rubenwardy
da4739a26c
Fix detach inventory serialisation ( #8331 )
2019-03-11 22:07:19 +00:00
rubenwardy
fc24bf0915
Fix incorrect string length check after cast
2019-03-11 22:07:19 +00:00
rubenwardy
9329b99cba
Continue with 5.0.1-dev
2019-03-11 22:07:12 +00:00
sfan5
f9d1810b1e
Bump version to 5.0.0
5.0.0
2019-03-04 23:43:14 +01:00
Loïc Blot
1af248b409
Bump android version code
2019-03-03 23:59:24 +01:00
adrido
ad0f20835c
Don't include and link to gettext if gettext is not found ( #8305 )
2019-03-02 10:56:01 +01:00
ANAND
ed784993f4
README: Remove references to Minecraft and InfiniMiner ( #8260 )
2019-03-02 03:44:35 +00:00
Loïc Blot
170dd409cb
Fix particle spawners not visible since CSM spawner implementation ( #8289 )
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* Drop the ID mapper, use a big u64 instead. This will permit to resync server ids properly with the manager code
* Modernize some code parts (std::unordered_map, auto)
* generate id on client part on U32_MAX + 1 ids, lower are for server ids
2019-03-01 20:16:11 +01:00
Loïc Blot
111f1dc9c5
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ( #8288 )"
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This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26 08:53:53 +01:00
Loïc Blot
911db0e256
Fix build since translation updates
2019-02-26 08:52:10 +01:00
Paramat
01cd63bd3b
Revert CSM particles commit to fix particle spawner bug for 5.0.0 ( #8288 )
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Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
2019-02-26 04:26:25 +00:00
Translations
d80186d857
Run updatepo.sh
2019-02-24 18:43:32 +01:00
Translations
17451f15dc
Update translations
2019-02-24 18:40:18 +01:00
Paramat
ae1caba6aa
Update minetest.conf.example and settings_translation_file.cpp ( #8278 )
2019-02-23 20:24:59 +00:00
Nathanaël Courant
eeb67627ec
Fix files with CRLF line endings in translations ( #8280 )
2019-02-23 19:55:54 +00:00
SmallJoker
1942660955
Minimap: Fix radar restriction broken by 9649e47
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Server-side radar restriction is now possible again
Thanks to @pgimeno for this nice catch.
2019-02-23 15:54:53 +01:00
Paramat
9311d8a8aa
Settingtypes.txt: Remove 2 lines missed in a recent commit ( #8277 )
2019-02-23 03:15:56 +00:00
Paramat
20fb04d9fb
Attend to LINT sillyness ( #8276 )
2019-02-23 02:41:36 +00:00
ANAND
242c9bc36e
Remove 's' from 'automatic forwards' ( #8272 )
2019-02-23 01:12:33 +00:00
rubenwardy
85389ad994
Content store: Ignore '_game' in game names in ID generation ( #8270 )
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Fixes 'install' button continuing to be displayed after installing a game whose
name ends with '_game'.
2019-02-22 03:19:52 +00:00
Paul Ouellette
0ad96cc73f
Update gamebar on tab enter ( #8192 )
2019-02-18 21:04:43 +00:00
rubenwardy
57517628f0
Fix games not updating on deletion
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As reported by @random-geek
2019-02-18 16:39:28 +00:00
Paul Ouellette
cc9bed9321
Fix content store crash ( #8244 )
2019-02-18 12:46:55 +01:00
Paramat
6e7ba366fc
lua_api.txt, settingtypes.txt: Various improvements ( #8252 )
2019-02-18 02:53:33 +00:00
Wuzzy
187519407b
Update many things in Lua API docs ( #8236 )
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- minetest.get_hit_params
- minetest.get_dig_params
- table.indexof
- Scope of minetest.register_alias
- Vector function parameters
- More explanation of when `minetest.on_player_receive_fields` is called
- Syntax/semantics of the fields in `minetest.on_player_receive_fields`
2019-02-17 20:49:51 +00:00
Paramat
00a22ec76d
lua_api.txt: Various additions and improvements ( #8245 )
2019-02-17 02:52:53 +00:00
Paul Ouellette
291b2446f1
Fix profiler crash by builtin since eea1fda ( #8239 )
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Default to '??' (common Minetest notation) for unknown mods.
2019-02-16 21:06:04 +01:00
rubenwardy
568540f8e9
Update credits ( #8162 )
2019-02-16 00:41:30 +00:00
ANAND
7a0e52acd6
Revert RTT fixes ( #8187 )
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The reverted commit 968ce9af598024ec71e9ffb2d15c3997a13ad754
is suspected (through the use of bisection) of causing network slowdowns.
Revert for now as we are close to release.
2019-02-15 23:39:22 +00:00
random-geek
2153163cbd
Fix coloured fog in main menu ( #8181 )
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Fixes #4727 . The issue was due to the video driver fog colour never getting reset after closing the game.
2019-02-15 20:44:21 +01:00
Loïc Blot
3dafc007a9
LINT fix
2019-02-15 12:27:29 +01:00
Wuzzy
88c68ce8ec
Don't regain breath while in ignore node ( #8218 )
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* Don't regain breath while in ignore node
Fixes #8217
2019-02-15 12:22:30 +01:00
Wuzzy
f290d01abe
Update minetest.conf.example, settings strings and locale files ( #8230 )
2019-02-14 22:38:24 +00:00
rubenwardy
a8311ad57f
Fix extract zip writing lowercase files ( #8221 )
2019-02-14 20:03:45 +00:00
Translation
eb5ac723ee
Run updatepo.sh
2019-02-14 07:47:08 +01:00
Translations
e0ebe7929c
Update translations
2019-02-14 07:45:35 +01:00
SmallJoker
eea1fdaf25
Statbars: Reduce initial update interval
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Centralize HUD updating in update_builtin_statbars.
Fixes race condition in 'on joinplayer' that causes stat bar bugs.
Correctly scales stat bars to custom max values set by mods.
2019-02-12 20:45:38 +00:00
SmallJoker
ffb17f1c9a
Consistent HP and damage types ( #8167 )
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Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
2019-02-10 23:03:26 +00:00
SmallJoker
ba5a9f2b36
Slippery: Do not apply when swimming ( #8198 )
2019-02-10 17:04:04 +01:00
SmallJoker
a809f7361e
Builtin: Fix grayed-out but enabled modpacks
2019-02-09 21:54:39 +01:00
SmallJoker
6d6a813614
Autojump: Disable in fly mode, support continuous forward ( #8200 )
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Correctly disable in fly mode (issue #8199 )
Also autojump in continuous forward mode (issue #8201 )
2019-02-09 21:44:04 +01:00
Wuzzy
705b454026
Remove fgettext("") in builtin
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This call is useless and wrong, the empty string has a special meaning in Gettext.
2019-02-09 20:12:56 +01:00
Loic Blot
ff5d4ffe1c
Fix Address::isLocalhost algorithm
2019-02-09 19:52:56 +01:00
rubenwardy
7796a3118d
Disable confirmation dialog on localhost
2019-02-09 19:52:56 +01:00
SmallJoker
b7e1bca28c
numeric: Fix clang, broken since d5456da
2019-02-09 18:33:31 +01:00
Wuzzy
f5bdc04ab5
Don't append itemname to itemname in tooltip ( #8176 )
2019-02-09 15:46:02 +01:00
Paul Ouellette
d5456da69d
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
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Store the rotation in the node as a 4x4 transformation matrix internally (through IDummyTransformationSceneNode), which allows more manipulations without losing precision or having gimbal lock issues.
Network rotation is still transmitted as Eulers, though, not as matrix. But it will stay this way in 5.0.
2019-02-07 21:26:06 +00:00
random-geek
fc566e2e10
Fix cloud color in loading screen and main menu ( #8174 )
2019-02-04 19:11:02 +00:00
random-geek
2ae794ac45
Update color of main menu clouds ( #8172 )
2019-02-04 00:12:15 +01:00
Paul Ouellette
3c2fe3229e
Update manpage ( #8169 )
2019-02-04 00:11:32 +01:00