07 +01:00
ROllerozxa
172acce352
Fix Minetest logo when installed system-wide 2022-01-30 13:49:52 +01:00
sfan5
f69eead62e Get rid of empty test file 2022-01-30 13:49:26 +01:00
sfan5
a9bccb964f Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
SmallJoker
74a384de0a Auto-update minetest.conf.example 2022-01-29 18:42:55 -05:00
SmallJoker
a27362de6a Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
sfan5
66e8aae9f2 Get rid of legacy workaround in SQLite backend
tested on Android 11, fixes #11937
2022-01-28 17:16:02 +01:00
sfan5
91c6728eb8 Add game name to server status string 2022-01-28 17:15:10 +01:00
sfan5
22f0c66abb Request execution on dedicated GPU on Windows 2022-01-27 22:30:02 +01:00
sfan5
7aea5cb88f Enable high-res timers on Windows
This should fix issues like #11891, caused by the fps limiting
code being unable to operate correctly.
2022-01-27 22:30:02 +01:00
sfan5
058846d687 Rework drawtime and related timekeeping code to use microseconds 2022-01-27 22:30:02 +01:00
Jude Melton-Houghton
fc161e757c
Automatically migrate client mod storage (#11960) 2022-01-27 22:24:30 +01:00
SmallJoker
47735c273c
Builtin: Sanity-check /time inputs (#11993)
This enforces the documented bounds for the /time command.
2022-01-27 22:23:14 +01:00
Lars Müller
fe0b2d02bf
Define control(bits) as "unset" for entities (#11995) 2022-01-27 22:22:58 +01:00
updatepo.sh
48e508052a Update translations 2022-01-25 23:19:13 +01:00
updatepo.sh
0d0786e414 Update example config and translation .cpp 2022-01-25 23:18:50 +01:00